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- /*
- Copyright 2021 DTIsaac
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #pragma once
-
- #include "config_common.h"
-
- /* USB Device descriptor parameter */
- #define VENDOR_ID 0x4454 // DT
- #define PRODUCT_ID 0x4973 // Is
- #define DEVICE_VER 0x0004
- #define MANUFACTURER DTIsaac
- #define PRODUCT >_Dosa40
-
- /* key matrix size */
- #define MATRIX_ROWS 4
- #define MATRIX_COLS 11
-
- /*
- * Keyboard Matrix Assignments
- *
- * Change this to how you wired your keyboard
- * COLS: AVR pins used for columns, left to right
- * ROWS: AVR pins used for rows, top to bottom
- * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
- * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
- *
- */
- #define MATRIX_ROW_PINS { B7, D7, F1, F0 }
- #define MATRIX_COL_PINS { D1, D6, D3, D2, B6, C6, C7, F7, F6, F5, F4 }
- #define UNUSED_PINS
-
- /* COL2ROW, ROW2COL */
- #define DIODE_DIRECTION COL2ROW
-
- #ifdef RGB_MATRIX_ENABLE
- #define RGB_DI_PIN D0
- #define DRIVER_LED_TOTAL 42
- #define RGB_MATRIX_KEYPRESSES // reacts to keypresses
- #define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
- #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
- #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
- // #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
- #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
- #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
- #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
-
- #define ENABLE_RGB_MATRIX_ALPHAS_MODS
- #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
- #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
- #define ENABLE_RGB_MATRIX_BREATHING
- #define ENABLE_RGB_MATRIX_BAND_SAT
- #define ENABLE_RGB_MATRIX_BAND_VAL
- #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
- #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
- #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
- #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
- #define ENABLE_RGB_MATRIX_CYCLE_ALL
- #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
- #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
- #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
- #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
- #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
- #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
- #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
- #define ENABLE_RGB_MATRIX_DUAL_BEACON
- #define ENABLE_RGB_MATRIX_RAINBOW_BEACON
- #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
- #define ENABLE_RGB_MATRIX_RAINDROPS
- #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
- #define ENABLE_RGB_MATRIX_HUE_BREATHING
- #define ENABLE_RGB_MATRIX_HUE_PENDULUM
- #define ENABLE_RGB_MATRIX_HUE_WAVE
- #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
- #define ENABLE_RGB_MATRIX_PIXEL_RAIN
-
- #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
- #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
-
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
- #define ENABLE_RGB_MATRIX_SPLASH
- #define ENABLE_RGB_MATRIX_MULTISPLASH
- #define ENABLE_RGB_MATRIX_SOLID_SPLASH
- #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
- #endif
-
- /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
- //#define DEBOUNCE 5
-
- /* disable these deprecated features by default */
- #define NO_ACTION_MACRO
- #define NO_ACTION_FUNCTION
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