- /*
- Copyright 2020 Seth Bonner <fl3tching101@gmail.com>
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #pragma once
-
- /* USB Device descriptor parameter */
- #define VENDOR_ID 0xB034
- #define PRODUCT_ID 0xFF16
- #define DEVICE_VER 0x0001
- #define MANUFACTURER Rocketboard
- #define PRODUCT Rocketboard-16
-
- /* key matrix size */
- #define MATRIX_ROWS 5
- #define MATRIX_COLS 4
-
- #define MATRIX_ROW_PINS { A9, B13, B14, B15, B3 }
- #define MATRIX_COL_PINS { B8, B9, B10, B11 }
- #define DIODE_DIRECTION COL2ROW
-
- /* Bootmagic key - row 4, col 1 */
- #define BOOTMAGIC_LITE_ROW 4
- #define BOOTMAGIC_LITE_COLUMN 1
-
- /* define if matrix has ghost */
- //#define MATRIX_HAS_GHOST
-
- /* Set 0 if debouncing isn't needed */
- #define DEBOUNCE 5
-
- #define RGBLIGHT_ANIMATIONS
- #define RGB_DI_PIN A4
- #define RGBLED_NUM 16
- #define RGBLIGHT_VAL_STEP 8
- #define RGBLIGHT_SLEEP
-
- // OLED stuff
- #define OLED_DISPLAY_128X64
- #define OLED_FONT_H "custom_font.h"
-
- // Allows for rotary encoder volume control
- #define TAP_CODE_DELAY 20
-
- /* Encoder stuff */
- #define ENCODERS_PAD_A \
- { A0, A2 }
- #define ENCODERS_PAD_B \
- { A1, A3 }
-
- #define LOCKING_SUPPORT_ENABLE
- #define LOCKING_RESYNC_ENABLE
-
- /*
- * Feature disable options
- * These options are also useful to firmware size reduction.
- */
-
- /* disable debug print */
- //#define NO_DEBUG
-
- /* disable print */
- //#define NO_PRINT
-
- /* disable action features */
- //#define NO_ACTION_LAYER
- //#define NO_ACTION_TAPPING
- //#define NO_ACTION_ONESHOT
- //#define NO_ACTION_MACRO
- //#define NO_ACTION_FUNCTION
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