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  1. ifndef VERBOSE
  2. .SILENT:
  3. endif
  4. # Never run this makefile in parallel, as it could screw things up
  5. # It won't affect the submakes, so you still get the speedup from specifying -jx
  6. .NOTPARALLEL:
  7. # Allow the silent with lower caps to work the same way as upper caps
  8. ifdef silent
  9. SILENT = $(silent)
  10. endif
  11. ifdef SILENT
  12. SUB_IS_SILENT := $(SILENT)
  13. endif
  14. # We need to make sure that silent is always turned off at the top level
  15. # Otherwise the [OK], [ERROR] and [WARN] messages won't be displayed correctly
  16. override SILENT := false
  17. ifndef SUB_IS_SILENT
  18. QMK_VERSION := $(shell git describe --abbrev=0 --tags 2>/dev/null)
  19. ifneq ($(QMK_VERSION),)
  20. $(info QMK Firmware $(QMK_VERSION))
  21. endif
  22. endif
  23. ON_ERROR := error_occurred=1
  24. BREAK_ON_ERRORS = no
  25. STARTING_MAKEFILE := $(firstword $(MAKEFILE_LIST))
  26. ROOT_MAKEFILE := $(lastword $(MAKEFILE_LIST))
  27. ROOT_DIR := $(dir $(ROOT_MAKEFILE))
  28. ifeq ($(ROOT_DIR),)
  29. ROOT_DIR := .
  30. endif
  31. ABS_STARTING_MAKEFILE := $(abspath $(STARTING_MAKEFILE))
  32. ABS_ROOT_MAKEFILE := $(abspath $(ROOT_MAKEFILE))
  33. ABS_STARTING_DIR := $(dir $(ABS_STARTING_MAKEFILE))
  34. ABS_ROOT_DIR := $(dir $(ABS_ROOT_MAKEFILE))
  35. STARTING_DIR := $(subst $(ABS_ROOT_DIR),,$(ABS_STARTING_DIR))
  36. BUILD_DIR := $(ROOT_DIR)/.build
  37. TEST_DIR := $(BUILD_DIR)/test
  38. ERROR_FILE := $(BUILD_DIR)/error_occurred
  39. MAKEFILE_INCLUDED=yes
  40. # Helper function to process the newt element of a space separated path
  41. # It works a bit like the traditional functional head tail
  42. # so the CURRENT_PATH_ELEMENT will become the new head
  43. # and the PATH_ELEMENTS are the rest that are still unprocessed
  44. define NEXT_PATH_ELEMENT
  45. $$(eval CURRENT_PATH_ELEMENT := $$(firstword $$(PATH_ELEMENTS)))
  46. $$(eval PATH_ELEMENTS := $$(wordlist 2,9999,$$(PATH_ELEMENTS)))
  47. endef
  48. # We change the / to spaces so that we more easily can work with the elements
  49. # separately
  50. PATH_ELEMENTS := $(subst /, ,$(STARTING_DIR))
  51. # Initialize the path elements list for further processing
  52. $(eval $(call NEXT_PATH_ELEMENT))
  53. # This function sets the KEYBOARD; KEYMAP and SUBPROJECT to the correct
  54. # variables depending on which directory you stand in.
  55. # It's really a very simple if else chain, if you squint enough,
  56. # but the makefile syntax makes it very verbose.
