Browse Source

[Keymap] Add axtloss keymap for sofle (#17835)

Co-authored-by: Drashna Jaelre <drashna@live.com>
pull/17872/head
axtloss 1 year ago
committed by GitHub
parent
commit
e1b6034f00
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 720 additions and 0 deletions
  1. +686
    -0
      keyboards/sofle/keymaps/noqmk/keymap.c
  2. +28
    -0
      keyboards/sofle/keymaps/noqmk/readme.md
  3. +6
    -0
      keyboards/sofle/keymaps/noqmk/rules.mk

+ 686
- 0
keyboards/sofle/keymaps/noqmk/keymap.c View File

@ -0,0 +1,686 @@
// Copyright 2022 axtlos (@axtloss)
// SPDX-License-Identifier: GPL-2.0-only
#include QMK_KEYBOARD_H
enum sofle_layers {
/* _M_XYZ = Mac Os, _W_XYZ = Win/Linux */
_QWERTY,
_COLEMAK,
_GAME,
_LOWER,
_RAISE,
_ADJUST,
};
enum custom_keycodes {
KC_COLEMAK = SAFE_RANGE,
KC_QWERTY,
KC_LOWER,
KC_RAISE,
KC_ADJUST,
KC_GAME,
KC_PRVWD,
KC_NXTWD,
KC_LSTRT,
KC_LEND,
KC_DLINE,
KC_UNLOCK,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* COLEMAK
* ,-----------------------------------------. ,-----------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | ` |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | ESC | Q | W | F | P | G | | J | L | U | Y | ; | Bspc |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | TAB | A | R | S | T | D |-------. ,-------| H | N | E | I | O | ' |
* |------+------+------+------+------+------| MUTE | |ADJUST |------+------+------+------+------+------|
* |LShift| Z | X | C | V | B |-------| |-------| K | M | , | . | / |RShift|
* `-----------------------------------------/ / \ \-----------------------------------------'
* | LGUI | LAlt | LCTR |LOWER | /Space / \Enter \ |RAISE | RCTR | RAlt | MOUSE |
* | | | | |/ / \ \ | | | | |
* `----------------------------------' '------''---------------------------'
*/
[_COLEMAK] = LAYOUT(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_GRV,
KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
KC_TAB, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MUTE, KC_CAPS ,KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LGUI,KC_LALT,KC_LCTRL,KC_LOWER, KC_ENT, KC_SPC, KC_RAISE, KC_RCTRL, KC_RALT, KC_PSCR
),
/*
* QWERTY
* ,-----------------------------------------. ,-----------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | ` |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | ESC | Q | W | E | R | T | | Y | U | I | O | P | Bspc |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' |
* |------+------+------+------+------+------| | | |------+------+------+------+------+------|
* |LShift| Z | X | C | V | B |-------| |-------| N | M | , | . | / |RShift|
* `-----------------------------------------/ / \ \-----------------------------------------'
* | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | Print|
* | | | | |/ / \ \ | | | | |
* `----------------------------------' '------''---------------------------'
*/
[_QWERTY] = LAYOUT(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_GRV,
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MUTE, KC_MPLY,KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LGUI,KC_LALT,KC_LCTRL, KC_LOWER, KC_ENT, KC_SPC, KC_RAISE, KC_RCTRL, KC_RALT, KC_PSCR
),
/* LOWER
* ,-----------------------------------------. ,-----------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | F12 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | ! | @ | # | $ | % |-------. ,-------| ^ | & | * | ( | ) | | |
* |------+------+------+------+------+------| MUTE | | |------+------+------+------+------+------|
* | Shift| = | - | + | { | } |-------| |-------| [ | ] | ; | : | \ | Shift|
* `-----------------------------------------/ / \ \-----------------------------------------'
* | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | RGUI |
* | | | | |/ / \ \ | | | | |
* `----------------------------------' '------''---------------------------'
*/
[_LOWER] = LAYOUT(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_F12,
_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_PIPE,
_______, KC_EQL, KC_MINS, KC_PLUS, KC_LCBR, KC_RCBR, _______, _______, KC_LBRC, KC_RBRC, KC_SCLN, KC_COLN, KC_BSLS, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* RAISE
* ,----------------------------------------. ,-----------------------------------------.
