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- /* Copyright 2021 3araht
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #pragma once
-
- #define MASTER_RIGHT
- #ifndef MASTER_RIGHT
- // SPLIT_HAND_MATRIX_GRID was initially designed to use with left hand side diode D35 mounted and not pressing K7 on the right hand side during boot. However when a USB cable is reconnected immediately, it fails. Decided to use "MASTER_RIGHT" to make it more reliable.
- # define SPLIT_HAND_MATRIX_GRID B5, D0
- #endif
-
- #define SPLIT_USB_DETECT
-
- #define RGB_DI_PIN D3
-
- #ifdef RGB_MATRIX_ENABLE
-
- /* ws2812 RGB MATRIX */
- # define RGB_MATRIX_LED_COUNT 76
-
- // reacts to keypresses
- # define RGB_MATRIX_KEYPRESSES
-
- // for all fingers used at once.
- # define LED_HITS_TO_REMEMBER 10
-
- # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50
- # define RGB_MATRIX_DEFAULT_SPD 127
- // the above brighness setting has no effect on rgb_matrix_set_color().
- // Use darker colors instead.
- /* RGB darker COLORS */
- # define RGB_DARKWHITE 0x33, 0x33, 0x33
- # define RGB_DARKRED 0x33, 0x0, 0x0
- # define RGB_DARKCORAL 0x33, 0x18, 0xF
- # define RGB_DARKORANGE 0x33, 0x19, 0x0
- # define RGB_DARKGOLDENROD 0x2B, 0x21, 0x6
- # define RGB_DARKGOLD 0x33, 0x2B, 0x0
- # define RGB_DARKYELLOW 0x33, 0x33, 0x0
- # define RGB_DARKCHARTREUSE 0x19, 0x33, 0x0
- # define RGB_DARKGREEN 0x0, 0x33, 0x0
- # define RGB_DARKSPRINGGREEN 0x0, 0x33, 0x19
- # define RGB_DARKTURQUOISE 0xE, 0x16, 0x15
- # define RGB_DARKTEAL 0x0, 0x19, 0x19
- # define RGB_DARKCYAN 0x0, 0x33, 0x33
- # define RGB_DARKAZURE 0x1E, 0x31, 0x33
- # define RGB_DARKBLUE 0x0, 0x0, 0x33
- # define RGB_DARKPURPLE 0x18, 0x0, 0x33
- # define RGB_DARKMAGENTA 0x33, 0x0, 0x33
- # define RGB_DARKPINK 0x33, 0x19, 0x26
-
- // https://docs.qmk.fm/#/feature_rgb_matrix
- // Enable suspend mode.
- # define RGB_DISABLE_WHEN_USB_SUSPENDED true
-
- # ifdef CONSOLE_ENABLE
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
- # else
- // #define ENABLE_RGB_MATRIX_ALPHAS_MODS
- # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
- # define ENABLE_RGB_MATRIX_BREATHING
- # define ENABLE_RGB_MATRIX_BAND_SAT
- # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
- # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
- # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
- # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
- // #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
- # define ENABLE_RGB_MATRIX_DIGITAL_RAIN
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
- # define ENABLE_RGB_MATRIX_SPLASH
- # define ENABLE_RGB_MATRIX_SOLID_SPLASH
- // RAINDROPS don't match well with layer LED indicator (oc) using rgb_matrix_set_color().
- // #define ENABLE_RGB_MATRIX_RAINDROPS
- // #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
- // Recommendend not to use these.
- # ifndef VIA_ENABLE
- # define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
- # define ENABLE_RGB_MATRIX_BAND_VAL
- # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
- # define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
- # define ENABLE_RGB_MATRIX_CYCLE_ALL
- # define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
- # define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
- # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
- # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
- # define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
- # define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
- # define ENABLE_RGB_MATRIX_DUAL_BEACON
- # define ENABLE_RGB_MATRIX_RAINBOW_BEACON
- # define ENABLE_RGB_MATRIX_HUE_BREATHING
- # define ENABLE_RGB_MATRIX_HUE_PENDULUM
- # define ENABLE_RGB_MATRIX_HUE_WAVE
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
- # define ENABLE_RGB_MATRIX_MULTISPLASH
- # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
- # endif
- # endif // CONSOLE_ENABLE
- #endif // RGB_MATRIX_ENABLE
-
- /*
- * Feature disable options
- * These options are also useful to firmware size reduction.
- */
-
- /* disable debug print */
- //#define NO_DEBUG
-
- /* disable print */
- //#define NO_PRINT
-
- /* disable action features */
- //#define NO_ACTION_LAYER
-
- /* 2021/01/22 added to shrink firmware size */
- // NO_ACTION_TAPPING -1964 bytes, however, this disables Layer mods...
- // #define NO_ACTION_TAPPING
- // NO_ACTION_ONESHOT -388 bytes
- #define NO_ACTION_ONESHOT
-
- #ifdef MIDI_ENABLE
- # define MIDI_ADVANCED
- // Initial velocity value (avoid using 127 since it is used as a special number in some sound sources.)
- # define MIDI_INITIAL_VELOCITY 117
- #endif // MIDI_ENABLE
-
- #define TAP_CODE_DELAY 10
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