  57. # If we are in a subfolder of keyboards
  58. #
  59. # *** No longer needed **
  60. #
  61. # ifeq ($(CURRENT_PATH_ELEMENT),keyboards)
  62. # $(eval $(call NEXT_PATH_ELEMENT))
  63. # KEYBOARD := $(CURRENT_PATH_ELEMENT)
  64. # $(eval $(call NEXT_PATH_ELEMENT))
  65. # # If we are in a subfolder of keymaps, or in other words in a keymap
  66. # # folder
  67. # ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
  68. # $(eval $(call NEXT_PATH_ELEMENT))
  69. # KEYMAP := $(CURRENT_PATH_ELEMENT)
  70. # # else if we are not in the keyboard folder itself
  71. # else ifneq ($(CURRENT_PATH_ELEMENT),)
  72. # # the we can assume it's a subproject, as no other folders
  73. # # should have make files in them
  74. # SUBPROJECT := $(CURRENT_PATH_ELEMENT)
  75. # $(eval $(call NEXT_PATH_ELEMENT))
  76. # # if we are inside a keymap folder of a subproject
  77. # ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
  78. # $(eval $(call NEXT_PATH_ELEMENT))
  79. # KEYMAP := $(CURRENT_PATH_ELEMENT)
  80. # endif
  81. # endif
  82. # endif
  83. define GET_KEYBOARDS
  84. All_RULES_MK := $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/rules.mk))
  85. All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/rules.mk))
  86. All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/rules.mk))
  87. All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/*/rules.mk))
  88. KEYMAPS_MK := $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/keymaps/*/rules.mk))
  89. KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/keymaps/*/rules.mk))
  90. KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/keymaps/*/rules.mk))
  91. KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/*/keymaps/*/rules.mk))
  92. KEYBOARDS := $$(sort $$(filter-out $$(KEYMAPS_MK), $$(All_RULES_MK)))
  93. endef
  94. $(eval $(call GET_KEYBOARDS))
  95. # Only consider folders with makefiles, to prevent errors in case there are extra folders
  96. #KEYBOARDS += $(patsubst $(ROOD_DIR)/keyboards/%/rules.mk,%,$(wildcard $(ROOT_DIR)/keyboards/*/*/rules.mk))
  97. list-keyboards:
  98. echo $(KEYBOARDS)
  99. exit 0
  100. define PRINT_KEYBOARD
  101. $(info $(PRINTING_KEYBOARD))
  102. endef
  103. generate-keyboards-file:
  104. $(foreach PRINTING_KEYBOARD,$(KEYBOARDS),$(eval $(call PRINT_KEYBOARD)))
  105. exit 0
  106. #Compatibility with the old make variables, anything you specify directly on the command line
  107. # always overrides the detected folders
  108. ifdef keyboard
  109. KEYBOARD := $(keyboard)
  110. endif
  111. ifdef keymap
  112. KEYMAP := $(keymap)
  113. endif
  114. # Uncomment these for debugging
  115. # $(info Keyboard: $(KEYBOARD))
  116. # $(info Keymap: $(KEYMAP))
  117. # $(info Subproject: $(SUBPROJECT))
  118. # $(info Keyboards: $(KEYBOARDS))
  119. # Set the default goal depending on where we are running make from
  120. # this handles the case where you run make without any arguments
  121. .DEFAULT_GOAL := all:all
  122. ifneq ($(KEYMAP),)
  123. .DEFAULT_GOAL := $(KEYBOARD):$(KEYMAP)
  124. else ifneq ($(KEYBOARD),)
  125. # Inside a keyboard folder, build all keymaps for all subprojects
  126. # Note that this is different from the old behaviour, which would
  127. # build only the default keymap of the default keyboard
  128. .DEFAULT_GOAL := $(KEYBOARD):all
  129. endif
  130. # Compare the start of the RULE variable with the first argument($1)
  131. # If the rules equals $1 or starts with $1:, RULE_FOUND is set to true
  132. # and $1 is removed from the RULE variable
  133. # Otherwise the RULE_FOUND variable is set to false, and RULE left as it was
  134. # The function is a bit tricky, since there's no built in $(startswith) function
  135. define COMPARE_AND_REMOVE_FROM_RULE_HELPER
  136. ifeq ($1,$$(RULE))
  137. RULE:=
  138. RULE_FOUND := true
  139. else
  140. STARTCOLON_REMOVED=$$(subst START$1:,,START$$(RULE))
  141. ifneq ($$(STARTCOLON_REMOVED),START$$(RULE))
  142. RULE_FOUND := true
