@ -0,0 +1,151 @@ | |||||
/* Copyright 2021 3araht | |||||
* | |||||
* This program is free software: you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation, either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* This program is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||||
*/ | |||||
#include "bandominedoni.h" | |||||
#ifdef RGB_MATRIX_ENABLE | |||||
led_config_t g_led_config = { | |||||
{ | |||||
{ 75, 46, 45, 44, 43, 42, NO_LED }, \ | |||||
{ 47, 48, 49, 50, 51, 52, 53 }, \ | |||||
{ 60, 59, 58, 57, 56, 55, 54 }, \ | |||||
{ 61, 62, 63, 64, 65, 66, 67 }, \ | |||||
{ 74, 73, 72, 71, 70, 69, 68 }, \ | |||||
{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED }, \ | |||||
{ 7, 6, 4, 3, 2, 1, 5}, \ | |||||
{ 8, 9, 10, 11, 12, 13, 0 }, \ | |||||
{ 19, 18, 17, 16, 15, 14, 41 }, \ | |||||
{ 20, 21, 22, 23, 24, 25, 40 }, \ | |||||
{ 30, 29, 28, 27, 26, 39, 38 }, \ | |||||
{ 31, 32, 33, 34, 35, 36, 37 } | |||||
}, { | |||||
{ 145, 6 }, { 157, 5 }, { 153, 14 }, { 149, 22 }, { 145, 32 }, { 136, 35 }, { 139, 48 }, { 134, 61 }, | |||||
{ 142, 60 }, { 148, 43 }, { 154, 29 }, { 158, 20 }, { 163, 12 }, { 168, 4 }, | |||||
{ 178, 5 }, { 173, 12 }, { 168, 20 }, { 163, 28 }, { 157, 40 }, { 151, 55 }, | |||||
{ 160, 52 }, { 166, 39 }, { 172, 28 }, { 177, 20 }, { 182, 13 }, { 188, 7 }, | |||||
{ 192, 17 }, { 186, 23 }, { 181, 30 }, { 175, 39 }, { 169, 50 }, | |||||
{ 178, 51 }, { 184, 41 }, { 190, 33 }, { 196, 27 }, | |||||
{ 199, 37 }, { 193, 45 }, { 187, 53 }, | |||||
{ 196, 56 }, { 202, 49 }, | |||||
{ 205, 61 }, | |||||
{ 202, 4 }, | |||||
{ 84, 18 }, { 73, 13 }, { 62, 10 }, { 51, 8 }, { 39, 11 }, { 24, 22 }, | |||||
{ 34, 19 }, { 45, 16 }, { 56, 16 }, { 66, 18 }, { 77, 22 }, { 87, 28 }, | |||||
{ 92, 40 }, { 81, 32 }, { 71, 27 }, { 61, 24 }, { 51, 24 }, { 41, 24 }, { 30, 28 }, | |||||
{ 24, 42 }, { 34, 37 }, { 44, 35 }, { 54, 34 }, { 64, 36 }, { 74, 38 }, { 84, 44 }, | |||||
{ 87, 54 }, { 77, 49 }, { 67, 47 }, { 57, 45 }, { 47, 45 }, { 37, 48 }, { 27, 52 }, { 19, 56 }, | |||||
}, { | |||||
4, 4, 4, 4, 4, 4, 4, 4, | |||||
4, 4, 4, 4, 4, 4, | |||||
4, 4, 4, 4, 4, 4, | |||||
4, 4, 4, 4, 4, 4, | |||||
4, 4, 4, 4, 4, | |||||
4, 4, 4, 4, | |||||
4, 4, 4, | |||||
4, 4, | |||||
4, | |||||
4, | |||||
4, 4, 4, 4, 4, 4, | |||||
4, 4, 4, 4, 4, 4, | |||||
4, 4, 4, 4, 4, 4, 4, | |||||
4, 4, 4, 4, 4, 4, 4, | |||||
4, 4, 4, 4, 4, 4, 4, 4 | |||||
} | |||||
}; | |||||
#endif | |||||
#if defined(SPLIT_HAND_MATRIX_GRID) | |||||
static uint8_t peek_matrix_intersection(pin_t out_pin, pin_t in_pin) { | |||||
setPinInputHigh(in_pin); | |||||
setPinOutput(out_pin); | |||||
writePinLow(out_pin); | |||||
// It's almost unnecessary, but wait until it's down to low, just in case. | |||||
wait_us(1); | |||||
uint8_t pin_state = readPin(in_pin); | |||||
// Set out_pin to a setting that is less susceptible to noise. | |||||
setPinInputHigh(out_pin); | |||||
matrix_io_delay(); // Wait for the pull-up to go HIGH. | |||||
return pin_state; | |||||
} | |||||
#endif | |||||
// Overriding is_keyboard_left() in qmk_firmware/quantum/split_common/split_util.c to limit the handedness check only once. | |||||
// reason: bandoMIneDonI has no space on right hand side to use "SPLIT_HAND_MATRIX_GRID". | |||||
// However, It enables to decide the handedness by the HW by adding one condition: "not to press any keys (especially r30) dusing startup." | |||||
bool is_keyboard_left(void) { | |||||
static enum { UNKNOWN, LEFT, RIGHT } hand_side = UNKNOWN; | |||||
// only check once, as this is called often | |||||
if (hand_side == UNKNOWN) { | |||||
#if defined(SPLIT_HAND_PIN) | |||||
// Test pin SPLIT_HAND_PIN for High/Low, if low it's right hand | |||||
setPinInput(SPLIT_HAND_PIN); | |||||
hand_side = readPin(SPLIT_HAND_PIN) ? LEFT : RIGHT; | |||||
return (hand_side == LEFT); | |||||
#elif defined(SPLIT_HAND_MATRIX_GRID) | |||||
# ifdef SPLIT_HAND_MATRIX_GRID_LOW_IS_RIGHT | |||||
hand_side = peek_matrix_intersection(SPLIT_HAND_MATRIX_GRID) ? LEFT : RIGHT; | |||||
return (hand_side == LEFT); | |||||
# else | |||||
hand_side = peek_matrix_intersection(SPLIT_HAND_MATRIX_GRID) ? RIGHT : LEFT; | |||||
return (hand_side == LEFT); | |||||
# endif | |||||
#elif defined(EE_HANDS) | |||||
hand_side = eeconfig_read_handedness() ? LEFT : RIGHT; | |||||
return (hand_side == LEFT); | |||||
#elif defined(MASTER_RIGHT) | |||||
hand_side = !is_keyboard_master() ? LEFT : RIGHT; | |||||
return (hand_side == LEFT); | |||||
#endif | |||||
hand_side = is_keyboard_master() ? LEFT : RIGHT; | |||||
return (hand_side == LEFT); | |||||
} else { | |||||
return (hand_side == LEFT); | |||||
} | |||||
} | |||||
#ifdef ENCODER_ENABLE | |||||
const uint16_t rt_matrix[2][2] = { | |||||
{5, 5}, {5, 6} | |||||
}; | |||||
bool encoder_update_kb(uint8_t index, bool clockwise) { | |||||
if (index == 1) { /* An encoder on the right side */ | |||||
keypos_t key; | |||||
int cw = 0; | |||||
cw = clockwise ? 1 : 0; | |||||
key.row = rt_matrix[cw][0]; | |||||
key.col = rt_matrix[cw][1]; | |||||
uint8_t layer = layer_switch_get_layer(key); | |||||
uint16_t keycode = keymap_key_to_keycode(layer, key); | |||||
keyrecord_t record; | |||||
record.event.key = key; | |||||
if (keycode < MI_ON){ | |||||
tap_code16(keycode); | |||||
} else { | |||||
record.event.pressed = true; | |||||
process_midi(keycode, &record); | |||||
wait_ms(TAP_CODE_DELAY); | |||||
record.event.pressed = false; | |||||
process_midi(keycode, &record); | |||||
} | |||||
} | |||||
return true; | |||||
} | |||||
#endif // ENCODER_ENABLE |
@ -0,0 +1,84 @@ | |||||
/* Copyright 2021 3araht | |||||
* | |||||
* This program is free software: you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation, either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* This program is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||||
*/ | |||||
#pragma once | |||||
#include "quantum.h" | |||||
/* This is a shortcut to help you visually see your layout. | |||||
* | |||||
* The first section contains all of the arguments representing the physical | |||||
* layout of the board and position of the keys. | |||||
* | |||||
* The second converts the arguments into a two-dimensional array which | |||||
* represents the switch matrix. | |||||
*/ | |||||
// oc: for Open Close selection pedal | |||||
