* `DEBUG` -> `DB_TOGG`, default-ish keymaps * `DEBUG` -> `DB_TOGG`, user keymaps * `DEBUG` -> `DB_TOGG`, community layouts * `DEBUG` -> `DB_TOGG`, userspace * `DEBUG` -> `DB_TOGG`, docs & core |
1 year ago | |
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.. | ||
he | Merge remote-tracking branch 'upstream/master' into develop | 1 year ago |
keymaps | Remove legacy Debug keycode (#18769) | 1 year ago |
rev1 | Merge remote-tracking branch 'upstream/master' into develop | 1 year ago |
rev2 | Merge remote-tracking branch 'upstream/master' into develop | 1 year ago |
config.h | Remove RGBLIGHT_ANIMATION and clean up effect defines for R-Z (#18728) | 1 year ago |
info.json | Move keyboard USB IDs and strings to data driven, pass 2: S-Y (#18093) | 1 year ago |
readme.md | [Keyboard] add Nearfield, fix typo in Le Chiffre Readme (#17914) | 1 year ago |
rules.mk | [Keyboard] Le Chiffre rev 2 and HE additions (#17377) | 1 year ago |
Le Chiffre (ironically, "the number" in French) is a 30% keyboard designed by tominabox1. The purpose of the board is to provide a platform for MX and Choc ergo in one package for when ones wrists need a break. The board supports an RGB LED strip with DI on port F0. The board is also fitted with support for run-of-the-mill .91" OLED and EC11 rotary encoder.
There are 3 PCB revisions: Rev 1 (Original), Rev 2 (P3D version sold with the Le Chiffre Plus), and HE (Hotswap Edition from Checkerboards.xyz).
By default the OLED is disabled. This is to prevent issues with operation when one is not installed. Be sure to enable the OLED in the rules.mk file if you have one installed!
Make example for this keyboard (after setting up your build environment):
make tominabox1/le_chiffre/rev1:default
make tominabox1/le_chiffre/rev2:default
make tominabox1/le_chiffre/he:default
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.