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Esc | Ins | Pscr | Menu | | | | | PWrd | Up | NWrd | DLine| Bspc |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | ae | ue | oe | ss | euro |-------. ,-------| | Left | Down | Rigth| Del | Bspc |
* |------+------+------+------+------+------| MUTE | | |------+------+------+------+------+------|
* |Shift | Undo | Cut | Copy | Paste| caps |-------| |-------| | LStr | | LEnd | | Shift|
* `-----------------------------------------/ / \ \-----------------------------------------'
* | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | RGUI |
* | | | | |/ / \ \ | | | | |
* `----------------------------------' '------''---------------------------'
*/
[_RAISE] = LAYOUT(
_______, _______ , _______ , _______ , _______ , _______, _______, _______ , _______, _______ , _______ ,_______,
_______, LGUI(KC_1), LGUI(KC_2), LGUI(KC_3), LGUI(KC_4), LGUI(KC_5), LGUI(KC_6), LGUI(KC_7), KC_UP, LGUI(KC_9),LGUI(KC_0), KC_BSPC,
_______, RALT(KC_Q), RALT(KC_Y), RALT(KC_P), RALT(KC_S) , RALT(KC_5), KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_DEL, KC_BSPC,
_______,KC_UNDO, KC_CUT, KC_COPY, KC_PASTE, KC_CAPS, _______, _______, XXXXXXX, KC_LSTRT, XXXXXXX, KC_LEND, XXXXXXX, _______,
_______, _______, _______, _______, KC_ENT, _______, _______, _______, _______, _______
),
/*
* QWERTY
* ,-----------------------------------------. ,-----------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | ` |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | ESC | Q | W | E | R | T | | Y | U | I | O | P | Bspc |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' |
* |------+------+------+------+------+------| | | |------+------+------+------+------+------|
* |LShift| Z | X | C | V | B |-------| |-------| N | M | , | . | / |RShift|
* `-----------------------------------------/ / \ \-----------------------------------------'
* | LGUI | LAlt | LCTR |LOWER | /Space / \Enter \ |RAISE | RCTR | RAlt | Print|
* | | | | |/ / \ \ | | | | |
* `----------------------------------' '------''---------------------------'
*/
[_GAME] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MUTE, KC_MPLY,KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LGUI,KC_LALT,KC_SPC, KC_LOWER, KC_SPC, KC_ENT, KC_RAISE, KC_RCTRL, KC_RALT, KC_PSCR
),
/* ADJUST
* ,-----------------------------------------. ,-----------------------------------------.
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | QK_BOOT| |QWERTY|COLEMAK| | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | |MACWIN|GAMING| | |-------. ,-------| | VOLDO| MUTE | VOLUP| | |
* |------+------+------+------+------+------| MUTE | | |------+------+------+------+------+------|
* |UNLOCK| | | | | |-------| |-------| | PREV | PLAY | NEXT | | |
* `-----------------------------------------/ / \ \-----------------------------------------'
* | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | RGUI |
* | | | | |/ / \ \ | | | | |
* `---------------------------''------' '------''---------------------------'
*/
[_ADJUST] = LAYOUT(
XXXXXXX , XXXXXXX, XXXXXXX , XXXXXXX , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
QK_BOOT , XXXXXXX,KC_QWERTY,KC_COLEMAK,CG_TOGG,XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX , XXXXXXX,CG_TOGG, KC_GAME, XXXXXXX, XXXXXXX, XXXXXXX, KC_VOLD, KC_MUTE, KC_VOLU, XXXXXXX, XXXXXXX,
KC_UNLOCK , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
};
#ifdef OLED_ENABLE
bool show_lock = true; // this is used to display the lock icon and disable keypresses when the keyboard is locked
