@ -0,0 +1,151 @@ | |||
/* Copyright 2021 3araht | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#include "bandominedoni.h" | |||
#ifdef RGB_MATRIX_ENABLE | |||
led_config_t g_led_config = { | |||
{ | |||
{ 75, 46, 45, 44, 43, 42, NO_LED }, \ | |||
{ 47, 48, 49, 50, 51, 52, 53 }, \ | |||
{ 60, 59, 58, 57, 56, 55, 54 }, \ | |||
{ 61, 62, 63, 64, 65, 66, 67 }, \ | |||
{ 74, 73, 72, 71, 70, 69, 68 }, \ | |||
{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED }, \ | |||
{ 7, 6, 4, 3, 2, 1, 5}, \ | |||
{ 8, 9, 10, 11, 12, 13, 0 }, \ | |||
{ 19, 18, 17, 16, 15, 14, 41 }, \ | |||
{ 20, 21, 22, 23, 24, 25, 40 }, \ | |||
{ 30, 29, 28, 27, 26, 39, 38 }, \ | |||
{ 31, 32, 33, 34, 35, 36, 37 } | |||
}, { | |||
{ 145, 6 }, { 157, 5 }, { 153, 14 }, { 149, 22 }, { 145, 32 }, { 136, 35 }, { 139, 48 }, { 134, 61 }, | |||
{ 142, 60 }, { 148, 43 }, { 154, 29 }, { 158, 20 }, { 163, 12 }, { 168, 4 }, | |||
{ 178, 5 }, { 173, 12 }, { 168, 20 }, { 163, 28 }, { 157, 40 }, { 151, 55 }, | |||
{ 160, 52 }, { 166, 39 }, { 172, 28 }, { 177, 20 }, { 182, 13 }, { 188, 7 }, | |||
{ 192, 17 }, { 186, 23 }, { 181, 30 }, { 175, 39 }, { 169, 50 }, | |||
{ 178, 51 }, { 184, 41 }, { 190, 33 }, { 196, 27 }, | |||
{ 199, 37 }, { 193, 45 }, { 187, 53 }, | |||
{ 196, 56 }, { 202, 49 }, | |||
{ 205, 61 }, | |||
{ 202, 4 }, | |||
{ 84, 18 }, { 73, 13 }, { 62, 10 }, { 51, 8 }, { 39, 11 }, { 24, 22 }, | |||
{ 34, 19 }, { 45, 16 }, { 56, 16 }, { 66, 18 }, { 77, 22 }, { 87, 28 }, | |||
{ 92, 40 }, { 81, 32 }, { 71, 27 }, { 61, 24 }, { 51, 24 }, { 41, 24 }, { 30, 28 }, | |||
{ 24, 42 }, { 34, 37 }, { 44, 35 }, { 54, 34 }, { 64, 36 }, { 74, 38 }, { 84, 44 }, | |||
{ 87, 54 }, { 77, 49 }, { 67, 47 }, { 57, 45 }, { 47, 45 }, { 37, 48 }, { 27, 52 }, { 19, 56 }, | |||
}, { | |||
4, 4, 4, 4, 4, 4, 4, 4, | |||
4, 4, 4, 4, 4, 4, | |||
4, 4, 4, 4, 4, 4, | |||
4, 4, 4, 4, 4, 4, | |||
4, 4, 4, 4, 4, | |||
4, 4, 4, 4, | |||
4, 4, 4, | |||
4, 4, | |||
4, | |||
4, | |||
4, 4, 4, 4, 4, 4, | |||
4, 4, 4, 4, 4, 4, | |||
4, 4, 4, 4, 4, 4, 4, | |||
4, 4, 4, 4, 4, 4, 4, | |||
4, 4, 4, 4, 4, 4, 4, 4 | |||
} | |||
}; | |||
#endif | |||
#if defined(SPLIT_HAND_MATRIX_GRID) | |||
static uint8_t peek_matrix_intersection(pin_t out_pin, pin_t in_pin) { | |||
setPinInputHigh(in_pin); | |||
setPinOutput(out_pin); | |||
writePinLow(out_pin); | |||
// It's almost unnecessary, but wait until it's down to low, just in case. | |||
wait_us(1); | |||
uint8_t pin_state = readPin(in_pin); | |||
// Set out_pin to a setting that is less susceptible to noise. | |||
setPinInputHigh(out_pin); | |||
matrix_io_delay(); // Wait for the pull-up to go HIGH. | |||
return pin_state; | |||
} | |||
#endif | |||
// Overriding is_keyboard_left() in qmk_firmware/quantum/split_common/split_util.c to limit the handedness check only once. | |||
// reason: bandoMIneDonI has no space on right hand side to use "SPLIT_HAND_MATRIX_GRID". | |||
// However, It enables to decide the handedness by the HW by adding one condition: "not to press any keys (especially r30) dusing startup." | |||
bool is_keyboard_left(void) { | |||
static enum { UNKNOWN, LEFT, RIGHT } hand_side = UNKNOWN; | |||
// only check once, as this is called often | |||
if (hand_side == UNKNOWN) { | |||
#if defined(SPLIT_HAND_PIN) | |||
// Test pin SPLIT_HAND_PIN for High/Low, if low it's right hand | |||
setPinInput(SPLIT_HAND_PIN); | |||
hand_side = readPin(SPLIT_HAND_PIN) ? LEFT : RIGHT; | |||
return (hand_side == LEFT); | |||
#elif defined(SPLIT_HAND_MATRIX_GRID) | |||
# ifdef SPLIT_HAND_MATRIX_GRID_LOW_IS_RIGHT | |||
hand_side = peek_matrix_intersection(SPLIT_HAND_MATRIX_GRID) ? LEFT : RIGHT; | |||
return (hand_side == LEFT); | |||
# else | |||
hand_side = peek_matrix_intersection(SPLIT_HAND_MATRIX_GRID) ? RIGHT : LEFT; | |||
return (hand_side == LEFT); | |||
# endif | |||
#elif defined(EE_HANDS) | |||
hand_side = eeconfig_read_handedness() ? LEFT : RIGHT; | |||
return (hand_side == LEFT); | |||
#elif defined(MASTER_RIGHT) | |||
hand_side = !is_keyboard_master() ? LEFT : RIGHT; | |||
return (hand_side == LEFT); | |||
#endif | |||
hand_side = is_keyboard_master() ? LEFT : RIGHT; | |||
return (hand_side == LEFT); | |||
} else { | |||
return (hand_side == LEFT); | |||
} | |||
} | |||
#ifdef ENCODER_ENABLE | |||
const uint16_t rt_matrix[2][2] = { | |||
{5, 5}, {5, 6} | |||
}; | |||
bool encoder_update_kb(uint8_t index, bool clockwise) { | |||
if (index == 1) { /* An encoder on the right side */ | |||
keypos_t key; | |||
int cw = 0; | |||
cw = clockwise ? 1 : 0; | |||
key.row = rt_matrix[cw][0]; | |||
key.col = rt_matrix[cw][1]; | |||
uint8_t layer = layer_switch_get_layer(key); | |||
uint16_t keycode = keymap_key_to_keycode(layer, key); | |||
keyrecord_t record; | |||
record.event.key = key; | |||
if (keycode < MI_ON){ | |||
tap_code16(keycode); | |||
} else { | |||
record.event.pressed = true; | |||
process_midi(keycode, &record); | |||
wait_ms(TAP_CODE_DELAY); | |||
record.event.pressed = false; | |||
process_midi(keycode, &record); | |||
} | |||
} | |||
return true; | |||
} | |||
#endif // ENCODER_ENABLE |
@ -0,0 +1,84 @@ | |||
/* Copyright 2021 3araht | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#pragma once | |||
#include "quantum.h" | |||
/* This is a shortcut to help you visually see your layout. | |||
* | |||
* The first section contains all of the arguments representing the physical | |||
* layout of the board and position of the keys. | |||
* | |||
* The second converts the arguments into a two-dimensional array which | |||
* represents the switch matrix. | |||
*/ | |||
// oc: for Open Close selection pedal | |||
// fn: function layer | |||
#define LAYOUT( \ | |||
l00, l01, l02, l03, l04, \ | |||
l10, l11, l12, l13, l14, l15, l16, \ | |||
