- // Copyright 2022 Nimish Gåtam (@nimishgautam)
- // SPDX-License-Identifier: GPL-2.0-or-later
-
- #pragma once
-
- // OS-specific stuff
- //#define UNICODE_SELECTED_MODES UNICODE_MODE_MACOS
-
- /* Select hand configuration */
- //#define MASTER_LEFT
- #define MASTER_RIGHT
- // #define EE_HANDS
- #define SPLIT_LAYER_STATE_ENABLE
- #define SPLIT_MODS_ENABLE
-
-
- // combo
- #define COMBO_COUNT 7
- #define EXTRA_SHORT_COMBOS
-
- //Tapping values
- //#define QUICK_TAP_TERM 0
- #define TAPPING_TERM 200
- #define PERMISSIVE_HOLD_PER_KEY
-
-
- // Try to save some memory
- #define NO_ACTION_ONESHOT
- #undef LOCKING_SUPPORT_ENABLE
- #undef LOCKING_RESYNC_ENABLE
- #define LAYER_STATE_8BIT //8 layers max
-
-
- // which lighting effects to include (less saves memory)
- #ifdef RGBLIGHT_ENABLE
- #define RGBLIGHT_EFFECT_BREATHING
- //#define RGBLIGHT_EFFECT_RAINBOW_MOOD
- //#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
- //#define RGBLIGHT_EFFECT_SNAKE
- //#define RGBLIGHT_EFFECT_KNIGHT
- //#define RGBLIGHT_EFFECT_CHRISTMAS
- #define RGBLIGHT_EFFECT_STATIC_GRADIENT
- //#define RGBLIGHT_EFFECT_RGB_TEST
- //#define RGBLIGHT_EFFECT_ALTERNATING
- //#define RGBLIGHT_EFFECT_TWINKLE
- #define RGBLIGHT_LIMIT_VAL 120
- #define RGBLIGHT_HUE_STEP 10
- #define RGBLIGHT_SAT_STEP 17
- #define RGBLIGHT_VAL_STEP 17
-
- #endif
-
- // rgb matrix, cooler effects than lighting above
- #ifdef RGB_MATRIX_ENABLE
- #define RGB_MATRIX_KEYPRESSES
- #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
- #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150
- #define RGB_MATRIX_HUE_STEP 8
- #define RGB_MATRIX_SAT_STEP 8
- #define RGB_MATRIX_VAL_STEP 8
- #define RGB_MATRIX_SPD_STEP 10
- #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
- #define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
- #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
-
- #define ENABLE_RGB_MATRIX_SOLID_SPLASH
-
- // NOTE: the below effects are super cool but they go absolutely nuts if you manually set hsv colors (eg with layers)
-
- //#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
- //#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
- //#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
- #endif
-
- //autoshift
- /*
- #define NO_AUTO_SHIFT_NUMERIC
- #define NO_AUTO_SHIFT_SPECIAL
- #define RETRO_SHIFT 400
- #define AUTO_SHIFT_TIMEOUT 175
- #define AUTO_SHIFT_ENABLED
- #define AUTO_SHIFT_TIMEOUT_PER_KEY
- */
-
-
- // oled font (for logo etc)
- #define OLED_FONT_H "keyboards/crkbd/lib/glcdfont.c"
-
- // mouse keys go at a constant speed instead of accelerating
- #define MK_3_SPEED
- #define MK_MOMENTARY_ACCEL
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