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#ifndef LFKPAD_H
#define LFKPAD_H
/* if the kb.h file exists (because we're running from qmkbuilder) include it */
#if __has_include("kb.h")
#include "kb.h"
#endif
#include "quantum.h"
#include "matrix.h"
#include <avr/sfr_defs.h>
#ifndef cbi
#define cbi(sfr, bit) (_SFR_BYTE(sfr) &= ~_BV(bit))
#endif
#ifndef sbi
#define sbi(sfr, bit) (_SFR_BYTE(sfr) |= _BV(bit))
#endif
typedef struct RGB_Color {
uint16_t red;
uint16_t green;
uint16_t blue;
} RGB_Color;
typedef struct Layer_Info {
uint32_t layer;
uint32_t mask;
RGB_Color color;
} Layer_Info;
extern const uint32_t layer_count;
extern const Layer_Info layer_info[];
enum action_functions {
LFK_CLEAR = 0, // Resets all layers
LFK_ESC_TILDE, // esc+lshift = ~
LFK_SET_DEFAULT_LAYER, // changes and saves current base layer to eeprom
LFK_CLICK_TOGGLE, // Adjusts click duration
LFK_CLICK_FREQ_HIGHER, // Adjusts click frequency
LFK_CLICK_FREQ_LOWER, // Adjusts click frequency
LFK_CLICK_TIME_LONGER, // Adjusts click duration
LFK_CLICK_TIME_SHORTER, // Adjusts click duration
LFK_DEBUG_SETTINGS, // prints LED and click settings to HID
LFK_LED_TEST // cycles through switch and RGB LEDs
};
#define CLICK_HZ 500
#define CLICK_MS 2
#define CLICK_ENABLED 0
void reset_keyboard_kb(void);
void click(uint16_t freq, uint16_t duration);
#define LAYOUT( \
k00, k01, k02, k03,\
k10, k11, k12, k13,\
k20, k21, k22, k23,\
k30, k31, k32,\
k40, k41, k42, k43,\
k50, k52\
) { \
{ k00, k01, k02, k03 }, \
{ k10, k11, k12, k13 }, \
{ k20, k21, k22, k23 }, \
{ k30, k31, k32, KC_NO }, \
{ k40, k41, k42, k43 }, \
{ k50, KC_NO, k52, KC_NO } \
}
#endif //LFKPAD_H