Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com>pull/13781/head
@ -0,0 +1,69 @@ | |||
/* | |||
Copyright 2021 n2 | |||
This program is free software: you can redistribute it and/or modify | |||
it under the terms of the GNU General Public License as published by | |||
the Free Software Foundation, either version 2 of the License, or | |||
(at your option) any later version. | |||
This program is distributed in the hope that it will be useful, | |||
but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
GNU General Public License for more details. | |||
You should have received a copy of the GNU General Public License | |||
along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#pragma once | |||
#include "config_common.h" | |||
/* USB Device descriptor parameter */ | |||
#define VENDOR_ID 0x0335 | |||
#define PRODUCT_ID 0x0021 | |||
#define DEVICE_VER 0x0001 | |||
#define MANUFACTURER n2 | |||
#define PRODUCT halfcliff | |||
/* key matrix size */ | |||
#define MATRIX_ROWS 20 | |||
#define MATRIX_COLS 5 | |||
#define MATRIX_ROW_PINS { F5, F6, F7, D7, B5, F5, F6, F7, D7, B5 } | |||
#define MATRIX_COL_PINS { B4, E6, C6, B6, B2 } | |||
#define UNUSED_PINS | |||
//#define NUMBER_OF_ENCODERS 1 | |||
#define ENCODERS_PAD_A { D4 } | |||
#define ENCODERS_PAD_B { F4 } | |||
#define ENCODER_RESOLUTION 2 | |||
/* | |||
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. | |||
*/ | |||
#define SOFT_SERIAL_PIN D2 // or D1, D2, D3, E6 | |||
#define RGB_DI_PIN D3 | |||
#ifdef RGB_DI_PIN | |||
#define RGBLED_NUM 10 | |||
#define RGBLIGHT_SPLIT | |||
#define RGBLED_SPLIT { 5, 5 } | |||
#define RGBLIGHT_HUE_STEP 8 | |||
#define RGBLIGHT_SAT_STEP 8 | |||
#define RGBLIGHT_VAL_STEP 8 | |||
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ | |||
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ | |||
#endif | |||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ | |||
#define DEBOUNCE 5 | |||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ | |||
#define LOCKING_SUPPORT_ENABLE | |||
/* Locking resynchronize hack */ | |||
#define LOCKING_RESYNC_ENABLE | |||
/* disable these deprecated features by default */ | |||
#define NO_ACTION_MACRO | |||
#define NO_ACTION_FUNCTION |
@ -0,0 +1,92 @@ | |||
/* Copyright 2021 n2 | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#include "halfcliff.h" | |||
#ifdef OLED_DRIVER_ENABLE | |||
// Defines names for use in layer keycodes and the keymap | |||
enum layer_names { | |||
_DEFAULT = 0, | |||
_RAISE, | |||
_LOWER, | |||
_ADJUST | |||
/* _FN */ | |||
}; | |||
__attribute__((weak)) oled_rotation_t oled_init_user(oled_rotation_t rotation) { | |||
if (!is_keyboard_master()) { | |||
return OLED_ROTATION_180; // flips the display 180 degrees if offhand | |||
} | |||
return rotation; | |||
} | |||
__attribute__((weak)) void oled_task_user(void) { | |||
if (!is_keyboard_master()) { | |||
static const char PROGMEM qmk_logo[] = { | |||
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92, 0x93, 0x94, | |||
0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3, 0xB4, | |||
0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0x00 | |||
}; | |||
oled_write_P(qmk_logo, false); | |||
} else { | |||
// Host Keyboard Layer Status | |||
oled_write_P(PSTR("Layer: "), false); | |||
switch (get_highest_layer(layer_state)) { | |||
case _DEFAULT: | |||
oled_write_P(PSTR("DEFAULT\n"), false); | |||
break; | |||
case _RAISE: | |||
oled_write_P(PSTR("RAISE\n"), false); | |||
break; | |||
case _LOWER: | |||
oled_write_P(PSTR("LOWER\n"), false); | |||
break; | |||
case _ADJUST: | |||
oled_write_P(PSTR("ADJUST\n"), false); | |||
break; | |||
default: | |||
// Or use the write_ln shortcut over adding '\n' to the end of your string | |||
