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2020 November 28 Breaking Changes Update (#11053) * Branch point for 2020 November 28 Breaking Change * Remove matrix_col_t to allow MATRIX_ROWS > 32 (#10183) * Add support for soft serial to ATmega32U2 (#10204) * Change MIDI velocity implementation to allow direct control of velocity value (#9940) * Add ability to build a subset of all keyboards based on platform. * Actually use eeprom_driver_init(). * Make bootloader_jump weak for ChibiOS. (#10417) * Joystick 16-bit support (#10439) * Per-encoder resolutions (#10259) * Share button state from mousekey to pointing_device (#10179) * Add hotfix for chibios keyboards not wake (#10088) * Add advanced/efficient RGB Matrix Indicators (#8564) * Naming change. * Support for STM32 GPIOF,G,H,I,J,K (#10206) * Add milc as a dependency and remove the installed milc (#10563) * ChibiOS upgrade: early init conversions (#10214) * ChibiOS upgrade: configuration file migrator (#9952) * Haptic and solenoid cleanup (#9700) * XD75 cleanup (#10524) * OLED display update interval support (#10388) * Add definition based on currently-selected serial driver. (#10716) * New feature: Retro Tapping per key (#10622) * Allow for modification of output RGB values when using rgblight/rgb_matrix. (#10638) * Add housekeeping task callbacks so that keyboards/keymaps are capable of executing code for each main loop iteration. (#10530) * Rescale both ChibiOS and AVR backlighting. * Reduce Helix keyboard build variation (#8669) * Minor change to behavior allowing display updates to continue between task ticks (#10750) * Some GPIO manipulations in matrix.c change to atomic. (#10491) * qmk cformat (#10767) * [Keyboard] Update the Speedo firmware for v3.0 (#10657) * Maartenwut/Maarten namechange to evyd13/Evy (#10274) * [quantum] combine repeated lines of code (#10837) * Add step sequencer feature (#9703) * aeboards/ext65 refactor (#10820) * Refactor xelus/dawn60 for Rev2 later (#10584) * add DEBUG_MATRIX_SCAN_RATE_ENABLE to common_features.mk (#10824) * [Core] Added `add_oneshot_mods` & `del_oneshot_mods` (#10549) * update chibios os usb for the otg driver (#8893) * Remove HD44780 References, Part 4 (#10735) * [Keyboard] Add Valor FRL TKL (+refactor) (#10512) * Fix cursor position bug in oled_write_raw functions (#10800) * Fixup version.h writing when using SKIP_VERSION=yes (#10972) * Allow for certain code in the codebase assuming length of string. (#10974) * Add AT90USB support for serial.c (#10706) * Auto shift: support repeats and early registration (#9826) * Rename ledmatrix.h to match .c file (#7949) * Split RGB_MATRIX_ENABLE into _ENABLE and _DRIVER (#10231) * Split LED_MATRIX_ENABLE into _ENABLE and _DRIVER (#10840) * Merge point for 2020 Nov 28 Breaking Change
3 years ago
2020 November 28 Breaking Changes Update (#11053) * Branch point for 2020 November 28 Breaking Change * Remove matrix_col_t to allow MATRIX_ROWS > 32 (#10183) * Add support for soft serial to ATmega32U2 (#10204) * Change MIDI velocity implementation to allow direct control of velocity value (#9940) * Add ability to build a subset of all keyboards based on platform. * Actually use eeprom_driver_init(). * Make bootloader_jump weak for ChibiOS. (#10417) * Joystick 16-bit support (#10439) * Per-encoder resolutions (#10259) * Share button state from mousekey to pointing_device (#10179) * Add hotfix for chibios keyboards not wake (#10088) * Add advanced/efficient RGB Matrix Indicators (#8564) * Naming change. * Support for STM32 GPIOF,G,H,I,J,K (#10206) * Add milc as a dependency and remove the installed milc (#10563) * ChibiOS upgrade: early init conversions (#10214) * ChibiOS upgrade: configuration file migrator (#9952) * Haptic and solenoid cleanup (#9700) * XD75 cleanup (#10524) * OLED display update interval support (#10388) * Add definition based on currently-selected serial driver. (#10716) * New feature: Retro Tapping per key (#10622) * Allow for modification of output RGB values when using rgblight/rgb_matrix. (#10638) * Add housekeeping task callbacks so that keyboards/keymaps are capable of executing code for each main loop iteration. (#10530) * Rescale both ChibiOS and AVR backlighting. * Reduce Helix keyboard build variation (#8669) * Minor change to behavior allowing display updates to continue between task ticks (#10750) * Some GPIO manipulations in matrix.c change to atomic. (#10491) * qmk cformat (#10767) * [Keyboard] Update the Speedo firmware for v3.0 (#10657) * Maartenwut/Maarten namechange to evyd13/Evy (#10274) * [quantum] combine repeated lines of code (#10837) * Add step sequencer feature (#9703) * aeboards/ext65 refactor (#10820) * Refactor xelus/dawn60 for Rev2 later (#10584) * add DEBUG_MATRIX_SCAN_RATE_ENABLE to common_features.mk (#10824) * [Core] Added `add_oneshot_mods` & `del_oneshot_mods` (#10549) * update chibios os usb for the otg driver (#8893) * Remove HD44780 References, Part 4 (#10735) * [Keyboard] Add Valor FRL TKL (+refactor) (#10512) * Fix cursor position bug in oled_write_raw functions (#10800) * Fixup version.h writing when using SKIP_VERSION=yes (#10972) * Allow for certain code in the codebase assuming length of string. (#10974) * Add AT90USB support for serial.c (#10706) * Auto shift: support repeats and early registration (#9826) * Rename ledmatrix.h to match .c file (#7949) * Split RGB_MATRIX_ENABLE into _ENABLE and _DRIVER (#10231) * Split LED_MATRIX_ENABLE into _ENABLE and _DRIVER (#10840) * Merge point for 2020 Nov 28 Breaking Change
3 years ago
Process combos earlier & overlapping combos (#8591) * Combo processing improvements. Now it is possible to use ModTap and LayerTap keys as part of combos. Overlapping combos also don't trigger all the combos, just exactly the one that you press. New settings: - COMBO_MUST_HOLD_MODS - COMBO_MOD_TERM - COMBO_TERM_PER_COMBO - COMBO_MUST_HOLD_PER_COMBO - COMBO_STRICT_TIMER - COMBO_NO_TIMER * Remove the size flags from combo_t struct boolean members. This in the end actually saves space as the members are accessed so many times. The amount of operations needed to access the bits uses more memory than setting the size saves. * Fix `process_combo_key_release` not called correctly with tap-only combos * Fix not passing a pointer when NO_ACTION_TAPPING is defined. * Docs for `COMBO_ONLY_FROM_LAYER` * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update quantum/process_keycode/process_combo.c Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Add `EXTRA_SHORT_COMBOS` option. Stuff combo's `disabled` and `active` flags into `state`. Possibly can save some space. * Add more examples and clarify things with dict management system. - Simple examples now has a combo that has modifiers included. - The slightly more advanced examples now are actually more advanced instead of just `tap_code16(<modded-keycode>)`. - Added a note that `COMBO_ACTION`s are not needed anymore as you can just use custom keycodes. - Added a note that the `g/keymap_combo.h` macros use the `process_combo_event` function and that it is not usable in one's keymap afterwards. * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Change "the" combo action example to "email" example. * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Fix sneaky infinite loop with `combo_disable()` No need to call `dump_key_buffer` when disabling combos because the buffer is either being dumped if a combo-key was pressed, or the buffer is empty if a non-combo-key is pressed. * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> Co-authored-by: Drashna Jaelre <drashna@live.com>
2 years ago
Process combos earlier & overlapping combos (#8591) * Combo processing improvements. Now it is possible to use ModTap and LayerTap keys as part of combos. Overlapping combos also don't trigger all the combos, just exactly the one that you press. New settings: - COMBO_MUST_HOLD_MODS - COMBO_MOD_TERM - COMBO_TERM_PER_COMBO - COMBO_MUST_HOLD_PER_COMBO - COMBO_STRICT_TIMER - COMBO_NO_TIMER * Remove the size flags from combo_t struct boolean members. This in the end actually saves space as the members are accessed so many times. The amount of operations needed to access the bits uses more memory than setting the size saves. * Fix `process_combo_key_release` not called correctly with tap-only combos * Fix not passing a pointer when NO_ACTION_TAPPING is defined. * Docs for `COMBO_ONLY_FROM_LAYER` * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update quantum/process_keycode/process_combo.c Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Add `EXTRA_SHORT_COMBOS` option. Stuff combo's `disabled` and `active` flags into `state`. Possibly can save some space. * Add more examples and clarify things with dict management system. - Simple examples now has a combo that has modifiers included. - The slightly more advanced examples now are actually more advanced instead of just `tap_code16(<modded-keycode>)`. - Added a note that `COMBO_ACTION`s are not needed anymore as you can just use custom keycodes. - Added a note that the `g/keymap_combo.h` macros use the `process_combo_event` function and that it is not usable in one's keymap afterwards. * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Change "the" combo action example to "email" example. * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Fix sneaky infinite loop with `combo_disable()` No need to call `dump_key_buffer` when disabling combos because the buffer is either being dumped if a combo-key was pressed, or the buffer is empty if a non-combo-key is pressed. * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> Co-authored-by: Drashna Jaelre <drashna@live.com>
