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- /*
- Copyright 2020 Jonathon Carstens jonathon@lizardtrick.com
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #pragma once
-
- #include "quantum.h"
-
- /* This is a shortcut to help you visually see your layout.
- *
- * The first section contains all of the arguments representing the physical
- * layout of the board and position of the keys.
- *
- * The second converts the arguments into a two-dimensional array which
- * represents the switch matrix.
- */
-
- #define LAYOUT( \
- K00, K01, K03, \
- K10, K11, K12, K13, \
- K20, K21, K22, K23, \
- K30, K31, K32, \
- K40, K41, K42, K43, \
- K51, K52 \
- ) { \
- { K00, K01, KC_NO, K03 }, \
- { K10, K11, K12, K13 }, \
- { K20, K21, K22, K23 }, \
- { K30, K31, K32, KC_NO }, \
- { K40, K41, K42, K43 }, \
- { KC_NO, K51, K52, KC_NO } \
- }
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