  143. RULE := $$(STARTCOLON_REMOVED)
  144. else
  145. RULE_FOUND := false
  146. endif
  147. endif
  148. endef
  149. # This makes it easier to call COMPARE_AND_REMOVE_FROM_RULE, since it makes it behave like
  150. # a function that returns the value
  151. COMPARE_AND_REMOVE_FROM_RULE = $(eval $(call COMPARE_AND_REMOVE_FROM_RULE_HELPER,$1))$(RULE_FOUND)
  152. # Recursively try to find a match for the start of the rule to be checked
  153. # $1 The list to be checked
  154. # If a match is found, then RULE_FOUND is set to true
  155. # and MATCHED_ITEM to the item that was matched
  156. define TRY_TO_MATCH_RULE_FROM_LIST_HELPER3
  157. ifneq ($1,)
  158. ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,$$(firstword $1)),true)
  159. MATCHED_ITEM := $$(firstword $1)
  160. else
  161. $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$$(wordlist 2,9999,$1)))
  162. endif
  163. endif
  164. endef
  165. # A recursive helper function for finding the longest match
  166. # $1 The list to be checked
  167. # It works by always removing the currently matched item from the list
  168. # and call itself recursively, until a match is found
  169. define TRY_TO_MATCH_RULE_FROM_LIST_HELPER2
  170. # Stop the recursion when the list is empty
  171. ifneq ($1,)
  172. RULE_BEFORE := $$(RULE)
  173. $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$1))
  174. # If a match is found in the current list, otherwise just return what we had before
  175. ifeq ($$(RULE_FOUND),true)
  176. # Save the best match so far and call itself recursively
  177. BEST_MATCH := $$(MATCHED_ITEM)
  178. BEST_MATCH_RULE := $$(RULE)
  179. RULE_FOUND := false
  180. RULE := $$(RULE_BEFORE)
  181. $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER2,$$(filter-out $$(MATCHED_ITEM),$1)))
  182. endif
  183. endif
  184. endef
  185. # Recursively try to find the longest match for the start of the rule to be checked
  186. # $1 The list to be checked
  187. # If a match is found, then RULE_FOUND is set to true
  188. # and MATCHED_ITEM to the item that was matched
  189. define TRY_TO_MATCH_RULE_FROM_LIST_HELPER
  190. BEST_MATCH :=
  191. $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER2,$1))
  192. ifneq ($$(BEST_MATCH),)
  193. RULE_FOUND := true
  194. RULE := $$(BEST_MATCH_RULE)
  195. MATCHED_ITEM := $$(BEST_MATCH)
  196. else
  197. RULE_FOUND := false
  198. MATCHED_ITEM :=
  199. endif
  200. endef
  201. # Make it easier to call TRY_TO_MATCH_RULE_FROM_LIST
  202. TRY_TO_MATCH_RULE_FROM_LIST = $(eval $(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER,$1))$(RULE_FOUND)
  203. define ALL_IN_LIST_LOOP
  204. OLD_RULE$1 := $$(RULE)
  205. $$(eval $$(call $1,$$(ITEM$1)))
  206. RULE := $$(OLD_RULE$1)
  207. endef
  208. define PARSE_ALL_IN_LIST
  209. $$(foreach ITEM$1,$2,$$(eval $$(call ALL_IN_LIST_LOOP,$1)))
  210. endef
  211. # The entry point for rule parsing
  212. # parses a rule in the format <keyboard>:<keymap>:<target>
  213. # but this particular function only deals with the first <keyboard> part
  214. define PARSE_RULE
  215. RULE := $1
  216. COMMANDS :=
  217. # If the rule starts with all, then continue the parsing from
  218. # PARSE_ALL_KEYBOARDS
  219. ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all),true)
  220. $$(eval $$(call PARSE_ALL_KEYBOARDS))
  221. else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,test),true)
  222. $$(eval $$(call PARSE_TEST))
  223. # If the rule starts with the name of a known keyboard, then continue
  224. # the parsing from PARSE_KEYBOARD
  225. else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYBOARDS)),true)
  226. $$(eval $$(call PARSE_KEYBOARD,$$(MATCHED_ITEM)))
  227. # Otherwise use the KEYBOARD variable, which is determined either by
  228. # the current directory you run make from, or passed in as an argument
  229. else ifneq ($$(KEYBOARD),)
  230. $$(eval $$(call PARSE_KEYBOARD,$$(KEYBOARD)))
  231. else
  232. $$(info make: *** No rule to make target '$1'. Stop.)
