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- /* Copyright 2021 Andrew Braini
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #include "battleship_gamepad.h"
- #include "joystick.h"
- #include "analog.h"
-
- /* joystick config */
- joystick_config_t joystick_axes[JOYSTICK_AXES_COUNT] = {
- [0] = JOYSTICK_AXIS_IN(F5, 1023, 512, 0),
- [1] = JOYSTICK_AXIS_IN(F4, 0, 512, 1023)
- };
-
- /* joystick button code (thumbstick pressed) */
- void keyboard_pre_init_kb(void) {
- setPinInputHigh(F6);
- }
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