oled_write_ln_P(PSTR("Undefined"), false); | |||
}; | |||
// Host Keyboard LED Status | |||
led_t led_state = host_keyboard_led_state(); | |||
oled_write_P(led_state.num_lock ? PSTR("NUMLCK ") : PSTR(" "), false); | |||
oled_write_P(led_state.caps_lock ? PSTR("CAPLCK ") : PSTR(" "), false); | |||
oled_write_P(led_state.scroll_lock ? PSTR("SCRLCK\n") : PSTR(" \n"), false); | |||
} | |||
} | |||
#endif | |||
#ifdef ENCODER_ENABLE | |||
bool encoder_update_kb(uint8_t index, bool clockwise) { | |||
if (!encoder_update_user(index, clockwise)) { return false; } | |||
if (index == 0) { /* Left side encoder */ | |||
if (clockwise) { | |||
tap_code(KC_WH_U); | |||
} else { | |||
tap_code(KC_WH_D); | |||
} | |||
} else if (index == 1) { /* Right side encoder */ | |||
if (clockwise) { | |||
tap_code(KC_WH_U); | |||
} else { | |||
tap_code(KC_WH_D); | |||
} | |||
} | |||
return true; | |||
} | |||
#endif |
@ -0,0 +1,58 @@ | |||
/* Copyright 2021 n2 | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#pragma once | |||
#include "quantum.h" | |||
/* This is a shortcut to help you visually see your layout. | |||
* | |||
* The first section contains all of the arguments representing the physical | |||
* layout of the board and position of the keys. | |||
* | |||
* The second converts the arguments into a two-dimensional array which | |||
* represents the switch matrix. | |||
*/ | |||
#define LAYOUT( \ | |||
l51,l50,l00,l01,l02,l03,l04,r04,r03,r02,r01,r00,r50,r51,r52,\ | |||
l61,l60,l10,l11,l12,l13,l14,r14,r13,r12,r11,r10,r60,r61,r62,\ | |||
l71,l70,l20,l21,l22,l23,l24,r24,r23,r22,r21,r20,r70,r71,r72,\ | |||
l81,l80,l30,l31,l32,l33,l34,r34,r33,r32,r31,r30,r80,r81,r82,\ | |||
l91,l90,l40,l41,l42,l43,l44,r44,r43,r42,r41,r40,r90,r91,r92\ | |||
) \ | |||
{ \ | |||
{l00, l01, l02, l03, l04 }, \ | |||
{l10, l11, l12, l13, l14 }, \ | |||
{l20, l21, l22, l23, l24 }, \ | |||
{l30, l31, l32, l33, l34 }, \ | |||
{l40, l41, l42, l43, l44 }, \ | |||
{l50, l51, KC_NO,KC_NO,KC_NO}, \ | |||
{l60, l61, KC_NO,KC_NO,KC_NO}, \ | |||
{l70, l71, KC_NO,KC_NO,KC_NO}, \ | |||
{l80, l81, KC_NO,KC_NO,KC_NO}, \ | |||
{l90, l91, KC_NO,KC_NO,KC_NO}, \ | |||
{r00, r01, r02, r03, r04 }, \ | |||
{r10, r11, r12, r13, r14 }, \ | |||
{r20, r21, r22, r23, r24 }, \ | |||
{r30, r31, r32, r33, r34 }, \ | |||
{r40, r41, r42, r43, r44 }, \ | |||
{r50, r51, r52, KC_NO,KC_NO}, \ | |||
{r60, r61, r62, KC_NO,KC_NO}, \ | |||
{r70, r71, r72, KC_NO,KC_NO}, \ | |||
{r80, r81, r82, KC_NO,KC_NO}, \ | |||
{r90, r91, r92, KC_NO,KC_NO}, \ | |||
} |
@ -0,0 +1,88 @@ | |||
{ | |||
"keyboard_name": "halfcliff", | |||
"url": "https://github.com/N2-Sumikko", | |||
"maintainer": "n2", | |||
"width": 17.25, | |||
"height": 5, | |||
"layouts": { | |||
"LAYOUT": { | |||
"layout": [ | |||
{"x":0.75,"y":0}, | |||
{"x":1.75,"y":0}, | |||
{"x":2.75,"y":0}, | |||
{"x":3.75,"y":0}, | |||
{"x":4.75,"y":0}, | |||
{"x":5.75,"y":0}, | |||
{"x":6.75,"y":0}, | |||
{"x":8.25,"y":0}, | |||
{"x":9.25,"y":0}, | |||
{"x":10.25,"y":0}, | |||
{"x":11.25,"y":0}, | |||
{"x":12.25,"y":0}, | |||
{"x":13.25,"y":0}, | |||
{"x":14.25,"y":0}, | |||
{"x":15.25,"y":0}, | |||
{"x":0.25,"y":1,"w":1.5}, | |||
{"x":1.75,"y":1}, | |||
{"x":2.75,"y":1}, | |||
{"x":3.75,"y":1}, | |||
{"x":4.75,"y":1}, | |||
{"x":5.75,"y":1}, | |||
{"x":6.75,"y":1}, | |||
{"x":8.25,"y":1}, | |||
{"x":9.25,"y":1}, | |||
{"x":10.25,"y":1}, | |||
{"x":11.25,"y":1}, | |||
{"x":12.25,"y":1}, | |||
{"x":13.25,"y":1}, | |||
{"x":14.25,"y":1}, | |||
{"x":16.25,"y":0}, | |||
{"x":0,"y":2,"w":1.75}, | |||
{"x":1.75,"y":2}, | |||
{"x":2.75,"y":2}, | |||
{"x":3.75,"y":2}, | |||
{"x":4.75,"y":2}, | |||
{"x":5.75,"y":2}, | |||
{"x":6.75,"y":2}, | |||
{"x":8.25,"y":2}, | |||
