Ryan
8b658dcc9a
* `MI_ON`, `MI_OFF`, `MI_TOG` -> `MI_TOGG` * `MI_CH*`, `MI_CHU` -> `MI_CHNU`, `MI_CHD` -> `MI_CHND` * `MI_VEL_*` -> `MI_VL*`, `MI_VELU`, `MI_VELD` * `MI_TRNS_*` -> `MI_TR*`, `MI_TRNSU` -> `MI_TRSU`, `MI_TRNSD` -> `MI_TRSD` * `MI_OCT_*` -> `MI_OC*`, `MI_OCTU`, `MI_OCTD` * Misc controls * Note keycodes * Add legacy keycodes * Regenerate keycodes * Typo |
1 year ago | |
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.. | ||
keymaps | Normalise MIDI keycodes (#18972) | 1 year ago |
bandominedoni.c | Bandominedoni encoder fix (#18229) | 1 year ago |
bandominedoni.h | Remove legacy international keycodes (#18588) | 1 year ago |
config.h | Remove RGBLIGHT_ANIMTION and clean up effect defines for 0-F (#18725) | 1 year ago |
info.json | Bandominedoni encoder fix (#18229) | 1 year ago |
readme.md | [Keyboard] add bandominedoni keyboard (#13116) | 2 years ago |
rgb_matrix_kb.inc | bandominedoni, Drashna's method is applied to encoder_update_kb. (#15287) | 2 years ago |
rules.mk | Tidy up NKRO_ENABLE rules (#15382) | 2 years ago |
bandoMIneDonI keyboard is a MIDI split keyboard with bandoneon layout. Close and Open of the bellow is emulated by either using a sustain pedal, or tapping a dedicated keys to alter the close and open status.
Make example for this keyboard (after setting up your build environment):
make bandominedoni:default
Flashing example for this keyboard:
make bandominedoni:default:flash
Uncomment "PEDAL_NORMALLY_CLOSED" in bandominedoni.h when normally-on pedal is used for switching Open/Close state.
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.