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@ -40,10 +40,8 @@ static int8_t encoder_LUT[] = {0, -1, 1, 0, 1, 0, 0, -1, -1, 0, 0, 1, 0, 1, -1, |
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static uint8_t encoder_state[NUMBER_OF_ENCODERS] = {0}; |
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#ifdef SPLIT_KEYBOARD |
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// right half encoders come over as second set of encoders |
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// slave half encoders come over as second set of encoders |
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static int8_t encoder_value[NUMBER_OF_ENCODERS * 2] = {0}; |
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// row offsets for each hand |
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static uint8_t thisHand, thatHand; |
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#else |
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static int8_t encoder_value[NUMBER_OF_ENCODERS] = {0}; |
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#endif |
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@ -70,33 +68,20 @@ void encoder_init(void) { |
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encoder_state[i] = (readPin(encoders_pad_a[i]) << 0) | (readPin(encoders_pad_b[i]) << 1); |
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} |
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#ifdef SPLIT_KEYBOARD |
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thisHand = isLeftHand ? 0 : NUMBER_OF_ENCODERS; |
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thatHand = NUMBER_OF_ENCODERS - thisHand; |
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#endif |
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} |
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static void encoder_update(int8_t index, uint8_t state) { |
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encoder_value[index] += encoder_LUT[state & 0xF]; |
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if (encoder_value[index] >= ENCODER_RESOLUTION) { |
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encoder_update_kb(index, false); |
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} |
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if (encoder_value[index] <= -ENCODER_RESOLUTION) { // direction is arbitrary here, but this clockwise |
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encoder_update_kb(index, true); |
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} |
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encoder_value[index] %= ENCODER_RESOLUTION; |
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} |
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void encoder_read(void) { |
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for (int i = 0; i < NUMBER_OF_ENCODERS; i++) { |
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encoder_state[i] <<= 2; |
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encoder_state[i] |= (readPin(encoders_pad_a[i]) << 0) | (readPin(encoders_pad_b[i]) << 1); |
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#if SPLIT_KEYBOARD |
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encoder_update(i + thisHand, encoder_state[i]); |
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#else |
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encoder_update(i, encoder_state[i]); |
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#endif |
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encoder_value[i] += encoder_LUT[encoder_state[i] & 0xF]; |
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if (encoder_value[i] >= ENCODER_RESOLUTION) { |
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encoder_update_kb(i, false); |
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} |
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if (encoder_value[i] <= -ENCODER_RESOLUTION) { // direction is arbitrary here, but this clockwise |
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encoder_update_kb(i, true); |
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} |
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encoder_value[i] %= ENCODER_RESOLUTION; |
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} |
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} |
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@ -105,7 +90,14 @@ void encoder_state_raw(uint8_t* slave_state) { memcpy(slave_state, encoder_state |
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void encoder_update_raw(uint8_t* slave_state) { |
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for (int i = 0; i < NUMBER_OF_ENCODERS; i++) { |
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encoder_update(i + thatHand, slave_state[i]); |
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encoder_value[NUMBER_OF_ENCODERS + i] += encoder_LUT[slave_state[i] & 0xF]; |
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if (encoder_value[NUMBER_OF_ENCODERS + i] >= ENCODER_RESOLUTION) { |
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encoder_update_kb(NUMBER_OF_ENCODERS + i, false); |
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} |
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if (encoder_value[NUMBER_OF_ENCODERS + i] <= -ENCODER_RESOLUTION) { // direction is arbitrary here, but this clockwise |
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encoder_update_kb(NUMBER_OF_ENCODERS + i, true); |
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} |
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encoder_value[NUMBER_OF_ENCODERS + i] %= ENCODER_RESOLUTION; |
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} |
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} |
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#endif |