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Jotix (#6687)

* jotix ortho_4x12

* add shifted symbols

* jotix ortho_4x12 layot
pull/6695/head
jotix 4 years ago
committed by fauxpark
parent
commit
736bdc7e97
4 changed files with 18 additions and 241 deletions
  1. +18
    -38
      layouts/community/ortho_4x12/jotix/keymap.c
  2. +0
    -2
      layouts/community/ortho_4x12/jotix/readme.md
  3. +0
    -1
      layouts/community/ortho_4x12/jotix/rules.mk
  4. +0
    -200
      layouts/community/ortho_4x12/jotix/unicode.c

+ 18
- 38
layouts/community/ortho_4x12/jotix/keymap.c View File

@ -1,20 +1,16 @@
#include QMK_KEYBOARD_H
#include "unicode.c"
enum layers {
_QWERTY,
_FN,
_LOWER,
_RAISE,
_UNICODE
_GAME
};
#define FN MO(_FN)
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
#define UNICODE MO(_UNICODE)
#define TGLOWER TG(_LOWER)
#define TGRAISE TG(_RAISE)
#define TGGAME TG(_GAME)
static bool is_ctl_pressed;
static bool is_esc_pressed;
@ -26,33 +22,21 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//
KC_ESC, KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P ,KC_BSPC,
//
KC_TAB, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L ,KC_SCLN, KC_ENT,
KC_TAB, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L ,KC_SCLN,KC_QUOT,
//
KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M ,KC_COMM, KC_DOT, KC_UP ,KC_SLSH,
KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M ,KC_COMM, KC_DOT,KC_SLSH, KC_ENT,
//
KC_LCTL,KC_LGUI,KC_LALT, FN , LOWER , KC_SPC, KC_SPC, RAISE ,UNICODE,KC_LEFT,KC_DOWN,KC_RGHT
KC_LCTL,KC_LGUI,KC_LALT,KC_RALT, LOWER , KC_SPC, KC_SPC, RAISE ,KC_LEFT,KC_DOWN, KC_UP ,KC_RGHT
//
),
[_FN] = LAYOUT_ortho_4x12 (
//
_______, KC_F1 , KC_F2 , KC_F3 , KC_F4 ,_______,_______,_______,_______,_______,_______,_______,
//
_______, KC_F5 , KC_F6 , KC_F7 , KC_F8 ,_______,_______,_______,_______,_______,_______,_______,
//
_______, KC_F9 , KC_F10, KC_F11, KC_F12,_______,_______,_______,_______,_______,KC_PGUP,_______,
//
_______,_______,_______,_______,TGLOWER,_______,_______,TGRAISE,_______,KC_HOME,KC_PGDN, KC_END
//
),
[_LOWER] = LAYOUT_ortho_4x12 (
//
_______, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 ,_______,
KC_GRV, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 ,_______,
//
_______,KC_VOLD,KC_MUTE,KC_VOLU,KC_HOME,KC_PGUP,KC_LBRC,KC_RBRC,KC_BSLS,KC_QUOT,_______,_______,
_______,KC_VOLD,KC_MUTE,KC_VOLU,_______, TGGAME,_______,_______,_______,_______,_______,_______,
//
_______,KC_MPRV,KC_MPLY,KC_MNXT, KC_END,KC_PGDN,KC_MINS, KC_EQL,_______,_______,_______,_______,
_______,KC_MPRV,KC_MPLY,KC_MNXT,_______,_______,_______,_______,_______,_______,_______,_______,
//
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______
//
@ -60,25 +44,25 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_RAISE] = LAYOUT_ortho_4x12 (
//
KC_GRV, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_DEL,
KC_TILD,KC_EXLM, KC_AT ,KC_HASH, KC_DLR,KC_PERC,KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RPRN, KC_DEL,
//
_______,_______,_______,_______,_______,_______,KC_LBRC,KC_RBRC,KC_BSLS,KC_QUOT,_______,_______,
KC_CAPS, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 ,KC_MINS, KC_EQL,KC_LBRC,KC_RBRC,KC_BSLS,
//
_______,_______,_______,_______,_______,_______,KC_MINS, KC_EQL,_______,_______,KC_VOLU,_______,
_______, KC_F7 , KC_F8 , KC_F9 , KC_F10, KC_F11, KC_F12,KC_UNDS,KC_PLUS,KC_LCBR,KC_RCBR,KC_PIPE,
//
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_VOLD,KC_MUTE
_______,_______,_______,_______,TGLOWER,_______,_______,_______,KC_HOME,KC_PGDN,KC_PGUP, KC_END
//
),
[_UNICODE] = LAYOUT_ortho_4x12 (
[_GAME] = LAYOUT_ortho_4x12 (
//
UN_ESC, UN_Q , UN_W , UN_E , UN_R , UN_T , UN_Y , UN_U , UN_I , UN_O , UN_P ,UN_BSPC,
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
//
UN_TAB, UN_A , UN_S , UN_D , UN_F , UN_G , UN_H , UN_J , UN_K , UN_L ,UN_SCLN, UN_ENT,
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
//
_______, UN_Z , UN_X , UN_C , UN_V , UN_B , UN_N , UN_M ,UN_COMM, UN_DOT, UN_UP ,UN_SLSH,
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, KC_UP ,_______,
//
UC_M_LN,UC_M_WI,UC_M_OS,_______,_______,_______,_______,_______,_______,UN_DOWN, UN_UP ,UN_RGHT
_______,_______,_______,_______,_______,_______,_______,_______,KC_SLSH,KC_LEFT,KC_DOWN,KC_RGHT
//
),
@ -95,7 +79,7 @@ uint32_t layer_state_set_user(uint32_t state) {
writePinLow(JOTANCK_LED1);
writePinHigh(JOTANCK_LED2);
break;
case _FN:
case _GAME:
writePinHigh(JOTANCK_LED1);
writePinHigh(JOTANCK_LED2);
break;
@ -116,10 +100,6 @@ void led_set_user(uint8_t usb_led) {
}
*/
void keyboard_post_init_user(void) {
set_unicode_input_mode(UC_LNX);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_LCTL:


+ 0
- 2
layouts/community/ortho_4x12/jotix/readme.md View File

@ -1,7 +1,5 @@
# Jotix ortho 4x12 keymap
![keymap](https://i.imgur.com/hfCyDRD.png)
Tested on:
* Planck/rev4


+ 0
- 1
layouts/community/ortho_4x12/jotix/rules.mk View File

@ -1 +0,0 @@
UNICODEMAP_ENABLE = yes

+ 0
- 200
layouts/community/ortho_4x12/jotix/unicode.c View File

@ -1,200 +0,0 @@
enum unicode_names {
A_ACUTE,
A_ACUTEC,
E_ACUTE,
E_ACUTEC,
I_ACUTE,
I_ACUTEC,
O_ACUTE,
O_ACUTEC,
U_ACUTE,
U_ACUTEC,
U_DIERESIS,
U_DIERESISC,
N_TILDE,
N_TILDEC,
OPEN_EXCML,
OPEN_QUEST,
EURO,
POUND,
LEFT_ARROW,
DOWN_ARROW,
UP_ARROW,
RIGHT_ARROW,
LEFT_DARROW,
DOWN_DARROW,
UP_DARROW,
RIGHT_DAROW,
LEFT_DQUOT,
RGHT_DQUOT,
DEGREE,
DEGREE_CELCIUS,
SUPER_1,
SUPER_2,
SUPER_3,
ONE_HALF,
PER_MILLE,
PER_THOUS,
PILCROW,
COPYRIGHT,
REGISTERED,
MICRO,
MIDDLE_DOT,
BOX_CORNER_1,
BOX_CORNER_2,
BOX_CORNER_3,
BOX_CORNER_4,
BOX_HORIZONTAL,
BOX_VERTICAL,
BOX_CROSS,
BOX_UNION_1,
BOX_UNION_2,
BOX_UNION_3,
BOX_UNION_4,
DBOX_CORNER_1,
DBOX_CORNER_2,
DBOX_CORNER_3,
DBOX_CORNER_4,
DBOX_HORIZONT,
DBOX_VERTICAL,
DBOX_CROSS,
DBOX_UNION_1,
DBOX_UNION_2,
DBOX_UNION_3,
DBOX_UNION_4,
LESS_EQUAL,
MORE_EQUAL,
DIVISION,
SQUARE_ROOT,
CUBE_ROOT,
SPADE_SUIT,
TREBOL_SUIT,
HEART_SUIT,
DIAMOND_SUIT,
NARRAY_SUM,
INFINIT_SYMBOL,
DIAMOND_BULLET,
CIRCLE_BULLET,
SMILE_FACE,
SAD_FACE
};
const uint32_t PROGMEM unicode_map[] = {
[A_ACUTE] = 0x00E1,
[A_ACUTEC] = 0x00C1,
[E_ACUTE] = 0x00E9,
[E_ACUTEC] = 0x00C9,
[I_ACUTE] = 0x00ED,
[I_ACUTEC] = 0x00CD,
[O_ACUTE] = 0x00F3,
[O_ACUTEC] = 0x00D3,
[U_ACUTE] = 0x00FA,
[U_ACUTEC] = 0x00DA,
[U_DIERESIS] = 0x00FC,
[U_DIERESISC] = 0x00DC,
[N_TILDE] = 0x00F1,
[N_TILDEC] = 0x00D1,
[OPEN_EXCML] = 0x00A1,
[OPEN_QUEST] = 0x00BF,
[EURO] = 0x20AC,
[POUND] = 0x00A3,
[LEFT_ARROW] = 0x2190,
[DOWN_ARROW] = 0x2193,
[UP_ARROW] = 0x2191,
[RIGHT_ARROW] = 0x2192,
[LEFT_DARROW] = 0x21E6,
[DOWN_DARROW] = 0x21D3,
[UP_DARROW] = 0x21D1,
[RIGHT_DAROW] = 0x21D2,
[LEFT_DQUOT] = 0x00AB,
[RGHT_DQUOT] = 0x00BB,
[DEGREE] = 0x00B0,
[DEGREE_CELCIUS]= 0x2103,
[SUPER_1] = 0x00B9,
[SUPER_2] = 0x00B2,
[SUPER_3] = 0x00B3,
[ONE_HALF] = 0x00BD,
[PER_MILLE] = 0x0609,
[PER_THOUS] = 0x060A,
[PILCROW] = 0x00B6,
[COPYRIGHT] = 0x00A9,
[REGISTERED] = 0x00AE,
[MICRO] = 0x00B5,
[MIDDLE_DOT] = 0x00B7,
[BOX_CORNER_1] = 0x250C,
[BOX_CORNER_2] = 0x2510,
[BOX_CORNER_3] = 0x2514,
[BOX_CORNER_4] = 0x2518,
[BOX_HORIZONTAL]= 0x2500,