  233. $$(info |)
  234. $$(info | QMK's make format recently changed to use folder locations and colons:)
  235. $$(info | make project_folder:keymap[:target])
  236. $$(info | Examples:)
  237. $$(info | make planck/rev4:default:dfu)
  238. $$(info | make planck:default)
  239. $$(info |)
  240. endif
  241. endef
  242. # $1 = Keyboard
  243. # Parses a rule in the format <keymap>:<target>
  244. # the keyboard is already known when entering this function
  245. define PARSE_KEYBOARD
  246. # If we want to compile the default subproject, then we need to
  247. # include the correct makefile to determine the actual name of it
  248. CURRENT_KB := $1
  249. # KEYBOARD_FOLDERS := $$(subst /, , $(CURRENT_KB))
  250. DEFAULT_FOLDER := $$(CURRENT_KB)
  251. # We assume that every rules.mk will contain the full default value
  252. $$(eval include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/rules.mk)
  253. ifneq ($$(DEFAULT_FOLDER),$$(CURRENT_KB))
  254. $$(eval include $(ROOT_DIR)/keyboards/$$(DEFAULT_FOLDER)/rules.mk)
  255. endif
  256. CURRENT_KB := $$(DEFAULT_FOLDER)
  257. # 5/4/3/2/1
  258. KEYBOARD_FOLDER_PATH_1 := $$(CURRENT_KB)
  259. KEYBOARD_FOLDER_PATH_2 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_1)))
  260. KEYBOARD_FOLDER_PATH_3 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_2)))
  261. KEYBOARD_FOLDER_PATH_4 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_3)))
  262. KEYBOARD_FOLDER_PATH_5 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_4)))
  263. KEYBOARD_FOLDER_1 := $$(notdir $$(KEYBOARD_FOLDER_PATH_1))
  264. KEYBOARD_FOLDER_2 := $$(notdir $$(KEYBOARD_FOLDER_PATH_2))
  265. KEYBOARD_FOLDER_3 := $$(notdir $$(KEYBOARD_FOLDER_PATH_3))
  266. KEYBOARD_FOLDER_4 := $$(notdir $$(KEYBOARD_FOLDER_PATH_4))
  267. KEYBOARD_FOLDER_5 := $$(notdir $$(KEYBOARD_FOLDER_PATH_5))
  268. KEYMAPS :=
  269. # get a list of all keymaps
  270. KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/keymaps/*/.)))
  271. KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/keymaps/*/.)))
  272. KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/keymaps/*/.)))
  273. KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/keymaps/*/.)))
  274. KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/keymaps/*/.)))
  275. # this might be needed, but in a different form
  276. #KEYMAPS := $$(sort $$(filter-out $$(KEYBOARD_FOLDER_1) $$(KEYBOARD_FOLDER_2) \
  277. $$(KEYBOARD_FOLDER_3) $$(KEYBOARD_FOLDER_4) $$(KEYBOARD_FOLDER_5), $$(KEYMAPS)))
  278. KEYBOARD_LAYOUTS :=
  279. ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_5)/rules.mk)","")
  280. LAYOUTS :=
  281. $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_5)/rules.mk)
  282. KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
  283. endif
  284. ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_4)/rules.mk)","")
  285. LAYOUTS :=
  286. $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_4)/rules.mk)
  287. KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
  288. endif
  289. ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_3)/rules.mk)","")
  290. LAYOUTS :=
  291. $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_3)/rules.mk)
  292. KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
  293. endif
  294. ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_2)/rules.mk)","")
  295. LAYOUTS :=
  296. $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_2)/rules.mk)
  297. KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
  298. endif
  299. ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_1)/rules.mk)","")
  300. LAYOUTS :=
  301. $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_1)/rules.mk)
  302. KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
  303. endif
  304. LAYOUT_KEYMAPS :=
  305. $$(foreach LAYOUT,$$(KEYBOARD_LAYOUTS),$$(eval LAYOUT_KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/layouts/*/$$(LAYOUT)/*/.)))))