{"x":9.25,"y":2}, | |||
{"x":10.25,"y":2}, | |||
{"x":11.25,"y":2}, | |||
{"x":12.25,"y":2}, | |||
{"x":13.25,"y":2}, | |||
{"x":14.25,"y":2}, | |||
{"x":15.5,"y":1,"w":1.25,"h":2}, | |||
{"x":0,"y":3,"w":1.75}, | |||
{"x":1.75,"y":3}, | |||
{"x":2.75,"y":3}, | |||
{"x":3.75,"y":3}, | |||
{"x":4.75,"y":3}, | |||
{"x":5.75,"y":3}, | |||
{"x":6.75,"y":3}, | |||
{"x":8.25,"y":3}, | |||
{"x":9.25,"y":3}, | |||
{"x":10.25,"y":3}, | |||
{"x":11.25,"y":3}, | |||
{"x":12.25,"y":3}, | |||
{"x":13.25,"y":3}, | |||
{"x":14.25,"y":3}, | |||
{"x":15.25,"y":3,"w":2}, | |||
{"x":0.5,"y":4,"w":1.25}, | |||
{"x":1.75,"y":4}, | |||
{"x":2.75,"y":4}, | |||
{"x":3.75,"y":4}, | |||
{"x":4.75,"y":4}, | |||
{"x":5.75,"y":4}, | |||
{"x":6.75,"y":4}, | |||
{"x":8.25,"y":4}, | |||
{"x":9.25,"y":4}, | |||
{"x":10.25,"y":4}, | |||
{"x":11.25,"y":4}, | |||
{"x":12.25,"y":4}, | |||
{"x":13.25,"y":4}, | |||
{"x":14.25,"y":4}, | |||
{"x":15.25,"y":4} | |||
] | |||
} | |||
} | |||
} |
@ -0,0 +1,109 @@ | |||
/* Copyright 2021 n2 | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#include QMK_KEYBOARD_H | |||
#include "keymap_jp.h" | |||
// Defines names for use in layer keycodes and the keymap | |||
enum layer_names { | |||
_DEFAULT = 0, | |||
_RAISE, | |||
_LOWER, | |||
_ADJUST | |||
/* _FN */ | |||
}; | |||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||
/* DEFAULT | |||
* ,--------------------------------------------------------------------------------------------------------------------------------------. | |||
* |ZEN/HAN | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - | ^ | \ | | |||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| | |||
* | TAB | q | w | e | r | t | | y | u | i | o | p | @ | [ | BSPC | | |||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| | |||
* | CAPS | a | s | d | f | g | | h | j | k | l | ; | : | ] | ENT | | |||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| | |||
* | LSHIFT | z | x | c | v | b | | n | m | , | . | / | \ | UP | RSHIFT | | |||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| | |||
* | CTRL | LGUI | ALT | MUHEN | SPACE | SPACE | LOWER | RAISE | SPACE | HENKAN | KANA | APP | LEFT | DOWN | RIGHT | | |||
* `--------------------------------------------------------------------------------------------------------------------------------------' | |||
*/ | |||
[_DEFAULT] = LAYOUT( | |||
KC_ZKHK, KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0, JP_MINS, JP_CIRC, JP_YEN, | |||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, _______, KC_Y, KC_U, KC_I, KC_O, KC_P, JP_AT , JP_LBRC, KC_BSPC, | |||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, _______, KC_H, KC_J, KC_K, KC_L, KC_SCLN, JP_COLN, JP_RBRC, KC_ENT, | |||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, _______, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, JP_BSLS, KC_UP, KC_RSFT, | |||
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC, KC_SPC, MO(_LOWER), MO(_RAISE), KC_SPC, KC_HENK, KC_KANA, KC_APP, KC_LEFT, KC_DOWN, KC_RGHT | |||
), | |||
/* RAISE | |||
* ,--------------------------------------------------------------------------------------------------------------------------------------. | |||
* | | | | | | | | | | | | | | | | | |||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| | |||
* | | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | | | | | |||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| | |||
* | | | | | | | | | | | | | | | | | |||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| | |||
* | | | | | | | | | | | | | | | | | |||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| | |||
* | | | | | | | | | | | | | | | | | |||
