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#include QMK_KEYBOARD_H
// Keymap myee
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _LOWER 1
#define _RAISE 2
#define _ADJUST 3
enum custom_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE,
ADJUST,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT( \
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,\
F(2), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, \
KC_LCTL, KC_LGUI,KC_LALT, F(0), F(1), KC_RGUI,KC_RALT, KC_RCTL \
),
[_LOWER] = LAYOUT( \
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_UP, KC_MINS, KC_EQL, KC_DEL, \
_______, _______, KC_ASTR, KC_LBRC, KC_RBRC, KC_QUOT, KC_DQUO, KC_LEFT, KC_DOWN, KC_RGHT, KC_BSLS, \
_______, _______, _______, KC_LPRN, KC_RPRN, KC_HOME, KC_PGUP, KC_PGDN, KC_END, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______ \
),
[_RAISE] = LAYOUT( \
KC_GRV, KC_LPRN, KC_RPRN, KC_DQUO, KC_QUOT, KC_SCLN, KC_COLON,KC_UNDS, KC_PLUS, _______, _______, KC_BSPC, \
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, \
_______, _______, _______, KC_LCBR, KC_RCBR, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, BL_INC, BL_DEC \
),
[_ADJUST] = LAYOUT( \
_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
KC_SYSTEM_SLEEP, _______, _______, _______, _______, _______, _______, _______ \
),
};
enum function_id {
LAUNCH,
RGBLED_TOGGLE,
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_TAP_KEY(_LOWER, KC_SPC),
[1] = ACTION_LAYER_TAP_KEY(_RAISE, KC_SPC),
[2] = ACTION_LAYER_TAP_KEY(_ADJUST,KC_TAB),
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
return MACRO_NONE;
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
}
return true;
}