l20, l21, l22, l23, l24, l25, l26, \ | |||
l30, l31, l32, l33, l34, l35, l36, \ | |||
l40, l41, l42, l43, l44, l45, l46, l47, \ | |||
\ | |||
oc, r00, r01, r02, r03, fn, \ | |||
r10, r11, r12, r13, r14, ccw, cw,\ | |||
r20, r21, r22, r23, r24, r25, \ | |||
r30, r31, r32, r33, r34, r35, r36, r37, \ | |||
r40, r41, r42, r43, r44, r45, r46, r47, \ | |||
r50, r51, r52, r53, r54, r55, r56, r57, r58 \ | |||
) { \ | |||
{ l40, l00, l01, l02, l03, l04, KC_NO }, \ | |||
{ l10, l11, l12, l13, l14, l15, l16 }, \ | |||
{ l20, l21, l22, l23, l24, l25, l26 }, \ | |||
{ l30, l31, l32, l33, l34, l35, l36 }, \ | |||
{ l41, l42, l43, l44, l45, l46, l47 }, \ | |||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, ccw, cw }, \ | |||
{ r50, r40, r31, r20, r10, r00, r30 }, \ | |||
{ r51, r41, r32, r21, r11, r01, oc }, \ | |||
{ r52, r42, r33, r22, r12, r02, fn }, \ | |||
{ r53, r43, r34, r23, r13, r03, r58 }, \ | |||
{ r54, r44, r35, r24, r14, r47, r57 }, \ | |||
{ r55, r45, r36, r25, r37, r46, r56 } \ | |||
} | |||
// Uncomment below if a pedal used for Open/Close is normally-on type (such as Yamaha's.) | |||
// #define PEDAL_NORMALLY_CLOSED | |||
#ifdef PEDAL_NORMALLY_CLOSED | |||
# define MO_SWAP MO(_OPEN) | |||
# define DF_SWAP DF(_CLOSE) | |||
# define TG_SWAP TG(_OPEN) | |||
#else | |||
# define MO_SWAP MO(_CLOSE) | |||
# define DF_SWAP DF(_OPEN) | |||
# define TG_SWAP TG(_CLOSE) | |||
#endif | |||
// Long press: go to _FN layer, tap: MUTE | |||
#define FN_MUTE LT(_FN, KC_MUTE) | |||
#define DF_QWER DF(_QWERTY) | |||
#define MIS_EIS LT(_MISC,KC_LANG2) | |||
#define MIS_KAN LT(_MISC,KC_LANG1) | |||
// Overriding is_keyboard_left() in qmk_firmware/quantum/split_common/split_util.c to limit the handedness check only once. | |||
// reason: bandoMIneDonI has no space on right hand side to use "SPLIT_HAND_MATRIX_GRID". | |||
// However, It enables to decide the handedness by the HW by adding one condition: "not to press any keys (especially r30) dusing startup." | |||
bool is_keyboard_left(void); |
@ -0,0 +1,365 @@ | |||
/* Copyright 2021 3araht | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#pragma once | |||
#include "config_common.h" | |||
/* USB Device descriptor parameter */ | |||
#define VENDOR_ID 0xFEED | |||
#define PRODUCT_ID 0xF4B5 | |||
#define DEVICE_VER 0x0001 | |||
#define MANUFACTURER 3araht | |||
#define PRODUCT bandominedoni | |||
/* key matrix size */ | |||
#define MATRIX_ROWS 12 | |||
#define MATRIX_COLS 7 | |||
/* | |||
* Keyboard Matrix Assignments | |||
* | |||
* Change this to how you wired your keyboard | |||
* COLS: AVR pins used for columns, left to right | |||
* ROWS: AVR pins used for rows, top to bottom | |||
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) | |||
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) | |||
* | |||
*/ | |||
#define MATRIX_ROW_PINS { B5, B4, D7, F6, C6, D4 } | |||
#define MATRIX_COL_PINS { D1, E6, F7, B1, B3, B2, D0 } | |||
#define UNUSED_PINS | |||
#define MASTER_RIGHT | |||
#ifndef MASTER_RIGHT | |||
// SPLIT_HAND_MATRIX_GRID was initially designed to use with left hand side diode D35 mounted and not pressing K7 on the right hand side during boot. However when a USB cable is reconnected immediately, it fails. Decided to use "MASTER_RIGHT" to make it more reliable. | |||
# define SPLIT_HAND_MATRIX_GRID B5, D0 | |||
#endif | |||
/* COL2ROW, ROW2COL */ | |||
#define DIODE_DIRECTION COL2ROW | |||
/* | |||
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. | |||
*/ | |||
#define SOFT_SERIAL_PIN D2 // or D1, D2, D3, E6 | |||
//#define LED_NUM_LOCK_PIN B0 | |||
//#define LED_CAPS_LOCK_PIN B1 | |||
//#define LED_SCROLL_LOCK_PIN B2 | |||
//#define LED_COMPOSE_PIN B3 | |||
//#define LED_KANA_PIN B4 | |||
//#define BACKLIGHT_PIN B7 | |||
//#define BACKLIGHT_LEVELS 3 | |||
//#define BACKLIGHT_BREATHING | |||
#define RGB_DI_PIN D3 | |||
//#ifdef RGB_DI_PIN | |||
//# define RGBLED_NUM 16 | |||
//# define RGBLIGHT_HUE_STEP 8 | |||
//# define RGBLIGHT_SAT_STEP 8 | |||
//# define RGBLIGHT_VAL_STEP 8 | |||
//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ | |||
//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ | |||
/*== all animations enable ==*/ | |||
//# define RGBLIGHT_ANIMATIONS | |||
/*== or choose animations ==*/ | |||
//# define RGBLIGHT_EFFECT_BREATHING | |||
//# define RGBLIGHT_EFFECT_RAINBOW_MOOD | |||
//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL | |||
//# define RGBLIGHT_EFFECT_SNAKE | |||
//# define RGBLIGHT_EFFECT_KNIGHT | |||
//# define RGBLIGHT_EFFECT_CHRISTMAS | |||
//# define RGBLIGHT_EFFECT_STATIC_GRADIENT | |||
//# define RGBLIGHT_EFFECT_RGB_TEST | |||
//# define RGBLIGHT_EFFECT_ALTERNATING | |||
/*== customize breathing effect ==*/ | |||
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ | |||
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 | |||
/*==== use exp() and sin() ====*/ | |||
//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7 | |||
//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 | |||
//#endif | |||
#ifdef RGB_MATRIX_ENABLE | |||
/* ws2812 RGB MATRIX */ | |||
# define DRIVER_LED_TOTAL 76 | |||
// reacts to keypresses | |||
# define RGB_MATRIX_KEYPRESSES | |||
// for all fingers used at once. | |||
# define LED_HITS_TO_REMEMBER 10 | |||
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50 | |||
# define RGB_MATRIX_STARTUP_SPD 127 | |||
// the above brighness setting has no effect on rgb_matrix_set_color(). | |||
// Use darker colors instead. | |||
/* RGB darker COLORS */ | |||