2 years ago
Process combos earlier & overlapping combos (#8591) * Combo processing improvements. Now it is possible to use ModTap and LayerTap keys as part of combos. Overlapping combos also don't trigger all the combos, just exactly the one that you press. New settings: - COMBO_MUST_HOLD_MODS - COMBO_MOD_TERM - COMBO_TERM_PER_COMBO - COMBO_MUST_HOLD_PER_COMBO - COMBO_STRICT_TIMER - COMBO_NO_TIMER * Remove the size flags from combo_t struct boolean members. This in the end actually saves space as the members are accessed so many times. The amount of operations needed to access the bits uses more memory than setting the size saves. * Fix `process_combo_key_release` not called correctly with tap-only combos * Fix not passing a pointer when NO_ACTION_TAPPING is defined. * Docs for `COMBO_ONLY_FROM_LAYER` * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update quantum/process_keycode/process_combo.c Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Add `EXTRA_SHORT_COMBOS` option. Stuff combo's `disabled` and `active` flags into `state`. Possibly can save some space. * Add more examples and clarify things with dict management system. - Simple examples now has a combo that has modifiers included. - The slightly more advanced examples now are actually more advanced instead of just `tap_code16(<modded-keycode>)`. - Added a note that `COMBO_ACTION`s are not needed anymore as you can just use custom keycodes. - Added a note that the `g/keymap_combo.h` macros use the `process_combo_event` function and that it is not usable in one's keymap afterwards. * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Change "the" combo action example to "email" example. * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Fix sneaky infinite loop with `combo_disable()` No need to call `dump_key_buffer` when disabling combos because the buffer is either being dumped if a combo-key was pressed, or the buffer is empty if a non-combo-key is pressed. * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> Co-authored-by: Drashna Jaelre <drashna@live.com>
2 years ago
Process combos earlier & overlapping combos (#8591) * Combo processing improvements. Now it is possible to use ModTap and LayerTap keys as part of combos. Overlapping combos also don't trigger all the combos, just exactly the one that you press. New settings: - COMBO_MUST_HOLD_MODS - COMBO_MOD_TERM - COMBO_TERM_PER_COMBO - COMBO_MUST_HOLD_PER_COMBO - COMBO_STRICT_TIMER - COMBO_NO_TIMER * Remove the size flags from combo_t struct boolean members. This in the end actually saves space as the members are accessed so many times. The amount of operations needed to access the bits uses more memory than setting the size saves. * Fix `process_combo_key_release` not called correctly with tap-only combos * Fix not passing a pointer when NO_ACTION_TAPPING is defined. * Docs for `COMBO_ONLY_FROM_LAYER` * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update quantum/process_keycode/process_combo.c Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Add `EXTRA_SHORT_COMBOS` option. Stuff combo's `disabled` and `active` flags into `state`. Possibly can save some space. * Add more examples and clarify things with dict management system. - Simple examples now has a combo that has modifiers included. - The slightly more advanced examples now are actually more advanced instead of just `tap_code16(<modded-keycode>)`. - Added a note that `COMBO_ACTION`s are not needed anymore as you can just use custom keycodes. - Added a note that the `g/keymap_combo.h` macros use the `process_combo_event` function and that it is not usable in one's keymap afterwards. * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Change "the" combo action example to "email" example. * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Fix sneaky infinite loop with `combo_disable()` No need to call `dump_key_buffer` when disabling combos because the buffer is either being dumped if a combo-key was pressed, or the buffer is empty if a non-combo-key is pressed. * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> Co-authored-by: Drashna Jaelre <drashna@live.com>
2 years ago
Process combos earlier & overlapping combos (#8591) * Combo processing improvements. Now it is possible to use ModTap and LayerTap keys as part of combos. Overlapping combos also don't trigger all the combos, just exactly the one that you press. New settings: - COMBO_MUST_HOLD_MODS - COMBO_MOD_TERM - COMBO_TERM_PER_COMBO - COMBO_MUST_HOLD_PER_COMBO - COMBO_STRICT_TIMER - COMBO_NO_TIMER * Remove the size flags from combo_t struct boolean members. This in the end actually saves space as the members are accessed so many times. The amount of operations needed to access the bits uses more memory than setting the size saves. * Fix `process_combo_key_release` not called correctly with tap-only combos * Fix not passing a pointer when NO_ACTION_TAPPING is defined. * Docs for `COMBO_ONLY_FROM_LAYER` * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update quantum/process_keycode/process_combo.c Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Add `EXTRA_SHORT_COMBOS` option. Stuff combo's `disabled` and `active` flags into `state`. Possibly can save some space. * Add more examples and clarify things with dict management system. - Simple examples now has a combo that has modifiers included. - The slightly more advanced examples now are actually more advanced instead of just `tap_code16(<modded-keycode>)`. - Added a note that `COMBO_ACTION`s are not needed anymore as you can just use custom keycodes. - Added a note that the `g/keymap_combo.h` macros use the `process_combo_event` function and that it is not usable in one's keymap afterwards. * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Change "the" combo action example to "email" example. * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Fix sneaky infinite loop with `combo_disable()` No need to call `dump_key_buffer` when disabling combos because the buffer is either being dumped if a combo-key was pressed, or the buffer is empty if a non-combo-key is pressed. * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> Co-authored-by: Drashna Jaelre <drashna@live.com>
2 years ago
2020 November 28 Breaking Changes Update (#11053) * Branch point for 2020 November 28 Breaking Change * Remove matrix_col_t to allow MATRIX_ROWS > 32 (#10183) * Add support for soft serial to ATmega32U2 (#10204) * Change MIDI velocity implementation to allow direct control of velocity value (#9940) * Add ability to build a subset of all keyboards based on platform. * Actually use eeprom_driver_init(). * Make bootloader_jump weak for ChibiOS. (#10417) * Joystick 16-bit support (#10439) * Per-encoder resolutions (#10259) * Share button state from mousekey to pointing_device (#10179) * Add hotfix for chibios keyboards not wake (#10088) * Add advanced/efficient RGB Matrix Indicators (#8564) * Naming change. * Support for STM32 GPIOF,G,H,I,J,K (#10206) * Add milc as a dependency and remove the installed milc (#10563) * ChibiOS upgrade: early init conversions (#10214) * ChibiOS upgrade: configuration file migrator (#9952) * Haptic and solenoid cleanup (#9700) * XD75 cleanup (#10524) * OLED display update interval support (#10388) * Add definition based on currently-selected serial driver. (#10716) * New feature: Retro Tapping per key (#10622) * Allow for modification of output RGB values when using rgblight/rgb_matrix. (#10638) * Add housekeeping task callbacks so that keyboards/keymaps are capable of executing code for each main loop iteration. (#10530) * Rescale both ChibiOS and AVR backlighting. * Reduce Helix keyboard build variation (#8669) * Minor change to behavior allowing display updates to continue between task ticks (#10750) * Some GPIO manipulations in matrix.c change to atomic. (#10491) * qmk cformat (#10767) * [Keyboard] Update the Speedo firmware for v3.0 (#10657) * Maartenwut/Maarten namechange to evyd13/Evy (#10274) * [quantum] combine repeated lines of code (#10837) * Add step sequencer feature (#9703) * aeboards/ext65 refactor (#10820) * Refactor xelus/dawn60 for Rev2 later (#10584) * add DEBUG_MATRIX_SCAN_RATE_ENABLE to common_features.mk (#10824) * [Core] Added `add_oneshot_mods` & `del_oneshot_mods` (#10549) * update chibios os usb for the otg driver (#8893) * Remove HD44780 References, Part 4 (#10735) * [Keyboard] Add Valor FRL TKL (+refactor) (#10512) * Fix cursor position bug in oled_write_raw functions (#10800) * Fixup version.h writing when using SKIP_VERSION=yes (#10972) * Allow for certain code in the codebase assuming length of string. (#10974) * Add AT90USB support for serial.c (#10706) * Auto shift: support repeats and early registration (#9826) * Rename ledmatrix.h to match .c file (#7949) * Split RGB_MATRIX_ENABLE into _ENABLE and _DRIVER (#10231) * Split LED_MATRIX_ENABLE into _ENABLE and _DRIVER (#10840) * Merge point for 2020 Nov 28 Breaking Change