  306. KEYMAPS := $$(sort $$(KEYMAPS) $$(LAYOUT_KEYMAPS))
  307. # if the rule after removing the start of it is empty (we haven't specified a kemap or target)
  308. # compile all the keymaps
  309. ifeq ($$(RULE),)
  310. $$(eval $$(call PARSE_ALL_KEYMAPS))
  311. # The same if all was specified
  312. else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all),true)
  313. $$(eval $$(call PARSE_ALL_KEYMAPS))
  314. # Try to match the specified keyamp with the list of known keymaps
  315. else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYMAPS)),true)
  316. $$(eval $$(call PARSE_KEYMAP,$$(MATCHED_ITEM)))
  317. # Otherwise try to match the keymap from the current folder, or arguments to the make command
  318. else ifneq ($$(KEYMAP),)
  319. $$(eval $$(call PARSE_KEYMAP,$$(KEYMAP)))
  320. # Otherwise, make all keymaps, again this is consistent with how it works without
  321. # any arguments
  322. else
  323. $$(eval $$(call PARSE_ALL_KEYMAPS))
  324. endif
  325. endef
  326. # if we are going to compile all keyboards, match the rest of the rule
  327. # for each of them
  328. define PARSE_ALL_KEYBOARDS
  329. $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYBOARD,$(KEYBOARDS)))
  330. endef
  331. # $1 Subproject
  332. # When entering this, the keyboard and subproject are known, so now we need
  333. # to determine which keymaps are going to get compiled
  334. # define PARSE_SUBPROJECT
  335. # endef
  336. # If we want to parse all subprojects, but the keyboard doesn't have any,
  337. # then use defaultsp instead
  338. # define PARSE_ALL_SUBPROJECTS
  339. # ifeq ($$(SUBPROJECTS),)
  340. # $$(eval $$(call PARSE_SUBPROJECT,defaultsp))
  341. # else
  342. # $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$$(SUBPROJECTS)))
  343. # endif
  344. # endef
  345. # $1 Keymap
  346. # This is the meat of compiling a keyboard, when entering this, everything is known
  347. # keyboard, subproject, and keymap
  348. # Note that we are not directly calling the command here, but instead building a list,
  349. # which will later be processed
  350. define PARSE_KEYMAP
  351. CURRENT_KM = $1
  352. # The rest of the rule is the target
  353. # Remove the leading ":" from the target, as it acts as a separator
  354. MAKE_TARGET := $$(patsubst :%,%,$$(RULE))
  355. # We need to generate an unique indentifer to append to the COMMANDS list
  356. CURRENT_KB_UNDER := $$(subst /,_,$$(CURRENT_KB))
  357. COMMAND := COMMAND_KEYBOARD_$$(CURRENT_KB_UNDER)_KEYMAP_$$(CURRENT_KM)
  358. # If we are compiling a keyboard without a subproject, we want to display just the name
  359. # of the keyboard, otherwise keyboard/subproject
  360. KB_SP := $$(CURRENT_KB)
  361. # Format it in bold
  362. KB_SP := $(BOLD)$$(KB_SP)$(NO_COLOR)
  363. # Specify the variables that we are passing forward to submake
  364. MAKE_VARS := KEYBOARD=$$(CURRENT_KB) KEYMAP=$$(CURRENT_KM)
  365. # And the first part of the make command
  366. MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_keyboard.mk $$(MAKE_TARGET)
  367. # The message to display
  368. MAKE_MSG := $$(MSG_MAKE_KB)