# define RGB_DARKWHITE 0x33, 0x33, 0x33 | |||
# define RGB_DARKRED 0x33, 0x0, 0x0 | |||
# define RGB_DARKCORAL 0x33, 0x18, 0xF | |||
# define RGB_DARKORANGE 0x33, 0x19, 0x0 | |||
# define RGB_DARKGOLDENROD 0x2B, 0x21, 0x6 | |||
# define RGB_DARKGOLD 0x33, 0x2B, 0x0 | |||
# define RGB_DARKYELLOW 0x33, 0x33, 0x0 | |||
# define RGB_DARKCHARTREUSE 0x19, 0x33, 0x0 | |||
# define RGB_DARKGREEN 0x0, 0x33, 0x0 | |||
# define RGB_DARKSPRINGGREEN 0x0, 0x33, 0x19 | |||
# define RGB_DARKTURQUOISE 0xE, 0x16, 0x15 | |||
# define RGB_DARKTEAL 0x0, 0x19, 0x19 | |||
# define RGB_DARKCYAN 0x0, 0x33, 0x33 | |||
# define RGB_DARKAZURE 0x1E, 0x31, 0x33 | |||
# define RGB_DARKBLUE 0x0, 0x0, 0x33 | |||
# define RGB_DARKPURPLE 0x18, 0x0, 0x33 | |||
# define RGB_DARKMAGENTA 0x33, 0x0, 0x33 | |||
# define RGB_DARKPINK 0x33, 0x19, 0x26 | |||
// https://docs.qmk.fm/#/feature_rgb_matrix | |||
// Enable suspend mode. | |||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true | |||
// // enable below to shrink the firmware size ( -1974 bytes ) | |||
// # define REDUCE_RGB_MATRIX_EFFECTS | |||
// enable below to shrink the firmware size ( -1574 bytes ) | |||
// # define REDUCE_RGB_MATRIX_EFFECTS_2 | |||
// # ifdef AUDIO_ENABLE | |||
# ifdef CONSOLE_ENABLE | |||
// # define DISABLE_RGB_MATRIX_SOLID_COLOR | |||
# define DISABLE_RGB_MATRIX_ALPHAS_MODS | |||
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN | |||
# define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT | |||
# define DISABLE_RGB_MATRIX_BREATHING | |||
# define DISABLE_RGB_MATRIX_BAND_SAT | |||
# define DISABLE_RGB_MATRIX_BAND_VAL | |||
# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT | |||
# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL | |||
# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT | |||
# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL | |||
# define DISABLE_RGB_MATRIX_CYCLE_ALL | |||
# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT | |||
# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN | |||
# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN | |||
# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL | |||
# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON | |||
# define DISABLE_RGB_MATRIX_DUAL_BEACON | |||
# define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL | |||
# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL | |||
# define DISABLE_RGB_MATRIX_RAINBOW_BEACON | |||
# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS | |||
# define DISABLE_RGB_MATRIX_RAINDROPS | |||
# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS | |||
# define DISABLE_RGB_MATRIX_HUE_BREATHING | |||
# define DISABLE_RGB_MATRIX_HUE_PENDULUM | |||
# define DISABLE_RGB_MATRIX_HUE_WAVE | |||
# define DISABLE_RGB_MATRIX_TYPING_HEATMAP | |||
# define DISABLE_RGB_MATRIX_DIGITAL_RAIN | |||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE | |||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE | |||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE | |||
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE | |||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS | |||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS | |||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS | |||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS | |||
# define DISABLE_RGB_MATRIX_SPLASH | |||
# define DISABLE_RGB_MATRIX_MULTISPLASH | |||
# define DISABLE_RGB_MATRIX_SOLID_SPLASH | |||
# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH | |||
# else | |||
# define DISABLE_RGB_MATRIX_SOLID_COLOR | |||
# define DISABLE_RGB_MATRIX_ALPHAS_MODS | |||
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN | |||
# define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT | |||
# define DISABLE_RGB_MATRIX_BREATHING | |||
# define DISABLE_RGB_MATRIX_BAND_SAT | |||
# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT | |||
# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT | |||
# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT | |||
# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS | |||
// RAINDROPS don't match well with layer LED indicator (oc) using rgb_matrix_set_color(). | |||
# define DISABLE_RGB_MATRIX_RAINDROPS | |||
# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS | |||
// Recommendend not to use then. | |||
# if defined(REDUCE_RGB_MATRIX_EFFECTS) || defined(VIA_ENABLE) | |||
// # ifdef REDUCE_RGB_MATRIX_EFFECTS | |||
# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL | |||
# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL | |||
# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN | |||
# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL | |||
# define DISABLE_RGB_MATRIX_DUAL_BEACON | |||
# define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL | |||
# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL | |||
# endif | |||
# define DISABLE_RGB_MATRIX_HUE_BREATHING | |||
# define DISABLE_RGB_MATRIX_HUE_PENDULUM | |||
# define DISABLE_RGB_MATRIX_HUE_WAVE | |||
# define DISABLE_RGB_MATRIX_TYPING_HEATMAP | |||
# define DISABLE_RGB_MATRIX_DIGITAL_RAIN | |||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE | |||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE | |||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS | |||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS | |||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS | |||
# if defined(REDUCE_RGB_MATRIX_EFFECTS_2) || defined(VIA_ENABLE) | |||
// # ifdef REDUCE_RGB_MATRIX_EFFECTS_2 | |||
# define DISABLE_RGB_MATRIX_BAND_VAL | |||
# define DISABLE_RGB_MATRIX_CYCLE_ALL | |||
# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN | |||
# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON | |||
# define DISABLE_RGB_MATRIX_RAINBOW_BEACON | |||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE | |||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS | |||
# define DISABLE_RGB_MATRIX_MULTISPLASH | |||
# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH | |||