// fn: function layer | |||||
#define LAYOUT( \ | |||||
l00, l01, l02, l03, l04, \ | |||||
l10, l11, l12, l13, l14, l15, l16, \ | |||||
l20, l21, l22, l23, l24, l25, l26, \ | |||||
l30, l31, l32, l33, l34, l35, l36, \ | |||||
l40, l41, l42, l43, l44, l45, l46, l47, \ | |||||
\ | |||||
oc, r00, r01, r02, r03, fn, \ | |||||
r10, r11, r12, r13, r14, ccw, cw,\ | |||||
r20, r21, r22, r23, r24, r25, \ | |||||
r30, r31, r32, r33, r34, r35, r36, r37, \ | |||||
r40, r41, r42, r43, r44, r45, r46, r47, \ | |||||
r50, r51, r52, r53, r54, r55, r56, r57, r58 \ | |||||
) { \ | |||||
{ l40, l00, l01, l02, l03, l04, KC_NO }, \ | |||||
{ l10, l11, l12, l13, l14, l15, l16 }, \ | |||||
{ l20, l21, l22, l23, l24, l25, l26 }, \ | |||||
{ l30, l31, l32, l33, l34, l35, l36 }, \ | |||||
{ l41, l42, l43, l44, l45, l46, l47 }, \ | |||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, ccw, cw }, \ | |||||
{ r50, r40, r31, r20, r10, r00, r30 }, \ | |||||
{ r51, r41, r32, r21, r11, r01, oc }, \ | |||||
{ r52, r42, r33, r22, r12, r02, fn }, \ | |||||
{ r53, r43, r34, r23, r13, r03, r58 }, \ | |||||
{ r54, r44, r35, r24, r14, r47, r57 }, \ | |||||
{ r55, r45, r36, r25, r37, r46, r56 } \ | |||||
} | |||||
// Uncomment below if a pedal used for Open/Close is normally-on type (such as Yamaha's.) | |||||
// #define PEDAL_NORMALLY_CLOSED | |||||
#ifdef PEDAL_NORMALLY_CLOSED | |||||
# define MO_SWAP MO(_OPEN) | |||||
# define DF_SWAP DF(_CLOSE) | |||||
# define TG_SWAP TG(_OPEN) | |||||
#else | |||||
# define MO_SWAP MO(_CLOSE) | |||||
# define DF_SWAP DF(_OPEN) | |||||
# define TG_SWAP TG(_CLOSE) | |||||
#endif | |||||
// Long press: go to _FN layer, tap: MUTE | |||||
#define FN_MUTE LT(_FN, KC_MUTE) | |||||
#define DF_QWER DF(_QWERTY) | |||||
#define MIS_EIS LT(_MISC,KC_LANG2) | |||||
#define MIS_KAN LT(_MISC,KC_LANG1) | |||||
// Overriding is_keyboard_left() in qmk_firmware/quantum/split_common/split_util.c to limit the handedness check only once. | |||||
// reason: bandoMIneDonI has no space on right hand side to use "SPLIT_HAND_MATRIX_GRID". | |||||
// However, It enables to decide the handedness by the HW by adding one condition: "not to press any keys (especially r30) dusing startup." | |||||
bool is_keyboard_left(void); |
@ -0,0 +1,365 @@ | |||||
/* Copyright 2021 3araht | |||||
* | |||||
* This program is free software: you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation, either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* This program is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||||
*/ | |||||
#pragma once | |||||
#include "config_common.h" | |||||
/* USB Device descriptor parameter */ | |||||
#define VENDOR_ID 0xFEED | |||||
#define PRODUCT_ID 0xF4B5 | |||||
#define DEVICE_VER 0x0001 | |||||
#define MANUFACTURER 3araht | |||||
#define PRODUCT bandominedoni | |||||
/* key matrix size */ | |||||
#define MATRIX_ROWS 12 | |||||
#define MATRIX_COLS 7 | |||||
/* | |||||
* Keyboard Matrix Assignments | |||||
* | |||||
* Change this to how you wired your keyboard | |||||
* COLS: AVR pins used for columns, left to right | |||||
* ROWS: AVR pins used for rows, top to bottom | |||||
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) | |||||
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) | |||||
* | |||||
*/ | |||||
#define MATRIX_ROW_PINS { B5, B4, D7, F6, C6, D4 } | |||||
#define MATRIX_COL_PINS { D1, E6, F7, B1, B3, B2, D0 } | |||||
#define UNUSED_PINS | |||||
#define MASTER_RIGHT | |||||
#ifndef MASTER_RIGHT | |||||
// SPLIT_HAND_MATRIX_GRID was initially designed to use with left hand side diode D35 mounted and not pressing K7 on the right hand side during boot. However when a USB cable is reconnected immediately, it fails. Decided to use "MASTER_RIGHT" to make it more reliable. | |||||
# define SPLIT_HAND_MATRIX_GRID B5, D0 | |||||
#endif | |||||
/* COL2ROW, ROW2COL */ | |||||
#define DIODE_DIRECTION COL2ROW | |||||
/* | |||||
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. | |||||
*/ | |||||
#define SOFT_SERIAL_PIN D2 // or D1, D2, D3, E6 | |||||
//#define LED_NUM_LOCK_PIN B0 | |||||
//#define LED_CAPS_LOCK_PIN B1 | |||||
//#define LED_SCROLL_LOCK_PIN B2 | |||||
//#define LED_COMPOSE_PIN B3 | |||||
//#define LED_KANA_PIN B4 | |||||
//#define BACKLIGHT_PIN B7 | |||||
//#define BACKLIGHT_LEVELS 3 | |||||
//#define BACKLIGHT_BREATHING | |||||
#define RGB_DI_PIN D3 | |||||
//#ifdef RGB_DI_PIN | |||||
//# define RGBLED_NUM 16 | |||||
//# define RGBLIGHT_HUE_STEP 8 | |||||
//# define RGBLIGHT_SAT_STEP 8 | |||||
//# define RGBLIGHT_VAL_STEP 8 | |||||
//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ | |||||
//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ | |||||
/*== all animations enable ==*/ | |||||
//# define RGBLIGHT_ANIMATIONS | |||||
/*== or choose animations ==*/ | |||||
//# define RGBLIGHT_EFFECT_BREATHING | |||||
//# define RGBLIGHT_EFFECT_RAINBOW_MOOD | |||||
//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL | |||||
//# define RGBLIGHT_EFFECT_SNAKE | |||||
//# define RGBLIGHT_EFFECT_KNIGHT | |||||
//# define RGBLIGHT_EFFECT_CHRISTMAS | |||||
//# define RGBLIGHT_EFFECT_STATIC_GRADIENT | |||||
//# define RGBLIGHT_EFFECT_RGB_TEST | |||||
//# define RGBLIGHT_EFFECT_ALTERNATING | |||||
/*== customize breathing effect ==*/ | |||||
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ | |||||
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 | |||||
/*==== use exp() and sin() ====*/ | |||||
//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7 | |||||
//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 | |||||
//#endif | |||||
#ifdef RGB_MATRIX_ENABLE | |||||
/* ws2812 RGB MATRIX */ | |||||
# define DRIVER_LED_TOTAL 76 | |||||
// reacts to keypresses | |||||
# define RGB_MATRIX_KEYPRESSES | |||||
// for all fingers used at once. | |||||
# define LED_HITS_TO_REMEMBER 10 | |||||
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50 | |||||
# define RGB_MATRIX_STARTUP_SPD 127 | |||||
// the above brighness setting has no effect on rgb_matrix_set_color(). | |||||
// Use darker colors instead. | |||||
/* RGB darker COLORS */ | |||||