3 years ago
2020 November 28 Breaking Changes Update (#11053) * Branch point for 2020 November 28 Breaking Change * Remove matrix_col_t to allow MATRIX_ROWS > 32 (#10183) * Add support for soft serial to ATmega32U2 (#10204) * Change MIDI velocity implementation to allow direct control of velocity value (#9940) * Add ability to build a subset of all keyboards based on platform. * Actually use eeprom_driver_init(). * Make bootloader_jump weak for ChibiOS. (#10417) * Joystick 16-bit support (#10439) * Per-encoder resolutions (#10259) * Share button state from mousekey to pointing_device (#10179) * Add hotfix for chibios keyboards not wake (#10088) * Add advanced/efficient RGB Matrix Indicators (#8564) * Naming change. * Support for STM32 GPIOF,G,H,I,J,K (#10206) * Add milc as a dependency and remove the installed milc (#10563) * ChibiOS upgrade: early init conversions (#10214) * ChibiOS upgrade: configuration file migrator (#9952) * Haptic and solenoid cleanup (#9700) * XD75 cleanup (#10524) * OLED display update interval support (#10388) * Add definition based on currently-selected serial driver. (#10716) * New feature: Retro Tapping per key (#10622) * Allow for modification of output RGB values when using rgblight/rgb_matrix. (#10638) * Add housekeeping task callbacks so that keyboards/keymaps are capable of executing code for each main loop iteration. (#10530) * Rescale both ChibiOS and AVR backlighting. * Reduce Helix keyboard build variation (#8669) * Minor change to behavior allowing display updates to continue between task ticks (#10750) * Some GPIO manipulations in matrix.c change to atomic. (#10491) * qmk cformat (#10767) * [Keyboard] Update the Speedo firmware for v3.0 (#10657) * Maartenwut/Maarten namechange to evyd13/Evy (#10274) * [quantum] combine repeated lines of code (#10837) * Add step sequencer feature (#9703) * aeboards/ext65 refactor (#10820) * Refactor xelus/dawn60 for Rev2 later (#10584) * add DEBUG_MATRIX_SCAN_RATE_ENABLE to common_features.mk (#10824) * [Core] Added `add_oneshot_mods` & `del_oneshot_mods` (#10549) * update chibios os usb for the otg driver (#8893) * Remove HD44780 References, Part 4 (#10735) * [Keyboard] Add Valor FRL TKL (+refactor) (#10512) * Fix cursor position bug in oled_write_raw functions (#10800) * Fixup version.h writing when using SKIP_VERSION=yes (#10972) * Allow for certain code in the codebase assuming length of string. (#10974) * Add AT90USB support for serial.c (#10706) * Auto shift: support repeats and early registration (#9826) * Rename ledmatrix.h to match .c file (#7949) * Split RGB_MATRIX_ENABLE into _ENABLE and _DRIVER (#10231) * Split LED_MATRIX_ENABLE into _ENABLE and _DRIVER (#10840) * Merge point for 2020 Nov 28 Breaking Change
3 years ago
2020 November 28 Breaking Changes Update (#11053) * Branch point for 2020 November 28 Breaking Change * Remove matrix_col_t to allow MATRIX_ROWS > 32 (#10183) * Add support for soft serial to ATmega32U2 (#10204) * Change MIDI velocity implementation to allow direct control of velocity value (#9940) * Add ability to build a subset of all keyboards based on platform. * Actually use eeprom_driver_init(). * Make bootloader_jump weak for ChibiOS. (#10417) * Joystick 16-bit support (#10439) * Per-encoder resolutions (#10259) * Share button state from mousekey to pointing_device (#10179) * Add hotfix for chibios keyboards not wake (#10088) * Add advanced/efficient RGB Matrix Indicators (#8564) * Naming change. * Support for STM32 GPIOF,G,H,I,J,K (#10206) * Add milc as a dependency and remove the installed milc (#10563) * ChibiOS upgrade: early init conversions (#10214) * ChibiOS upgrade: configuration file migrator (#9952) * Haptic and solenoid cleanup (#9700) * XD75 cleanup (#10524) * OLED display update interval support (#10388) * Add definition based on currently-selected serial driver. (#10716) * New feature: Retro Tapping per key (#10622) * Allow for modification of output RGB values when using rgblight/rgb_matrix. (#10638) * Add housekeeping task callbacks so that keyboards/keymaps are capable of executing code for each main loop iteration. (#10530) * Rescale both ChibiOS and AVR backlighting. * Reduce Helix keyboard build variation (#8669) * Minor change to behavior allowing display updates to continue between task ticks (#10750) * Some GPIO manipulations in matrix.c change to atomic. (#10491) * qmk cformat (#10767) * [Keyboard] Update the Speedo firmware for v3.0 (#10657) * Maartenwut/Maarten namechange to evyd13/Evy (#10274) * [quantum] combine repeated lines of code (#10837) * Add step sequencer feature (#9703) * aeboards/ext65 refactor (#10820) * Refactor xelus/dawn60 for Rev2 later (#10584) * add DEBUG_MATRIX_SCAN_RATE_ENABLE to common_features.mk (#10824) * [Core] Added `add_oneshot_mods` & `del_oneshot_mods` (#10549) * update chibios os usb for the otg driver (#8893) * Remove HD44780 References, Part 4 (#10735) * [Keyboard] Add Valor FRL TKL (+refactor) (#10512) * Fix cursor position bug in oled_write_raw functions (#10800) * Fixup version.h writing when using SKIP_VERSION=yes (#10972) * Allow for certain code in the codebase assuming length of string. (#10974) * Add AT90USB support for serial.c (#10706) * Auto shift: support repeats and early registration (#9826) * Rename ledmatrix.h to match .c file (#7949) * Split RGB_MATRIX_ENABLE into _ENABLE and _DRIVER (#10231) * Split LED_MATRIX_ENABLE into _ENABLE and _DRIVER (#10840) * Merge point for 2020 Nov 28 Breaking Change
3 years ago
Process combos earlier & overlapping combos (#8591) * Combo processing improvements. Now it is possible to use ModTap and LayerTap keys as part of combos. Overlapping combos also don't trigger all the combos, just exactly the one that you press. New settings: - COMBO_MUST_HOLD_MODS - COMBO_MOD_TERM - COMBO_TERM_PER_COMBO - COMBO_MUST_HOLD_PER_COMBO - COMBO_STRICT_TIMER - COMBO_NO_TIMER * Remove the size flags from combo_t struct boolean members. This in the end actually saves space as the members are accessed so many times. The amount of operations needed to access the bits uses more memory than setting the size saves. * Fix `process_combo_key_release` not called correctly with tap-only combos * Fix not passing a pointer when NO_ACTION_TAPPING is defined. * Docs for `COMBO_ONLY_FROM_LAYER` * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update quantum/process_keycode/process_combo.c Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Add `EXTRA_SHORT_COMBOS` option. Stuff combo's `disabled` and `active` flags into `state`. Possibly can save some space. * Add more examples and clarify things with dict management system. - Simple examples now has a combo that has modifiers included. - The slightly more advanced examples now are actually more advanced instead of just `tap_code16(<modded-keycode>)`. - Added a note that `COMBO_ACTION`s are not needed anymore as you can just use custom keycodes. - Added a note that the `g/keymap_combo.h` macros use the `process_combo_event` function and that it is not usable in one's keymap afterwards. * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Change "the" combo action example to "email" example. * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Fix sneaky infinite loop with `combo_disable()` No need to call `dump_key_buffer` when disabling combos because the buffer is either being dumped if a combo-key was pressed, or the buffer is empty if a non-combo-key is pressed. * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> Co-authored-by: Drashna Jaelre <drashna@live.com>
2 years ago
  1. /*
  2. Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #include "host.h"
  15. #include "keycode.h"
  16. #include "keyboard.h"
  17. #include "mousekey.h"
  18. #include "programmable_button.h"
  19. #include "command.h"
  20. #include "led.h"
  21. #include "action_layer.h"
  22. #include "action_tapping.h"
  23. #include "action_macro.h"
  24. #include "action_util.h"
  25. #include "action.h"
  26. #include "wait.h"
  27. #include "keycode_config.h"
  28. #ifdef BACKLIGHT_ENABLE
  29. # include "backlight.h"
  30. #endif
  31. #ifdef DEBUG_ACTION
  32. # include "debug.h"
  33. #else
  34. # include "nodebug.h"
  35. #endif
  36. #ifdef POINTING_DEVICE_ENABLE
  37. # include "pointing_device.h"
  38. #endif
  39. int tp_buttons;
  40. #if defined(RETRO_TAPPING) || defined(RETRO_TAPPING_PER_KEY) || (defined(AUTO_SHIFT_ENABLE) && defined(RETRO_SHIFT))
  41. int retro_tapping_counter = 0;
  42. #endif
  43. #if defined(AUTO_SHIFT_ENABLE) && defined(RETRO_SHIFT) && !defined(NO_ACTION_TAPPING)
  44. # include "process_auto_shift.h"
  45. #endif
  46. #ifdef IGNORE_MOD_TAP_INTERRUPT_PER_KEY
  47. __attribute__((weak)) bool get_ignore_mod_tap_interrupt(uint16_t keycode, keyrecord_t *record) { return false; }
  48. #endif
  49. #ifdef RETRO_TAPPING_PER_KEY
  50. __attribute__((weak)) bool get_retro_tapping(uint16_t keycode, keyrecord_t *record) { return false; }
  51. #endif
  52. __attribute__((weak)) bool pre_process_record_quantum(keyrecord_t *record) { return true; }
  53. /** \brief Called to execute an action.