* `--------------------------------------------------------------------------------------------------------------------------------------' | |||
*/ | |||
[_RAISE] = LAYOUT( | |||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | |||
_______, KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0, _______, _______, _______, | |||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ | |||
), | |||
/* LOWER | |||
* ,--------------------------------------------------------------------------------------------------------------------------------------. | |||
* | | | | | | |RGB_TOG | | | | | | | | | | |||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| | |||
* | | | | | | |RGB_VAI | | | | | | | | | | |||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| | |||
* | | | | | | |RGB_HUI | | | | | | | | | | |||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| | |||
* | | | | | | |RGB_SAI | | | | | | | | | | |||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| | |||
* | | | | | | | | | | | | | | | | | |||
* `--------------------------------------------------------------------------------------------------------------------------------------' | |||
*/ | |||
[_LOWER] = LAYOUT( | |||
_______, _______, _______, _______, _______, _______, RGB_TOG, _______, _______, _______, _______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, _______, _______, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, _______, _______, RGB_HUI, _______, _______, _______, _______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, _______, _______, RGB_SAI, _______, _______, _______, _______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ | |||
), | |||
/* ADJUST | |||
* ,--------------------------------------------------------------------------------------------------------------------------------------. | |||
* | | | | | | | | | | | | | | | | | |||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| | |||
* | | | | | | | | | | | | | | | | | |||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| | |||
* | | | | | | | | | | | | | | | | | |||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| | |||
* | | | | | | | | | | | | | | | | | |||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| | |||
* | | | | | | | | | | | | | | | | | |||
* `--------------------------------------------------------------------------------------------------------------------------------------' | |||
*/ | |||
[_ADJUST] = LAYOUT( | |||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ | |||
) | |||
}; |
@ -0,0 +1 @@ | |||
# The default keymap for halfcliff |
@ -0,0 +1,112 @@ | |||
/* Copyright 2021 n2 | |||
* | |||
* This program is free software: you can redistribute it and/or modify | |||
* it under the terms of the GNU General Public License as published by | |||
* the Free Software Foundation, either version 2 of the License, or | |||
* (at your option) any later version. | |||
* | |||
* This program is distributed in the hope that it will be useful, | |||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
* GNU General Public License for more details. | |||
* | |||
* You should have received a copy of the GNU General Public License | |||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#include QMK_KEYBOARD_H | |||
#include "keymap_jp.h" | |||
#define RAISE FN_MO13 | |||
#define LOWER FN_MO23 | |||
// Defines names for use in layer keycodes and the keymap | |||
enum layer_names { | |||
_DEFAULT = 0, | |||
_RAISE, | |||
_LOWER, | |||
_ADJUST | |||
/* _FN */ | |||
}; | |||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||
/* DEFAULT | |||
* ,--------------------------------------------------------------------------------------------------------------------------------------. | |||
