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- /* Copyright 2020 Mika Kuitunen
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #include QMK_KEYBOARD_H
-
- /* Each layer gets a name for readability, which is then used in the keymap matrix below.
- * The underscores don't mean anything - you can have a layer called STUFF or any other name.
- */
- enum layers {
- _BASE = 0,
- _RGB,
- };
-
- const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-
- [_BASE] = LAYOUT(
- KC_ESC, KC_0, KC_1, KC_2, KC_3, KC_4, KC_5,
- KC_Y, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T,
- KC_H, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G,
- KC_N, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, TG(_RGB),
- KC_LGUI, KC_LCTL, KC_ENT,
- KC_LALT, KC_SPC, KC_ENT
- ),
-
- [_RGB] = LAYOUT(
- RGB_RMOD, RGB_MOD, RGB_TOG, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
- RGB_HUD, RGB_HUI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
- RGB_SAD, RGB_SAI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
- RGB_VAD, RGB_VAI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, TG(_RGB),
- KC_TRNS, KC_TRNS, KC_TRNS,
- KC_TRNS, KC_TRNS, KC_TRNS
- ),
- };
-
- #ifdef ENCODER_ENABLE
- void encoder_update_user(uint8_t index, bool clockwise) {
- if (index == 0) {
- if (clockwise) {
- tap_code(KC_MS_WH_DOWN);
- } else {
- tap_code(KC_MS_WH_UP);
- }
- }
- }
- #endif
-
-
- #ifdef RGBLIGHT_LAYERS
- #define HUE_PRIMARY 10
- #define HSV_CAPS HUE_PRIMARY, 255, 64
- #define HSV_LAYER_BASE HUE_PRIMARY, 255, 64
- #define HSV_LAYER_RGB 213, 255, 64
-
- const rgblight_segment_t PROGMEM ug_default_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {10, 4, HSV_OFF}
- );
-
- const rgblight_segment_t PROGMEM ug_caps_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {11, 1, HSV_CAPS}
- );
-
- const rgblight_segment_t PROGMEM ug_base_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {13, 1, HSV_LAYER_BASE}
- );
-
- const rgblight_segment_t PROGMEM ug_rgb_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {13, 1, HSV_LAYER_RGB}
- );
-
- /* Define layer order, later layers take precedence */
- const rgblight_segment_t* const PROGMEM ug_layers[] = RGBLIGHT_LAYERS_LIST(
- ug_default_layer,
- ug_caps_layer,
- ug_base_layer,
- ug_rgb_layer
- );
-
- void keyboard_post_init_user(void) {
- /* Enable the LED layers and set the initial state */
- rgblight_layers = ug_layers;
- rgblight_set_layer_state(0, true);
- rgblight_set_layer_state(2, true);
- }
-
- layer_state_t layer_state_set_user(layer_state_t state) {
- /* Both layers will light up if both kb layers are active, latter overrides */
- rgblight_set_layer_state(2, layer_state_cmp(state, 0));
- rgblight_set_layer_state(3, layer_state_cmp(state, 1));
- return state;
- }
-
- bool led_update_user(led_t led_state) {
- rgblight_set_layer_state(1, led_state.caps_lock);
- return true;
- }
- #endif
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