  54. *
  55. * FIXME: Needs documentation.
  56. */
  57. void action_exec(keyevent_t event) {
  58. if (!IS_NOEVENT(event)) {
  59. dprint("\n---- action_exec: start -----\n");
  60. dprint("EVENT: ");
  61. debug_event(event);
  62. dprintln();
  63. #if defined(RETRO_TAPPING) || defined(RETRO_TAPPING_PER_KEY) || (defined(AUTO_SHIFT_ENABLE) && defined(RETRO_SHIFT))
  64. retro_tapping_counter++;
  65. #endif
  66. }
  67. if (event.pressed) {
  68. // clear the potential weak mods left by previously pressed keys
  69. clear_weak_mods();
  70. }
  71. #ifdef SWAP_HANDS_ENABLE
  72. if (!IS_NOEVENT(event)) {
  73. process_hand_swap(&event);
  74. }
  75. #endif
  76. keyrecord_t record = {.event = event};
  77. #ifndef NO_ACTION_ONESHOT
  78. if (!keymap_config.oneshot_disable) {
  79. # if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
  80. if (has_oneshot_layer_timed_out()) {
  81. clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
  82. }
  83. if (has_oneshot_mods_timed_out()) {
  84. clear_oneshot_mods();
  85. }
  86. # ifdef SWAP_HANDS_ENABLE
  87. if (has_oneshot_swaphands_timed_out()) {
  88. clear_oneshot_swaphands();
  89. }
  90. # endif
  91. # endif
  92. }
  93. #endif
  94. #ifndef NO_ACTION_TAPPING
  95. # if defined(AUTO_SHIFT_ENABLE) && defined(RETRO_SHIFT)
  96. if (event.pressed) {
  97. retroshift_poll_time(&event);
  98. }
  99. # endif
  100. if (IS_NOEVENT(record.event) || pre_process_record_quantum(&record)) {
  101. action_tapping_process(record);
  102. }
  103. #else
  104. if (IS_NOEVENT(record.event) || pre_process_record_quantum(&record)) {
  105. process_record(&record);
  106. }
  107. if (!IS_NOEVENT(record.event)) {
  108. dprint("processed: ");
  109. debug_record(record);
  110. dprintln();
  111. }
  112. #endif
  113. }
  114. #ifdef SWAP_HANDS_ENABLE
  115. bool swap_hands = false;
  116. bool swap_held = false;
  117. /** \brief Process Hand Swap
  118. *
  119. * FIXME: Needs documentation.
  120. */
  121. void process_hand_swap(keyevent_t *event) {
  122. static swap_state_row_t swap_state[MATRIX_ROWS];
  123. keypos_t pos = event->key;
  124. swap_state_row_t col_bit = (swap_state_row_t)1 << pos.col;
  125. bool do_swap = event->pressed ? swap_hands : swap_state[pos.row] & (col_bit);
  126. if (do_swap) {
  127. event->key.row = pgm_read_byte(&hand_swap_config[pos.row][pos.col].row);
  128. event->key.col = pgm_read_byte(&hand_swap_config[pos.row][pos.col].col);
  129. swap_state[pos.row] |= col_bit;
  130. } else {
  131. swap_state[pos.row] &= ~(col_bit);
  132. }
  133. }
  134. #endif
  135. #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
  136. bool disable_action_cache = false;
  137. void process_record_nocache(keyrecord_t *record) {
  138. disable_action_cache = true;
  139. process_record(record);
  140. disable_action_cache = false;
  141. }
  142. #else
  143. void process_record_nocache(keyrecord_t *record) { process_record(record); }
  144. #endif
  145. __attribute__((weak)) bool process_record_quantum(keyrecord_t *record) { return true; }
  146. __attribute__((weak)) void post_process_record_quantum(keyrecord_t *record) {}
  147. #ifndef NO_ACTION_TAPPING
  148. /** \brief Allows for handling tap-hold actions immediately instead of waiting for TAPPING_TERM or another keypress.
  149. *
  150. * FIXME: Needs documentation.
  151. */
  152. void process_record_tap_hint(keyrecord_t *record) {
  153. action_t action = layer_switch_get_action(record->event.key);
  154. switch (action.kind.id) {
  155. # ifdef SWAP_HANDS_ENABLE
  156. case ACT_SWAP_HANDS:
  157. switch (action.swap.code) {
  158. case OP_SH_ONESHOT:
  159. break;
  160. case OP_SH_TAP_TOGGLE:
  161. default:
  162. swap_hands = !swap_hands;
  163. swap_held = true;
  164. }
  165. break;
  166. # endif
  167. }
  168. }
  169. #endif
  170. /** \brief Take a key event (key press or key release) and processes it.
  171. *
  172. * FIXME: Needs documentation.
  173. */
  174. void process_record(keyrecord_t *record) {
  175. if (IS_NOEVENT(record->event)) {
  176. return;
  177. }
  178. if (!process_record_quantum(record)) {
  179. #ifndef NO_ACTION_ONESHOT
  180. if (is_oneshot_layer_active() && record->event.pressed && !keymap_config.oneshot_disable) {
  181. clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
  182. }
  183. #endif
  184. return;
  185. }
  186. process_record_handler(record);
  187. post_process_record_quantum(record);
  188. }
  189. void process_record_handler(keyrecord_t *record) {
  190. #ifdef COMBO_ENABLE
  191. action_t action;
  192. if (record->keycode) {
  193. action = action_for_keycode(record->keycode);
  194. } else {
  195. action = store_or_get_action(record->event.pressed, record->event.key);
  196. }
  197. #else
  198. action_t action = store_or_get_action(record->event.pressed, record->event.key);
  199. #endif
  200. dprint("ACTION: ");
  201. debug_action(action);
  202. #ifndef NO_ACTION_LAYER
  203. dprint(" layer_state: ");
  204. layer_debug();
  205. dprint(" default_layer_state: ");
  206. default_layer_debug();
  207. #endif
  208. dprintln();
  209. process_action(record, action);
  210. }
  211. #if defined(PS2_MOUSE_ENABLE) || defined(POINTING_DEVICE_ENABLE)
  212. void register_button(bool pressed, enum mouse_buttons button) {
  213. # ifdef PS2_MOUSE_ENABLE
  214. tp_buttons = pressed ? tp_buttons | button : tp_buttons & ~button;
  215. # endif
  216. # ifdef POINTING_DEVICE_ENABLE
  217. report_mouse_t currentReport = pointing_device_get_report();
  218. currentReport.buttons = pressed ? currentReport.buttons | button : currentReport.buttons & ~button;
  219. pointing_device_set_report(currentReport);
  220. # endif
  221. }
  222. #endif
  223. /** \brief Take an action and processes it.