# endif | |||
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE | |||
# define DISABLE_RGB_MATRIX_SPLASH | |||
# define DISABLE_RGB_MATRIX_SOLID_SPLASH | |||
# endif // AUDIO_ENABLE | |||
// #define DISABLE_RGB_MATRIX_SOLID_COLOR | |||
// #define DISABLE_RGB_MATRIX_ALPHAS_MODS | |||
// #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN | |||
// #define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT | |||
// #define DISABLE_RGB_MATRIX_BREATHING | |||
// #define DISABLE_RGB_MATRIX_BAND_SAT // white background ver. of _BAND_VAL | |||
// #define DISABLE_RGB_MATRIX_BAND_VAL | |||
// #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT | |||
// #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL | |||
// #define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT | |||
// #define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL | |||
// #define DISABLE_RGB_MATRIX_CYCLE_ALL | |||
// #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT | |||
// #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN | |||
// #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN | |||
// #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL | |||
// #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON | |||
// #define DISABLE_RGB_MATRIX_DUAL_BEACON | |||
// #define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL | |||
// #define DISABLE_RGB_MATRIX_CYCLE_SPIRAL | |||
// #define DISABLE_RGB_MATRIX_RAINBOW_BEACON | |||
// #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS | |||
// #define DISABLE_RGB_MATRIX_RAINDROPS | |||
// #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS //White ver of above. | |||
// #define DISABLE_RGB_MATRIX_HUE_BREATHING | |||
// #define DISABLE_RGB_MATRIX_HUE_PENDULUM | |||
// #define DISABLE_RGB_MATRIX_HUE_WAVE | |||
// #define DISABLE_RGB_MATRIX_TYPING_HEATMAP | |||
// #define DISABLE_RGB_MATRIX_DIGITAL_RAIN | |||
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE | |||
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE | |||
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE | |||
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE | |||
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS | |||
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS | |||
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS | |||
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS | |||
// #define DISABLE_RGB_MATRIX_SPLASH | |||
// #define DISABLE_RGB_MATRIX_MULTISPLASH | |||
// #define DISABLE_RGB_MATRIX_SOLID_SPLASH | |||
// #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH | |||
#endif // RGB_MATRIX_ENABLE | |||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ | |||
#define DEBOUNCE 5 | |||
/* define if matrix has ghost (lacks anti-ghosting diodes) */ | |||
//#define MATRIX_HAS_GHOST | |||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ | |||
// #define LOCKING_SUPPORT_ENABLE | |||
/* Locking resynchronize hack */ | |||
// #define LOCKING_RESYNC_ENABLE | |||
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held. | |||
* This is useful for the Windows task manager shortcut (ctrl+shift+esc). | |||
*/ | |||
//#define GRAVE_ESC_CTRL_OVERRIDE | |||
/* | |||
* Force NKRO | |||
* | |||
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved | |||
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the | |||
* makefile for this to work.) | |||
* | |||
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) | |||
* until the next keyboard reset. | |||
* | |||
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is | |||
* fully operational during normal computer usage. | |||
* | |||
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) | |||
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by | |||
* bootmagic, NKRO mode will always be enabled until it is toggled again during a | |||
* power-up. | |||
* | |||
*/ | |||
//#define FORCE_NKRO | |||
/* | |||
* Feature disable options | |||
* These options are also useful to firmware size reduction. | |||
*/ | |||
/* disable debug print */ | |||
//#define NO_DEBUG | |||
/* disable print */ | |||
//#define NO_PRINT | |||
/* disable action features */ | |||
//#define NO_ACTION_LAYER | |||
/* 2021/01/22 added to shrink firmware size */ | |||
// NO_ACTION_TAPPING -1964 bytes, however, this disables Layer mods... | |||
// #define NO_ACTION_TAPPING | |||
// NO_ACTION_ONESHOT -388 bytes | |||
#define NO_ACTION_ONESHOT | |||
/* disable these deprecated features by default */ | |||
#define NO_ACTION_MACRO | |||
#define NO_ACTION_FUNCTION | |||
/* Bootmagic Lite key configuration */ | |||
//#define BOOTMAGIC_LITE_ROW 0 | |||
//#define BOOTMAGIC_LITE_COLUMN 0 | |||
#ifdef MIDI_ENABLE | |||
# define MIDI_ADVANCED | |||
// Initial velocity value (avoid using 127 since it is used as a special number in some sound sources.) | |||
# define MIDI_INITIAL_VELOCITY 117 | |||
#endif // MIDI_ENABLE | |||
/* | |||
* Encoder options | |||
*/ | |||
#ifdef ENCODER_ENABLE | |||
# define ENCODERS_PAD_A { C7 } // dummy | |||
# define ENCODERS_PAD_B { B7 } // dummy | |||
# define ENCODERS_PAD_A_RIGHT { F5 } | |||
# define ENCODERS_PAD_B_RIGHT { F4 } | |||
# define ENCODER_RESOLUTION 4 | |||
# define TAP_CODE_DELAY 10 | |||
#endif // ENCODER_ENABLE |
@ -0,0 +1,102 @@ | |||
{ | |||
"keyboard_name": "bandominedoni", | |||
"url": "https://github.com/3araht", | |||
"maintainer": "3araht", | |||
"layouts": { | |||
"LAYOUT": { | |||
"layout": [ | |||
{"label": "l00", "x": 2, "y": 0.5}, | |||
{"label": "l01", "x": 3, "y": 0.5}, | |||
{"label": "l02", "x": 4, "y": 0.5}, | |||
{"label": "l03", "x": 5, "y": 0.5}, | |||
{"label": "l04", "x": 6, "y": 0.5}, | |||