[BOX_VERTICAL] = 0x2502,
[BOX_CROSS] = 0x253C,
[BOX_UNION_1] = 0x2524,
[BOX_UNION_2] = 0x252C,
[BOX_UNION_3] = 0x2534,
[BOX_UNION_4] = 0x251C,
[DBOX_CORNER_1] = 0x2554,
[DBOX_CORNER_2] = 0x2557,
[DBOX_CORNER_3] = 0x255A,
[DBOX_CORNER_4] = 0x255D,
[DBOX_HORIZONT] = 0x2550,
[DBOX_VERTICAL] = 0x2551,
[DBOX_CROSS] = 0x256C,
[DBOX_UNION_1] = 0x2563,
[DBOX_UNION_2] = 0x2566,
[DBOX_UNION_3] = 0x2569,
[DBOX_UNION_4] = 0x2560,
[LESS_EQUAL] = 0x2264,
[MORE_EQUAL] = 0x2265,
[DIVISION] = 0x00F7,
[SQUARE_ROOT] = 0x221A,
[CUBE_ROOT] = 0x221B,
[SPADE_SUIT] = 0x2660,
[TREBOL_SUIT] = 0x2663,
[HEART_SUIT] = 0x2664,
[DIAMOND_SUIT] = 0x2665,
[NARRAY_SUM] = 0x2211,
[INFINIT_SYMBOL]= 0x221E,
[DIAMOND_BULLET]= 0x2B25,
[CIRCLE_BULLET] = 0x2981,
[SMILE_FACE] = 0x263A,
[SAD_FACE] = 0x2639
};
#define UN_ESC XP(DEGREE, DEGREE_CELCIUS)
#define UN_Q XP(OPEN_EXCML, SUPER_1)
#define UN_W XP(SUPER_2, SUPER_3)
#define UN_E XP(E_ACUTE, E_ACUTEC)
#define UN_R XP(EURO, ONE_HALF)
#define UN_T XP(PER_MILLE, PER_THOUS)
#define UN_Y XP(U_DIERESIS, U_DIERESISC)
#define UN_U XP(U_ACUTE, U_ACUTEC)
#define UN_I XP(I_ACUTE, I_ACUTEC)
#define UN_O XP(O_ACUTE, O_ACUTEC)
#define UN_P XP(POUND, PILCROW)
#define UN_BSPC XP(BOX_CROSS, DBOX_CROSS)
#define UN_TAB XP(DIAMOND_BULLET, CIRCLE_BULLET)
#define UN_A XP(A_ACUTE, A_ACUTEC)
#define UN_S XP(BOX_CORNER_1, DBOX_CORNER_1)
#define UN_D XP(BOX_CORNER_2, DBOX_CORNER_2)
#define UN_F XP(BOX_CORNER_3, DBOX_CORNER_3)
#define UN_G XP(BOX_CORNER_4, DBOX_CORNER_4)
#define UN_H XP(BOX_UNION_1, DBOX_UNION_1)
#define UN_J XP(BOX_UNION_2, DBOX_UNION_2)
#define UN_K XP(BOX_UNION_3, DBOX_UNION_3)
#define UN_L XP(BOX_UNION_4, DBOX_UNION_4)
#define UN_SCLN XP(BOX_HORIZONTAL, DBOX_HORIZONT)
#define UN_ENT XP(BOX_VERTICAL, DBOX_VERTICAL)
#define UN_Z XP(NARRAY_SUM, INFINIT_SYMBOL)
#define UN_X XP(SMILE_FACE, SAD_FACE)
#define UN_C XP(COPYRIGHT, REGISTERED)
#define UN_V XP(SPADE_SUIT, TREBOL_SUIT)
#define UN_B XP(HEART_SUIT, DIAMOND_SUIT)
#define UN_N XP(N_TILDE, N_TILDEC)
#define UN_M XP(MICRO, MIDDLE_DOT)
#define UN_COMM XP(LESS_EQUAL, LEFT_DQUOT)
#define UN_DOT XP(MORE_EQUAL, RGHT_DQUOT)
#define UN_SLSH XP(OPEN_QUEST, DIVISION)
#define UN_LEFT XP(LEFT_ARROW, LEFT_DARROW)
#define UN_DOWN XP(DOWN_ARROW, DOWN_DARROW)
#define UN_UP XP(UP_ARROW, UP_DARROW)
#define UN_RGHT XP(RIGHT_ARROW, RIGHT_DAROW)

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