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Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
9 months ago
..
keymaps Remove legacy keycodes, part 5 (#18710) 1 year ago
config.h Move RGBLight animations to data driven (#21635) 9 months ago
gos65.c Move single `LAYOUT`s to data driven (#20365) 1 year ago
info.json Move RGBLight animations to data driven (#21635) 9 months ago
readme.md [Keyboard] Adding GOS65 files (#14734) 2 years ago
rules.mk Migrate `MCU` and `BOOTLOADER` to data-driven (#19529) 1 year ago

readme.md

gos65

A 65% keyboard implementation based around the ATMEGA32u4 with per-key RGB. Designed for the GOS65 from OPS Keyboard.

  • Keyboard Maintainer: hadi
  • Hardware Supported: gos65 PCB

Make example for this keyboard (after setting up your build environment):

make senselessclay/gos65:default

Flashing example for this keyboard:

make senselessclay/gos65:default:flash

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.

If you'd like to reset the board into bootloader mode for flashing using QMK Toolbox, simply press the reset button directly above the controller assembly on the bottom side of the PCB.