# define RGB_DARKWHITE 0x33, 0x33, 0x33 | |||||
# define RGB_DARKRED 0x33, 0x0, 0x0 | |||||
# define RGB_DARKCORAL 0x33, 0x18, 0xF | |||||
# define RGB_DARKORANGE 0x33, 0x19, 0x0 | |||||
# define RGB_DARKGOLDENROD 0x2B, 0x21, 0x6 | |||||
# define RGB_DARKGOLD 0x33, 0x2B, 0x0 | |||||
# define RGB_DARKYELLOW 0x33, 0x33, 0x0 | |||||
# define RGB_DARKCHARTREUSE 0x19, 0x33, 0x0 | |||||
# define RGB_DARKGREEN 0x0, 0x33, 0x0 | |||||
# define RGB_DARKSPRINGGREEN 0x0, 0x33, 0x19 | |||||
# define RGB_DARKTURQUOISE 0xE, 0x16, 0x15 | |||||
# define RGB_DARKTEAL 0x0, 0x19, 0x19 | |||||
# define RGB_DARKCYAN 0x0, 0x33, 0x33 | |||||
# define RGB_DARKAZURE 0x1E, 0x31, 0x33 | |||||
# define RGB_DARKBLUE 0x0, 0x0, 0x33 | |||||
# define RGB_DARKPURPLE 0x18, 0x0, 0x33 | |||||
# define RGB_DARKMAGENTA 0x33, 0x0, 0x33 | |||||
# define RGB_DARKPINK 0x33, 0x19, 0x26 | |||||
// https://docs.qmk.fm/#/feature_rgb_matrix | |||||
// Enable suspend mode. | |||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true | |||||
// // enable below to shrink the firmware size ( -1974 bytes ) | |||||
// # define REDUCE_RGB_MATRIX_EFFECTS | |||||
// enable below to shrink the firmware size ( -1574 bytes ) | |||||
// # define REDUCE_RGB_MATRIX_EFFECTS_2 | |||||
// # ifdef AUDIO_ENABLE | |||||
# ifdef CONSOLE_ENABLE | |||||
// # define DISABLE_RGB_MATRIX_SOLID_COLOR | |||||
# define DISABLE_RGB_MATRIX_ALPHAS_MODS | |||||
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN | |||||
# define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT | |||||
# define DISABLE_RGB_MATRIX_BREATHING | |||||
# define DISABLE_RGB_MATRIX_BAND_SAT | |||||
# define DISABLE_RGB_MATRIX_BAND_VAL | |||||
# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT | |||||
# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL | |||||
# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT | |||||
# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL | |||||
# define DISABLE_RGB_MATRIX_CYCLE_ALL | |||||
# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT | |||||
# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN | |||||
# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN | |||||
# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL | |||||
# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON | |||||
# define DISABLE_RGB_MATRIX_DUAL_BEACON | |||||
# define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL | |||||
# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL | |||||
# define DISABLE_RGB_MATRIX_RAINBOW_BEACON | |||||
# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS | |||||
# define DISABLE_RGB_MATRIX_RAINDROPS | |||||
# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS | |||||
# define DISABLE_RGB_MATRIX_HUE_BREATHING | |||||
# define DISABLE_RGB_MATRIX_HUE_PENDULUM | |||||
# define DISABLE_RGB_MATRIX_HUE_WAVE | |||||
# define DISABLE_RGB_MATRIX_TYPING_HEATMAP | |||||
# define DISABLE_RGB_MATRIX_DIGITAL_RAIN | |||||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE | |||||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE | |||||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE | |||||
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE | |||||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS | |||||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS | |||||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS | |||||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS | |||||
# define DISABLE_RGB_MATRIX_SPLASH | |||||
# define DISABLE_RGB_MATRIX_MULTISPLASH | |||||
# define DISABLE_RGB_MATRIX_SOLID_SPLASH | |||||
# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH | |||||
# else | |||||
# define DISABLE_RGB_MATRIX_SOLID_COLOR | |||||
# define DISABLE_RGB_MATRIX_ALPHAS_MODS | |||||
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN | |||||
# define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT | |||||
# define DISABLE_RGB_MATRIX_BREATHING | |||||
# define DISABLE_RGB_MATRIX_BAND_SAT | |||||
# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT | |||||
# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT | |||||
# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT | |||||
# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS | |||||
// RAINDROPS don't match well with layer LED indicator (oc) using rgb_matrix_set_color(). | |||||
# define DISABLE_RGB_MATRIX_RAINDROPS | |||||
# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS | |||||
// Recommendend not to use then. | |||||
# if defined(REDUCE_RGB_MATRIX_EFFECTS) || defined(VIA_ENABLE) | |||||
// # ifdef REDUCE_RGB_MATRIX_EFFECTS | |||||
# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL | |||||
# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL | |||||
# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN | |||||
# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL | |||||
# define DISABLE_RGB_MATRIX_DUAL_BEACON | |||||
# define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL | |||||
# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL | |||||
# endif | |||||
# define DISABLE_RGB_MATRIX_HUE_BREATHING | |||||
# define DISABLE_RGB_MATRIX_HUE_PENDULUM | |||||
# define DISABLE_RGB_MATRIX_HUE_WAVE | |||||
# define DISABLE_RGB_MATRIX_TYPING_HEATMAP | |||||
# define DISABLE_RGB_MATRIX_DIGITAL_RAIN | |||||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE | |||||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE | |||||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS | |||||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS | |||||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS | |||||
# if defined(REDUCE_RGB_MATRIX_EFFECTS_2) || defined(VIA_ENABLE) | |||||
// # ifdef REDUCE_RGB_MATRIX_EFFECTS_2 | |||||
# define DISABLE_RGB_MATRIX_BAND_VAL | |||||
# define DISABLE_RGB_MATRIX_CYCLE_ALL | |||||
# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN | |||||
# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON | |||||
# define DISABLE_RGB_MATRIX_RAINBOW_BEACON | |||||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE | |||||
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS | |||||
# define DISABLE_RGB_MATRIX_MULTISPLASH | |||||
# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH | |||||
# endif | |||||
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE | |||||
# define DISABLE_RGB_MATRIX_SPLASH | |||||
# define DISABLE_RGB_MATRIX_SOLID_SPLASH | |||||
# endif // AUDIO_ENABLE | |||||
// #define DISABLE_RGB_MATRIX_SOLID_COLOR | |||||
