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7 years ago
  1. #include QMK_KEYBOARD_H
  2. #include "debug.h"
  3. #include "action_layer.h"
  4. #include "version.h"
  5. #include "333fred.h"
  6. // NOTE: Cells marked with ACCESS must remain transparent, they're the keys that actually get to that layer
  7. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  8. /* Keymap 0: Basic layer
  9. *
  10. * ,--------------------------------------------------. ,--------------------------------------------------.
  11. * | ` | 1 | 2 | 3 | 4 | 5 | F5 | | F6 | 6 | 7 | 8 | 9 | 0 | - |
  12. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  13. * | TAB | Q | W | E | R | T | GAME | |GAMEA | Y | U | I | O | P | \ |
  14. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  15. * | Esc | A | S | D | F | G |------| |------| H | J | K | L | ; | ' |
  16. * |--------+------+------+------+------+------| SYMB | |MEDIA |------+------+------+------+------+--------|
  17. * | LShift |Z/Ctrl| X | C | V | B | | | | N | M | , | . |//Ctrl| RShift |
  18. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  19. * |LCTRL | F4 | F5 | LGUI | LALT | | Left | Down | = | Right| RGUI |
  20. * `----------------------------------' `----------------------------------'
  21. * ,-------------. ,-------------.
  22. * | Copy | Paste| | Copy | Paste |
  23. * ,------|------|------| |------+--------+------.
  24. * | | | PgUp | | Up | | |
  25. * | Bcksp|OSL(2)|------| |------| Ent |Space |
  26. * | | VIM | Del | | Down | | |
  27. * `--------------------' `----------------------'
  28. */
  29. [BASE] = LAYOUT_ergodox_pretty( // layer 0 : default
  30. // left hand
  31. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_F5, KC_F6, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
  32. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(GAME), TG(GAME_ARROW), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
  33. KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
  34. OSM(MOD_LSFT), CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, TG(SYMB), MO(MDIA), KC_N, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLSH), OSM(MOD_RSFT),
  35. OSM(MOD_LCTL), KC_F4, KC_F5, KC_LGUI, KC_LALT, KC_LEFT, KC_DOWN, KC_EQL, KC_RIGHT, KC_RGUI,
  36. LCTL(KC_C), LCTL(KC_V), LCTL(KC_C), LCTL(KC_V),
  37. KC_PGUP, KC_UP,
  38. KC_BSPC, TD(TD_SYM_VIM), KC_DEL, KC_DOWN, KC_ENT, KC_SPC
  39. ),
  40. /* Keymap 2: Codeflow Layer
  41. *
  42. * ,--------------------------------------------------. ,--------------------------------------------------.
  43. * | | | | | | | | | | | | | | | |
  44. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  45. * | | | | | | | | | | | | | | | |
  46. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  47. * | | | | | | |------| |------| | | | | | |
  48. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  49. * | | | | | | | | | | | | | | | |
  50. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  51. * | | | | | | | F7 | F8 | | | |
  52. * `----------------------------------' `----------------------------------'
  53. * ,-------------. ,---------------.
  54. * | |ACCESS| | | |
  55. * ,------|------|------| |------+--------+------.
  56. * | | | | | | | |
  57. * | | |------| |------| | |
  58. * | | | | | | | |
  59. * `--------------------' `----------------------'
  60. */
  61. // If it accepts an argument (i.e, is a function), it doesn't need KC_.
  62. // Otherwise, it needs KC_*
  63. [CODEFLOW] = LAYOUT_ergodox_pretty( // layer 1 : code
  64. // left hand
  65. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  66. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  67. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  68. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  69. _______, _______, _______, _______, _______, KC_F7, KC_F8, _______, _______, _______,
  70. _______, _______, _______, _______,
  71. _______, _______,
  72. _______, _______, _______, _______, _______, _______
  73. ),
  74. /* Keymap 3: Symbol Layer
  75. *
  76. * ,---------------------------------------------------. ,--------------------------------------------------.