{"label": "l10", "x": 0.5, "y": 1.5}, | |||
{"label": "l11", "x": 1.5, "y": 1.5}, | |||
{"label": "l12", "x": 2.5, "y": 1.5}, | |||
{"label": "l13", "x": 3.5, "y": 1.5}, | |||
{"label": "l14", "x": 4.5, "y": 1.5}, | |||
{"label": "l15", "x": 5.5, "y": 1.5}, | |||
{"label": "l16", "x": 6.5, "y": 1.5}, | |||
{"label": "l20", "x": 1, "y": 2.5}, | |||
{"label": "l21", "x": 2, "y": 2.5}, | |||
{"label": "l22", "x": 3, "y": 2.5}, | |||
{"label": "l23", "x": 4, "y": 2.5}, | |||
{"label": "l24", "x": 5, "y": 2.5}, | |||
{"label": "l25", "x": 6, "y": 2.5}, | |||
{"label": "l26", "x": 7, "y": 2.5}, | |||
{"label": "l30", "x": 0.5, "y": 3.5}, | |||
{"label": "l31", "x": 1.5, "y": 3.5}, | |||
{"label": "l32", "x": 2.5, "y": 3.5}, | |||
{"label": "l33", "x": 3.5, "y": 3.5}, | |||
{"label": "l34", "x": 4.5, "y": 3.5}, | |||
{"label": "l35", "x": 5.5, "y": 3.5}, | |||
{"label": "l36", "x": 6.5, "y": 3.5}, | |||
{"label": "l40", "x": 0, "y": 4.5}, | |||
{"label": "l41", "x": 1, "y": 4.5}, | |||
{"label": "l42", "x": 2, "y": 4.5}, | |||
{"label": "l43", "x": 3, "y": 4.5}, | |||
{"label": "l44", "x": 4, "y": 4.5}, | |||
{"label": "l45", "x": 5, "y": 4.5}, | |||
{"label": "l46", "x": 6, "y": 4.5}, | |||
{"label": "l47", "x": 7, "y": 4.5}, | |||
{"label": "oc", "x": 9, "y": 0}, | |||
{"label": "r00", "x": 11.5, "y": 0}, | |||
{"label": "r01", "x": 12.5, "y": 0}, | |||
{"label": "r02", "x": 13.5, "y": 0}, | |||
{"label": "r03", "x": 14.5, "y": 0}, | |||
{"label": "fn", "x": 17, "y": 0}, | |||
{"label": "r10", "x": 11, "y": 1}, | |||
{"label": "r11", "x": 12, "y": 1}, | |||
{"label": "r12", "x": 13, "y": 1}, | |||
{"label": "r13", "x": 14, "y": 1}, | |||
{"label": "r14", "x": 15, "y": 1}, | |||
{"label": "ccw", "x": 16.5, "y": 1}, | |||
{"label": "cw", "x": 17.5, "y": 1}, | |||
{"label": "r20", "x": 10.5, "y": 2}, | |||
{"label": "r21", "x": 11.5, "y": 2}, | |||
{"label": "r22", "x": 12.5, "y": 2}, | |||
{"label": "r23", "x": 13.5, "y": 2}, | |||
{"label": "r24", "x": 14.5, "y": 2}, | |||
{"label": "r25", "x": 15.5, "y": 2}, | |||
{"label": "r30", "x": 9, "y": 3}, | |||
{"label": "r31", "x": 10, "y": 3}, | |||
{"label": "r32", "x": 11, "y": 3}, | |||
{"label": "r33", "x": 12, "y": 3}, | |||
{"label": "r34", "x": 13, "y": 3}, | |||
{"label": "r35", "x": 14, "y": 3}, | |||
{"label": "r36", "x": 15, "y": 3}, | |||
{"label": "r37", "x": 16, "y": 3}, | |||
{"label": "r40", "x": 9.5, "y": 4}, | |||
{"label": "r41", "x": 10.5, "y": 4}, | |||
{"label": "r42", "x": 11.5, "y": 4}, | |||
{"label": "r43", "x": 12.5, "y": 4}, | |||
{"label": "r44", "x": 13.5, "y": 4}, | |||
{"label": "r45", "x": 14.5, "y": 4}, | |||
{"label": "r46", "x": 15.5, "y": 4}, | |||
{"label": "r47", "x": 16.5, "y": 4}, | |||
{"label": "r50", "x": 9, "y": 5}, | |||
{"label": "r51", "x": 10, "y": 5}, | |||
{"label": "r52", "x": 11, "y": 5}, | |||
{"label": "r53", "x": 12, "y": 5}, | |||
{"label": "r54", "x": 13, "y": 5}, | |||
{"label": "r55", "x": 14, "y": 5}, | |||
{"label": "r56", "x": 15, "y": 5}, | |||
{"label": "r57", "x": 16, "y": 5}, | |||
{"label": "r58", "x": 17, "y": 5} | |||
] | |||
} | |||
} | |||
} |
@ -0,0 +1,84 @@ | |||
/* Copyright 2021 3araht | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#include QMK_KEYBOARD_H | |||
// Defines names for use in layer keycodes and the keymap | |||
enum layer_names { | |||
#ifndef PEDAL_NORMALLY_CLOSED | |||
_OPEN, | |||
#endif | |||
_CLOSE, | |||
#ifdef PEDAL_NORMALLY_CLOSED | |||
_OPEN, | |||
#endif | |||
_FN | |||
}; | |||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||
[_OPEN] = LAYOUT( | |||
MI_Gs_1, MI_As_1, MI_Cs_2, MI_F_2, MI_Gs_3, | |||
MI_E_1, MI_A_1, MI_G_2, MI_Ds_2, MI_F_3, MI_As_2, MI_F_1, | |||
MI_D_2, MI_A_2, MI_C_3, MI_E_3, MI_C_2, MI_G_1, TG_SWAP, | |||
MI_E_2, MI_Gs_2, MI_B_2, MI_D_3, MI_Fs_3, MI_Cs_3, MI_Fs_1, | |||
MI_D_1, MI_B_1, MI_G_3, MI_A_3, MI_Ds_3, MI_Fs_2, MI_Ds_1, MI_C_1, | |||
MO_SWAP, MI_B_5, MI_Gs_5, MI_G_5, MI_F_5, FN_MUTE, | |||
MI_Cs_3, MI_A_5, MI_Fs_5, MI_E_5, MI_Ds_5, KC_VOLD, KC_VOLU, | |||
MI_C_3, MI_D_3, MI_G_3, MI_As_4, MI_C_5, MI_D_5, | |||
TG_SWAP, MI_B_2, MI_E_3, MI_Cs_4, MI_Fs_3, MI_A_3, MI_C_4, MI_E_4, | |||
MI_A_2, MI_F_3, MI_As_3, MI_Gs_3, MI_B_3, MI_D_4, MI_Gs_4, MI_B_4, | |||
MI_Gs_2, MI_As_2, MI_Ds_3, MI_F_4, MI_Ds_4, MI_Fs_4, MI_A_4, MI_Cs_5, MI_G_4 | |||
), | |||
[_CLOSE] = LAYOUT( | |||
MI_Gs_1, MI_As_1, MI_Ds_2, MI_Ds_3, MI_G_3, | |||
MI_D_1, MI_D_2, MI_As_2, MI_C_3, MI_Cs_2, MI_C_2, MI_Fs_1, | |||
MI_G_1, MI_G_2, MI_B_2, MI_D_3, MI_F_3, MI_Fs_2, TG_SWAP, | |||
MI_A_1, MI_E_2, MI_A_2, MI_Cs_3, MI_E_3, MI_Gs_2, MI_B_1, | |||
MI_E_1, MI_E_2, MI_Fs_3, MI_Gs_3, MI_B_3, MI_F_2, MI_Cs_1, MI_F_1, | |||
MO_SWAP, MI_A_5, MI_Gs_5, MI_Fs_5, MI_F_5, FN_MUTE, | |||
MI_C_3, MI_G_5, MI_As_4, MI_C_5, MI_Ds_5, KC_VOLD, KC_VOLU, | |||
MI_D_3, MI_Cs_3, MI_Gs_3, MI_As_3, MI_C_4, MI_D_5, | |||
TG_SWAP, MI_B_2, MI_Fs_3, MI_Fs_4, MI_G_3, MI_B_3, MI_D_4, MI_G_4, | |||
MI_A_2, MI_F_3, MI_E_3, MI_A_3, MI_Cs_4, MI_E_4, MI_A_4, MI_Cs_5, | |||
MI_Gs_2, MI_As_2, MI_Ds_3, MI_F_4, MI_E_4, MI_Gs_4, MI_B_4, MI_E_5, MI_Ds_4 | |||
), | |||
[_FN] = LAYOUT( | |||
DF_SWAP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, | |||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||
_______, MI_OCTD, MI_OCTU, MI_VELD, MI_VELU, _______, | |||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX | |||
) | |||
}; | |||
void keyboard_post_init_user(void) { | |||
// Set octave to MI_OCT_0 | |||
midi_config.octave = MI_OCT_0 - MIDI_OCTAVE_MIN; | |||
// avoid using 127 since it is used as a special number in some sound sources. | |||
midi_config.velocity = MIDI_INITIAL_VELOCITY; | |||
}; |
@ -0,0 +1 @@ | |||
# The default keymap for bandominedoni |
@ -0,0 +1,221 @@ | |||