bool animate = true; // this variable is used to fix the flickering bug
static void render_logo(void) {
static const char PROGMEM no_qmk[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xf0, 0xe0, 0xe0, 0xc0, 0x80, 0x00, 0x80, 0x80, 0x80,
0x80, 0x80, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0x00, 0x80, 0x80, 0x80, 0x00, 0x00, 0x80, 0xe0, 0xf0,
0xf8, 0xf8, 0xe0, 0x00, 0x00, 0x0e, 0xfe, 0xfe, 0xfc, 0xfc, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8,
0xf8, 0xf8, 0xf8, 0xf0, 0xf0, 0xf0, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0,
0x08, 0x88, 0x88, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf0, 0x00, 0x00, 0x00, 0x00,
0x08, 0x08, 0x88, 0x88, 0x88, 0x48, 0x48, 0x48, 0x28, 0x28, 0x18, 0x18, 0x08, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0xf0, 0xfc, 0xf8, 0x03, 0xf3, 0xe7, 0xdf, 0x9f, 0x3f, 0xfe, 0xfe, 0xfc, 0xf9,
0xfb, 0xf3, 0xf7, 0xf7, 0xe7, 0xef, 0xcf, 0x90, 0xa1, 0x81, 0x81, 0x81, 0xa0, 0xbd, 0xff, 0xff,
0xff, 0xff, 0x7f, 0x3f, 0x9c, 0xdc, 0xf8, 0xf9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60,
0x60, 0x00, 0x00, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x00, 0x00, 0x4c, 0x4f,
0x47, 0x43, 0x43, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0xc2, 0xc2, 0x41, 0x00, 0x00, 0x00, 0x00,
0xe3, 0x13, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0xe2, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x3f, 0x7f, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0x03, 0x79, 0x1d, 0x1d, 0x1d, 0x1d, 0x1d, 0x79, 0x03, 0xff, 0xff, 0xff, 0xff, 0x1f,
0x03, 0x00, 0xf8, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x40, 0x40,
0x40, 0x40, 0x40, 0x40, 0x44, 0x4a, 0x4a, 0x51, 0x51, 0x60, 0x60, 0x40, 0x00, 0x00, 0x00, 0x00,
0x01, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x03, 0x03, 0x07, 0x07, 0x0f, 0x0f, 0x1f,
0x3f, 0x3f, 0x7f, 0x7c, 0x78, 0x78, 0x78, 0x78, 0x7c, 0x7e, 0x7f, 0x7f, 0x4f, 0x43, 0x40, 0x60,
0x60, 0x78, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x21, 0x21,
0x11, 0x11, 0x09, 0x09, 0x05, 0x05, 0x03, 0x03, 0x05, 0x09, 0x11, 0x21, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
oled_write_raw_P(no_qmk, sizeof(no_qmk));
}
static const char PROGMEM locked_logo[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xf0, 0xfc, 0xce, 0xc6,
0xc6, 0xce, 0xfc, 0xf0, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
/* 32 * 14 os logos */
static const char PROGMEM linux_logo[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff, 0x27, 0x27, 0x8f, 0x9f, 0x03,
0x73, 0xff, 0x03, 0xf2, 0xfe, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x1f, 0x19, 0x19, 0x1b, 0x1b, 0x1b,
0x1a, 0x18, 0x18, 0x1f, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static const char PROGMEM mac_logo[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xf0, 0xf8, 0xf8, 0xf8, 0xf0, 0xf6, 0xfb, 0xfb, 0x38, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x07, 0x0f, 0x1f, 0x1f, 0x0f, 0x0f, 0x1f, 0x1f, 0x0f, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
/* KEYBOARD PET START */
/* settings */
# define MIN_WALK_SPEED 10
# define MIN_RUN_SPEED 40
/* advanced settings */
# define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms
# define ANIM_SIZE 96 // number of bytes in array. If you change sprites, minimize for adequate firmware size. max is 1024
/* timers */
uint32_t anim_timer = 0;
uint32_t anim_sleep = 0;
/* current frame */
uint8_t current_frame = 0;
/* status variables */
int current_wpm = 0;
led_t led_usb_state;
