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  1. /* Copyright 2019
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include "process_rgb.h"
  17. #include "action_util.h"
  18. #ifdef RGB_MATRIX_ENABLE
  19. # include "rgb_matrix.h"
  20. #endif
  21. #ifdef RGBLIGHT_ENABLE
  22. # include "rgblight.h"
  23. #endif
  24. typedef void (*rgb_func_pointer)(void);
  25. /**
  26. * Wrapper for inc/dec rgb keycode
  27. *
  28. * noinline to optimise for firmware size not speed (not in hot path)
  29. */
  30. #if (defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)) || (defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES))
  31. static void __attribute__((noinline)) handleKeycodeRGB(const uint8_t is_shifted, const rgb_func_pointer inc_func, const rgb_func_pointer dec_func) {
  32. if (is_shifted) {
  33. dec_func();
  34. } else {
  35. inc_func();
  36. }
  37. }
  38. #endif
  39. /**
  40. * Wrapper for animation mode
  41. * - if not in animation family -> jump to that animation
  42. * - otherwise -> wrap round animation speed
  43. *
  44. * noinline to optimise for firmware size not speed (not in hot path)
  45. */
  46. static void __attribute__((noinline, unused)) handleKeycodeRGBMode(const uint8_t start, const uint8_t end) {
  47. if ((start <= rgblight_get_mode()) && (rgblight_get_mode() < end)) {
  48. rgblight_step();
  49. } else {
  50. rgblight_mode(start);
  51. }
  52. }
  53. /**
  54. * Handle keycodes for both rgblight and rgbmatrix
  55. */
  56. bool process_rgb(const uint16_t keycode, const keyrecord_t *record) {
  57. // need to trigger on key-up for edge-case issue
  58. #ifndef RGB_TRIGGER_ON_KEYDOWN
  59. if (!record->event.pressed) {
  60. #else
  61. if (record->event.pressed) {
  62. #endif
  63. #if (defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)) || (defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES))
  64. uint8_t shifted = get_mods() & MOD_MASK_SHIFT;
  65. #endif
  66. switch (keycode) {
  67. case RGB_TOG:
  68. #if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
  69. rgblight_toggle();
  70. #endif
  71. #if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
  72. rgb_matrix_toggle();
  73. #endif
  74. return false;
  75. case RGB_MODE_FORWARD:
  76. #if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
  77. handleKeycodeRGB(shifted, rgblight_step, rgblight_step_reverse);
  78. #endif
  79. #if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
  80. handleKeycodeRGB(shifted, rgb_matrix_step, rgb_matrix_step_reverse);
  81. #endif
  82. return false;
  83. case RGB_MODE_REVERSE:
  84. #if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
  85. handleKeycodeRGB(shifted, rgblight_step_reverse, rgblight_step);
  86. #endif
  87. #if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
  88. handleKeycodeRGB(shifted, rgb_matrix_step_reverse, rgb_matrix_step);
  89. #endif
  90. return false;
  91. case RGB_HUI:
  92. #if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
  93. handleKeycodeRGB(shifted, rgblight_increase_hue, rgblight_decrease_hue);
  94. #endif
  95. #if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
  96. handleKeycodeRGB(shifted, rgb_matrix_increase_hue, rgb_matrix_decrease_hue);
  97. #endif
  98. return false;
  99. case RGB_HUD:
  100. #if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
  101. handleKeycodeRGB(shifted, rgblight_decrease_hue, rgblight_increase_hue);
  102. #endif
  103. #if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
  104. handleKeycodeRGB(shifted, rgb_matrix_decrease_hue, rgb_matrix_increase_hue);
  105. #endif
  106. return false;
  107. case RGB_SAI:
  108. #if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
  109. handleKeycodeRGB(shifted, rgblight_increase_sat, rgblight_decrease_sat);
  110. #endif
  111. #if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
  112. handleKeycodeRGB(shifted, rgb_matrix_increase_sat, rgb_matrix_decrease_sat);
  113. #endif
  114. return false;
  115. case RGB_SAD:
  116. #if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
  117. handleKeycodeRGB(shifted, rgblight_decrease_sat, rgblight_increase_sat);
  118. #endif
  119. #if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
  120. handleKeycodeRGB(shifted, rgb_matrix_decrease_sat, rgb_matrix_increase_sat);
  121. #endif
  122. return false;
  123. case RGB_VAI:
  124. #if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
