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  1. #include QMK_KEYBOARD_H
  2. //Following line allows macro to read current RGB settings
  3. extern rgblight_config_t rgblight_config;
  4. extern keymap_config_t keymap_config;
  5. #define _QWERTY 0
  6. #define _GAME 1
  7. #define _LOWER 2
  8. #define _NAV 3
  9. #define _VIM 4
  10. enum custom_keycodes {
  11. QWERTY = SAFE_RANGE,
  12. GAME,
  13. LOWER,
  14. NAV,
  15. VIM,
  16. };
  17. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  18. /* Qwerty
  19. * ,-----------------------------------------------------------------------------------.
  20. * | Tab | Q | W | E | R | T | Z(Y)| U | I | O | P | Bksp |
  21. * |------+------+------+------+------+-------------+------+------+------+------+------|
  22. * | Esc | A | S | D |LTVIMF| G | H | J | K | L | É(;)| Á(") |
  23. * |------+------+------+------+------+------|------+------+------+------+------+------|
  24. * |Í/Shft| Y(Z) | X | C | V | B | N | M | , | . | -(/)| Shift|
  25. * |------+------+------+------+------+------+------+------+------+------+------+------|
  26. * | Ctrl | GUI | Alt |ADJUST| Spc | LOWER| Bksp | Ent | Alt | =(&) | GAME | Del |
  27. * `-----------------------------------------------------------------------------------'
  28. */
  29. [_QWERTY] = LAYOUT( \
  30. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
  31. KC_ESC, KC_A, KC_S, KC_D, LT(_VIM, KC_F), KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
  32. MT(MOD_LSFT, KC_NUBS), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
  33. KC_LCTL, KC_LGUI, KC_LALT, TT(_NAV), KC_SPC, LT(_LOWER, KC_SPC), KC_BSPC, KC_ENT, KC_RALT, KC_AMPERSAND, TG(_GAME), KC_DEL \
  34. ),
  35. /* Gaming mode
  36. * ,-----------------------------------------------------------------------------------.
  37. * | | | | | | | | | | | |Lower |
  38. * |------+------+------+------+------+------+------+------+------+------+------+------|
  39. * | | | | | F | | | | | | | |
  40. * |------+------+------+------+------+------+------+------+------+------+------+------|
  41. * | Shift| | | | | | | | | | |QWERTY|
  42. * |------+------+------+------+------+------+------+------+------+------+------+------|
  43. * | | | | | | | | | Left | Down | Up | Right|
  44. * `-----------------------------------------------------------------------------------'
  45. */
  46. [_GAME] = LAYOUT( \
  47. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, OSL(_LOWER), \
  48. _______, _______, _______, _______, KC_F, _______, _______, _______, _______, _______, _______, _______, \
  49. KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, TO(_QWERTY), \
  50. _______, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  51. ),
  52. /* Lower
  53. * ,-----------------------------------------------------------------------------------.
  54. * | 0(') | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | Ö(0) | Ü(-) |
  55. * |------+------+------+------+------+------+------+------+------+------+------+------|
  56. * | F10 | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F11 | F12 |
  57. * |------+------+------+------+------+-------------+------+------+------+------+------|
  58. * | | | | | | | | | Ins | Home | PgUp | Shift|
  59. * |------+------+------+------+------+------+------+------+------+------+------+------|
  60. * | | | | | | | | | Del | End | PgDn | AltGr|
  61. * `-----------------------------------------------------------------------------------'
  62. */
  63. [_LOWER] = LAYOUT( \
  64. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, \
  65. KC_F10, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F11, KC_F12, \
  66. _______, _______, _______, _______, _______, _______, _______, _______, KC_INS, KC_HOME, KC_PGUP, KC_RSFT, \
  67. _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, KC_END, KC_PGDN, KC_RALT \
  68. ),
  69. /* NAV
  70. * ,-----------------------------------------------------------------------------------.
  71. * | | | Up | | F2 | | | 7 | 8 | 9 | / | |
  72. * |------+------+------+------+------+------|------+------+------+------+------+------|
  73. * | | Left | Down | Right| | | | 4 | 5 | 6 | * | |
  74. * |------+------+------+------+------+------|------+------+------+------+------+------|
  75. * | Shift| | | | | | | 1 | 2 | 3 | - | |
  76. * |------+------+------+------+------+------|------+------+------+------+------+------|
  77. * | | | | | | | | 0 | . | = | + | |
  78. * `-----------------------------------------------------------------------------------'
  79. */
  80. [_NAV] = LAYOUT( \
  81. _______, _______, KC_UP, _______, KC_F2, _______, _______, KC_7, KC_8, KC_9, KC_KP_SLASH, _______, \
  82. _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, KC_4, KC_5, KC_6, KC_KP_ASTERISK, _______, \
  83. KC_LSFT, _______, _______, _______, _______, _______, _______, KC_1, KC_2, KC_3, KC_KP_MINUS, _______, \
  84. _______, _______, _______, _______, _______, _______, _______, KC_GRV, KC_KP_DOT, KC_KP_EQUAL, KC_KP_PLUS, _______ \
  85. ),
  86. /* Vim Movement (Hold down F)
  87. * ,-----------------------------------------------------------------------------------.
  88. * |RGBMOD|RGBTOG| | | | | | Ú | Í | Ó | Ő | Ű |
  89. * |------+------+------+------+------+------+------+------+------+------+------+------|
  90. * |DM_stp| | | LCTRL| | | Left | Down | Up | Right| | |
  91. * |------+------+------+------+------+------+------+------+------+------+------+------|
  92. * |DM_REC| | | | | | | | | | | |
  93. * |------+------+------+------+------+------+------+------+------+------+------+------|
  94. * | | | | | LShft| | | | | | | RESET|
  95. * `-----------------------------------------------------------------------------------'
  96. */
  97. [_VIM] = LAYOUT( \
  98. RGB_MOD, RGB_TOG, _______, _______, _______, _______, _______, KC_RBRC, KC_NUBS, KC_EQL , KC_LBRC, KC_NUHS, \
  99. _______, _______, _______, KC_LCTL, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, \
  100. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  101. _______, _______, _______, _______, KC_LSFT, _______, _______, _______, _______, _______, _______, RESET \
  102. )
  103. };
  104. // define variables for reactive RGB
  105. bool RGB_INIT = false;
  106. bool TOG_STATUS = false;
  107. int RGB_current_mode;
  108. void persistent_default_layer_set(uint16_t default_layer) {
  109. eeconfig_update_default_layer(default_layer);
  110. default_layer_set(default_layer);
  111. }
  112. void matrix_scan_user(void) {
  113. uint8_t layer = biton32(layer_state);
  114. switch (layer) {
  115. case _NAV:
  116. if (RGB_INIT) {} else {
  117. RGB_current_mode = rgblight_config.mode;
  118. RGB_INIT = true;
  119. }
  120. if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
  121. } else {
  122. TOG_STATUS = !TOG_STATUS;
  123. rgblight_mode(29);
  124. }
  125. break;
  126. case _LOWER:
  127. if (RGB_INIT) {} else {
  128. RGB_current_mode = rgblight_config.mode;
  129. RGB_INIT = true;
  130. }
  131. if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
  132. } else {
  133. TOG_STATUS = !TOG_STATUS;
  134. rgblight_mode(29);
  135. }
  136. break;
  137. case _QWERTY:
  138. if (RGB_INIT) {} else {
  139. RGB_current_mode = rgblight_config.mode;
  140. RGB_INIT = true;
  141. }
  142. rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
  143. TOG_STATUS = false;
  144. break;
  145. }
  146. };