// #define DISABLE_RGB_MATRIX_ALPHAS_MODS | |||||
// #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN | |||||
// #define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT | |||||
// #define DISABLE_RGB_MATRIX_BREATHING | |||||
// #define DISABLE_RGB_MATRIX_BAND_SAT // white background ver. of _BAND_VAL | |||||
// #define DISABLE_RGB_MATRIX_BAND_VAL | |||||
// #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT | |||||
// #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL | |||||
// #define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT | |||||
// #define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL | |||||
// #define DISABLE_RGB_MATRIX_CYCLE_ALL | |||||
// #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT | |||||
// #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN | |||||
// #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN | |||||
// #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL | |||||
// #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON | |||||
// #define DISABLE_RGB_MATRIX_DUAL_BEACON | |||||
// #define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL | |||||
// #define DISABLE_RGB_MATRIX_CYCLE_SPIRAL | |||||
// #define DISABLE_RGB_MATRIX_RAINBOW_BEACON | |||||
// #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS | |||||
// #define DISABLE_RGB_MATRIX_RAINDROPS | |||||
// #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS //White ver of above. | |||||
// #define DISABLE_RGB_MATRIX_HUE_BREATHING | |||||
// #define DISABLE_RGB_MATRIX_HUE_PENDULUM | |||||
// #define DISABLE_RGB_MATRIX_HUE_WAVE | |||||
// #define DISABLE_RGB_MATRIX_TYPING_HEATMAP | |||||
// #define DISABLE_RGB_MATRIX_DIGITAL_RAIN | |||||
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE | |||||
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE | |||||
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE | |||||
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE | |||||
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS | |||||
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS | |||||
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS | |||||
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS | |||||
// #define DISABLE_RGB_MATRIX_SPLASH | |||||
// #define DISABLE_RGB_MATRIX_MULTISPLASH | |||||
// #define DISABLE_RGB_MATRIX_SOLID_SPLASH | |||||
// #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH | |||||
#endif // RGB_MATRIX_ENABLE | |||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ | |||||
#define DEBOUNCE 5 | |||||
/* define if matrix has ghost (lacks anti-ghosting diodes) */ | |||||
//#define MATRIX_HAS_GHOST | |||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ | |||||
// #define LOCKING_SUPPORT_ENABLE | |||||
/* Locking resynchronize hack */ | |||||
// #define LOCKING_RESYNC_ENABLE | |||||
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held. | |||||
* This is useful for the Windows task manager shortcut (ctrl+shift+esc). | |||||
*/ | |||||
//#define GRAVE_ESC_CTRL_OVERRIDE | |||||
/* | |||||
* Force NKRO | |||||
* | |||||
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved | |||||
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the | |||||
* makefile for this to work.) | |||||
* | |||||
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) | |||||
* until the next keyboard reset. | |||||
* | |||||
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is | |||||
* fully operational during normal computer usage. | |||||
* | |||||
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) | |||||
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by | |||||
* bootmagic, NKRO mode will always be enabled until it is toggled again during a | |||||
* power-up. | |||||
* | |||||
*/ | |||||
//#define FORCE_NKRO | |||||
/* | |||||
* Feature disable options | |||||
* These options are also useful to firmware size reduction. | |||||
*/ | |||||
/* disable debug print */ | |||||
//#define NO_DEBUG | |||||
/* disable print */ | |||||
//#define NO_PRINT | |||||
/* disable action features */ | |||||
//#define NO_ACTION_LAYER | |||||
/* 2021/01/22 added to shrink firmware size */ | |||||
// NO_ACTION_TAPPING -1964 bytes, however, this disables Layer mods... | |||||
// #define NO_ACTION_TAPPING | |||||
// NO_ACTION_ONESHOT -388 bytes | |||||
#define NO_ACTION_ONESHOT | |||||
/* disable these deprecated features by default */ | |||||
#define NO_ACTION_MACRO | |||||
#define NO_ACTION_FUNCTION | |||||
/* Bootmagic Lite key configuration */ | |||||
//#define BOOTMAGIC_LITE_ROW 0 | |||||
//#define BOOTMAGIC_LITE_COLUMN 0 | |||||
#ifdef MIDI_ENABLE | |||||
# define MIDI_ADVANCED | |||||
// Initial velocity value (avoid using 127 since it is used as a special number in some sound sources.) | |||||
# define MIDI_INITIAL_VELOCITY 117 | |||||
#endif // MIDI_ENABLE | |||||
/* | |||||
* Encoder options | |||||
*/ | |||||
#ifdef ENCODER_ENABLE | |||||
# define ENCODERS_PAD_A { C7 } // dummy | |||||
# define ENCODERS_PAD_B { B7 } // dummy | |||||
# define ENCODERS_PAD_A_RIGHT { F5 } | |||||
# define ENCODERS_PAD_B_RIGHT { F4 } | |||||
# define ENCODER_RESOLUTION 4 | |||||
# define TAP_CODE_DELAY 10 | |||||
#endif // ENCODER_ENABLE |
@ -0,0 +1,102 @@ | |||||
{ | |||||
"keyboard_name": "bandominedoni", | |||||
"url": "https://github.com/3araht", | |||||
"maintainer": "3araht", | |||||
"layouts": { | |||||
"LAYOUT": { | |||||
"layout": [ | |||||
{"label": "l00", "x": 2, "y": 0.5}, | |||||
{"label": "l01", "x": 3, "y": 0.5}, | |||||
{"label": "l02", "x": 4, "y": 0.5}, | |||||
{"label": "l03", "x": 5, "y": 0.5}, | |||||
{"label": "l04", "x": 6, "y": 0.5}, | |||||
{"label": "l10", "x": 0.5, "y": 1.5}, | |||||
{"label": "l11", "x": 1.5, "y": 1.5}, | |||||
{"label": "l12", "x": 2.5, "y": 1.5}, | |||||
{"label": "l13", "x": 3.5, "y": 1.5}, | |||||
{"label": "l14", "x": 4.5, "y": 1.5}, | |||||
{"label": "l15", "x": 5.5, "y": 1.5}, | |||||
{"label": "l16", "x": 6.5, "y": 1.5}, | |||||
{"label": "l20", "x": 1, "y": 2.5}, | |||||
{"label": "l21", "x": 2, "y": 2.5}, | |||||
{"label": "l22", "x": 3, "y": 2.5}, | |||||
{"label": "l23", "x": 4, "y": 2.5}, | |||||
{"label": "l24", "x": 5, "y": 2.5}, | |||||
{"label": "l25", "x": 6, "y": 2.5}, | |||||
{"label": "l26", "x": 7, "y": 2.5}, | |||||
