Drashna Jaelre
b05c0e46c6
Adds a default value for IS_COMMAND for COMMAND feature (#4301)
* Add default value for IS_COMMAND for COMMAND feature * Cleanup and consistency * Update Templates to reflect change * Fix IS_COMMAND in template * Fix IS_COMMAND define * Use consistent IS_COMMAND block in templates * Remove unnecessary `#undef IS_COMMAND` directives * Fix compile issue on orthodox * Reomve IS_COMMAND option for newer boards * Remove all existing definitions of IS_COMMAND if they use default LSHIFT and RSHIFT setting * Remove a couple of additional IS_COMMAND defines * Remove remaining redundant IS_COMMAND definitions * Remove #undef IS_COMMAND from orthodox:drashna and whitefox:konstantin * Remove multiple empty lines in modified config.h files * Update additional boards * Reomve IS_COMMAND from newer boards * Update Alice keyboard * Remove IS_COMMAND from additional boards Jan 24th edition |
5 years ago | |
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.. | ||
keymaps/default | Keyboard: Updated sixshooter keyboard to move LED macros into the default keymap. (#4428) | 5 years ago |
config.h | Adds a default value for IS_COMMAND for COMMAND feature (#4301) | 5 years ago |
info.json | Keyboard: Six Shooter Keyboard (#3598) | 5 years ago |
readme.md | Modified URLs to point to new locations | 5 years ago |
rules.mk | Keyboard: Six Shooter Keyboard (#3598) | 5 years ago |
sixshooter.c | Keyboard: Updated sixshooter keyboard to move LED macros into the default keymap. (#4428) | 5 years ago |
sixshooter.h | Keyboard: Updated sixshooter keyboard to move LED macros into the default keymap. (#4428) | 5 years ago |
A PCB for the CM Storm switch tester utilizing a Teensy 2.0 designed by Bpiphany. Because the PCB was designed with individual pins for each LED, there are custom keycodes (SS_LON
and SS_LOFF
) for turning on and off the backlight LEDs.
Keyboard Maintainer: QMK Community
Hardware Supported: Six Shooter PCB, Teensy 2.0
Hardware Availability: GeekHack.org
Make example for this keyboard (after setting up your build environment):
make sixshooter:default
See build environment setup then the make instructions for more information.