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  1. /* Copyright 2019
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #pragma once
  17. #include "quantum.h"
  18. #define ___ KC_NO
  19. #ifdef KEYBOARD_atreus_astar
  20. #include "astar.h"
  21. #elif KEYBOARD_atreus_astar_mirrored
  22. #include "astar_mirrored.h"
  23. #elif KEYBOARD_atreus_feather
  24. #include "feather.h"
  25. #elif KEYBOARD_atreus_teensy2
  26. #include "teensy2.h"
  27. #elif KEYBOARD_atreus_promicro
  28. #include "promicro.h"
  29. #elif KEYBOARD_atreus_f103
  30. #include "f103.h"
  31. #endif
  32. // This a shortcut to help you visually see your layout.
  33. // The first section contains all of the arguments.
  34. // The second converts the arguments into a two-dimensional array.
  35. // In the PCBDOWN case we need to swap the middle two keys: k35 and k36.
  36. #if defined(PCBDOWN)
  37. #define LAYOUT( \
  38. k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \
  39. k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \
  40. k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, \
  41. k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b \
  42. ) \
  43. { \
  44. { k00, k01, k02, k03, k04, KC_NO, k05, k06, k07, k08, k09 }, \
  45. { k10, k11, k12, k13, k14, KC_NO, k15, k16, k17, k18, k19 }, \
  46. { k20, k21, k22, k23, k24, k36, k25, k26, k27, k28, k29 }, \
  47. { k30, k31, k32, k33, k34, k35, k37, k38, k39, k3a, k3b } \
  48. }
  49. #else
  50. #define LAYOUT( \
  51. k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \
  52. k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \
  53. k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, \
  54. k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b \
  55. ) \
  56. { \
  57. { k00, k01, k02, k03, k04, ___, k05, k06, k07, k08, k09 }, \
  58. { k10, k11, k12, k13, k14, ___, k15, k16, k17, k18, k19 }, \
  59. { k20, k21, k22, k23, k24, k35, k25, k26, k27, k28, k29 }, \
  60. { k30, k31, k32, k33, k34, k36, k37, k38, k39, k3a, k3b } \
  61. }
  62. #endif