Joel Challis
5c0e87608f
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1 year ago | |
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.. | ||
keymaps/default | RESET -> QK_BOOT default keymaps (#17037) | 2 years ago |
config.h | Remove `UNUSED_PINS` (#17931) | 1 year ago |
info.json | Move keyboard USB IDs and strings to data driven: S (#17889) | 1 year ago |
launch_1.c | Remove more RESET keycode references (#18252) | 1 year ago |
launch_1.h | [Keyboard] Add system76/launch_1 keyboard (#15395) | 2 years ago |
post_rules.mk | [Keyboard] Add system76/launch_1 keyboard (#15395) | 2 years ago |
readme.md | RESET -> QK_BOOT keyboard readme (#18110) | 1 year ago |
rgb_matrix_kb.inc | [Keyboard] Add system76/launch_1 keyboard (#15395) | 2 years ago |
rules.mk | [Keyboard] Add system76/launch_1 keyboard (#15395) | 2 years ago |
usb_mux.c | [Keyboard] Add system76/launch_1 keyboard (#15395) | 2 years ago |
usb_mux.h | [Keyboard] Add system76/launch_1 keyboard (#15395) | 2 years ago |
The Launch Configurable Keyboard is engineered to be comfortable, fully customizable, and make your workflow more efficient.
Additional Launch Keyboard resources:
To build the firmware using make
(after setting up the build environment), e.g.:
make -r system76/launch_1:default
Equivalently, using the QMK CLI:
qmk compile -kb system76/launch_1 -km default
To build and flash the firmware on the keyboard, e.g.:
make -r system76/launch_1:default:flash
Equivalently, using the QMK CLI:
qmk flash -kb system76/launch_1 -km default
To flash the firmware (and/or bootloader) using ISP refer to the ISP Flashing Guide.
Factory fuse values => Low:
0x5E
, High:0x99
, Extended:0xF3
, Lock Bits:0xFF
See the build environment setup and the make instructions for more information. If new to QMK, start with the Complete Newbs Guide.
Enter the bootloader in 3 ways:
QK_BOOT
in the second layer (Escape).