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  1. #include QMK_KEYBOARD_H
  2. #include "bootloader.h"
  3. #ifdef PROTOCOL_LUFA
  4. #include "lufa.h"
  5. #include "split_util.h"
  6. #endif
  7. #ifdef AUDIO_ENABLE
  8. #include "audio.h"
  9. #endif
  10. #ifdef SSD1306OLED
  11. #include "ssd1306.h"
  12. #endif
  13. extern keymap_config_t keymap_config;
  14. #ifdef RGBLIGHT_ENABLE
  15. //Following line allows macro to read current RGB settings
  16. extern rgblight_config_t rgblight_config;
  17. #endif
  18. extern uint8_t is_master;
  19. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  20. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  21. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  22. // entirely and just use numbers.
  23. enum layer_number {
  24. BASE = 0,
  25. META,
  26. SYMB,
  27. GAME
  28. };
  29. //Macros
  30. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  31. /* Qwerty
  32. * ,-----------------------------------------. ,-----------------------------------------.
  33. * | Tab | Q | W | E | R | T | | Y | U | I | O | P | @ |
  34. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  35. * | Alt | A | S | D | F | G | | H | J | K | L | ; | : |
  36. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  37. * | Shift| Z | X | C | V | B | | N | M | , | . | / |\/Sft |
  38. * |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
  39. * | Ctrl | GUI | App | PrtSc| ESC/ |Space/|Tab/ |Back |Enter/| Del |PrtSc |=>GAME|=>SYMB| \ |
  40. * | | | | | ~SYMB|RCtrl |Shift |Space |~META | | | | | |
  41. * `-------------------------------------------------------------------------------------------------'
  42. */
  43. [BASE] = LAYOUT( \
  44. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, \
  45. KC_LALT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
  46. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_RO) , \
  47. KC_LCTL, KC_LGUI, KC_APP, KC_PSCR, LT(SYMB, KC_ESC), RCTL_T(KC_SPC), SFT_T(KC_TAB), KC_BSPC, LT(META, KC_ENT), KC_DELT, KC_PSCR, TG(GAME), TG(SYMB), KC_JYEN \
  48. ),
  49. /* META
  50. * ,-----------------------------------------. ,-----------------------------------------.
  51. * | 1 | 2 | 3 | 4 | 5 | 6 | | 7 | 8 | 9 | 0 | - | ^ |
  52. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  53. * | Alt | F1 | |Muhen | Henk | | | Left | Down | Up |Right | | |
  54. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  55. * | Sft | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 |\/Sft |
  56. * |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
  57. * | Ctrl | GUI | App |PrtSc |ESC/ |Space/|Tab/ |Back |Enter/| Del |Reset |=>GAME|=>SYMB| \ |
  58. * | | | | |~SYMB |RCtrl |Shift |Space |~META | | | | | |
  59. * `-------------------------------------------------------------------------------------------------'
  60. */
  61. [META] = LAYOUT( \
  62. KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, \
  63. _______, KC_F1, XXXXXXX, KC_MHEN, KC_HENK, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, XXXXXXX, XXXXXXX, \
  64. _______, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, SFT_T(KC_RO), \
  65. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, _______, _______, _______ \
  66. ),
  67. /* SYMB
  68. * ,-----------------------------------------. ,-----------------------------------------.
  69. * | ! | " | # | $ | % | & | | ' | ( | ) | ~ | = | ~ |
  70. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  71. * | Alt | | | | | | | ( | ) | { | } | + | * |
  72. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  73. * | Sft | | | | | | | [ | ] | < | > | ? | \ |
  74. * |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
  75. * | Ctrl | GUI | App |PrtSc |ESC/ |Space/|Tab/ |Back |Enter/| Del |PrtSc |=>GAME|=>SYMB| \ |
  76. * | | | | |~SYMB |RCtrl |Shift |Space |~META | | | | | |
  77. * `-------------------------------------------------------------------------------------------------'
  78. */
  79. [SYMB] = LAYOUT( \
  80. S(KC_1), S(KC_2), S(KC_3), S(KC_4), S(KC_5), S(KC_6), S(KC_7), S(KC_8), S(KC_9), S(KC_0), S(KC_MINS), S(KC_EQL), \
  81. _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, S(KC_8), S(KC_9), S(KC_RBRC), S(KC_BSLS), S(KC_SCLN), S(KC_QUOT), \
  82. _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_RBRC, KC_BSLS, S(KC_COMM), S(KC_DOT), S(KC_SLSH), S(KC_RO), \
  83. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
  84. ),
  85. /* GAME
  86. * ,-----------------------------------------. ,-----------------------------------------.
  87. * | Tab | Q | W | E | R | T | | Y | U | I | O | P | @ |
  88. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  89. * | Alt | A | S | D | F | G | | H | J | K | L | ; | : |
  90. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  91. * | Sft | Z | X | C | V | B | | N | M | , | . | / |\/Sft |
  92. * |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
  93. * | Ctrl | GUI | App |PrtSc | ESC |Space |Tab |Back |Enter | Del |PrtSc |=>GAME|=>SYMB| \ |
  94. * | | | | | | | |Space | | | | | | |
  95. * `-------------------------------------------------------------------------------------------------'
  96. */
  97. [GAME] = LAYOUT( \
  98. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, \
  99. KC_LALT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
  100. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_RO), \
  101. KC_LCTRL, KC_LGUI, KC_APP, KC_PSCR, KC_ESC, KC_SPC, KC_TAB, KC_BSPC, KC_ENT, KC_DELT, KC_PSCR, _______, _______, KC_JYEN \
  102. )
  103. };