  224. *
  225. * FIXME: Needs documentation.
  226. */
  227. void process_action(keyrecord_t *record, action_t action) {
  228. keyevent_t event = record->event;
  229. #ifndef NO_ACTION_TAPPING
  230. uint8_t tap_count = record->tap.count;
  231. #endif
  232. #ifndef NO_ACTION_ONESHOT
  233. bool do_release_oneshot = false;
  234. // notice we only clear the one shot layer if the pressed key is not a modifier.
  235. if (is_oneshot_layer_active() && event.pressed && (action.kind.id == ACT_USAGE || !IS_MOD(action.key.code))
  236. # ifdef SWAP_HANDS_ENABLE
  237. && !(action.kind.id == ACT_SWAP_HANDS && action.swap.code == OP_SH_ONESHOT)
  238. # endif
  239. && !keymap_config.oneshot_disable) {
  240. clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
  241. do_release_oneshot = !is_oneshot_layer_active();
  242. }
  243. #endif
  244. switch (action.kind.id) {
  245. /* Key and Mods */
  246. case ACT_LMODS:
  247. case ACT_RMODS: {
  248. uint8_t mods = (action.kind.id == ACT_LMODS) ? action.key.mods : action.key.mods << 4;
  249. if (event.pressed) {
  250. if (mods) {
  251. if (IS_MOD(action.key.code) || action.key.code == KC_NO) {
  252. // e.g. LSFT(KC_LEFT_GUI): we don't want the LSFT to be weak as it would make it useless.
  253. // This also makes LSFT(KC_LEFT_GUI) behave exactly the same as LGUI(KC_LEFT_SHIFT).
  254. // Same applies for some keys like KC_MEH which are declared as MEH(KC_NO).
  255. add_mods(mods);
  256. } else {
  257. add_weak_mods(mods);
  258. }
  259. send_keyboard_report();
  260. }
  261. register_code(action.key.code);
  262. } else {
  263. unregister_code(action.key.code);
  264. if (mods) {
  265. if (IS_MOD(action.key.code) || action.key.code == KC_NO) {
  266. del_mods(mods);
  267. } else {
  268. del_weak_mods(mods);
  269. }
  270. send_keyboard_report();
  271. }
  272. }
  273. } break;
  274. #ifndef NO_ACTION_TAPPING
  275. case ACT_LMODS_TAP:
  276. case ACT_RMODS_TAP: {
  277. uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods : action.key.mods << 4;
  278. switch (action.layer_tap.code) {
  279. # ifndef NO_ACTION_ONESHOT
  280. case MODS_ONESHOT:
  281. // Oneshot modifier
  282. if (keymap_config.oneshot_disable) {
  283. if (event.pressed) {
  284. if (mods) {
  285. if (IS_MOD(action.key.code) || action.key.code == KC_NO) {
  286. // e.g. LSFT(KC_LGUI): we don't want the LSFT to be weak as it would make it useless.
  287. // This also makes LSFT(KC_LGUI) behave exactly the same as LGUI(KC_LSFT).
  288. // Same applies for some keys like KC_MEH which are declared as MEH(KC_NO).
  289. add_mods(mods);
  290. } else {
  291. add_weak_mods(mods);
  292. }
  293. send_keyboard_report();
  294. }
  295. register_code(action.key.code);
  296. } else {
  297. unregister_code(action.key.code);
  298. if (mods) {
  299. if (IS_MOD(action.key.code) || action.key.code == KC_NO) {
  300. del_mods(mods);
  301. } else {
  302. del_weak_mods(mods);
  303. }
  304. send_keyboard_report();
  305. }
  306. }
  307. } else {
  308. if (event.pressed) {
  309. if (tap_count == 0) {
  310. dprint("MODS_TAP: Oneshot: 0\n");
  311. register_mods(mods | get_oneshot_mods());
  312. } else if (tap_count == 1) {
  313. dprint("MODS_TAP: Oneshot: start\n");
  314. set_oneshot_mods(mods | get_oneshot_mods());
  315. # if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
  316. } else if (tap_count == ONESHOT_TAP_TOGGLE) {
  317. dprint("MODS_TAP: Toggling oneshot");
  318. clear_oneshot_mods();
  319. set_oneshot_locked_mods(mods);
  320. register_mods(mods);
  321. # endif
  322. } else {
  323. register_mods(mods | get_oneshot_mods());
  324. }
  325. } else {
  326. if (tap_count == 0) {
  327. clear_oneshot_mods();
  328. unregister_mods(mods);
  329. } else if (tap_count == 1) {
  330. // Retain Oneshot mods
  331. # if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
  332. if (mods & get_mods()) {
  333. clear_oneshot_locked_mods();
  334. clear_oneshot_mods();
  335. unregister_mods(mods);
  336. }
  337. } else if (tap_count == ONESHOT_TAP_TOGGLE) {
  338. // Toggle Oneshot Layer
  339. # endif
  340. } else {
  341. clear_oneshot_mods();
  342. unregister_mods(mods);
  343. }
  344. }
  345. }
  346. break;
  347. # endif
  348. case MODS_TAP_TOGGLE:
  349. if (event.pressed) {
  350. if (tap_count <= TAPPING_TOGGLE) {
  351. register_mods(mods);
  352. }
  353. } else {
  354. if (tap_count < TAPPING_TOGGLE) {
  355. unregister_mods(mods);
  356. }
  357. }
  358. break;
  359. default:
  360. if (event.pressed) {
  361. if (tap_count > 0) {
  362. # if !defined(IGNORE_MOD_TAP_INTERRUPT) || defined(IGNORE_MOD_TAP_INTERRUPT_PER_KEY)
  363. if (
  364. # ifdef IGNORE_MOD_TAP_INTERRUPT_PER_KEY
  365. !get_ignore_mod_tap_interrupt(get_event_keycode(record->event, false), record) &&
  366. # endif
  367. record->tap.interrupted) {
  368. dprint("mods_tap: tap: cancel: add_mods\n");
  369. // ad hoc: set 0 to cancel tap
  370. record->tap.count = 0;
  371. register_mods(mods);
  372. } else
  373. # endif
  374. {
  375. dprint("MODS_TAP: Tap: register_code\n");
  376. register_code(action.key.code);
  377. }
  378. } else {
  379. dprint("MODS_TAP: No tap: add_mods\n");
  380. register_mods(mods);
  381. }
  382. } else {
  383. if (tap_count > 0) {
  384. dprint("MODS_TAP: Tap: unregister_code\n");
  385. if (action.layer_tap.code == KC_CAPS_LOCK) {
  386. wait_ms(TAP_HOLD_CAPS_DELAY);
  387. } else {
  388. wait_ms(TAP_CODE_DELAY);
  389. }
  390. unregister_code(action.key.code);
  391. } else {
  392. dprint("MODS_TAP: No tap: add_mods\n");
  393. unregister_mods(mods);
  394. }
  395. }
  396. break;
  397. }
  398. } break;
  399. #endif
  400. #ifdef EXTRAKEY_ENABLE
  401. /* other HID usage */
  402. case ACT_USAGE:
  403. switch (action.usage.page) {
  404. case PAGE_SYSTEM:
  405. if (event.pressed) {
  406. host_system_send(action.usage.code);
  407. } else {
  408. host_system_send(0);
  409. }
  410. break;
  411. case PAGE_CONSUMER:
  412. if (event.pressed) {
  413. host_consumer_send(action.usage.code);
  414. } else {
  415. host_consumer_send(0);
  416. }
  417. break;
  418. }
  419. break;
  420. #endif
  421. #ifdef MOUSEKEY_ENABLE
  422. /* Mouse key */
  423. case ACT_MOUSEKEY:
  424. if (event.pressed) {
  425. mousekey_on(action.key.code);
  426. } else {
  427. mousekey_off(action.key.code);
  428. }
  429. switch (action.key.code) {
  430. # if defined(PS2_MOUSE_ENABLE) || defined(POINTING_DEVICE_ENABLE)
  431. # ifdef POINTING_DEVICE_ENABLE
  432. case KC_MS_BTN1 ... KC_MS_BTN8:
  433. # else
  434. case KC_MS_BTN1 ... KC_MS_BTN3:
  435. # endif
  436. register_button(event.pressed, MOUSE_BTN_MASK(action.key.code - KC_MS_BTN1));
  437. break;
  438. # endif
  439. default:
  440. mousekey_send();
  441. break;
  442. }
  443. break;
  444. #endif
  445. #ifndef NO_ACTION_LAYER
  446. case ACT_LAYER:
  447. if (action.layer_bitop.on == 0) {
  448. /* Default Layer Bitwise Operation */
  449. if (!event.pressed) {
  450. uint8_t shift = action.layer_bitop.part * 4;
  451. layer_state_t bits = ((layer_state_t)action.layer_bitop.bits) << shift;
  452. layer_state_t mask = (action.layer_bitop.xbit) ? ~(((layer_state_t)0xf) << shift) : 0;
  453. switch (action.layer_bitop.op) {
  454. case OP_BIT_AND:
  455. default_layer_and(bits | mask);
  456. break;
  457. case OP_BIT_OR:
  458. default_layer_or(bits | mask);
  459. break;
  460. case OP_BIT_XOR:
  461. default_layer_xor(bits | mask);
  462. break;
  463. case OP_BIT_SET:
  464. default_layer_set(bits | mask);
  465. break;
  466. }
  467. }
  468. } else {
  469. /* Layer Bitwise Operation */
  470. if (event.pressed ? (action.layer_bitop.on & ON_PRESS) : (action.layer_bitop.on & ON_RELEASE)) {
