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keymaps [Keyboard] Fix dactyl_lightcycle matrix positions (#21503) 9 months ago
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readme.md

Dactyl Lightcycle

TopElev

A handwired, split bodied, concave key-well, columnar keyboard.
The Dactyl Lightcycle is a variation of the Dactyl keyboard, its differences are:

  1. Top (number) row removed
  2. Five key thumb cluster; one less than the Dactyl's six

This modernised rendition of the Dactyl Lightcycle requires two Pro Micro controllers, rather than the Dactyl's original implementation of a micro controller and I/O expander.

  • Keyboard Maintainer: Matt Adereth
  • Hardware Supported: 2x Pro Micro micro controller, or clone of
  • Hardware Availability: Case files available on GitHub, file names beginning "lightcycle" apply

Make example for this keyboard (after setting up your build environment):

make handwired/dactyl_lightcycle:default

Flashing example for this keyboard:

make handwired/dactyl_lightcycle:default:flash

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.

Bootloader

Enter the bootloader in 3 ways:

  • Bootmagic reset: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
  • Physical reset button: Briefly press the button on the back of the PCB - some may have pads you must short instead
  • Keycode in keymap: Press the key mapped to QK_BOOT if it is available

QMK Layouts

The following community layouts are supported:

Layout Diagram
Split_3x6_3 split_3x6_3
Split_3x5_3 split_3x5_3