  77. * | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
  78. * |---------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
  79. * | | ! | @ | ( | ) | | | | | | Up | 7 | 8 | 9 | * | F12 |
  80. * |---------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  81. * | | # | $ | { | } | ` |------| |------| Down | 4 | 5 | 6 | + | |
  82. * |---------+------+------+------+------+------|ACCESS| | |------+------+------+------+------+--------|
  83. * | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | |
  84. * `---------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  85. * | | | | | | | 0 | 0 | . | = | |
  86. * `-----------------------------------' `----------------------------------'
  87. * ,-------------. ,-------------.
  88. * | | | | | |
  89. * ,------|------|------| |------+------+------.
  90. * | | |APScr | | | | |
  91. * | |ACCESS|------| |------| | |
  92. * | | | PScr | | | | |
  93. * `--------------------' `--------------------'
  94. */
  95. [SYMB] = LAYOUT_ergodox_pretty(
  96. // left hand
  97. _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
  98. _______, KC_EXLM, KC_AT, KC_LPRN, KC_RPRN, KC_PIPE, _______, _______, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_F12,
  99. _______, KC_HASH, KC_DLR, KC_LCBR, KC_RCBR, KC_GRV, KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, _______,
  100. _______, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, _______, _______, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, _______,
  101. _______, _______, _______, _______, _______, KC_0, KC_0, KC_DOT, KC_EQL, _______,
  102. _______, _______, _______, _______,
  103. PSCREEN_APP, _______,
  104. _______, _______, KC_PSCR, _______, _______, _______
  105. ),
  106. /* Keymap 3: Media and mouse keys
  107. *
  108. * ,--------------------------------------------------. ,--------------------------------------------------.
  109. * | | | | | | | | | | | | | | | |
  110. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  111. * | | | | MsUp | | | | | | | | | | | |
  112. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  113. * | | |MsLeft|MsDown|MsRght| |------| |------| | | | | | |
  114. * |--------+------+------+------+------+------| | |ACCESS|------+------+------+------+------+--------|
  115. * | | | | | | | | | | | | | | | |
  116. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  117. * | | | | Lclk | Rclk | | | | | | |
  118. * `----------------------------------' `----------------------------------'
  119. * ,-------------. ,-------------.
  120. * | Back+| Back-| | Vol+ | |
  121. * ,------|------|------| |------+------+------.
  122. * | | |BackTg| | Vol- | | |
  123. * | | |------| |------| PL/PS| Next |
  124. * | | | | | Back | | |
  125. * `--------------------' `--------------------'
  126. */
  127. [MDIA] = LAYOUT_ergodox_pretty(
  128. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  129. _______, _______, _______, KC_MS_U, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  130. _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______, _______, _______, _______, _______, _______,
  131. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  132. _______, _______, _______, KC_BTN1, KC_BTN2, _______, _______, _______, _______, _______,
  133. BL_INC, BL_DEC, KC_VOLU, _______,
  134. BL_TOGG, KC_VOLD,
  135. _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT
  136. ),
  137. /* Keymap 4: Movement
  138. *
  139. * ,--------------------------------------------------. ,--------------------------------------------------.
  140. * | | | | | | | | | | | | | | | |
  141. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  142. * | |KOpen |KType |TERMCP|TERMPT| | | | | Copy | | | | Paste| |
  143. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  144. * | |DLeft |DRight|LCTRL | LGUI | |------| |------| Left | Down | Up | Right| | |
  145. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  146. * | |SFT_TB| TAB | | | | | | | | | | | | |
  147. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  148. * | | | | | | | | | | | |
  149. * `----------------------------------' `----------------------------------'
  150. * ,-------------. ,-------------.
  151. * | | | | Home | End |
  152. * ,------|------|------| |------+------+------.
