- #ifndef LFKPAD_H
- #define LFKPAD_H
-
- /* if the kb.h file exists (because we're running from qmkbuilder) include it */
- #if __has_include("kb.h")
- #include "kb.h"
- #endif
-
- #include "quantum.h"
- #include "matrix.h"
- #include <avr/sfr_defs.h>
-
- #ifndef cbi
- #define cbi(sfr, bit) (_SFR_BYTE(sfr) &= ~_BV(bit))
- #endif
-
- #ifndef sbi
- #define sbi(sfr, bit) (_SFR_BYTE(sfr) |= _BV(bit))
- #endif
-
-
- typedef struct RGB_Color {
- uint16_t red;
- uint16_t green;
- uint16_t blue;
- } RGB_Color;
-
- typedef struct Layer_Info {
- uint32_t layer;
- uint32_t mask;
- RGB_Color color;
- } Layer_Info;
-
- extern const uint32_t layer_count;
- extern const Layer_Info layer_info[];
-
- enum action_functions {
- LFK_CLEAR = 0, // Resets all layers
- LFK_ESC_TILDE, // esc+lshift = ~
- LFK_SET_DEFAULT_LAYER, // changes and saves current base layer to eeprom
- LFK_CLICK_TOGGLE, // Adjusts click duration
- LFK_CLICK_FREQ_HIGHER, // Adjusts click frequency
- LFK_CLICK_FREQ_LOWER, // Adjusts click frequency
- LFK_CLICK_TIME_LONGER, // Adjusts click duration
- LFK_CLICK_TIME_SHORTER, // Adjusts click duration
- LFK_DEBUG_SETTINGS, // prints LED and click settings to HID
- LFK_LED_TEST // cycles through switch and RGB LEDs
- };
-
- #define CLICK_HZ 500
- #define CLICK_MS 2
- #define CLICK_ENABLED 0
-
- void reset_keyboard_kb(void);
- void click(uint16_t freq, uint16_t duration);
-
- #define LAYOUT( \
- k00, k01, k02, k03,\
- k10, k11, k12, k13,\
- k20, k21, k22, k23,\
- k30, k31, k32,\
- k40, k41, k42, k43,\
- k50, k52\
- ) { \
- { k00, k01, k02, k03 }, \
- { k10, k11, k12, k13 }, \
- { k20, k21, k22, k23 }, \
- { k30, k31, k32, KC_NO }, \
- { k40, k41, k42, k43 }, \
- { k50, KC_NO, k52, KC_NO } \
- }
-
- #endif //LFKPAD_H
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