{"label": "l30", "x": 0.5, "y": 3.5}, | |||||
{"label": "l31", "x": 1.5, "y": 3.5}, | |||||
{"label": "l32", "x": 2.5, "y": 3.5}, | |||||
{"label": "l33", "x": 3.5, "y": 3.5}, | |||||
{"label": "l34", "x": 4.5, "y": 3.5}, | |||||
{"label": "l35", "x": 5.5, "y": 3.5}, | |||||
{"label": "l36", "x": 6.5, "y": 3.5}, | |||||
{"label": "l40", "x": 0, "y": 4.5}, | |||||
{"label": "l41", "x": 1, "y": 4.5}, | |||||
{"label": "l42", "x": 2, "y": 4.5}, | |||||
{"label": "l43", "x": 3, "y": 4.5}, | |||||
{"label": "l44", "x": 4, "y": 4.5}, | |||||
{"label": "l45", "x": 5, "y": 4.5}, | |||||
{"label": "l46", "x": 6, "y": 4.5}, | |||||
{"label": "l47", "x": 7, "y": 4.5}, | |||||
{"label": "oc", "x": 9, "y": 0}, | |||||
{"label": "r00", "x": 11.5, "y": 0}, | |||||
{"label": "r01", "x": 12.5, "y": 0}, | |||||
{"label": "r02", "x": 13.5, "y": 0}, | |||||
{"label": "r03", "x": 14.5, "y": 0}, | |||||
{"label": "fn", "x": 17, "y": 0}, | |||||
{"label": "r10", "x": 11, "y": 1}, | |||||
{"label": "r11", "x": 12, "y": 1}, | |||||
{"label": "r12", "x": 13, "y": 1}, | |||||
{"label": "r13", "x": 14, "y": 1}, | |||||
{"label": "r14", "x": 15, "y": 1}, | |||||
{"label": "ccw", "x": 16.5, "y": 1}, | |||||
{"label": "cw", "x": 17.5, "y": 1}, | |||||
{"label": "r20", "x": 10.5, "y": 2}, | |||||
{"label": "r21", "x": 11.5, "y": 2}, | |||||
{"label": "r22", "x": 12.5, "y": 2}, | |||||
{"label": "r23", "x": 13.5, "y": 2}, | |||||
{"label": "r24", "x": 14.5, "y": 2}, | |||||
{"label": "r25", "x": 15.5, "y": 2}, | |||||
{"label": "r30", "x": 9, "y": 3}, | |||||
{"label": "r31", "x": 10, "y": 3}, | |||||
{"label": "r32", "x": 11, "y": 3}, | |||||
{"label": "r33", "x": 12, "y": 3}, | |||||
{"label": "r34", "x": 13, "y": 3}, | |||||
{"label": "r35", "x": 14, "y": 3}, | |||||
{"label": "r36", "x": 15, "y": 3}, | |||||
{"label": "r37", "x": 16, "y": 3}, | |||||
{"label": "r40", "x": 9.5, "y": 4}, | |||||
{"label": "r41", "x": 10.5, "y": 4}, | |||||
{"label": "r42", "x": 11.5, "y": 4}, | |||||
{"label": "r43", "x": 12.5, "y": 4}, | |||||
{"label": "r44", "x": 13.5, "y": 4}, | |||||
{"label": "r45", "x": 14.5, "y": 4}, | |||||
{"label": "r46", "x": 15.5, "y": 4}, | |||||
{"label": "r47", "x": 16.5, "y": 4}, | |||||
{"label": "r50", "x": 9, "y": 5}, | |||||
{"label": "r51", "x": 10, "y": 5}, | |||||
{"label": "r52", "x": 11, "y": 5}, | |||||
{"label": "r53", "x": 12, "y": 5}, | |||||
{"label": "r54", "x": 13, "y": 5}, | |||||
{"label": "r55", "x": 14, "y": 5}, | |||||
{"label": "r56", "x": 15, "y": 5}, | |||||
{"label": "r57", "x": 16, "y": 5}, | |||||
{"label": "r58", "x": 17, "y": 5} | |||||
] | |||||
} | |||||
} | |||||
} |
@ -0,0 +1,84 @@ | |||||
/* Copyright 2021 3araht | |||||
* | |||||
* This program is free software: you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation, either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* This program is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||||
*/ | |||||
#include QMK_KEYBOARD_H | |||||
// Defines names for use in layer keycodes and the keymap | |||||
enum layer_names { | |||||
#ifndef PEDAL_NORMALLY_CLOSED | |||||
_OPEN, | |||||
#endif | |||||
_CLOSE, | |||||
#ifdef PEDAL_NORMALLY_CLOSED | |||||
_OPEN, | |||||
#endif | |||||
_FN | |||||
}; | |||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||||
[_OPEN] = LAYOUT( | |||||
MI_Gs_1, MI_As_1, MI_Cs_2, MI_F_2, MI_Gs_3, | |||||
MI_E_1, MI_A_1, MI_G_2, MI_Ds_2, MI_F_3, MI_As_2, MI_F_1, | |||||
MI_D_2, MI_A_2, MI_C_3, MI_E_3, MI_C_2, MI_G_1, TG_SWAP, | |||||
MI_E_2, MI_Gs_2, MI_B_2, MI_D_3, MI_Fs_3, MI_Cs_3, MI_Fs_1, | |||||
MI_D_1, MI_B_1, MI_G_3, MI_A_3, MI_Ds_3, MI_Fs_2, MI_Ds_1, MI_C_1, | |||||
MO_SWAP, MI_B_5, MI_Gs_5, MI_G_5, MI_F_5, FN_MUTE, | |||||
MI_Cs_3, MI_A_5, MI_Fs_5, MI_E_5, MI_Ds_5, KC_VOLD, KC_VOLU, | |||||
MI_C_3, MI_D_3, MI_G_3, MI_As_4, MI_C_5, MI_D_5, | |||||
TG_SWAP, MI_B_2, MI_E_3, MI_Cs_4, MI_Fs_3, MI_A_3, MI_C_4, MI_E_4, | |||||
MI_A_2, MI_F_3, MI_As_3, MI_Gs_3, MI_B_3, MI_D_4, MI_Gs_4, MI_B_4, | |||||
MI_Gs_2, MI_As_2, MI_Ds_3, MI_F_4, MI_Ds_4, MI_Fs_4, MI_A_4, MI_Cs_5, MI_G_4 | |||||
), | |||||
[_CLOSE] = LAYOUT( | |||||
MI_Gs_1, MI_As_1, MI_Ds_2, MI_Ds_3, MI_G_3, | |||||
MI_D_1, MI_D_2, MI_As_2, MI_C_3, MI_Cs_2, MI_C_2, MI_Fs_1, | |||||
MI_G_1, MI_G_2, MI_B_2, MI_D_3, MI_F_3, MI_Fs_2, TG_SWAP, | |||||
MI_A_1, MI_E_2, MI_A_2, MI_Cs_3, MI_E_3, MI_Gs_2, MI_B_1, | |||||
MI_E_1, MI_E_2, MI_Fs_3, MI_Gs_3, MI_B_3, MI_F_2, MI_Cs_1, MI_F_1, | |||||
MO_SWAP, MI_A_5, MI_Gs_5, MI_Fs_5, MI_F_5, FN_MUTE, | |||||
MI_C_3, MI_G_5, MI_As_4, MI_C_5, MI_Ds_5, KC_VOLD, KC_VOLU, | |||||
MI_D_3, MI_Cs_3, MI_Gs_3, MI_As_3, MI_C_4, MI_D_5, | |||||
TG_SWAP, MI_B_2, MI_Fs_3, MI_Fs_4, MI_G_3, MI_B_3, MI_D_4, MI_G_4, | |||||
MI_A_2, MI_F_3, MI_E_3, MI_A_3, MI_Cs_4, MI_E_4, MI_A_4, MI_Cs_5, | |||||
MI_Gs_2, MI_As_2, MI_Ds_3, MI_F_4, MI_E_4, MI_Gs_4, MI_B_4, MI_E_5, MI_Ds_4 | |||||
), | |||||
[_FN] = LAYOUT( | |||||
DF_SWAP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, | |||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||||
_______, MI_OCTD, MI_OCTU, MI_VELD, MI_VELU, _______, | |||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||||
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX | |||||
) | |||||
}; | |||||
void keyboard_post_init_user(void) { | |||||
// Set octave to MI_OCT_0 | |||||
midi_config.octave = MI_OCT_0 - MIDI_OCTAVE_MIN; | |||||
// avoid using 127 since it is used as a special number in some sound sources. | |||||
midi_config.velocity = MIDI_INITIAL_VELOCITY; | |||||
}; |
@ -0,0 +1 @@ | |||||
# The default keymap for bandominedoni |
@ -0,0 +1,221 @@ | |||||
/* Copyright 2021 3araht | |||||
* | |||||
* This program is free software: you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation, either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* This program is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||||
*/ | |||||
#include QMK_KEYBOARD_H | |||||
#define DF_COLE DF(_COLEMAK) | |||||
#define _________________QWERTY_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T | |||||
#define _________________QWERTY_L2_________________ KC_A, KC_S, KC_D, KC_F, KC_G | |||||
#define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B | |||||
#define _________________QWERTY_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P | |||||