  125. handleKeycodeRGB(shifted, rgblight_increase_val, rgblight_decrease_val);
  126. #endif
  127. #if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
  128. handleKeycodeRGB(shifted, rgb_matrix_increase_val, rgb_matrix_decrease_val);
  129. #endif
  130. return false;
  131. case RGB_VAD:
  132. #if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
  133. handleKeycodeRGB(shifted, rgblight_decrease_val, rgblight_increase_val);
  134. #endif
  135. #if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
  136. handleKeycodeRGB(shifted, rgb_matrix_decrease_val, rgb_matrix_increase_val);
  137. #endif
  138. return false;
  139. case RGB_SPI:
  140. #if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
  141. handleKeycodeRGB(shifted, rgblight_increase_speed, rgblight_decrease_speed);
  142. #endif
  143. #if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
  144. handleKeycodeRGB(shifted, rgb_matrix_increase_speed, rgb_matrix_decrease_speed);
  145. #endif
  146. return false;
  147. case RGB_SPD:
  148. #if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
  149. handleKeycodeRGB(shifted, rgblight_decrease_speed, rgblight_increase_speed);
  150. #endif
  151. #if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
  152. handleKeycodeRGB(shifted, rgb_matrix_decrease_speed, rgb_matrix_increase_speed);
  153. #endif
  154. return false;
  155. case RGB_MODE_PLAIN:
  156. #if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
  157. rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
  158. #endif
  159. #if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
  160. rgb_matrix_mode(RGB_MATRIX_SOLID_COLOR);
  161. #endif
  162. return false;
  163. case RGB_MODE_BREATHE:
  164. #if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES) && defined(RGBLIGHT_EFFECT_BREATHING)
  165. handleKeycodeRGBMode(RGBLIGHT_MODE_BREATHING, RGBLIGHT_MODE_BREATHING_end);
  166. #endif
  167. #if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES) && defined(ENABLE_RGB_MATRIX_BREATHING)
  168. rgb_matrix_mode(RGB_MATRIX_BREATHING);
  169. #endif
  170. return false;
  171. case RGB_MODE_RAINBOW:
  172. #if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES) && defined(RGBLIGHT_EFFECT_RAINBOW_MOOD)
  173. handleKeycodeRGBMode(RGBLIGHT_MODE_RAINBOW_MOOD, RGBLIGHT_MODE_RAINBOW_MOOD_end);
  174. #endif
  175. #if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES) && defined(ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT)
  176. rgb_matrix_mode(RGB_MATRIX_CYCLE_LEFT_RIGHT);
  177. #endif
  178. return false;
  179. case RGB_MODE_SWIRL:
  180. #if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES) && defined(RGBLIGHT_EFFECT_RAINBOW_SWIRL)
  181. handleKeycodeRGBMode(RGBLIGHT_MODE_RAINBOW_SWIRL, RGBLIGHT_MODE_RAINBOW_SWIRL_end);
  182. #endif
  183. #if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES) && defined(ENABLE_RGB_MATRIX_CYCLE_PINWHEEL)
  184. rgb_matrix_mode(RGB_MATRIX_CYCLE_PINWHEEL);
  185. #endif
  186. return false;
  187. case RGB_MODE_SNAKE:
  188. #if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES) && defined(RGBLIGHT_EFFECT_SNAKE)
  189. handleKeycodeRGBMode(RGBLIGHT_MODE_SNAKE, RGBLIGHT_MODE_SNAKE_end);
  190. #endif
  191. return false;
  192. case RGB_MODE_KNIGHT:
  193. #if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES) && defined(RGBLIGHT_EFFECT_KNIGHT)
  194. handleKeycodeRGBMode(RGBLIGHT_MODE_KNIGHT, RGBLIGHT_MODE_KNIGHT_end);
  195. #endif
  196. return false;
  197. case RGB_MODE_XMAS:
  198. #if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES) && defined(RGBLIGHT_EFFECT_CHRISTMAS)
  199. rgblight_mode(RGBLIGHT_MODE_CHRISTMAS);
  200. #endif
  201. return false;
  202. case RGB_MODE_GRADIENT:
  203. #if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES) && defined(RGBLIGHT_EFFECT_STATIC_GRADIENT)
  204. handleKeycodeRGBMode(RGBLIGHT_MODE_STATIC_GRADIENT, RGBLIGHT_MODE_STATIC_GRADIENT_end);
  205. #endif
  206. return false;
  207. case RGB_MODE_RGBTEST:
  208. #if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES) && defined(RGBLIGHT_EFFECT_RGB_TEST)
  209. rgblight_mode(RGBLIGHT_MODE_RGB_TEST);
  210. #endif
  211. return false;
  212. case RGB_MODE_TWINKLE:
  213. #if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES) && defined(RGBLIGHT_EFFECT_TWINKLE)
  214. handleKeycodeRGBMode(RGBLIGHT_MODE_TWINKLE, RGBLIGHT_MODE_TWINKLE_end);
  215. #endif
  216. return false;
  217. }
  218. }
  219. return true;
  220. }