/* Copyright 2021 3araht | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#include QMK_KEYBOARD_H | |||
#define DF_COLE DF(_COLEMAK) | |||
#define _________________QWERTY_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T | |||
#define _________________QWERTY_L2_________________ KC_A, KC_S, KC_D, KC_F, KC_G | |||
#define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B | |||
#define _________________QWERTY_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P | |||
#define _________________QWERTY_R2_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN | |||
#define _________________QWERTY_R3_________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH | |||
#define _________________COLEMAK_L1________________ KC_Q, KC_W, KC_F, KC_P, KC_G | |||
#define _________________COLEMAK_L2________________ KC_A, KC_R, KC_S, KC_T, KC_D | |||
#define _________________COLEMAK_L3________________ KC_Z, KC_X, KC_C, KC_V, KC_B | |||
#define _________________COLEMAK_R1________________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN | |||
#define _________________COLEMAK_R2________________ KC_H, KC_N, KC_E, KC_I, KC_O | |||
#define _________________COLEMAK_R3________________ KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH | |||
#define _________________NUMBER_L__________________ KC_1, KC_2, KC_3, KC_4, KC_5 | |||
// #define _________________NUMBER_R__________________ KC_6, KC_7, KC_8, KC_9, KC_0 | |||
#define _________________FUNC__L___________________ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5 | |||
// #define _________________FUNC__R___________________ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10 | |||
// Defines names for use in layer keycodes and the keymap | |||
enum layer_names { | |||
#ifndef PEDAL_NORMALLY_CLOSED | |||
_OPEN, | |||
#endif | |||
_CLOSE, | |||
#ifdef PEDAL_NORMALLY_CLOSED | |||
_OPEN, | |||
#endif | |||
_QWERTY, | |||
_COLEMAK, | |||
_MISC, | |||
_FN | |||
}; | |||
// Alias layout macros that expand groups of keys. | |||
#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__) | |||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||
[_OPEN] = LAYOUT( | |||
MI_Gs_1, MI_As_1, MI_Cs_2, MI_F_2, MI_Gs_3, | |||
MI_E_1, MI_A_1, MI_G_2, MI_Ds_2, MI_F_3, MI_As_2, MI_F_1, | |||
MI_D_2, MI_A_2, MI_C_3, MI_E_3, MI_C_2, MI_G_1, TG_SWAP, | |||
MI_E_2, MI_Gs_2, MI_B_2, MI_D_3, MI_Fs_3, MI_Cs_3, MI_Fs_1, | |||
MI_D_1, MI_B_1, MI_G_3, MI_A_3, MI_Ds_3, MI_Fs_2, MI_Ds_1, MI_C_1, | |||
MO_SWAP, MI_B_5, MI_Gs_5, MI_G_5, MI_F_5, FN_MUTE, | |||
MI_Cs_3, MI_A_5, MI_Fs_5, MI_E_5, MI_Ds_5, KC_VOLD, KC_VOLU, | |||
MI_C_3, MI_D_3, MI_G_3, MI_As_4, MI_C_5, MI_D_5, | |||
TG_SWAP, MI_B_2, MI_E_3, MI_Cs_4, MI_Fs_3, MI_A_3, MI_C_4, MI_E_4, | |||
MI_A_2, MI_F_3, MI_As_3, MI_Gs_3, MI_B_3, MI_D_4, MI_Gs_4, MI_B_4, | |||
MI_Gs_2, MI_As_2, MI_Ds_3, MI_F_4, MI_Ds_4, MI_Fs_4, MI_A_4, MI_Cs_5, MI_G_4 | |||
), | |||
[_CLOSE] = LAYOUT( | |||
MI_Gs_1, MI_As_1, MI_Ds_2, MI_Ds_3, MI_G_3, | |||
MI_D_1, MI_D_2, MI_As_2, MI_C_3, MI_Cs_2, MI_C_2, MI_Fs_1, | |||
MI_G_1, MI_G_2, MI_B_2, MI_D_3, MI_F_3, MI_Fs_2, TG_SWAP, | |||
MI_A_1, MI_E_2, MI_A_2, MI_Cs_3, MI_E_3, MI_Gs_2, MI_B_1, | |||
MI_E_1, MI_E_2, MI_Fs_3, MI_Gs_3, MI_B_3, MI_F_2, MI_Cs_1, MI_F_1, | |||
MO_SWAP, MI_A_5, MI_Gs_5, MI_Fs_5, MI_F_5, FN_MUTE, | |||
MI_C_3, MI_G_5, MI_As_4, MI_C_5, MI_Ds_5, KC_VOLD, KC_VOLU, | |||
MI_D_3, MI_Cs_3, MI_Gs_3, MI_As_3, MI_C_4, MI_D_5, | |||
TG_SWAP, MI_B_2, MI_Fs_3, MI_Fs_4, MI_G_3, MI_B_3, MI_D_4, MI_G_4, | |||
MI_A_2, MI_F_3, MI_E_3, MI_A_3, MI_Cs_4, MI_E_4, MI_A_4, MI_Cs_5, | |||
MI_Gs_2, MI_As_2, MI_Ds_3, MI_F_4, MI_E_4, MI_Gs_4, MI_B_4, MI_E_5, MI_Ds_4 | |||
), | |||
[_QWERTY] = LAYOUT_wrapper( | |||
_________________NUMBER_L__________________, | |||
KC_GESC, KC_TAB, _________________QWERTY_L1_________________, | |||
KC_CAPS, _________________QWERTY_L2_________________, KC_H, | |||
KC_LSFT, _________________QWERTY_L3_________________, KC_N, | |||
KC_LCTL, KC_GRV, KC_LGUI, KC_LALT, MIS_EIS, KC_SPC, KC_SPC, KC_PSCR, | |||
MO(_MISC), KC_LBRC, KC_RBRC, KC_BSLS, KC_0, _______, | |||
KC_6, KC_7, KC_8, KC_9, KC_BSPC, _______, _______, | |||
_________________QWERTY_R1_________________, KC_DEL, | |||
KC_PGUP, KC_G, _________________QWERTY_R2_________________, KC_ENT, | |||
KC_PGDN, KC_B, _________________QWERTY_R3_________________, KC_RSFT, | |||
KC_HOME, KC_END, KC_SPC, MIS_KAN, KC_RALT, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT | |||
), | |||
[_COLEMAK] = LAYOUT_wrapper( | |||
_________________NUMBER_L__________________, | |||
KC_GESC, KC_TAB, _________________COLEMAK_L1________________, | |||
KC_LCTL, _________________COLEMAK_L2________________, KC_ENT, | |||
KC_LSFT, _________________COLEMAK_L3________________, KC_M, | |||
KC_CAPS, KC_GRV, KC_LGUI, KC_LALT, MIS_EIS, KC_SPC, KC_SPC, KC_PSCR, | |||
MO(_MISC), KC_LBRC, KC_RBRC, KC_BSLS, KC_0, _______, | |||
KC_6, KC_7, KC_8, KC_9, KC_BSPC, _______, _______, | |||
_________________COLEMAK_R1________________, KC_DEL, | |||
KC_PGUP, KC_D, _________________COLEMAK_R2________________, KC_ENT, | |||
KC_PGDN, KC_B, _________________COLEMAK_R3________________, KC_RSFT, | |||
KC_HOME, KC_END, KC_SPC, MIS_KAN, KC_RALT, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT | |||
), | |||
[_MISC] = LAYOUT_wrapper( | |||
_________________FUNC__L___________________, | |||
_______, _______, _______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, KC_F10, _______, | |||
KC_F6, KC_F7, KC_F8, KC_F9, _______, _______, _______, | |||
_______, _______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, _______, _______, KC_QUOT, _______, | |||
_______, _______, _______, _______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, _______, _______, _______, _______, _______ | |||
), | |||
[_FN] = LAYOUT( | |||