bool isSneaking = false;
bool isJumping = false;
bool showedJump = true;
/* logic */
static void render_luna(int LUNA_X, int LUNA_Y) {
/* Sit */
static const char PROGMEM sit[2][ANIM_SIZE] = {/* 'sit1', 32x22px */
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
},
/* 'sit2', 32x22px */
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}};
/* Walk */
static const char PROGMEM walk[2][ANIM_SIZE] = {/* 'walk1', 32x22px */
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80, 0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03, 0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
},
/* 'walk2', 32x22px */
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}};
/* Run */
static const char PROGMEM run[2][ANIM_SIZE] = {/* 'run1', 32x22px */
{
0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00,
},
/* 'run2', 32x22px */
{
0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}};
/* Bark */
static const char PROGMEM bark[2][ANIM_SIZE] = {/* 'bark1', 32x22px */
{
0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
},
/* 'bark2', 32x22px */
{
0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}};
/* Sneak */
static const char PROGMEM sneak[2][ANIM_SIZE] = {/* 'sneak1', 32x22px */
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04, 0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06, 0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00,
},
/* 'sneak2', 32x22px */
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04, 0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
}};
/* animation */
void animate_luna(void) {
/* jump */
if (isJumping || !showedJump) {
/* clear */
oled_set_cursor(LUNA_X, LUNA_Y + 2);
oled_write(" ", false);
oled_set_cursor(LUNA_X, LUNA_Y - 1);
showedJump = true;
} else {
/* clear */
oled_set_cursor(LUNA_X, LUNA_Y - 1);
oled_write(" ", false);
oled_set_cursor(LUNA_X, LUNA_Y);
}
/* switch frame */
current_frame = (current_frame + 1) % 2;
/* current status */
if (led_usb_state.caps_lock) {
oled_write_raw_P(bark[abs(1 - current_frame)], ANIM_SIZE);
} else if (isSneaking) {
oled_write_raw_P(sneak[abs(1 - current_frame)], ANIM_SIZE);
} else if (current_wpm <= MIN_WALK_SPEED) {
oled_write_raw_P(sit[abs(1 - current_frame)], ANIM_SIZE);
} else if (current_wpm <= MIN_RUN_SPEED) {
oled_write_raw_P(walk[abs(1 - current_frame)], ANIM_SIZE);
} else {
oled_write_raw_P(run[abs(1 - current_frame)], ANIM_SIZE);
}
}
/* animation timer, stops the animation logic when the oled is turned off */
if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION && animate == true) {
anim_timer = timer_read32();
animate_luna();
}
/* this fixes the screen on and off bug by disabling the animation logic when the oled is off */
if (current_wpm > 0) {
oled_on();
anim_sleep = timer_read32();
animate = true;
} else if (timer_elapsed32(anim_sleep) > OLED_TIMEOUT) {
oled_off();
animate = false;
}
}
/* KEYBOARD PET END */
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
if (is_keyboard_master()) {
return OLED_ROTATION_270;
}
return rotation;
}
static void print_logo_narrow(void) {
render_logo();
}
static void print_status_narrow(void) {
/* Print current mode */
oled_set_cursor(0, 0);
if (show_lock == true) {
oled_write_raw_P(locked_logo, sizeof(locked_logo));
} else if (keymap_config.swap_lctl_lgui) {
oled_write_raw_P(mac_logo, sizeof(mac_logo));
} else {
oled_write_raw_P(linux_logo, sizeof(linux_logo));
}
oled_set_cursor(0, 3);
switch (get_highest_layer(default_layer_state)) {
case _COLEMAK:
oled_write_P(PSTR(" CLMK "), false);
break;
case _GAME:
oled_write_P(PSTR(" GAME "), false);
break;
case _QWERTY:
oled_write_P(PSTR("QWERT"), false);
break;
default:
oled_write_P(PSTR("UNDEF"), false);
}
oled_set_cursor(0, 5);
/* Print current layer */
oled_write_P(PSTR("LAYER"), false);
oled_set_cursor(0, 6);
switch (get_highest_layer(layer_state)) {
case _QWERTY:
oled_write_P(PSTR("Base "), false);
break;
case _RAISE:
oled_write_P(PSTR("Raise"), false);
break;
case _LOWER:
oled_write_P(PSTR("Lower"), false);
break;
case _ADJUST:
oled_write_P(PSTR(" Adj "), false);
break;
default:
oled_write_P(PSTR("Undef"), false);
}
/* caps lock */
oled_set_cursor(0, 8);
oled_write_P(PSTR("CPSLK"), led_usb_state.caps_lock);
/* KEYBOARD PET RENDER START */
render_luna(0, 13);
/* KEYBOARD PET RENDER END */
}
bool oled_task_user(void) {
/* KEYBOARD PET VARIABLES START */
current_wpm = get_current_wpm();
led_usb_state = host_keyboard_led_state();
/* KEYBOARD PET VARIABLES END */
if (is_keyboard_master()) {
print_status_narrow();
} else {
print_logo_narrow();
}
return false;
}
#endif
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_QWERTY:
if (show_lock == true) {
return false;
}
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return false;
case KC_COLEMAK:
if (show_lock == true) {
return false;
}
if (record->event.pressed) {
set_single_persistent_default_layer(_COLEMAK);
}
return false;
case KC_GAME:
if (show_lock == true) {
return false;
}
if (record->event.pressed) {
set_single_persistent_default_layer(_GAME);
}
return false;
case KC_LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
case KC_RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
case KC_ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
case KC_PRVWD:
if (show_lock == true) {
return false;
}
if (record->event.pressed) {
if (keymap_config.swap_lctl_lgui) {
register_mods(mod_config(MOD_LALT));
register_code(KC_LEFT);
} else {
register_mods(mod_config(MOD_LCTL));
register_code(KC_LEFT);
}
} else {
if (keymap_config.swap_lctl_lgui) {
unregister_mods(mod_config(MOD_LALT));
unregister_code(KC_LEFT);
} else {
unregister_mods(mod_config(MOD_LCTL));
unregister_code(KC_LEFT);
}
}
break;
case KC_NXTWD:
if (show_lock == true) {
return false;
}
if (record->event.pressed) {
if (keymap_config.swap_lctl_lgui) {
register_mods(mod_config(MOD_LALT));
register_code(KC_RIGHT);
} else {
register_mods(mod_config(MOD_LCTL));
register_code(KC_RIGHT);
}
} else {
if (keymap_config.swap_lctl_lgui) {
unregister_mods(mod_config(MOD_LALT));
unregister_code(KC_RIGHT);
} else {
unregister_mods(mod_config(MOD_LCTL));
unregister_code(KC_RIGHT);
}
}
break;
case KC_LSTRT:
if (show_lock == true) {
return false;
}
if (record->event.pressed) {
if (keymap_config.swap_lctl_lgui) {
//CMD-arrow on Mac, but we have CTL and GUI swapped
register_mods(mod_config(MOD_LCTL));
register_code(KC_LEFT);
} else {
register_code(KC_HOME);
}
} else {
if (keymap_config.swap_lctl_lgui) {
unregister_mods(mod_config(MOD_LCTL));
unregister_code(KC_LEFT);
} else {
unregister_code(KC_HOME);
}
}
break;
case KC_LEND:
if (show_lock == true) {
return false;
}
if (record->event.pressed) {
if (keymap_config.swap_lctl_lgui) {
//CMD-arrow on Mac, but we have CTL and GUI swapped
register_mods(mod_config(MOD_LCTL));
register_code(KC_RIGHT);
} else {
register_code(KC_END);
}
} else {
if (keymap_config.swap_lctl_lgui) {
unregister_mods(mod_config(MOD_LCTL));
unregister_code(KC_RIGHT);
} else {
unregister_code(KC_END);
}
}
break;
case KC_DLINE:
if (show_lock == true) {
return false;
}