  369. # We run the command differently, depending on if we want more output or not
  370. # The true version for silent output and the false version otherwise
  371. $$(eval $$(call BUILD))
  372. endef
  373. define BUILD
  374. MAKE_VARS += VERBOSE=$(VERBOSE) COLOR=$(COLOR)
  375. COMMANDS += $$(COMMAND)
  376. COMMAND_true_$$(COMMAND) := \
  377. printf "$$(MAKE_MSG)" | \
  378. $$(MAKE_MSG_FORMAT); \
  379. LOG=$$$$($$(MAKE_CMD) $$(MAKE_VARS) SILENT=true 2>&1) ; \
  380. if [ $$$$? -gt 0 ]; \
  381. then $$(PRINT_ERROR_PLAIN); \
  382. elif [ "$$$$LOG" != "" ] ; \
  383. then $$(PRINT_WARNING_PLAIN); \
  384. else \
  385. $$(PRINT_OK); \
  386. fi;
  387. COMMAND_false_$$(COMMAND) := \
  388. printf "$$(MAKE_MSG)\n\n"; \
  389. $$(MAKE_CMD) $$(MAKE_VARS) SILENT=false; \
  390. if [ $$$$? -gt 0 ]; \
  391. then error_occurred=1; \
  392. fi;
  393. endef
  394. # Just parse all the keymaps for a specific keyboard
  395. define PARSE_ALL_KEYMAPS
  396. $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYMAP,$$(KEYMAPS)))
  397. endef
  398. define BUILD_TEST
  399. TEST_NAME := $1
  400. MAKE_TARGET := $2
  401. COMMAND := $1
  402. MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_test.mk $$(MAKE_TARGET)
  403. MAKE_VARS := TEST=$$(TEST_NAME) FULL_TESTS="$$(FULL_TESTS)"
  404. MAKE_MSG := $$(MSG_MAKE_TEST)
  405. $$(eval $$(call BUILD))
  406. ifneq ($$(MAKE_TARGET),clean)
  407. TEST_EXECUTABLE := $$(TEST_DIR)/$$(TEST_NAME).elf
  408. TESTS += $$(TEST_NAME)
  409. TEST_MSG := $$(MSG_TEST)
  410. $$(TEST_NAME)_COMMAND := \
  411. printf "$$(TEST_MSG)\n"; \
  412. $$(TEST_EXECUTABLE); \
  413. if [ $$$$? -gt 0 ]; \
  414. then error_occurred=1; \
  415. fi; \
  416. printf "\n";
  417. endif
  418. endef
  419. define PARSE_TEST
  420. TESTS :=
  421. TEST_NAME := $$(firstword $$(subst :, ,$$(RULE)))
  422. TEST_TARGET := $$(subst $$(TEST_NAME),,$$(subst $$(TEST_NAME):,,$$(RULE)))
  423. ifeq ($$(TEST_NAME),all)
  424. MATCHED_TESTS := $$(TEST_LIST)
  425. else
  426. MATCHED_TESTS := $$(foreach TEST,$$(TEST_LIST),$$(if $$(findstring $$(TEST_NAME),$$(TEST)),$$(TEST),))
  427. endif
  428. $$(foreach TEST,$$(MATCHED_TESTS),$$(eval $$(call BUILD_TEST,$$(TEST),$$(TEST_TARGET))))
  429. endef
  430. # Set the silent mode depending on if we are trying to compile multiple keyboards or not
  431. # By default it's on in that case, but it can be overridden by specifying silent=false
  432. # from the command line
  433. define SET_SILENT_MODE
  434. ifdef SUB_IS_SILENT
  435. SILENT_MODE := $(SUB_IS_SILENT)
  436. else ifeq ($$(words $$(COMMANDS)),1)
  437. SILENT_MODE := false
  438. else
  439. SILENT_MODE := true
  440. endif
  441. endef
  442. include $(ROOT_DIR)/message.mk
  443. ifeq ($(strip $(BREAK_ON_ERRORS)), yes)
  444. HANDLE_ERROR = exit 1
  445. else
  446. HANDLE_ERROR = echo $$error_occurred > $(ERROR_FILE)
  447. endif
  448. # The empty line is important here, as it will force a new shell to be created for each command
  449. # Otherwise the command line will become too long with a lot of keyboards and keymaps
  450. define RUN_COMMAND
  451. +error_occurred=0;\
  452. $(COMMAND_$(SILENT_MODE)_$(COMMAND))\
