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  1. /* Copyright 2021 Andrew Braini
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #pragma once
  17. #include "config_common.h"
  18. /* USB Device descriptor parameter */
  19. #define VENDOR_ID 0x4142
  20. #define PRODUCT_ID 0x0000
  21. #define DEVICE_VER 0x0001
  22. #define MANUFACTURER arbraini
  23. #define PRODUCT Battleship Gamepad
  24. /* key matrix size */
  25. #define MATRIX_ROWS 5
  26. #define MATRIX_COLS 8
  27. /* key matrix pins */
  28. #define MATRIX_ROW_PINS { B6, B2, B3, B1, F7 }
  29. #define MATRIX_COL_PINS { D1, D0, D4, C6, D7, E6, B4, B5 }
  30. #define UNUSED_PINS
  31. /* joystick configuration */
  32. #define JOYSTICK_BUTTON_COUNT 25
  33. #define JOYSTICK_AXES_COUNT 2
  34. #define JOYSTICK_AXES_RESOLUTION 10
  35. /* COL2ROW or ROW2COL */
  36. #define DIODE_DIRECTION COL2ROW
  37. /* Set 0 if debouncing isn't needed */
  38. #define DEBOUNCE 5
  39. /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
  40. #define LOCKING_SUPPORT_ENABLE
  41. /* Locking resynchronize hack */
  42. #define LOCKING_RESYNC_ENABLE