  153. * | | | | | | | |
  154. * | |ACCESS|------| |------| | |
  155. * | | | | | | | |
  156. * `--------------------' `--------------------'
  157. */
  158. // MEDIA AND MOUSE
  159. [VIM] = LAYOUT_ergodox_pretty(
  160. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  161. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  162. _______, DLEFT, DRIGHT, KC_LCTL, KC_LGUI, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, _______, _______,
  163. _______, _______, KC_TAB, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  164. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  165. _______, _______, KC_HOME, KC_END,
  166. _______, _______,
  167. _______, _______, _______, _______, _______, _______
  168. ),
  169. /* Keymap 1: Game Layer
  170. *
  171. * ,--------------------------------------------------. ,--------------------------------------------------.
  172. * | ESC | | | | | | | | | | | | | | |
  173. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  174. * | | | | | | |ACCESS| | | | | | | | |
  175. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  176. * | CTRL | | | | | |------| |------| | | | | | |
  177. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  178. * | SHIFT | Z | | | | | | | | | | | | | |
  179. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  180. * |ENTER | | | LOCK | BSPC | | | | | | |
  181. * `----------------------------------' `----------------------------------'
  182. * ,-------------. ,---------------.
  183. * | F5 | F6 | | | |
  184. * ,------|------|------| |------+--------+------.
  185. * | | | | | | | |
  186. * | ALT | SPC |------| |------| | |
  187. * | | | SYMB | | | | |
  188. * `--------------------' `----------------------'
  189. */
  190. // If it accepts an argument (i.e, is a function), it doesn't need KC_.
  191. // Otherwise, it needs KC_*
  192. [GAME] = LAYOUT_ergodox_pretty( // layer 1 : code
  193. // left hand
  194. KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  195. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  196. KC_LCTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  197. KC_LSFT, KC_Z, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  198. KC_ENT, _______, _______, KC_LOCK, KC_BSPC, _______, _______, _______, _______, _______,
  199. KC_F5, KC_F6, LCTL(KC_C), LCTL(KC_V),
  200. _______, KC_UP,
  201. KC_LALT, KC_SPC, OSM(SYMB), KC_DOWN, _______, _______
  202. ),
  203. /* Keymap 1: Game Arrow Layer
  204. *
  205. * ,--------------------------------------------------. ,--------------------------------------------------.
  206. * | ESC | | | | | | | | | | | | | | |
  207. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  208. * | | | Up | | | | | |ACCESS| | | | | | |
  209. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  210. * | CTRL | Left | Down |Right | | |------| |------| | | | | | |
  211. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  212. * | SHIFT | Z | | | | | | | | | | | | | |
  213. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  214. * |ENTER | | | LOCK | BSPC | | | | | | |
  215. * `----------------------------------' `----------------------------------'
  216. * ,-------------. ,---------------.
  217. * | F5 | F6 | | | |
  218. * ,------|------|------| |------+--------+------.
  219. * | | | | | | | |
  220. * | ALT | SPC |------| |------| | |
  221. * | | | SYMB | | | | |
  222. * `--------------------' `----------------------'
  223. */
  224. // If it accepts an argument (i.e, is a function), it doesn't need KC_.
  225. // Otherwise, it needs KC_*
  226. [GAME_ARROW] = LAYOUT_ergodox_pretty( // layer 1 : code
  227. // left hand
  228. KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  229. _______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  230. KC_LCTL, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, _______, _______, _______, _______, _______, _______,
  231. KC_LSFT, KC_Z, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  232. KC_ENT, _______, _______, KC_LOCK, KC_BSPC, _______, _______, _______, _______, _______,
  233. KC_F5, KC_F6, LCTL(KC_C), LCTL(KC_V),
  234. _______, KC_UP,
  235. KC_LALT, KC_SPC, OSM(SYMB), KC_DOWN, _______, _______
  236. )
  237. };
  238. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  239. tap_dance_process_keycode(keycode);
  240. return true;
  241. }
  242. // Runs constantly in the background, in a loop.
  243. void matrix_scan_user(void) {
  244. ergodox_board_led_on();
  245. ergodox_led_all_on();
  246. }