* |ZEN/HAN | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - | ^ | \ | | |||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| | |||
* | TAB | q | w | e | r | t | | y | u | i | o | p | @ | [ | BSPC | | |||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| | |||
* | CAPS | a | s | d | f | g | | h | j | k | l | ; | : | ] | ENT | | |||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| | |||
* | LSHIFT | z | x | c | v | b | | n | m | , | . | / | \ | UP | RSHIFT | | |||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| | |||
* | CTRL | LGUI | ALT | MUHEN | SPACE | SPACE | LOWER | RAISE | SPACE | HENKAN | KANA | APP | LEFT | DOWN | RIGHT | | |||
* `--------------------------------------------------------------------------------------------------------------------------------------' | |||
*/ | |||
[_DEFAULT] = LAYOUT( | |||
KC_ZKHK, KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0, JP_MINS, JP_CIRC, JP_YEN, | |||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, _______, KC_Y, KC_U, KC_I, KC_O, KC_P, JP_AT , JP_LBRC, KC_BSPC, | |||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, _______, KC_H, KC_J, KC_K, KC_L, KC_SCLN, JP_COLN, JP_RBRC, KC_ENT, | |||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, _______, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, JP_BSLS, KC_UP, KC_RSFT, | |||
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC, KC_SPC, FN_MO23, FN_MO13, KC_SPC, KC_HENK, KC_KANA, KC_APP, KC_LEFT, KC_DOWN, KC_RGHT | |||
), | |||
/* RAISE | |||
* ,--------------------------------------------------------------------------------------------------------------------------------------. | |||
* | | | | | | | | | | | | | | | | | |||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| | |||
* | | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | | | | | |||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| | |||
* | | | | | | | | | | | | | | | | | |||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| | |||
* | | | | | | | | | | | | | | | | | |||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| | |||
* | | | | | | | | | | | | | | | | | |||
* `--------------------------------------------------------------------------------------------------------------------------------------' | |||
*/ | |||
[_RAISE] = LAYOUT( | |||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | |||
_______, KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0, _______, _______, _______, | |||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ | |||
), | |||
/* LOWER | |||
* ,--------------------------------------------------------------------------------------------------------------------------------------. | |||
* | | | | | | |RGB_TOG | | | | | | | | | | |||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| | |||
* | | | | | | |RGB_VAI | | | | | | | | | | |||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| | |||
* | | | | | | |RGB_HUI | | | | | | | | | | |||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| | |||
* | | | | | | |RGB_SAI | | | | | | | | | | |||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| | |||
* | | | | | | | | | | | | | | | | | |||
* `--------------------------------------------------------------------------------------------------------------------------------------' | |||
*/ | |||
[_LOWER] = LAYOUT( | |||
_______, _______, _______, _______, _______, _______, RGB_TOG, _______, _______, _______, _______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, _______, _______, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, _______, _______, RGB_HUI, _______, _______, _______, _______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, _______, _______, RGB_SAI, _______, _______, _______, _______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ | |||
), | |||