  471. uint8_t shift = action.layer_bitop.part * 4;
  472. layer_state_t bits = ((layer_state_t)action.layer_bitop.bits) << shift;
  473. layer_state_t mask = (action.layer_bitop.xbit) ? ~(((layer_state_t)0xf) << shift) : 0;
  474. switch (action.layer_bitop.op) {
  475. case OP_BIT_AND:
  476. layer_and(bits | mask);
  477. break;
  478. case OP_BIT_OR:
  479. layer_or(bits | mask);
  480. break;
  481. case OP_BIT_XOR:
  482. layer_xor(bits | mask);
  483. break;
  484. case OP_BIT_SET:
  485. layer_state_set(bits | mask);
  486. break;
  487. }
  488. }
  489. }
  490. break;
  491. case ACT_LAYER_MODS:
  492. if (event.pressed) {
  493. layer_on(action.layer_mods.layer);
  494. register_mods(action.layer_mods.mods);
  495. } else {
  496. unregister_mods(action.layer_mods.mods);
  497. layer_off(action.layer_mods.layer);
  498. }
  499. break;
  500. # ifndef NO_ACTION_TAPPING
  501. case ACT_LAYER_TAP:
  502. case ACT_LAYER_TAP_EXT:
  503. switch (action.layer_tap.code) {
  504. case OP_TAP_TOGGLE:
  505. /* tap toggle */
  506. if (event.pressed) {
  507. if (tap_count < TAPPING_TOGGLE) {
  508. layer_invert(action.layer_tap.val);
  509. }
  510. } else {
  511. if (tap_count <= TAPPING_TOGGLE) {
  512. layer_invert(action.layer_tap.val);
  513. }
  514. }
  515. break;
  516. case OP_ON_OFF:
  517. event.pressed ? layer_on(action.layer_tap.val) : layer_off(action.layer_tap.val);
  518. break;
  519. case OP_OFF_ON:
  520. event.pressed ? layer_off(action.layer_tap.val) : layer_on(action.layer_tap.val);
  521. break;
  522. case OP_SET_CLEAR:
  523. event.pressed ? layer_move(action.layer_tap.val) : layer_clear();
  524. break;
  525. # ifndef NO_ACTION_ONESHOT
  526. case OP_ONESHOT:
  527. // Oneshot modifier
  528. if (keymap_config.oneshot_disable) {
  529. if (event.pressed) {
  530. layer_on(action.layer_tap.val);
  531. } else {
  532. layer_off(action.layer_tap.val);
  533. }
  534. } else {
  535. # if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
  536. do_release_oneshot = false;
  537. if (event.pressed) {
  538. del_mods(get_oneshot_locked_mods());
  539. if (get_oneshot_layer_state() == ONESHOT_TOGGLED) {
  540. reset_oneshot_layer();
  541. layer_off(action.layer_tap.val);
  542. break;
  543. } else if (tap_count < ONESHOT_TAP_TOGGLE) {
  544. layer_on(action.layer_tap.val);
  545. set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
  546. }
  547. } else {
  548. add_mods(get_oneshot_locked_mods());
  549. if (tap_count >= ONESHOT_TAP_TOGGLE) {
  550. reset_oneshot_layer();
  551. clear_oneshot_locked_mods();
  552. set_oneshot_layer(action.layer_tap.val, ONESHOT_TOGGLED);
  553. } else {
  554. clear_oneshot_layer_state(ONESHOT_PRESSED);
  555. }
  556. }
  557. # else
  558. if (event.pressed) {
  559. layer_on(action.layer_tap.val);
  560. set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
  561. } else {
  562. clear_oneshot_layer_state(ONESHOT_PRESSED);
  563. if (tap_count > 1) {
  564. clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
  565. }
  566. }
  567. # endif
  568. }
  569. break;
  570. # endif
  571. default:
  572. /* tap key */
  573. if (event.pressed) {
  574. if (tap_count > 0) {
  575. dprint("KEYMAP_TAP_KEY: Tap: register_code\n");
  576. register_code(action.layer_tap.code);
  577. } else {
  578. dprint("KEYMAP_TAP_KEY: No tap: On on press\n");
  579. layer_on(action.layer_tap.val);
  580. }
  581. } else {
  582. if (tap_count > 0) {
  583. dprint("KEYMAP_TAP_KEY: Tap: unregister_code\n");
  584. if (action.layer_tap.code == KC_CAPS_LOCK) {
  585. wait_ms(TAP_HOLD_CAPS_DELAY);
  586. } else {
  587. wait_ms(TAP_CODE_DELAY);
  588. }
  589. unregister_code(action.layer_tap.code);
  590. } else {
  591. dprint("KEYMAP_TAP_KEY: No tap: Off on release\n");
  592. layer_off(action.layer_tap.val);
  593. }
  594. }
  595. break;
  596. }
  597. break;
  598. # endif
  599. #endif
  600. /* Extentions */
  601. #ifndef NO_ACTION_MACRO
  602. case ACT_MACRO:
  603. action_macro_play(action_get_macro(record, action.func.id, action.func.opt));
  604. break;
  605. #endif
  606. #ifdef SWAP_HANDS_ENABLE
  607. case ACT_SWAP_HANDS:
  608. switch (action.swap.code) {
  609. case OP_SH_TOGGLE:
  610. if (event.pressed) {
  611. swap_hands = !swap_hands;
  612. }
  613. break;
  614. case OP_SH_ON_OFF:
  615. swap_hands = event.pressed;
  616. break;
  617. case OP_SH_OFF_ON:
  618. swap_hands = !event.pressed;
  619. break;
  620. case OP_SH_ON:
  621. if (!event.pressed) {
  622. swap_hands = true;
  623. }
  624. break;
  625. case OP_SH_OFF:
  626. if (!event.pressed) {
  627. swap_hands = false;
  628. }
  629. break;
  630. # ifndef NO_ACTION_ONESHOT
  631. case OP_SH_ONESHOT:
  632. if (event.pressed) {
  633. set_oneshot_swaphands();
  634. } else {
  635. release_oneshot_swaphands();
  636. }
  637. break;
  638. # endif
  639. # ifndef NO_ACTION_TAPPING
  640. case OP_SH_TAP_TOGGLE:
  641. /* tap toggle */
  642. if (event.pressed) {
  643. if (swap_held) {
  644. swap_held = false;
  645. } else {
  646. swap_hands = !swap_hands;
  647. }
  648. } else {
  649. if (tap_count < TAPPING_TOGGLE) {
  650. swap_hands = !swap_hands;
  651. }
  652. }
  653. break;
  654. default:
  655. /* tap key */
  656. if (tap_count > 0) {
  657. if (swap_held) {
  658. swap_hands = !swap_hands; // undo hold set up in _tap_hint
  659. swap_held = false;
  660. }
  661. if (event.pressed) {
  662. register_code(action.swap.code);
  663. } else {
  664. wait_ms(TAP_CODE_DELAY);
  665. unregister_code(action.swap.code);
  666. *record = (keyrecord_t){}; // hack: reset tap mode
  667. }
  668. } else {
  669. if (swap_held && !event.pressed) {
  670. swap_hands = !swap_hands; // undo hold set up in _tap_hint
  671. swap_held = false;
  672. }
  673. }
  674. # endif
  675. }
  676. #endif
  677. #ifndef NO_ACTION_FUNCTION
  678. case ACT_FUNCTION:
  679. action_function(record, action.func.id, action.func.opt);
  680. break;
  681. #endif
  682. default:
  683. break;
  684. }
  685. #ifndef NO_ACTION_LAYER
  686. // if this event is a layer action, update the leds
  687. switch (action.kind.id) {
  688. case ACT_LAYER:
  689. case ACT_LAYER_MODS:
  690. # ifndef NO_ACTION_TAPPING
  691. case ACT_LAYER_TAP:
  692. case ACT_LAYER_TAP_EXT:
  693. # endif
  694. led_set(host_keyboard_leds());
  695. break;
  696. default:
  697. break;
  698. }
  699. #endif
  700. #ifndef NO_ACTION_TAPPING
  701. # if defined(RETRO_TAPPING) || defined(RETRO_TAPPING_PER_KEY) || (defined(AUTO_SHIFT_ENABLE) && defined(RETRO_SHIFT))
  702. if (!is_tap_action(action)) {
  703. retro_tapping_counter = 0;
  704. } else {
  705. if (event.pressed) {
  706. if (tap_count > 0) {
  707. retro_tapping_counter = 0;
  708. }
  709. } else {
  710. if (tap_count > 0) {
  711. retro_tapping_counter = 0;
  712. } else {
  713. if (
  714. # ifdef RETRO_TAPPING_PER_KEY
  715. get_retro_tapping(get_event_keycode(record->event, false), record) &&
  716. # endif
  717. retro_tapping_counter == 2) {
  718. # if defined(AUTO_SHIFT_ENABLE) && defined(RETRO_SHIFT)
  719. process_auto_shift(action.layer_tap.code, record);
  720. # else
  721. tap_code(action.layer_tap.code);
  722. # endif
  723. }
  724. retro_tapping_counter = 0;
  725. }
  726. }
  727. }
  728. # endif
  729. #endif
  730. #ifdef SWAP_HANDS_ENABLE
  731. # ifndef NO_ACTION_ONESHOT
  732. if (event.pressed && !(action.kind.id == ACT_SWAP_HANDS && action.swap.code == OP_SH_ONESHOT)) {
  733. use_oneshot_swaphands();
  734. }
  735. # endif
  736. #endif
  737. #ifndef NO_ACTION_ONESHOT
  738. /* Because we switch layers after a oneshot event, we need to release the
  739. * key before we leave the layer or no key up event will be generated.
