Joel Challis
d0ebafaea6
|
1 year ago | |
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.. | ||
config.h | [User] changes to nstickney's keymaps (#11456) | 2 years ago |
nstickney.c | Tap Dance: remove `qk_` prefix (#19313) | 1 year ago |
nstickney.h | [User] changes to nstickney's keymaps (#11456) | 2 years ago |
readme.md | Deprecate `KC_LOCK` for `QK_LOCK` (#18796) | 1 year ago |
rules.mk | Remove `BOOTMAGIC_ENABLE = lite` option (#15002) | 2 years ago |
unicodemap.h | Align definition of unicode_map (#19452) | 1 year ago |
Familiar layout for users who regularly switch between Bastyl/Iris and standard QWERTY.
For instructions on building and installing this keymap, see the docs. Below is the command for me; it may be different for you. Note that my Iris keyboard has an Elite-C on the left half and a ProMicro on the right half.
make hidtech/bastyl:nstickney:dfu
make keebio/iris/rev2:nstickney:dfu
make keebio/iris/rev2:nstickney:avrdude
BASE
layer.
/
, \
, [SPACE]
, [ENTER]
, -
, and =
on the thumb clusters.
[
and ]
added on Bastyl.CAPSLOCK
replaced by ESC
; hold it down for CTRL
.
'
can also be held for CTRL
.SHIFT
keys send (
and )
when tapped./
or =
for ALT
.\
or -
to access the functions layer.GUI
(left) and MENU
(right).
GUI
2, 3, or 4 times will toggle NUMLOCK
, CAPSLOCK
, or SCROLLLOCK
, respectively.MENU
2 or 3 times will toggle the NUMP
and SYMB
layers, respectively.SYMB
layer. Based (loosely) on US-International layout.NUMP
layer has number pads on each hand. Number pad 7
-8
-9
align with QWERTY 7
-8
-9
on right hand.FCTN
layer.
F1
through F10
on 1
-10
. F11
is on GUI
and F12
is on MENU
.[
and ]
) available on U
and I
; braces ({
and }
) on O
and P
.ESDF
and HJKL
; familiar for both Vim users and FPS gamers.W
is HOME
; R
is END
. T
is PAGE UP
and G
is PAGE DOWN
.PRINT SCREEN
, PAUSE
, SYSREQ
, INSERT
, and CLEAR
also mapped, as intelligently as possible.Q
toggles the RGB underglow (which changes color to indicate active layer).A
increases RGB underglow brightness (with SHIFT
, decreases brightness).Y
is mapped to QK_LOCK
.If you are using this layout and think you've found a better way to do something, I'd appreciate an issue, or better yet a pull request.
Copyright © 2016-2021 @nstickney. Released under GPL-2.0.