/* ADJUST | |||
* ,--------------------------------------------------------------------------------------------------------------------------------------. | |||
* | | | | | | | | | | | | | | | | | |||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| | |||
* | | | | | | | | | | | | | | | | | |||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| | |||
* | | | | | | | | | | | | | | | | | |||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| | |||
* | | | | | | | | | | | | | | | | | |||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| | |||
* | | | | | | | | | | | | | | | | | |||
* `--------------------------------------------------------------------------------------------------------------------------------------' | |||
*/ | |||
[_ADJUST] = LAYOUT( | |||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | |||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ | |||
) | |||
}; |
@ -0,0 +1 @@ | |||
# The default keymap for halfcliff |
@ -0,0 +1 @@ | |||
VIA_ENABLE = yes |
@ -0,0 +1,277 @@ | |||
/* | |||
Copyright 2012 Jun Wako <wakojun@gmail.com> | |||
This program is free software: you can redistribute it and/or modify | |||
it under the terms of the GNU General Public License as published by | |||
the Free Software Foundation, either version 2 of the License, or | |||
(at your option) any later version. | |||
This program is distributed in the hope that it will be useful, | |||
but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
GNU General Public License for more details. | |||
You should have received a copy of the GNU General Public License | |||
along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#include <stdint.h> | |||
#include <stdbool.h> | |||
#include "util.h" | |||
#include "matrix.h" | |||
#include "debounce.h" | |||
#include "quantum.h" | |||
#include "split_util.h" | |||
#include "config.h" | |||
#include "transport.h" | |||
#define ERROR_DISCONNECT_COUNT 5 | |||
#define ROWS_PER_HAND (MATRIX_ROWS / 2) | |||
static pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS; | |||
static pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS; | |||
/* matrix state(1:on, 0:off) */ | |||
static matrix_row_t raw_matrix[MATRIX_ROWS]; // raw values | |||
static matrix_row_t matrix[MATRIX_ROWS]; // debounced values | |||
// row offsets for each hand | |||
uint8_t thisHand, thatHand; | |||
// user-defined overridable functions | |||
__attribute__((weak)) void matrix_init_kb(void) { matrix_init_user(); } | |||
__attribute__((weak)) void matrix_scan_kb(void) { matrix_scan_user(); } | |||
__attribute__((weak)) void matrix_init_user(void) {} | |||
__attribute__((weak)) void matrix_scan_user(void) {} | |||
__attribute__((weak)) void matrix_slave_scan_user(void) {} | |||
matrix_row_t matrix_get_row(uint8_t row) { return matrix[row]; } | |||
void matrix_print(void) {} | |||
static inline void setPinOutput_writeLow(pin_t pin) { | |||
ATOMIC_BLOCK_FORCEON { | |||
setPinOutput(pin); | |||
writePinLow(pin); | |||
} | |||
} | |||
static inline void setPinInputHigh_atomic(pin_t pin) { | |||
ATOMIC_BLOCK_FORCEON { setPinInputHigh(pin); } | |||
} | |||
// matrix code | |||
static void select_row(uint8_t row) { setPinOutput_writeLow(row_pins[row]); } | |||
static void unselect_row(uint8_t row) { setPinInputHigh_atomic(row_pins[row]); } | |||
static void unselect_rows(void) { | |||
for (uint8_t x = 0; x < ROWS_PER_HAND; x++) { | |||
setPinInputHigh_atomic(row_pins[x]); | |||
} | |||
} | |||
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) { | |||
// Start with a clear matrix row | |||
matrix_row_t current_row_value = 0; | |||
// Select row | |||