DF_SWAP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||
XXXXXXX, DF_QWER, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||
DF_COLE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, | |||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||
XXXXXXX, XXXXXXX, AG_NORM, AG_SWAP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||
_______, MI_OCTD, MI_OCTU, MI_VELD, MI_VELU, _______, | |||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||
RGB_SAD, RGB_SAI, RGB_HUD, RGB_HUI, RGB_SPD, RGB_SPI, RGB_VAD, RGB_VAI, | |||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_RMOD, RGB_MOD, EEP_RST, RGB_TOG | |||
) | |||
}; | |||
void eeconfig_init_user(void) { // EEPROM is getting reset! | |||
#ifdef RGB_MATRIX_ENABLE | |||
rgb_matrix_enable(); | |||
rgb_matrix_set_speed(RGB_MATRIX_STARTUP_SPD); | |||
rgb_matrix_sethsv(HSV_BLUE); | |||
rgb_matrix_mode(RGB_MATRIX_SOLID_REACTIVE); | |||
// rgb_matrix_mode(RGB_MATRIX_RAINBOW_MOVING_CHEVRON); | |||
#endif | |||
} | |||
void keyboard_post_init_user(void) { | |||
// Set octave to MI_OCT_0 | |||
midi_config.octave = MI_OCT_0 - MIDI_OCTAVE_MIN; | |||
// avoid using 127 since it is used as a special number in some sound sources. | |||
midi_config.velocity = MIDI_INITIAL_VELOCITY; | |||
// party mode (for LED soldering test. Enable rainbow color effect, and disable led_indicator to check all LEDs) | |||
rgb_matrix_mode(RGB_MATRIX_RAINBOW_MOVING_CHEVRON); | |||
}; | |||
#ifdef RGB_MATRIX_ENABLE | |||
void rgb_matrix_indicators_user(void) { | |||
if (rgb_matrix_is_enabled()) { // turn the lights on when it is enabled. | |||
uint8_t layer = biton32(layer_state); | |||
switch (layer) { | |||
case _CLOSE: | |||
// rgb_matrix_set_color(pgm_read_byte(&convert_led_location2number[11]), RGB_RED); // RGB_TOG <- too heavy. | |||
// Close state indicator | |||
rgb_matrix_set_color( 0, RGB_DARKWHITE); // oc | |||
break; | |||
case _FN: | |||
// left hand side | |||
rgb_matrix_set_color( 46, RGB_DARKORANGE); // DF_OPEN | |||
rgb_matrix_set_color( 48, RGB_DARKWHITE); // DF_QWER | |||
rgb_matrix_set_color( 60, RGB_DARKWHITE); // DF_COLE | |||
rgb_matrix_set_color( 73, RGB_DARKYELLOW); // AG_SWAP | |||
rgb_matrix_set_color( 72, RGB_DARKYELLOW); // AG_NORM | |||
// right hand side | |||
rgb_matrix_set_color( 1, RGB_DARKYELLOW); // MI_OCTD | |||
rgb_matrix_set_color(13, RGB_DARKGREEN); // MI_OCTU | |||
rgb_matrix_set_color(14, RGB_DARKYELLOW); // MI_VELD | |||
rgb_matrix_set_color(25, RGB_DARKGREEN); // MI_VELU | |||
rgb_matrix_set_color( 6, RGB_DARKBLUE); // RGB_SAD | |||
rgb_matrix_set_color( 9, RGB_DARKBLUE); // RGB_SAI | |||
rgb_matrix_set_color(18, RGB_DARKBLUE); // RGB_HUD | |||
rgb_matrix_set_color(21, RGB_DARKBLUE); // RGB_HUI | |||
rgb_matrix_set_color(29, RGB_DARKBLUE); // RGB_SPD | |||
rgb_matrix_set_color(32, RGB_DARKBLUE); // RGB_SPI | |||
rgb_matrix_set_color(36, RGB_DARKBLUE); // RGB_VAD | |||
rgb_matrix_set_color(39, RGB_DARKBLUE); // RGB_VAI | |||
rgb_matrix_set_color(31, RGB_DARKBLUE); // RGB_RMOD | |||
rgb_matrix_set_color(37, RGB_DARKBLUE); // RGB_MOD | |||
rgb_matrix_set_color(38, RGB_DARKPINK); // EEP_RST | |||
rgb_matrix_set_color(40, RGB_DARKRED); // RGB_TOG | |||
rgb_matrix_set_color(41, RGB_DARKORANGE); // _FN | |||
break; | |||
} | |||
} | |||
} | |||
#endif |
@ -0,0 +1 @@ | |||
# The default keymap for bandominedoni |
@ -0,0 +1,2 @@ | |||
RGB_MATRIX_ENABLE = yes # Use RGB matrix (Don't enable this when RGBLIGHT_ENABLE is used.) | |||
RGB_MATRIX_CUSTOM_USER = yes # |
@ -0,0 +1,18 @@ | |||
/* Copyright 2021 3araht | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#pragma once | |||
#define DYNAMIC_KEYMAP_LAYER_COUNT 5 |
@ -0,0 +1,150 @@ | |||
/* Copyright 2021 3araht | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#include QMK_KEYBOARD_H | |||
// Defines names for use in layer keycodes and the keymap | |||
enum layer_names { | |||
#ifndef PEDAL_NORMALLY_CLOSED | |||
_OPEN, | |||
#endif | |||
_CLOSE, | |||
#ifdef PEDAL_NORMALLY_CLOSED | |||
_OPEN, | |||
#endif | |||
_MISC, | |||
_FN | |||
}; | |||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||
[_OPEN] = LAYOUT( | |||
MI_Gs_1, MI_As_1, MI_Cs_2, MI_F_2, MI_Gs_3, | |||
MI_E_1, MI_A_1, MI_G_2, MI_Ds_2, MI_F_3, MI_As_2, MI_F_1, | |||
MI_D_2, MI_A_2, MI_C_3, MI_E_3, MI_C_2, MI_G_1, TG_SWAP, | |||
MI_E_2, MI_Gs_2, MI_B_2, MI_D_3, MI_Fs_3, MI_Cs_3, MI_Fs_1, | |||
MI_D_1, MI_B_1, MI_G_3, MI_A_3, MI_Ds_3, MI_Fs_2, MI_Ds_1, MI_C_1, | |||
MO_SWAP, MI_B_5, MI_Gs_5, MI_G_5, MI_F_5, FN_MUTE, | |||
MI_Cs_3, MI_A_5, MI_Fs_5, MI_E_5, MI_Ds_5, KC_VOLD, KC_VOLU, | |||
MI_C_3, MI_D_3, MI_G_3, MI_As_4, MI_C_5, MI_D_5, | |||
TG_SWAP, MI_B_2, MI_E_3, MI_Cs_4, MI_Fs_3, MI_A_3, MI_C_4, MI_E_4, | |||
MI_A_2, MI_F_3, MI_As_3, MI_Gs_3, MI_B_3, MI_D_4, MI_Gs_4, MI_B_4, | |||
MI_Gs_2, MI_As_2, MI_Ds_3, MI_F_4, MI_Ds_4, MI_Fs_4, MI_A_4, MI_Cs_5, MI_G_4 | |||
), | |||
[_CLOSE] = LAYOUT( | |||
MI_Gs_1, MI_As_1, MI_Ds_2, MI_Ds_3, MI_G_3, | |||
MI_D_1, MI_D_2, MI_As_2, MI_C_3, MI_Cs_2, MI_C_2, MI_Fs_1, | |||
MI_G_1, MI_G_2, MI_B_2, MI_D_3, MI_F_3, MI_Fs_2, TG_SWAP, | |||
MI_A_1, MI_E_2, MI_A_2, MI_Cs_3, MI_E_3, MI_Gs_2, MI_B_1, | |||
MI_E_1, MI_E_2, MI_Fs_3, MI_Gs_3, MI_B_3, MI_F_2, MI_Cs_1, MI_F_1, | |||
MO_SWAP, MI_A_5, MI_Gs_5, MI_Fs_5, MI_F_5, FN_MUTE, | |||
MI_C_3, MI_G_5, MI_As_4, MI_C_5, MI_Ds_5, KC_VOLD, KC_VOLU, | |||
MI_D_3, MI_Cs_3, MI_Gs_3, MI_As_3, MI_C_4, MI_D_5, | |||
TG_SWAP, MI_B_2, MI_Fs_3, MI_Fs_4, MI_G_3, MI_B_3, MI_D_4, MI_G_4, | |||
MI_A_2, MI_F_3, MI_E_3, MI_A_3, MI_Cs_4, MI_E_4, MI_A_4, MI_Cs_5, | |||
MI_Gs_2, MI_As_2, MI_Ds_3, MI_F_4, MI_E_4, MI_Gs_4, MI_B_4, MI_E_5, MI_Ds_4 | |||
), | |||
[_MISC] = LAYOUT( | |||
_______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, _______, _______, _______, _______, _______ | |||
), | |||
