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  1. /*
  2. Copyright 2021 Yiancar
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #pragma once
  15. /* RGB options */
  16. #define RGB_MATRIX_LED_COUNT 79
  17. #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 130
  18. #define RGB_MATRIX_SLEEP
  19. #define RGB_MATRIX_KEYPRESSES
  20. #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
  21. // RGB Matrix Animation modes. Explicitly enabled
  22. // For full list of effects, see:
  23. // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
  24. #define ENABLE_RGB_MATRIX_ALPHAS_MODS
  25. #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
  26. #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
  27. #define ENABLE_RGB_MATRIX_BREATHING
  28. #define ENABLE_RGB_MATRIX_BAND_SAT
  29. #define ENABLE_RGB_MATRIX_BAND_VAL
  30. #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
  31. #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
  32. #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
  33. #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
  34. #define ENABLE_RGB_MATRIX_CYCLE_ALL
  35. #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
  36. #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
  37. #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
  38. #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
  39. #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
  40. #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
  41. #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
  42. #define ENABLE_RGB_MATRIX_DUAL_BEACON
  43. #define ENABLE_RGB_MATRIX_RAINBOW_BEACON
  44. #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
  45. #define ENABLE_RGB_MATRIX_RAINDROPS
  46. #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
  47. #define ENABLE_RGB_MATRIX_HUE_BREATHING
  48. #define ENABLE_RGB_MATRIX_HUE_PENDULUM
  49. #define ENABLE_RGB_MATRIX_HUE_WAVE
  50. #define ENABLE_RGB_MATRIX_PIXEL_RAIN
  51. #define ENABLE_RGB_MATRIX_PIXEL_FLOW
  52. #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
  53. // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
  54. #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
  55. #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
  56. // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
  57. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
  58. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
  59. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
  60. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
  61. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
  62. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
  63. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
  64. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
  65. #define ENABLE_RGB_MATRIX_SPLASH
  66. #define ENABLE_RGB_MATRIX_MULTISPLASH
  67. #define ENABLE_RGB_MATRIX_SOLID_SPLASH
  68. #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH