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/**
* Copyright (C) 2021 Jerrell, Jacob <@jjerrell>
*
* This file is part of qmk_firmware.
*
* qmk_firmware is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* qmk_firmware is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with qmk_firmware. If not, see <http://www.gnu.org/licenses/>.
*/
#include "jjerrell.h"
__attribute__((weak)) void matrix_scan_keymap(void) {}
__attribute__((weak)) void leader_scan_secrets(void) {}
#ifdef LEADER_ENABLE
LEADER_EXTERNS();
void matrix_scan_leader(void) {
static uint8_t mods = 0;
mods = get_mods();
LEADER_DICTIONARY() {
leading = false;
leader_end();
clear_mods();
// Website Refresh / XCode "Run"
SEQ_ONE_KEY(KC_R) {
SEND_STRING(SS_LGUI("r"));
}
SEQ_TWO_KEYS(KC_B, KC_D) {
send_string_with_delay_P(PSTR(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION " Built at: " QMK_BUILDDATE), TAP_CODE_DELAY);
}
SEQ_TWO_KEYS(KC_L, KC_C) {
send_string_with_delay("/** */", TAP_CODE_DELAY);
wait_ms(TAPPING_TERM);
tap_code(KC_LEFT);
tap_code(KC_LEFT);
tap_code(KC_LEFT);
if (!(mods & MOD_MASK_SHIFT)) {
tap_code(KC_ENT);
}
}
set_mods(mods);
#ifndef NO_SECRETS
leader_scan_secrets();
#endif // !NO_SECRETS
}
}
#endif
static bool is_first_run = true;
void matrix_scan_user(void) {
if (is_first_run) {
is_first_run = false;
startup_user();
}
#ifdef LEADER_ENABLE
matrix_scan_leader();
#endif
matrix_scan_keymap();
}
__attribute__((weak)) layer_state_t layer_state_set_keymap(layer_state_t state) { return state; }
// on layer change, no matter where the change was initiated
// Then runs keymap's layer change check
layer_state_t layer_state_set_user(layer_state_t state) {
if (!is_keyboard_master()) {
return state;
}
state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
state = layer_state_set_keymap(state);
#if defined(RGBLIGHT_ENABLE)
state = layer_state_set_rgb_light(state);
#endif // RGBLIGHT_ENABLE
return state;
}
__attribute__((weak)) void dip_switch_update_keymap(uint8_t index, bool active) {}
void dip_switch_update_user(uint8_t index, bool active) {
dip_switch_update_keymap(index, active);
}
__attribute__((weak)) bool music_mask_keymap(uint16_t keycode) { return true; }
bool music_mask_user(uint16_t keycode) {
switch (keycode){
default:
return music_mask_keymap(keycode);
break;
}
}
__attribute__((weak)) layer_state_t default_layer_state_set_keymap(layer_state_t state) { return state; }
// Runs state check and changes underglow color and animation
layer_state_t default_layer_state_set_user(layer_state_t state) {
if (!is_keyboard_master()) {
return state;
}
return default_layer_state_set_keymap(state);
}
#ifdef AUDIO_ENABLE
__attribute__((weak)) void startup_keymap(void) {}
void startup_user(void)
{
wait_ms(TAP_CODE_DELAY); // gets rid of tick
startup_keymap();
}
__attribute__((weak)) void shutdown_keymap(void) {}
void shutdown_user(void)
{
wait_ms(TAP_CODE_DELAY);
stop_all_notes();
shutdown_keymap();
}
__attribute__((weak)) void music_on_keymap(void) {}
void music_on_user(void)
{
music_scale_user();
music_on_keymap();
}
#endif // AUDIO_ENABLE