- // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
- // this is the style you want to emulate.
-
- #include QMK_KEYBOARD_H
-
- // Each layer gets a name for readability, which is then used in the keymap matrix below.
- // The underscores don't mean anything - you can have a layer called STUFF or any other name.
- // Layer names don't all need to be of the same length, obviously, and you can also skip them
- // entirely and just use numbers.
-
- #define _KEYPAD 0
-
- const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-
- [_KEYPAD] = LAYOUT_ortho_3x4(
- KC_A, KC_B, KC_C, KC_D,
- KC_E, KC_F, KC_G, KC_H,
- KC_I, KC_J, KC_K, KC_L
- ),
- };
|