#define _________________QWERTY_R2_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN | |||||
#define _________________QWERTY_R3_________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH | |||||
#define _________________COLEMAK_L1________________ KC_Q, KC_W, KC_F, KC_P, KC_G | |||||
#define _________________COLEMAK_L2________________ KC_A, KC_R, KC_S, KC_T, KC_D | |||||
#define _________________COLEMAK_L3________________ KC_Z, KC_X, KC_C, KC_V, KC_B | |||||
#define _________________COLEMAK_R1________________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN | |||||
#define _________________COLEMAK_R2________________ KC_H, KC_N, KC_E, KC_I, KC_O | |||||
#define _________________COLEMAK_R3________________ KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH | |||||
#define _________________NUMBER_L__________________ KC_1, KC_2, KC_3, KC_4, KC_5 | |||||
// #define _________________NUMBER_R__________________ KC_6, KC_7, KC_8, KC_9, KC_0 | |||||
#define _________________FUNC__L___________________ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5 | |||||
// #define _________________FUNC__R___________________ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10 | |||||
// Defines names for use in layer keycodes and the keymap | |||||
enum layer_names { | |||||
#ifndef PEDAL_NORMALLY_CLOSED | |||||
_OPEN, | |||||
#endif | |||||
_CLOSE, | |||||
#ifdef PEDAL_NORMALLY_CLOSED | |||||
_OPEN, | |||||
#endif | |||||
_QWERTY, | |||||
_COLEMAK, | |||||
_MISC, | |||||
_FN | |||||
}; | |||||
// Alias layout macros that expand groups of keys. | |||||
#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__) | |||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||||
[_OPEN] = LAYOUT( | |||||
MI_Gs_1, MI_As_1, MI_Cs_2, MI_F_2, MI_Gs_3, | |||||
MI_E_1, MI_A_1, MI_G_2, MI_Ds_2, MI_F_3, MI_As_2, MI_F_1, | |||||
MI_D_2, MI_A_2, MI_C_3, MI_E_3, MI_C_2, MI_G_1, TG_SWAP, | |||||
MI_E_2, MI_Gs_2, MI_B_2, MI_D_3, MI_Fs_3, MI_Cs_3, MI_Fs_1, | |||||
MI_D_1, MI_B_1, MI_G_3, MI_A_3, MI_Ds_3, MI_Fs_2, MI_Ds_1, MI_C_1, | |||||
MO_SWAP, MI_B_5, MI_Gs_5, MI_G_5, MI_F_5, FN_MUTE, | |||||
MI_Cs_3, MI_A_5, MI_Fs_5, MI_E_5, MI_Ds_5, KC_VOLD, KC_VOLU, | |||||
MI_C_3, MI_D_3, MI_G_3, MI_As_4, MI_C_5, MI_D_5, | |||||
TG_SWAP, MI_B_2, MI_E_3, MI_Cs_4, MI_Fs_3, MI_A_3, MI_C_4, MI_E_4, | |||||
MI_A_2, MI_F_3, MI_As_3, MI_Gs_3, MI_B_3, MI_D_4, MI_Gs_4, MI_B_4, | |||||
MI_Gs_2, MI_As_2, MI_Ds_3, MI_F_4, MI_Ds_4, MI_Fs_4, MI_A_4, MI_Cs_5, MI_G_4 | |||||
), | |||||
[_CLOSE] = LAYOUT( | |||||
MI_Gs_1, MI_As_1, MI_Ds_2, MI_Ds_3, MI_G_3, | |||||
MI_D_1, MI_D_2, MI_As_2, MI_C_3, MI_Cs_2, MI_C_2, MI_Fs_1, | |||||
MI_G_1, MI_G_2, MI_B_2, MI_D_3, MI_F_3, MI_Fs_2, TG_SWAP, | |||||
MI_A_1, MI_E_2, MI_A_2, MI_Cs_3, MI_E_3, MI_Gs_2, MI_B_1, | |||||
MI_E_1, MI_E_2, MI_Fs_3, MI_Gs_3, MI_B_3, MI_F_2, MI_Cs_1, MI_F_1, | |||||
MO_SWAP, MI_A_5, MI_Gs_5, MI_Fs_5, MI_F_5, FN_MUTE, | |||||
MI_C_3, MI_G_5, MI_As_4, MI_C_5, MI_Ds_5, KC_VOLD, KC_VOLU, | |||||
MI_D_3, MI_Cs_3, MI_Gs_3, MI_As_3, MI_C_4, MI_D_5, | |||||
TG_SWAP, MI_B_2, MI_Fs_3, MI_Fs_4, MI_G_3, MI_B_3, MI_D_4, MI_G_4, | |||||
MI_A_2, MI_F_3, MI_E_3, MI_A_3, MI_Cs_4, MI_E_4, MI_A_4, MI_Cs_5, | |||||
MI_Gs_2, MI_As_2, MI_Ds_3, MI_F_4, MI_E_4, MI_Gs_4, MI_B_4, MI_E_5, MI_Ds_4 | |||||
), | |||||
[_QWERTY] = LAYOUT_wrapper( | |||||
_________________NUMBER_L__________________, | |||||
KC_GESC, KC_TAB, _________________QWERTY_L1_________________, | |||||
KC_CAPS, _________________QWERTY_L2_________________, KC_H, | |||||
KC_LSFT, _________________QWERTY_L3_________________, KC_N, | |||||
KC_LCTL, KC_GRV, KC_LGUI, KC_LALT, MIS_EIS, KC_SPC, KC_SPC, KC_PSCR, | |||||
MO(_MISC), KC_LBRC, KC_RBRC, KC_BSLS, KC_0, _______, | |||||
KC_6, KC_7, KC_8, KC_9, KC_BSPC, _______, _______, | |||||
_________________QWERTY_R1_________________, KC_DEL, | |||||
KC_PGUP, KC_G, _________________QWERTY_R2_________________, KC_ENT, | |||||
KC_PGDN, KC_B, _________________QWERTY_R3_________________, KC_RSFT, | |||||
KC_HOME, KC_END, KC_SPC, MIS_KAN, KC_RALT, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT | |||||
), | |||||
[_COLEMAK] = LAYOUT_wrapper( | |||||
_________________NUMBER_L__________________, | |||||
KC_GESC, KC_TAB, _________________COLEMAK_L1________________, | |||||
KC_LCTL, _________________COLEMAK_L2________________, KC_ENT, | |||||
KC_LSFT, _________________COLEMAK_L3________________, KC_M, | |||||
KC_CAPS, KC_GRV, KC_LGUI, KC_LALT, MIS_EIS, KC_SPC, KC_SPC, KC_PSCR, | |||||
MO(_MISC), KC_LBRC, KC_RBRC, KC_BSLS, KC_0, _______, | |||||
KC_6, KC_7, KC_8, KC_9, KC_BSPC, _______, _______, | |||||
_________________COLEMAK_R1________________, KC_DEL, | |||||
KC_PGUP, KC_D, _________________COLEMAK_R2________________, KC_ENT, | |||||
KC_PGDN, KC_B, _________________COLEMAK_R3________________, KC_RSFT, | |||||
KC_HOME, KC_END, KC_SPC, MIS_KAN, KC_RALT, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT | |||||
), | |||||
[_MISC] = LAYOUT_wrapper( | |||||
_________________FUNC__L___________________, | |||||
_______, _______, _______, _______, _______, _______, _______, | |||||
_______, _______, _______, _______, _______, _______, _______, | |||||
_______, _______, _______, _______, _______, _______, _______, | |||||
_______, _______, _______, _______, _______, _______, _______, _______, | |||||
_______, _______, _______, _______, KC_F10, _______, | |||||
KC_F6, KC_F7, KC_F8, KC_F9, _______, _______, _______, | |||||
_______, _______, _______, _______, _______, _______, | |||||
_______, _______, _______, _______, _______, _______, KC_QUOT, _______, | |||||
_______, _______, _______, _______, _______, _______, _______, _______, | |||||
_______, _______, _______, _______, _______, _______, _______, _______, _______ | |||||
), | |||||
[_FN] = LAYOUT( | |||||
DF_SWAP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||||
XXXXXXX, DF_QWER, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||||
DF_COLE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, | |||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||||
XXXXXXX, XXXXXXX, AG_NORM, AG_SWAP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||||
_______, MI_OCTD, MI_OCTU, MI_VELD, MI_VELU, _______, | |||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||||
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||||