[_FN] = LAYOUT( | |||
DF_SWAP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, | |||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||
_______, MI_OCTD, MI_OCTU, MI_VELD, MI_VELU, _______, | |||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||
RGB_SAD, RGB_SAI, RGB_HUD, RGB_HUI, RGB_SPD, RGB_SPI, RGB_VAD, RGB_VAI, | |||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_RMOD, RGB_MOD, EEP_RST, RGB_TOG | |||
) | |||
}; | |||
void eeconfig_init_user(void) { // EEPROM is getting reset! | |||
#ifdef RGB_MATRIX_ENABLE | |||
rgb_matrix_enable(); | |||
rgb_matrix_set_speed(RGB_MATRIX_STARTUP_SPD); | |||
rgb_matrix_sethsv(HSV_BLUE); | |||
rgb_matrix_mode(RGB_MATRIX_SOLID_REACTIVE); | |||
// rgb_matrix_mode(RGB_MATRIX_RAINBOW_MOVING_CHEVRON); | |||
#endif | |||
} | |||
void keyboard_post_init_user(void) { | |||
// Set octave to MI_OCT_0 | |||
midi_config.octave = MI_OCT_0 - MIDI_OCTAVE_MIN; | |||
// avoid using 127 since it is used as a special number in some sound sources. | |||
midi_config.velocity = MIDI_INITIAL_VELOCITY; | |||
}; | |||
#ifdef RGB_MATRIX_ENABLE | |||
void rgb_matrix_indicators_user(void) { | |||
if (rgb_matrix_is_enabled()) { // turn the lights on when it is enabled. | |||
uint8_t layer = biton32(layer_state); | |||
switch (layer) { | |||
case _CLOSE: | |||
// rgb_matrix_set_color(pgm_read_byte(&convert_led_location2number[11]), RGB_RED); // RGB_TOG <- too heavy. | |||
// Close state indicator | |||
rgb_matrix_set_color( 0, RGB_DARKWHITE); // oc | |||
break; | |||
case _FN: | |||
// rgb_matrix_set_color(pgm_read_byte(&convert_led_location2number[11]), RGB_RED); // RGB_TOG <- too heavy. | |||
rgb_matrix_set_color(14, RGB_DARKYELLOW); // MI_OCTD | |||
rgb_matrix_set_color(25, RGB_DARKGREEN); // MI_OCTU | |||
rgb_matrix_set_color(14, RGB_DARKYELLOW); // MI_VELD | |||
rgb_matrix_set_color(25, RGB_DARKGREEN); // MI_VELU | |||
rgb_matrix_set_color( 6, RGB_DARKBLUE); // RGB_SAD | |||
rgb_matrix_set_color( 9, RGB_DARKBLUE); // RGB_SAI | |||
rgb_matrix_set_color(18, RGB_DARKBLUE); // RGB_HUD | |||
rgb_matrix_set_color(21, RGB_DARKBLUE); // RGB_HUI | |||
rgb_matrix_set_color(29, RGB_DARKBLUE); // RGB_SPD | |||
rgb_matrix_set_color(32, RGB_DARKBLUE); // RGB_SPI | |||
rgb_matrix_set_color(36, RGB_DARKBLUE); // RGB_VAD | |||
rgb_matrix_set_color(39, RGB_DARKBLUE); // RGB_VAI | |||
rgb_matrix_set_color(31, RGB_DARKBLUE); // RGB_RMOD | |||
rgb_matrix_set_color(37, RGB_DARKBLUE); // RGB_MOD | |||
rgb_matrix_set_color(38, RGB_DARKPINK); // EEP_RST | |||
rgb_matrix_set_color(40, RGB_DARKRED); // RGB_TOG | |||
rgb_matrix_set_color(41, RGB_DARKORANGE); // _FN | |||
break; | |||
} | |||
} | |||
} | |||
#endif |
@ -0,0 +1 @@ | |||
# The default VIA keymap for bandominedoni |
@ -0,0 +1,3 @@ | |||
RGB_MATRIX_ENABLE = yes # Use RGB matrix (Don't enable this when RGBLIGHT_ENABLE is used.) | |||
VIA_ENABLE = yes | |||
MOUSEKEY_ENABLE = yes # Mouse keys |
@ -0,0 +1,22 @@ | |||
# bandominedoni | |||
![bandoMIneDonI](https://github.com/3araht/bandoMIneDonI/blob/main/pictures/bandoMIneDonI.jpg) | |||
bandoMIneDonI keyboard is a MIDI split keyboard with bandoneon layout. | |||
Close and Open of the bellow is emulated by either using a sustain pedal, or tapping a dedicated keys to alter the close and open status. | |||
* Keyboard Maintainer: [3araht](https://github.com/3araht) | |||
* Hardware Supported: bandoMIneDonI keyboard, a split keyboard mainly work as bandoneon MIDI keyboard. | |||
* Hardware Availability: [BOOTH](https://3araht.booth.pm/). | |||
Make example for this keyboard (after setting up your build environment): | |||
make bandominedoni:default | |||
Flashing example for this keyboard: | |||
make bandominedoni:default:flash | |||
Uncomment "PEDAL_NORMALLY_CLOSED" in bandominedoni.h when normally-on pedal is used for switching Open/Close state. | |||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). |
@ -0,0 +1,16 @@ | |||
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED | |||
RGB_MATRIX_EFFECT(my_party_rocks) | |||
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS | |||
bool my_party_rocks(effect_params_t* params) { | |||
RGB_MATRIX_USE_LIMITS(led_min, led_max); | |||
HSV hsv = {rand() & 0xFF, rand() & 0xFF, rgb_matrix_config.hsv.v}; | |||
RGB rgb = rgb_matrix_hsv_to_rgb(hsv); | |||
// rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); | |||
rgb_matrix_set_color_all(rgb.r, rgb.g, rgb.b); | |||
return led_max < DRIVER_LED_TOTAL; | |||
} | |||
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS | |||
#endif // RGB_MATRIX_KEYREACTIVE_ENABLED |
@ -0,0 +1,28 @@ | |||
# MCU name | |||
MCU = atmega32u4 | |||
# Bootloader selection | |||
BOOTLOADER = caterina | |||
# Build Options | |||
# change yes to no to disable | |||
# | |||
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite | |||
MOUSEKEY_ENABLE = no # Mouse keys | |||
EXTRAKEY_ENABLE = yes # Audio control and System control | |||
CONSOLE_ENABLE = no # Console for debug | |||
COMMAND_ENABLE = no # Commands for debug and configuration | |||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE | |||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend | |||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work | |||
NKRO_ENABLE = no # USB Nkey Rollover | |||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality | |||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow | |||
AUDIO_ENABLE = no # Audio output | |||
MIDI_ENABLE = yes # MIDI support | |||
ENCODER_ENABLE = yes # encoder on mute button | |||
SPLIT_KEYBOARD = yes # Enables split keyboard support | |||
RGB_MATRIX_ENABLE = no # Use RGB matrix (Don't enable this when RGBLIGHT_ENABLE is used.) | |||
RGB_MATRIX_DRIVER = WS2812 # | |||
LTO_ENABLE = yes |