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  1. /*
  2. * Copyright 2021 Joschua Gandert
  3. *
  4. * This program is free software: you can redistribute it and/or modify
  5. * it under the terms of the GNU General Public License as published by
  6. * the Free Software Foundation, either version 2 of the License, or
  7. * (at your option) any later version.
  8. *
  9. * This program is distributed in the hope that it will be useful,
  10. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. * GNU General Public License for more details.
  13. *
  14. * You should have received a copy of the GNU General Public License
  15. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  16. */
  17. #include QMK_KEYBOARD_H
  18. #include "keymap_german.h"
  19. enum layer_names {
  20. _BASE,
  21. _GAME, /* WASD shifted right once */
  22. _LOWER,
  23. _RAISE,
  24. _ADJUST /* when both LOWER and RAISE pressed */
  25. };
  26. #define RAISE MO(_RAISE)
  27. #define LOWER MO(_LOWER)
  28. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  29. [_BASE] = LAYOUT_split_4x6_5(
  30. KC_ESC , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , DE_SS ,
  31. KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , DE_Z , KC_U , KC_I , KC_O , KC_P , DE_UDIA,
  32. KC_LSFT, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , DE_ODIA, DE_ADIA,
  33. KC_LCTL, DE_Y , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT, DE_MINS, DE_PLUS,
  34. RAISE, KC_SPC, KC_LCTL, KC_RALT, KC_BSPC, LOWER,
  35. KC_ENT, KC_LALT, KC_LGUI, KC_RSFT
  36. ),
  37. [_GAME] = LAYOUT_split_4x6_5(
  38. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  39. KC_T , KC_TAB , KC_Q , KC_W , KC_E , KC_R , _______, _______, KC_UP, _______, _______, _______,
  40. KC_G , KC_LSFT, KC_A , KC_S , KC_D , KC_F , _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______,
  41. KC_B , KC_LCTL, DE_Y , KC_X , KC_C , KC_V , _______, _______, _______, _______, _______, _______,
  42. _______, _______, _______, _______, _______, _______,
  43. _______, _______, _______, _______
  44. ),
  45. [_LOWER] = LAYOUT_split_4x6_5(
  46. KC_TILD, KC_EXLM, KC_AT , KC_HASH, KC_DLR , KC_PERC, KC_CIRC, KC_AMPR, KC_PSLS, KC_PAST, KC_PMNS, KC_DEL ,
  47. _______, DE_HASH, DE_CIRC, KC_PGUP, DE_LABK, _______, _______, KC_P7 , KC_P8 , KC_P9 , KC_PPLS, KC_BSPC ,
  48. _______, DE_ACUT, KC_HOME, KC_PGDN, KC_END , KC_LPRN, KC_RPRN, KC_P4 , KC_P5 , KC_P6 , KC_PDOT, _______ ,
  49. _______, KC_PLUS, KC_PIPE, KC_UNDS, _______, _______, KC_P0 , KC_P1 , KC_P2 , KC_P3 , KC_PENT, KC_KP_EQUAL,
  50. _______, KC_RGHT, _______, _______, _______, _______,
  51. KC_LEFT, _______, RESET , _______
  52. ),
  53. [_RAISE] = LAYOUT_split_4x6_5(
  54. KC_F12 , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 ,
  55. _______, _______, _______, KC_UP , _______, _______, KC_LALT, KC_INS , KC_NLCK , KC_CALC, KC_PSCREEN, KC_MUTE,
  56. _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_ENT , KC_MSEL, KC_MPRV , KC_MPLY , KC_MNXT, _______ , KC_VOLU,
  57. _______, _______, _______, _______, _______, _______, DE_HASH, KC_MYCM , _______ , _______, KC_SLCK , KC_VOLD,
  58. _______, _______, _______, _______, KC_UP , _______,
  59. _______, _______, _______, KC_DOWN
  60. ),
  61. [_ADJUST] = LAYOUT_split_4x6_5(
  62. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  63. _______, _______, _______, _______, RESET , _______, _______, _______, _______, _______, _______, _______,
  64. _______, _______, _______, _______, _______, DF(_GAME), _______, _______, _______, _______, _______, _______,
  65. _______, _______, _______, _______, _______, DF(_BASE), _______, _______, _______, _______, _______, _______,
  66. _______, _______, _______, _______, _______, _______,
  67. _______, _______, _______, _______
  68. ),
  69. };
  70. layer_state_t layer_state_set_user(layer_state_t state) {
  71. return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
  72. }