if (record->event.pressed) {
register_mods(mod_config(MOD_RCTL));
register_code(KC_BSPC);
} else {
unregister_mods(mod_config(MOD_LCTL));
unregister_code(KC_BSPC);
}
break;
case KC_COPY:
if (show_lock == true) {
return false;
}
if (record->event.pressed) {
register_mods(mod_config(MOD_LCTL));
register_code(KC_C);
} else {
unregister_mods(mod_config(MOD_LCTL));
unregister_code(KC_C);
}
return false;
case KC_PASTE:
if (show_lock == true) {
return false;
}
if (record->event.pressed) {
register_mods(mod_config(MOD_LCTL));
register_code(KC_V);
} else {
unregister_mods(mod_config(MOD_LCTL));
unregister_code(KC_V);
}
return false;
case KC_CUT:
if (show_lock == true) {
return false;
}
if (record->event.pressed) {
register_mods(mod_config(MOD_LCTL));
register_code(KC_X);
} else {
unregister_mods(mod_config(MOD_LCTL));
unregister_code(KC_X);
}
return false;
break;
case KC_UNDO:
if (show_lock == true) {
return false;
}
if (record->event.pressed) {
register_mods(mod_config(MOD_LCTL));
register_code(KC_Z);
} else {
unregister_mods(mod_config(MOD_LCTL));
unregister_code(KC_Z);
}
return false;
case KC_UNLOCK:
if (record->event.pressed) {
if (show_lock == true) {
show_lock = false;
print_status_narrow();
} else {
show_lock = true;
print_status_narrow();
}
}
}
/* This stops any keypress to be sent to the computer when the keyboard is locked */
if (show_lock == false) {
return true;
} else {
return false;
}
}
#ifdef ENCODER_ENABLE
bool encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) {
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
} else if (index == 1) {
if (clockwise) {
tap_code(KC_MNXT);
} else {
tap_code(KC_MPRV);
}
}
return true;
}
#endif

+ 28
- 0
keyboards/sofle/keymaps/noqmk/readme.md View File

@ -0,0 +1,28 @@
![no qmk?](https://user-images.githubusercontent.com/60044824/181124856-0ebe0cc9-4b91-4fa2-89df-4e0841a61b9d.png)
# Custom keymap for Sofle Keyboard, based on [Helltm](https://github.com/qmk/qmk_firmware/tree/master/keyboards/sofle/keymaps/helltm)
Features:
- Symmetric modifiers (CMD/Super, Alt/Opt, Ctrl, Shift)
- Various modes, can be switched (using Adjust layer and the selected one is stored in EEPROM).
- Modes for Qwerty and Colemak support
- Modes for Mac vs Linux/Win support -> different order of modifiers and different action shortcuts on the "UPPER" layer. Designed to simplify transtions when switching between operating systems often.
- The OLED on master half shows selected mode and caps lock state and is rotated.
- Left encoder controls volume up/down/mute. Right encoder PREV/NEXT media controls.
- Keyboard lock, change to the adjust layer (up and down pressed at the same time) and press the left shift to lock/unlock, current lock state is displayed on oled
- Apple logo for Mac mode, Fedora Silverblue logo for Linux/Win mode, Lock icon for locked
- Fixed flickering on main OLED
- Gaming layout, switches space to the left half of the keyboard and raises the most left column up by one key
#Luna, the keyboard pet
Features:
- Luna reacts to your wpm counter
- under 10 wpm she sits
- between 10 and 40 wpm she walks
- over 40 wpm she runs
- She will move sneakily if you hold down Ctrl
- Will bark at people on the internet if you activate Caps Lock!
- Luna jumps every time you hit Space

+ 6
- 0
keyboards/sofle/keymaps/noqmk/rules.mk View File

@ -0,0 +1,6 @@
OLED_ENABLE = yes
OLED_DRIVER = SSD1306
ENCODER_ENABLE = yes
CONSOLE_ENABLE = no
EXTRAKEY_ENABLE = yes
WPM_ENABLE = yes

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