select_row(current_row); | |||
wait_us(30); | |||
// For each col... | |||
for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) { | |||
// Select the col pin to read (active low) | |||
uint8_t pin_state = readPin(col_pins[col_index]); | |||
// Populate the matrix row with the state of the col pin | |||
current_row_value |= pin_state ? 0 : (MATRIX_ROW_SHIFTER << col_index); | |||
} | |||
// Unselect row | |||
unselect_row(current_row); | |||
if (current_row + 1 < MATRIX_ROWS) { | |||
wait_us(30); // wait for row signal to go HIGH | |||
} | |||
// If the row has changed, store the row and return the changed flag. | |||
if (current_matrix[current_row] != current_row_value) { | |||
current_matrix[current_row] = current_row_value; | |||
return true; | |||
} | |||
return false; | |||
} | |||
static void select_col(uint8_t col) { setPinOutput_writeLow(col_pins[col]); } | |||
static void unselect_col(uint8_t col) { setPinInputHigh_atomic(col_pins[col]); } | |||
static void unselect_cols(void) { | |||
for (uint8_t x = 0; x < MATRIX_COLS; x++) { | |||
setPinInputHigh_atomic(col_pins[x]); | |||
} | |||
} | |||
static void init_pins(void) { | |||
unselect_rows(); | |||
for (uint8_t x = 0; x < MATRIX_COLS; x++) { | |||
setPinInputHigh_atomic(col_pins[x]); | |||
} | |||
unselect_cols(); | |||
for (uint8_t x = 0; x < ROWS_PER_HAND; x++) { | |||
setPinInputHigh_atomic(row_pins[x]); | |||
} | |||
} | |||
static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) { | |||
bool matrix_changed = false; | |||
// Select col | |||
select_col(current_col); | |||
wait_us(30); | |||
// For each row... | |||
for (uint8_t row_index = 0; row_index < ROWS_PER_HAND; row_index++) { | |||
// Store last value of row prior to reading | |||
matrix_row_t last_row_value = current_matrix[row_index]; | |||
matrix_row_t current_row_value = last_row_value; | |||
// Check row pin state | |||
if (readPin(row_pins[row_index]) == 0) { | |||
// Pin LO, set col bit | |||
current_row_value |= (MATRIX_ROW_SHIFTER << current_col); | |||
} else { | |||
// Pin HI, clear col bit | |||
current_row_value &= ~(MATRIX_ROW_SHIFTER << current_col); | |||
} | |||
// Determine if the matrix changed state | |||
if ((last_row_value != current_row_value)) { | |||
matrix_changed |= true; | |||
current_matrix[row_index] = current_row_value; | |||
} | |||
} | |||
// Unselect col | |||
unselect_col(current_col); | |||
if (current_col + 1 < MATRIX_COLS) { | |||
wait_us(30); // wait for col signal to go HIGH | |||
} | |||
return matrix_changed; | |||
} | |||
void matrix_init(void) { | |||
split_pre_init(); | |||
// Set pinout for right half if pinout for that half is defined | |||
if (!isLeftHand) { | |||
#ifdef DIRECT_PINS_RIGHT | |||
const pin_t direct_pins_right[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS_RIGHT; | |||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) { | |||
for (uint8_t j = 0; j < MATRIX_COLS; j++) { | |||
direct_pins[i][j] = direct_pins_right[i][j]; | |||
} | |||
} | |||
#endif | |||
#ifdef MATRIX_ROW_PINS_RIGHT | |||
const pin_t row_pins_right[MATRIX_ROWS] = MATRIX_ROW_PINS_RIGHT; | |||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) { | |||
row_pins[i] = row_pins_right[i]; | |||
} | |||
#endif | |||
#ifdef MATRIX_COL_PINS_RIGHT | |||
const pin_t col_pins_right[MATRIX_COLS] = MATRIX_COL_PINS_RIGHT; | |||
for (uint8_t i = 0; i < MATRIX_COLS; i++) { | |||
col_pins[i] = col_pins_right[i]; | |||
} | |||
#endif | |||
} | |||
thisHand = isLeftHand ? 0 : (ROWS_PER_HAND); | |||
thatHand = ROWS_PER_HAND - thisHand; | |||
// initialize key pins | |||
init_pins(); | |||
// initialize matrix state: all keys off | |||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) { | |||