  453. if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi;
  454. endef
  455. define RUN_TEST
  456. +error_occurred=0;\
  457. $($(TEST)_COMMAND)\
  458. if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi;
  459. endef
  460. # Let's match everything, we handle all the rule parsing ourselves
  461. .PHONY: %
  462. %:
  463. # Check if we have the CMP tool installed
  464. cmp $(ROOT_DIR)/Makefile $(ROOT_DIR)/Makefile >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi;
  465. # Check if the submodules are dirty, and display a warning if they are
  466. ifndef SKIP_GIT
  467. if [ ! -e lib/chibios ]; then git submodule sync lib/chibios && git submodule update --init lib/chibios; fi
  468. if [ ! -e lib/chibios-contrib ]; then git submodule sync lib/chibios-contrib && git submodule update --init lib/chibios-contrib; fi
  469. if [ ! -e lib/ugfx ]; then git submodule sync lib/ugfx && git submodule update --init lib/ugfx; fi
  470. git submodule status --recursive 2>/dev/null | \
  471. while IFS= read -r x; do \
  472. case "$$x" in \
  473. \ *) ;; \
  474. *) printf "$(MSG_SUBMODULE_DIRTY)";break;; \
  475. esac \
  476. done
  477. endif
  478. rm -f $(ERROR_FILE) > /dev/null 2>&1
  479. $(eval $(call PARSE_RULE,$@))
  480. $(eval $(call SET_SILENT_MODE))
  481. # Run all the commands in the same shell, notice the + at the first line
  482. # it has to be there to allow parallel execution of the submake
  483. # This always tries to compile everything, even if error occurs in the middle
  484. # But we return the error code at the end, to trigger travis failures
  485. $(foreach COMMAND,$(COMMANDS),$(RUN_COMMAND))
  486. if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi;
  487. $(foreach TEST,$(TESTS),$(RUN_TEST))
  488. if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi;
  489. # These no longer work because of the colon system
  490. # All should compile everything
  491. # .PHONY: all
  492. # all: all-keyboards test-all
  493. # Define some shortcuts, mostly for compatibility with the old syntax
  494. # .PHONY: all-keyboards
  495. # all-keyboards: all\:all\:all
  496. # .PHONY: all-keyboards-defaults
  497. # all-keyboards-defaults: all\:default
  498. # .PHONY: test
  499. # test: test-all
  500. # .PHONY: test-clean
  501. # test-clean: test-all-clean
  502. lib/%:
  503. git submodule sync $?
  504. git submodule update --init $?
  505. git-submodule:
  506. git submodule sync --recursive
  507. git submodule update --init --recursive
  508. ifdef SKIP_VERSION
  509. SKIP_GIT := yes
  510. endif
  511. # Generate the version.h file
  512. ifndef SKIP_GIT
  513. GIT_VERSION := $(shell git describe --abbrev=6 --dirty --always --tags 2>/dev/null || date +"%Y-%m-%d-%H:%M:%S")
  514. else
  515. GIT_VERSION := NA
  516. endif
  517. ifndef SKIP_VERSION
  518. BUILD_DATE := $(shell date +"%Y-%m-%d-%H:%M:%S")
  519. $(shell echo '#define QMK_VERSION "$(GIT_VERSION)"' > $(ROOT_DIR)/quantum/version.h)
  520. $(shell echo '#define QMK_BUILDDATE "$(BUILD_DATE)"' >> $(ROOT_DIR)/quantum/version.h)
  521. else
  522. BUILD_DATE := NA
  523. endif
  524. include $(ROOT_DIR)/testlist.mk