Joel Challis
bfcf3c139d
* Remove 'solid_color' from animation list * Remove 'solid'/'none' from animation list |
3 months ago | |
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.. | ||
32u4 | add new board: splaytoraid (#20052) | 1 year ago |
keymaps | Remove obvious user keymaps, `keyboards/[0-9]*` edition. (#22691) | 4 months ago |
rp2040_ce | Migrate RGB Matrix config to info.json - [0-9] (#22797) | 4 months ago |
info.json | Remove always enabled effects from lighting animation list (#22992) | 3 months ago |
readme.md | add new board: splaytoraid (#20052) | 1 year ago |
rules.mk | add new board: splaytoraid (#20052) | 1 year ago |
A 40% ergonomic keyboard with a stacked acrylic case and RGB underglow.
Make example for this keyboard (after setting up your build environment):
make 0xcb/splaytoraid:default
make 0xcb/splaytoraid/32u4:default
Flashing example for this keyboard:
make 0xcb/splaytoraid:default:flash
make 0xcb/splaytoraid/32u4:default:flash
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.
Enter the bootloader in 3 ways:
QK_BOOT
if it is availablePlease note that the default bootloader for the 32u4
version is QMK DFU, for compatibility with 0xCB Pluto. Generic Pro Micros often use a different bootloader, such as caterina
.
If the incorrect bootloader is specified, bootmagic reset and the QK_BOOT
keycode will not work.
To avoid this problem, set the correct bootloader in your custom keymap's rules.mk
file before compiling, or flash using an appropriate target (ex: make 0xcb/splaytoraid/32u4:default:avrdude
). See flashing instructions and bootloader information for more details.