  740. */
  741. if (do_release_oneshot && !(get_oneshot_layer_state() & ONESHOT_PRESSED)) {
  742. record->event.pressed = false;
  743. layer_on(get_oneshot_layer());
  744. process_record(record);
  745. layer_off(get_oneshot_layer());
  746. }
  747. #endif
  748. }
  749. /** \brief Utilities for actions. (FIXME: Needs better description)
  750. *
  751. * FIXME: Needs documentation.
  752. */
  753. void register_code(uint8_t code) {
  754. if (code == KC_NO) {
  755. return;
  756. }
  757. #ifdef LOCKING_SUPPORT_ENABLE
  758. else if (KC_LOCKING_CAPS_LOCK == code) {
  759. # ifdef LOCKING_RESYNC_ENABLE
  760. // Resync: ignore if caps lock already is on
  761. if (host_keyboard_leds() & (1 << USB_LED_CAPS_LOCK)) return;
  762. # endif
  763. add_key(KC_CAPS_LOCK);
  764. send_keyboard_report();
  765. wait_ms(100);
  766. del_key(KC_CAPS_LOCK);
  767. send_keyboard_report();
  768. }
  769. else if (KC_LOCKING_NUM_LOCK == code) {
  770. # ifdef LOCKING_RESYNC_ENABLE
  771. if (host_keyboard_leds() & (1 << USB_LED_NUM_LOCK)) return;
  772. # endif
  773. add_key(KC_NUM_LOCK);
  774. send_keyboard_report();
  775. wait_ms(100);
  776. del_key(KC_NUM_LOCK);
  777. send_keyboard_report();
  778. }
  779. else if (KC_LOCKING_SCROLL_LOCK == code) {
  780. # ifdef LOCKING_RESYNC_ENABLE
  781. if (host_keyboard_leds() & (1 << USB_LED_SCROLL_LOCK)) return;
  782. # endif
  783. add_key(KC_SCROLL_LOCK);
  784. send_keyboard_report();
  785. wait_ms(100);
  786. del_key(KC_SCROLL_LOCK);
  787. send_keyboard_report();
  788. }
  789. #endif
  790. else if
  791. IS_KEY(code) {
  792. // TODO: should push command_proc out of this block?
  793. if (command_proc(code)) return;
  794. #ifndef NO_ACTION_ONESHOT
  795. /* TODO: remove
  796. if (oneshot_state.mods && !oneshot_state.disabled) {
  797. uint8_t tmp_mods = get_mods();
  798. add_mods(oneshot_state.mods);
  799. add_key(code);
  800. send_keyboard_report();
  801. set_mods(tmp_mods);
  802. send_keyboard_report();
  803. oneshot_cancel();
  804. } else
  805. */
  806. #endif
  807. {
  808. // Force a new key press if the key is already pressed
  809. // without this, keys with the same keycode, but different
  810. // modifiers will be reported incorrectly, see issue #1708
  811. if (is_key_pressed(keyboard_report, code)) {
  812. del_key(code);
  813. send_keyboard_report();
  814. }
  815. add_key(code);
  816. send_keyboard_report();
  817. }
  818. }
  819. else if
  820. IS_MOD(code) {
  821. add_mods(MOD_BIT(code));
  822. send_keyboard_report();
  823. }
  824. #ifdef EXTRAKEY_ENABLE
  825. else if
  826. IS_SYSTEM(code) { host_system_send(KEYCODE2SYSTEM(code)); }
  827. else if
  828. IS_CONSUMER(code) { host_consumer_send(KEYCODE2CONSUMER(code)); }
  829. #endif
  830. #ifdef MOUSEKEY_ENABLE
  831. else if
  832. IS_MOUSEKEY(code) {
  833. mousekey_on(code);
  834. mousekey_send();
  835. }
  836. #endif
  837. }
  838. /** \brief Utilities for actions. (FIXME: Needs better description)
  839. *
  840. * FIXME: Needs documentation.
  841. */
  842. void unregister_code(uint8_t code) {
  843. if (code == KC_NO) {
  844. return;
  845. }
  846. #ifdef LOCKING_SUPPORT_ENABLE
  847. else if (KC_LOCKING_CAPS_LOCK == code) {
  848. # ifdef LOCKING_RESYNC_ENABLE
  849. // Resync: ignore if caps lock already is off
  850. if (!(host_keyboard_leds() & (1 << USB_LED_CAPS_LOCK))) return;
  851. # endif
  852. add_key(KC_CAPS_LOCK);
  853. send_keyboard_report();
  854. del_key(KC_CAPS_LOCK);
  855. send_keyboard_report();
  856. }
  857. else if (KC_LOCKING_NUM_LOCK == code) {
  858. # ifdef LOCKING_RESYNC_ENABLE
  859. if (!(host_keyboard_leds() & (1 << USB_LED_NUM_LOCK))) return;
  860. # endif
  861. add_key(KC_NUM_LOCK);
  862. send_keyboard_report();
  863. del_key(KC_NUM_LOCK);
  864. send_keyboard_report();
  865. }
  866. else if (KC_LOCKING_SCROLL_LOCK == code) {
  867. # ifdef LOCKING_RESYNC_ENABLE
  868. if (!(host_keyboard_leds() & (1 << USB_LED_SCROLL_LOCK))) return;
  869. # endif
  870. add_key(KC_SCROLL_LOCK);
  871. send_keyboard_report();
  872. del_key(KC_SCROLL_LOCK);
  873. send_keyboard_report();
  874. }
  875. #endif
  876. else if
  877. IS_KEY(code) {
  878. del_key(code);
  879. send_keyboard_report();
  880. }
  881. else if
  882. IS_MOD(code) {
  883. del_mods(MOD_BIT(code));
  884. send_keyboard_report();
  885. }
  886. else if
  887. IS_SYSTEM(code) { host_system_send(0); }
  888. else if
  889. IS_CONSUMER(code) { host_consumer_send(0); }
  890. #ifdef MOUSEKEY_ENABLE
  891. else if
  892. IS_MOUSEKEY(code) {
  893. mousekey_off(code);
  894. mousekey_send();
  895. }
  896. #endif
  897. }
  898. /** \brief Tap a keycode with a delay.