raw_matrix[i] = 0; | |||
matrix[i] = 0; | |||
} | |||
debounce_init(ROWS_PER_HAND); | |||
matrix_init_quantum(); | |||
split_post_init(); | |||
} | |||
bool matrix_post_scan(void) { | |||
bool changed = false; | |||
if (is_keyboard_master()) { | |||
static uint8_t error_count; | |||
matrix_row_t slave_matrix[ROWS_PER_HAND] = {0}; | |||
if (!transport_master(matrix + thisHand, slave_matrix)) { | |||
error_count++; | |||
if (error_count > ERROR_DISCONNECT_COUNT) { | |||
// reset other half if disconnected | |||
for (int i = 0; i < ROWS_PER_HAND; ++i) { | |||
matrix[thatHand + i] = 0; | |||
slave_matrix[i] = 0; | |||
} | |||
changed = true; | |||
} | |||
} else { | |||
error_count = 0; | |||
for (int i = 0; i < ROWS_PER_HAND; ++i) { | |||
if (matrix[thatHand + i] != slave_matrix[i]) { | |||
matrix[thatHand + i] = slave_matrix[i]; | |||
changed = true; | |||
} | |||
} | |||
} | |||
matrix_scan_quantum(); | |||
} else { | |||
transport_slave(matrix + thatHand, matrix + thisHand); | |||
matrix_slave_scan_user(); | |||
} | |||
return changed; | |||
} | |||
uint8_t matrix_scan(void) { | |||
bool local_changed = false; | |||
static matrix_row_t temp_raw_matrix[MATRIX_ROWS]; // temp raw values | |||
// Set row, read cols | |||
for (uint8_t current_row = 0; current_row < ROWS_PER_HAND/2; current_row++) { | |||
local_changed |= read_cols_on_row(raw_matrix, current_row); | |||
} | |||
// Set col, read rows | |||
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) { | |||
local_changed |= read_rows_on_col(temp_raw_matrix, current_col); | |||
//Updated key matrix on lines 6-10 (or lines 16-20) | |||
if(local_changed) { | |||
for (uint8_t i = ROWS_PER_HAND/2; i < ROWS_PER_HAND; i++) { | |||
raw_matrix[i] = temp_raw_matrix[i]; | |||
} | |||
} | |||
} | |||
debounce(raw_matrix, matrix + thisHand, ROWS_PER_HAND, local_changed); | |||
bool remote_changed = matrix_post_scan(); | |||
return (uint8_t)(local_changed || remote_changed); | |||
} |
@ -0,0 +1,19 @@ | |||
# halfcliff | |||
![halfcliff](https://user-images.githubusercontent.com/54104281/125184713-0b096b00-e25b-11eb-8237-5f4d2a286bc4.jpg) | |||
Halfcliff keyboard is a split keyboard using a single-sided board. | |||
* Keyboard Maintainer: [n2](https://github.com/N2-Sumikko) | |||
* Hardware Supported: halfcliff PCB, Pro Micro | |||
* Hardware Availability: [PCB & Plate Data](https://github.com/N2-Sumikko/HalfCliff.git) | |||
Make example for this keyboard (after setting up your build environment): | |||
make halfcliff:default | |||
Flashing example for this keyboard: | |||
make halfcliff:default:flash | |||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). |
@ -0,0 +1,29 @@ | |||
# MCU name | |||
MCU = atmega32u4 | |||
# Bootloader selection | |||
BOOTLOADER = caterina | |||
# Build Options | |||
# change yes to no to disable | |||
# | |||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration | |||
MOUSEKEY_ENABLE = no # Mouse keys | |||
EXTRAKEY_ENABLE = no # Audio control and System control | |||
CONSOLE_ENABLE = no # Console for debug | |||
COMMAND_ENABLE = no # Commands for debug and configuration | |||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE | |||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend | |||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work | |||
NKRO_ENABLE = no # USB Nkey Rollover | |||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality | |||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow | |||
BLUETOOTH_ENABLE = no # Enable Bluetooth | |||
AUDIO_ENABLE = no # Audio output | |||
SPLIT_KEYBOARD = yes | |||
ENCODER_ENABLE = no | |||
POINTING_DEVICE_ENABLE = no | |||
CUSTOM_MATRIX = yes | |||
OLED_DRIVER_ENABLE = no | |||
SRC += matrix.c |