RGB_SAD, RGB_SAI, RGB_HUD, RGB_HUI, RGB_SPD, RGB_SPI, RGB_VAD, RGB_VAI, | |||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_RMOD, RGB_MOD, EEP_RST, RGB_TOG | |||||
) | |||||
}; | |||||
void eeconfig_init_user(void) { // EEPROM is getting reset! | |||||
#ifdef RGB_MATRIX_ENABLE | |||||
rgb_matrix_enable(); | |||||
rgb_matrix_set_speed(RGB_MATRIX_STARTUP_SPD); | |||||
rgb_matrix_sethsv(HSV_BLUE); | |||||
rgb_matrix_mode(RGB_MATRIX_SOLID_REACTIVE); | |||||
// rgb_matrix_mode(RGB_MATRIX_RAINBOW_MOVING_CHEVRON); | |||||
#endif | |||||
} | |||||
void keyboard_post_init_user(void) { | |||||
// Set octave to MI_OCT_0 | |||||
midi_config.octave = MI_OCT_0 - MIDI_OCTAVE_MIN; | |||||
// avoid using 127 since it is used as a special number in some sound sources. | |||||
midi_config.velocity = MIDI_INITIAL_VELOCITY; | |||||
// party mode (for LED soldering test. Enable rainbow color effect, and disable led_indicator to check all LEDs) | |||||
rgb_matrix_mode(RGB_MATRIX_RAINBOW_MOVING_CHEVRON); | |||||
}; | |||||
#ifdef RGB_MATRIX_ENABLE | |||||
void rgb_matrix_indicators_user(void) { | |||||
if (rgb_matrix_is_enabled()) { // turn the lights on when it is enabled. | |||||
uint8_t layer = biton32(layer_state); | |||||
switch (layer) { | |||||
case _CLOSE: | |||||
// rgb_matrix_set_color(pgm_read_byte(&convert_led_location2number[11]), RGB_RED); // RGB_TOG <- too heavy. | |||||
// Close state indicator | |||||
rgb_matrix_set_color( 0, RGB_DARKWHITE); // oc | |||||
break; | |||||
case _FN: | |||||
// left hand side | |||||
rgb_matrix_set_color( 46, RGB_DARKORANGE); // DF_OPEN | |||||
rgb_matrix_set_color( 48, RGB_DARKWHITE); // DF_QWER | |||||
rgb_matrix_set_color( 60, RGB_DARKWHITE); // DF_COLE | |||||
rgb_matrix_set_color( 73, RGB_DARKYELLOW); // AG_SWAP | |||||
rgb_matrix_set_color( 72, RGB_DARKYELLOW); // AG_NORM | |||||
// right hand side | |||||
rgb_matrix_set_color( 1, RGB_DARKYELLOW); // MI_OCTD | |||||
rgb_matrix_set_color(13, RGB_DARKGREEN); // MI_OCTU | |||||
rgb_matrix_set_color(14, RGB_DARKYELLOW); // MI_VELD | |||||
rgb_matrix_set_color(25, RGB_DARKGREEN); // MI_VELU | |||||
rgb_matrix_set_color( 6, RGB_DARKBLUE); // RGB_SAD | |||||
rgb_matrix_set_color( 9, RGB_DARKBLUE); // RGB_SAI | |||||
rgb_matrix_set_color(18, RGB_DARKBLUE); // RGB_HUD | |||||
rgb_matrix_set_color(21, RGB_DARKBLUE); // RGB_HUI | |||||
rgb_matrix_set_color(29, RGB_DARKBLUE); // RGB_SPD | |||||
rgb_matrix_set_color(32, RGB_DARKBLUE); // RGB_SPI | |||||
rgb_matrix_set_color(36, RGB_DARKBLUE); // RGB_VAD | |||||
rgb_matrix_set_color(39, RGB_DARKBLUE); // RGB_VAI | |||||
rgb_matrix_set_color(31, RGB_DARKBLUE); // RGB_RMOD | |||||
rgb_matrix_set_color(37, RGB_DARKBLUE); // RGB_MOD | |||||
rgb_matrix_set_color(38, RGB_DARKPINK); // EEP_RST | |||||
rgb_matrix_set_color(40, RGB_DARKRED); // RGB_TOG | |||||
rgb_matrix_set_color(41, RGB_DARKORANGE); // _FN | |||||
break; | |||||
} | |||||
} | |||||
} | |||||
#endif |
@ -0,0 +1 @@ | |||||
# The default keymap for bandominedoni |
@ -0,0 +1,2 @@ | |||||
RGB_MATRIX_ENABLE = yes # Use RGB matrix (Don't enable this when RGBLIGHT_ENABLE is used.) | |||||
RGB_MATRIX_CUSTOM_USER = yes # |
@ -0,0 +1,18 @@ | |||||
/* Copyright 2021 3araht | |||||
* | |||||
* This program is free software: you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation, either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* This program is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||||
*/ | |||||
#pragma once | |||||
#define DYNAMIC_KEYMAP_LAYER_COUNT 5 |
@ -0,0 +1,150 @@ | |||||
/* Copyright 2021 3araht | |||||
* | |||||
* This program is free software: you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation, either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* This program is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||||
*/ | |||||
#include QMK_KEYBOARD_H | |||||
// Defines names for use in layer keycodes and the keymap | |||||
enum layer_names { | |||||
#ifndef PEDAL_NORMALLY_CLOSED | |||||
_OPEN, | |||||
#endif | |||||
_CLOSE, | |||||
#ifdef PEDAL_NORMALLY_CLOSED | |||||
_OPEN, | |||||
#endif | |||||
_MISC, | |||||
_FN | |||||
}; | |||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||||
[_OPEN] = LAYOUT( | |||||
MI_Gs_1, MI_As_1, MI_Cs_2, MI_F_2, MI_Gs_3, | |||||
MI_E_1, MI_A_1, MI_G_2, MI_Ds_2, MI_F_3, MI_As_2, MI_F_1, | |||||
MI_D_2, MI_A_2, MI_C_3, MI_E_3, MI_C_2, MI_G_1, TG_SWAP, | |||||
MI_E_2, MI_Gs_2, MI_B_2, MI_D_3, MI_Fs_3, MI_Cs_3, MI_Fs_1, | |||||
MI_D_1, MI_B_1, MI_G_3, MI_A_3, MI_Ds_3, MI_Fs_2, MI_Ds_1, MI_C_1, | |||||
MO_SWAP, MI_B_5, MI_Gs_5, MI_G_5, MI_F_5, FN_MUTE, | |||||
MI_Cs_3, MI_A_5, MI_Fs_5, MI_E_5, MI_Ds_5, KC_VOLD, KC_VOLU, | |||||
MI_C_3, MI_D_3, MI_G_3, MI_As_4, MI_C_5, MI_D_5, | |||||
TG_SWAP, MI_B_2, MI_E_3, MI_Cs_4, MI_Fs_3, MI_A_3, MI_C_4, MI_E_4, | |||||
MI_A_2, MI_F_3, MI_As_3, MI_Gs_3, MI_B_3, MI_D_4, MI_Gs_4, MI_B_4, | |||||
MI_Gs_2, MI_As_2, MI_Ds_3, MI_F_4, MI_Ds_4, MI_Fs_4, MI_A_4, MI_Cs_5, MI_G_4 | |||||
), | |||||
[_CLOSE] = LAYOUT( | |||||
MI_Gs_1, MI_As_1, MI_Ds_2, MI_Ds_3, MI_G_3, | |||||
MI_D_1, MI_D_2, MI_As_2, MI_C_3, MI_Cs_2, MI_C_2, MI_Fs_1, | |||||
MI_G_1, MI_G_2, MI_B_2, MI_D_3, MI_F_3, MI_Fs_2, TG_SWAP, | |||||
MI_A_1, MI_E_2, MI_A_2, MI_Cs_3, MI_E_3, MI_Gs_2, MI_B_1, | |||||
MI_E_1, MI_E_2, MI_Fs_3, MI_Gs_3, MI_B_3, MI_F_2, MI_Cs_1, MI_F_1, | |||||
MO_SWAP, MI_A_5, MI_Gs_5, MI_Fs_5, MI_F_5, FN_MUTE, | |||||
MI_C_3, MI_G_5, MI_As_4, MI_C_5, MI_Ds_5, KC_VOLD, KC_VOLU, | |||||
MI_D_3, MI_Cs_3, MI_Gs_3, MI_As_3, MI_C_4, MI_D_5, | |||||
TG_SWAP, MI_B_2, MI_Fs_3, MI_Fs_4, MI_G_3, MI_B_3, MI_D_4, MI_G_4, | |||||
MI_A_2, MI_F_3, MI_E_3, MI_A_3, MI_Cs_4, MI_E_4, MI_A_4, MI_Cs_5, | |||||
MI_Gs_2, MI_As_2, MI_Ds_3, MI_F_4, MI_E_4, MI_Gs_4, MI_B_4, MI_E_5, MI_Ds_4 | |||||
), | |||||
[_MISC] = LAYOUT( | |||||
_______, _______, _______, _______, _______, | |||||
_______, _______, _______, _______, _______, _______, _______, | |||||
_______, _______, _______, _______, _______, _______, _______, | |||||
_______, _______, _______, _______, _______, _______, _______, | |||||
_______, _______, _______, _______, _______, _______, _______, _______, | |||||
_______, _______, _______, _______, _______, _______, | |||||
_______, _______, _______, _______, _______, _______, _______, | |||||
_______, _______, _______, _______, _______, _______, | |||||
_______, _______, _______, _______, _______, _______, _______, _______, | |||||
_______, _______, _______, _______, _______, _______, _______, _______, | |||||
_______, _______, _______, _______, _______, _______, _______, _______, _______ | |||||
), | |||||
