- #ifndef CLUEPAD_H
- #define CLUEPAD_H
-
- #include "quantum.h"
-
-
- /* Cluepad matrix layout
- * .-------------------.
- * |NLCK| /| *| -|
- * |-------------------|
- * | 7| 8| 9| |
- * |--------------| |
- * | 4| 5| 6| +|
- * |-------------------|
- * | 1| 2| 3| |
- * |--------------| |
- * | 0| .| Ent|
- * '-------------------'
- */
- // The first section contains all of the arguments
- // The second converts the arguments into a two-dimensional array
- #define KEYMAP( \
- k00, k01, k02, k03, \
- k10, k11, k12, k13, \
- k20, k21, k22, \
- k30, k31, k32, k33, \
- k40, k42 \
- ) { \
- { k00, k01, k02, k03, }, \
- { k10, k11, k12, k13, }, \
- { k20, k21, k22, KC_NO, }, \
- { k30, k31, k32, k33, }, \
- { k40, KC_NO, k42, KC_NO } \
- }
-
- #endif
|