  899. *
  900. * \param code The basic keycode to tap.
  901. * \param delay The amount of time in milliseconds to leave the keycode registered, before unregistering it.
  902. */
  903. void tap_code_delay(uint8_t code, uint16_t delay) {
  904. register_code(code);
  905. for (uint16_t i = delay; i > 0; i--) {
  906. wait_ms(1);
  907. }
  908. unregister_code(code);
  909. }
  910. /** \brief Tap a keycode with the default delay.
  911. *
  912. * \param code The basic keycode to tap. If `code` is `KC_CAPS_LOCK`, the delay will be `TAP_HOLD_CAPS_DELAY`, otherwise `TAP_CODE_DELAY`, if defined.
  913. */
  914. void tap_code(uint8_t code) { tap_code_delay(code, code == KC_CAPS_LOCK ? TAP_HOLD_CAPS_DELAY : TAP_CODE_DELAY); }
  915. /** \brief Adds the given physically pressed modifiers and sends a keyboard report immediately.
  916. *
  917. * \param mods A bitfield of modifiers to register.
  918. */
  919. void register_mods(uint8_t mods) {
  920. if (mods) {
  921. add_mods(mods);
  922. send_keyboard_report();
  923. }
  924. }
  925. /** \brief Removes the given physically pressed modifiers and sends a keyboard report immediately.
  926. *
  927. * \param mods A bitfield of modifiers to unregister.
  928. */
  929. void unregister_mods(uint8_t mods) {
  930. if (mods) {
  931. del_mods(mods);
  932. send_keyboard_report();
  933. }
  934. }
  935. /** \brief Adds the given weak modifiers and sends a keyboard report immediately.
  936. *
  937. * \param mods A bitfield of modifiers to register.
  938. */
  939. void register_weak_mods(uint8_t mods) {
  940. if (mods) {
  941. add_weak_mods(mods);
  942. send_keyboard_report();
  943. }
  944. }
  945. /** \brief Removes the given weak modifiers and sends a keyboard report immediately.
  946. *
  947. * \param mods A bitfield of modifiers to unregister.
  948. */
  949. void unregister_weak_mods(uint8_t mods) {
  950. if (mods) {
  951. del_weak_mods(mods);
  952. send_keyboard_report();
  953. }
  954. }
  955. /** \brief Utilities for actions. (FIXME: Needs better description)
  956. *
  957. * FIXME: Needs documentation.
  958. */
  959. void clear_keyboard(void) {
  960. clear_mods();
  961. clear_keyboard_but_mods();
  962. }
  963. /** \brief Utilities for actions. (FIXME: Needs better description)
  964. *
  965. * FIXME: Needs documentation.
  966. */
  967. void clear_keyboard_but_mods(void) {
  968. clear_keys();
  969. clear_keyboard_but_mods_and_keys();
  970. }
  971. /** \brief Utilities for actions. (FIXME: Needs better description)
  972. *
  973. * FIXME: Needs documentation.
  974. */
  975. void clear_keyboard_but_mods_and_keys() {
  976. #ifdef EXTRAKEY_ENABLE
  977. host_system_send(0);
  978. host_consumer_send(0);
  979. #endif
  980. clear_weak_mods();
  981. clear_macro_mods();
  982. send_keyboard_report();
  983. #ifdef MOUSEKEY_ENABLE
  984. mousekey_clear();
  985. mousekey_send();
  986. #endif
  987. #ifdef PROGRAMMABLE_BUTTON_ENABLE
  988. programmable_button_clear();
  989. programmable_button_send();
  990. #endif
  991. }
  992. /** \brief Utilities for actions. (FIXME: Needs better description)
  993. *
  994. * FIXME: Needs documentation.
  995. */
  996. bool is_tap_key(keypos_t key) {
  997. action_t action = layer_switch_get_action(key);
  998. return is_tap_action(action);
  999. }
  1000. /** \brief Utilities for actions. (FIXME: Needs better description)
  1001. *
  1002. * FIXME: Needs documentation.
  1003. */
  1004. bool is_tap_record(keyrecord_t *record) {
  1005. #ifdef COMBO_ENABLE
  1006. action_t action;
  1007. if (record->keycode) {
  1008. action = action_for_keycode(record->keycode);
  1009. } else {
  1010. action = layer_switch_get_action(record->event.key);
  1011. }
  1012. #else
  1013. action_t action = layer_switch_get_action(record->event.key);
  1014. #endif
  1015. return is_tap_action(action);
  1016. }
  1017. /** \brief Utilities for actions. (FIXME: Needs better description)
  1018. *
  1019. * FIXME: Needs documentation.
  1020. */
  1021. bool is_tap_action(action_t action) {
  1022. switch (action.kind.id) {
  1023. case ACT_LMODS_TAP:
  1024. case ACT_RMODS_TAP:
  1025. case ACT_LAYER_TAP:
  1026. case ACT_LAYER_TAP_EXT:
  1027. switch (action.layer_tap.code) {
  1028. case KC_NO ... KC_RIGHT_GUI:
  1029. case OP_TAP_TOGGLE:
  1030. case OP_ONESHOT:
  1031. return true;
  1032. }
  1033. return false;
  1034. case ACT_SWAP_HANDS:
  1035. switch (action.swap.code) {
  1036. case KC_NO ... KC_RIGHT_GUI:
  1037. case OP_SH_TAP_TOGGLE:
  1038. return true;
  1039. }
  1040. return false;
  1041. case ACT_MACRO:
  1042. case ACT_FUNCTION:
  1043. if (action.func.opt & FUNC_TAP) {
  1044. return true;
  1045. }
  1046. return false;
  1047. }
  1048. return false;
  1049. }
  1050. /** \brief Debug print (FIXME: Needs better description)
  1051. *
  1052. * FIXME: Needs documentation.
  1053. */
  1054. void debug_event(keyevent_t event) { dprintf("%04X%c(%u)", (event.key.row << 8 | event.key.col), (event.pressed ? 'd' : 'u'), event.time); }
  1055. /** \brief Debug print (FIXME: Needs better description)
  1056. *
  1057. * FIXME: Needs documentation.
  1058. */
  1059. void debug_record(keyrecord_t record) {
  1060. debug_event(record.event);
  1061. #ifndef NO_ACTION_TAPPING
  1062. dprintf(":%u%c", record.tap.count, (record.tap.interrupted ? '-' : ' '));
  1063. #endif
  1064. }
  1065. /** \brief Debug print (FIXME: Needs better description)
  1066. *
  1067. * FIXME: Needs documentation.
  1068. */
  1069. void debug_action(action_t action) {
  1070. switch (action.kind.id) {
  1071. case ACT_LMODS:
  1072. dprint("ACT_LMODS");
  1073. break;
  1074. case ACT_RMODS:
  1075. dprint("ACT_RMODS");
  1076. break;
  1077. case ACT_LMODS_TAP:
  1078. dprint("ACT_LMODS_TAP");
  1079. break;
  1080. case ACT_RMODS_TAP:
  1081. dprint("ACT_RMODS_TAP");
  1082. break;
  1083. case ACT_USAGE:
  1084. dprint("ACT_USAGE");
  1085. break;
  1086. case ACT_MOUSEKEY:
  1087. dprint("ACT_MOUSEKEY");
  1088. break;
  1089. case ACT_LAYER:
  1090. dprint("ACT_LAYER");
  1091. break;
  1092. case ACT_LAYER_MODS:
  1093. dprint("ACT_LAYER_MODS");
  1094. break;
  1095. case ACT_LAYER_TAP:
  1096. dprint("ACT_LAYER_TAP");
  1097. break;
  1098. case ACT_LAYER_TAP_EXT:
  1099. dprint("ACT_LAYER_TAP_EXT");
  1100. break;
  1101. case ACT_MACRO:
  1102. dprint("ACT_MACRO");
  1103. break;
  1104. case ACT_FUNCTION:
  1105. dprint("ACT_FUNCTION");
  1106. break;
  1107. case ACT_SWAP_HANDS:
  1108. dprint("ACT_SWAP_HANDS");
  1109. break;
  1110. default:
  1111. dprint("UNKNOWN");
  1112. break;
  1113. }
  1114. dprintf("[%X:%02X]", action.kind.param >> 8, action.kind.param & 0xff);
  1115. }