[_FN] = LAYOUT( | |||||
DF_SWAP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, | |||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||||
_______, MI_OCTD, MI_OCTU, MI_VELD, MI_VELU, _______, | |||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||||
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, | |||||
RGB_SAD, RGB_SAI, RGB_HUD, RGB_HUI, RGB_SPD, RGB_SPI, RGB_VAD, RGB_VAI, | |||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_RMOD, RGB_MOD, EEP_RST, RGB_TOG | |||||
) | |||||
}; | |||||
void eeconfig_init_user(void) { // EEPROM is getting reset! | |||||
#ifdef RGB_MATRIX_ENABLE | |||||
rgb_matrix_enable(); | |||||
rgb_matrix_set_speed(RGB_MATRIX_STARTUP_SPD); | |||||
rgb_matrix_sethsv(HSV_BLUE); | |||||
rgb_matrix_mode(RGB_MATRIX_SOLID_REACTIVE); | |||||
// rgb_matrix_mode(RGB_MATRIX_RAINBOW_MOVING_CHEVRON); | |||||
#endif | |||||
} | |||||
void keyboard_post_init_user(void) { | |||||
// Set octave to MI_OCT_0 | |||||
midi_config.octave = MI_OCT_0 - MIDI_OCTAVE_MIN; | |||||
// avoid using 127 since it is used as a special number in some sound sources. | |||||
midi_config.velocity = MIDI_INITIAL_VELOCITY; | |||||
}; | |||||
#ifdef RGB_MATRIX_ENABLE | |||||
void rgb_matrix_indicators_user(void) { | |||||
if (rgb_matrix_is_enabled()) { // turn the lights on when it is enabled. | |||||
uint8_t layer = biton32(layer_state); | |||||
switch (layer) { | |||||
case _CLOSE: | |||||
// rgb_matrix_set_color(pgm_read_byte(&convert_led_location2number[11]), RGB_RED); // RGB_TOG <- too heavy. | |||||
// Close state indicator | |||||
rgb_matrix_set_color( 0, RGB_DARKWHITE); // oc | |||||
break; | |||||
case _FN: | |||||
// rgb_matrix_set_color(pgm_read_byte(&convert_led_location2number[11]), RGB_RED); // RGB_TOG <- too heavy. | |||||
rgb_matrix_set_color(14, RGB_DARKYELLOW); // MI_OCTD | |||||
rgb_matrix_set_color(25, RGB_DARKGREEN); // MI_OCTU | |||||
rgb_matrix_set_color(14, RGB_DARKYELLOW); // MI_VELD | |||||
rgb_matrix_set_color(25, RGB_DARKGREEN); // MI_VELU | |||||
rgb_matrix_set_color( 6, RGB_DARKBLUE); // RGB_SAD | |||||
rgb_matrix_set_color( 9, RGB_DARKBLUE); // RGB_SAI | |||||
rgb_matrix_set_color(18, RGB_DARKBLUE); // RGB_HUD | |||||
rgb_matrix_set_color(21, RGB_DARKBLUE); // RGB_HUI | |||||
rgb_matrix_set_color(29, RGB_DARKBLUE); // RGB_SPD | |||||
rgb_matrix_set_color(32, RGB_DARKBLUE); // RGB_SPI | |||||
rgb_matrix_set_color(36, RGB_DARKBLUE); // RGB_VAD | |||||
rgb_matrix_set_color(39, RGB_DARKBLUE); // RGB_VAI | |||||
rgb_matrix_set_color(31, RGB_DARKBLUE); // RGB_RMOD | |||||
rgb_matrix_set_color(37, RGB_DARKBLUE); // RGB_MOD | |||||
rgb_matrix_set_color(38, RGB_DARKPINK); // EEP_RST | |||||
rgb_matrix_set_color(40, RGB_DARKRED); // RGB_TOG | |||||
rgb_matrix_set_color(41, RGB_DARKORANGE); // _FN | |||||
break; | |||||
} | |||||
} | |||||
} | |||||
#endif |
@ -0,0 +1 @@ | |||||
# The default VIA keymap for bandominedoni |
@ -0,0 +1,3 @@ | |||||
RGB_MATRIX_ENABLE = yes # Use RGB matrix (Don't enable this when RGBLIGHT_ENABLE is used.) | |||||
VIA_ENABLE = yes | |||||
MOUSEKEY_ENABLE = yes # Mouse keys |
@ -0,0 +1,22 @@ | |||||
# bandominedoni | |||||
![bandoMIneDonI](https://github.com/3araht/bandoMIneDonI/blob/main/pictures/bandoMIneDonI.jpg) | |||||
bandoMIneDonI keyboard is a MIDI split keyboard with bandoneon layout. | |||||
Close and Open of the bellow is emulated by either using a sustain pedal, or tapping a dedicated keys to alter the close and open status. | |||||
* Keyboard Maintainer: [3araht](https://github.com/3araht) | |||||
* Hardware Supported: bandoMIneDonI keyboard, a split keyboard mainly work as bandoneon MIDI keyboard. | |||||
* Hardware Availability: [BOOTH](https://3araht.booth.pm/). | |||||
Make example for this keyboard (after setting up your build environment): | |||||
make bandominedoni:default | |||||
Flashing example for this keyboard: | |||||
make bandominedoni:default:flash | |||||
Uncomment "PEDAL_NORMALLY_CLOSED" in bandominedoni.h when normally-on pedal is used for switching Open/Close state. | |||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). |
@ -0,0 +1,16 @@ | |||||
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED | |||||
RGB_MATRIX_EFFECT(my_party_rocks) | |||||
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS | |||||
bool my_party_rocks(effect_params_t* params) { | |||||
RGB_MATRIX_USE_LIMITS(led_min, led_max); | |||||
HSV hsv = {rand() & 0xFF, rand() & 0xFF, rgb_matrix_config.hsv.v}; | |||||
RGB rgb = rgb_matrix_hsv_to_rgb(hsv); | |||||
// rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); | |||||
rgb_matrix_set_color_all(rgb.r, rgb.g, rgb.b); | |||||
return led_max < DRIVER_LED_TOTAL; | |||||
} | |||||
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS | |||||
#endif // RGB_MATRIX_KEYREACTIVE_ENABLED |
@ -0,0 +1,28 @@ | |||||
# MCU name | |||||
MCU = atmega32u4 | |||||
# Bootloader selection | |||||
BOOTLOADER = caterina | |||||
# Build Options | |||||
# change yes to no to disable | |||||
# | |||||
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite | |||||
MOUSEKEY_ENABLE = no # Mouse keys | |||||
EXTRAKEY_ENABLE = yes # Audio control and System control | |||||
CONSOLE_ENABLE = no # Console for debug | |||||
COMMAND_ENABLE = no # Commands for debug and configuration | |||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE | |||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend | |||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work | |||||
NKRO_ENABLE = no # USB Nkey Rollover | |||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality | |||||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow | |||||
AUDIO_ENABLE = no # Audio output | |||||
MIDI_ENABLE = yes # MIDI support | |||||
ENCODER_ENABLE = yes # encoder on mute button | |||||
SPLIT_KEYBOARD = yes # Enables split keyboard support | |||||
RGB_MATRIX_ENABLE = no # Use RGB matrix (Don't enable this when RGBLIGHT_ENABLE is used.) | |||||
RGB_MATRIX_DRIVER = WS2812 # | |||||
LTO_ENABLE = yes |