@ -22,8 +22,8 @@ namespace bs2 {
/ / / This is an interface definition that is used to extend the
/ / / YeelightBS2LightOutput class with methods to access properties
/ / / of an active LightTranformer from the YeelightBS2LightOutput
/ / / class .
/ / / of an active LightTranformer from the TransitionHandler class .
/ / /
/ / / The transformer is protected in the light output class , making
/ / / it impossible to access these properties directly from the
/ / / light output class .
@ -36,65 +36,6 @@ namespace bs2 {
virtual float get_transformer_progress ( ) = 0 ;
} ;
/ / / This class translates LightColorValues into GPIO duty cycles
/ / / for representing a requested light color .
class ColorTranslator : public DutyCycles {
public :
void set_light_color_values ( light : : LightColorValues values ) {
/ / The light is turned off .
if ( values . get_state ( ) = = 0.0f | | values . get_brightness ( ) = = 0.0f ) {
red = 0.0f ;
green = 0.0f ;
blue = 0.0f ;
white = 0.0f ;
return ;
}
/ / At the lowest brightness setting , switch to night light mode .
/ / In the Yeelight integration in Home Assistant , this feature is
/ / exposed trough a separate switch . I have found that the switch
/ / is both confusing and made me run into issues when automating
/ / the lights .
/ / I don ' t simply check for a brightness at or below 0.01 ( 1 % ) ,
/ / because the lowest brightness setting from Home Assistant
/ / turns up as 0.011765 in here ( which is 3 / 255 ) .
if ( values . get_brightness ( ) < 0.012f ) {
/ / TODO make the color implementations return a DutyCycles object ?
/ / TODO Use polymorphic color classes ?
red = night_light_ . red ;
green = night_light_ . green ;
blue = night_light_ . blue ;
white = night_light_ . white ;
return ;
}
/ / White light mode : temperature + brightness .
if ( values . get_white ( ) > 0.0f ) {
auto temperature = values . get_color_temperature ( ) ;
white_light_ . set_color ( temperature , values . get_brightness ( ) ) ;
red = white_light_ . red ;
green = white_light_ . green ;
blue = white_light_ . blue ;
white = white_light_ . white ;
return ;
}
/ / RGB color mode : red , green , blue + brightness .
rgb_light_ . set_color (
values . get_red ( ) , values . get_green ( ) , values . get_blue ( ) ,
values . get_brightness ( ) ) ;
red = rgb_light_ . red ;
green = rgb_light_ . green ;
blue = rgb_light_ . blue ;
white = rgb_light_ . white ;
}
protected :
ColorWhiteLight white_light_ ;
ColorRGBLight rgb_light_ ;
ColorNightLight night_light_ ;
} ;
/ / / This class is used to handle color transition requirements .
/ / /
/ / / When using the default ESPHome logic , transitioning is done by
@ -113,35 +54,43 @@ namespace bs2 {
/ / / This class handles transitions by not varying the light properties
/ / / over time , but by transitioning the LEDC duty cycle output levels
/ / / over time . This matches the behavior of the original firmware .
class TransitionHandler {
class TransitionHandler : public GPIOOutputs {
public :
TransitionHandler ( LightStateDataExposer * exposer ) : exposer_ ( exposer ) { }
bool handle ( ) {
if ( ! do_handle_ ( ) ) {
bool set_light_color_values ( light : : LightColorValues values ) {
if ( ! has_active_transition_ ( ) ) {
start_values = values ;
active_ = false ;
return false ;
}
if ( is_fresh_transition_ ( ) ) {
auto start = exposer_ - > get_transformer_values ( ) ;
auto end = exposer_ - > get_transformer_end_values ( ) ;
active_ = true ;
start_ - > set_light_color_values ( start_values ) ;
end_ - > set_light_color_values ( exposer_ - > get_transformer_end_values ( ) ) ;
active_ = true ;
}
auto progress = exposer_ - > get_transformer_progress ( ) ;
red = esphome : : lerp ( progress , start_ - > red , end_ - > red ) ;
green = esphome : : lerp ( progress , start_ - > green , end_ - > green ) ;
blue = esphome : : lerp ( progress , start_ - > blue , end_ - > blue ) ;
white = esphome : : lerp ( progress , start_ - > white , end_ - > white ) ;
return true ;
}
protected :
LightStateDataExposer * exposer_ ;
bool active_ = false ;
DutyCycles start_ ;
DutyCycles end_ ;
LightStateDataExposer * exposer_ ;
light : : LightColorValues start_values ;
GPIOOutputs * start_ = new ColorTranslator ( ) ;
GPIOOutputs * end_ = new ColorTranslator ( ) ;
/ / / Checks if this class will handle the light output logic .
/ / / This is the case when a transformer is active and this
/ / / transformer does implement a transitioning effect .
bool do_handle _( ) {
bool has_active_transition _( ) {
if ( ! exposer_ - > has_active_transformer ( ) )
return false ;
if ( ! exposer_ - > transformer_is_transition ( ) )
@ -154,11 +103,14 @@ namespace bs2 {
/ / / be in progress or when a new end state is found during an
/ / / ongoing transition .
bool is_fresh_transition_ ( ) {
bool is_fresh = false ;
if ( active_ = = false ) {
is_fresh = true ;
return true ;
}
return is_fresh ;
auto new_end_values = exposer_ - > get_transformer_end_values ( ) ;
if ( new_end_values ! = end_ - > values ) {
return true ;
}
return false ;
}
} ;
@ -216,7 +168,7 @@ namespace bs2 {
return traits ;
}
/ / / Tranlat es a requested light state into physicial GPIO outputs .
/ / / Appli es a requested light state to the physicial GPIO outputs .
void write_state ( light : : LightState * state )
{
auto values = state - > current_values ;
@ -237,8 +189,14 @@ namespace bs2 {
return ;
}
if ( transition_ - > handle ( ) ) {
ESP_LOGD ( TAG , " HANDLE transition! " ) ;
if ( transition_handler_ - > set_light_color_values ( values ) ) {
master2_ - > turn_on ( ) ;
master1_ - > turn_on ( ) ;
red_ - > set_level ( transition_handler_ - > red ) ;
green_ - > set_level ( transition_handler_ - > green ) ;
blue_ - > set_level ( transition_handler_ - > blue ) ;
white_ - > set_level ( transition_handler_ - > white ) ;
return ;
}
# ifdef TRANSITION_TO_OFF_BUGFIX
@ -259,13 +217,13 @@ namespace bs2 {
previous_state_ = values . get_state ( ) ;
# endif
duty_cycles_ . set_light_color_values ( values ) ;
instant_handler_ - > set_light_color_values ( values ) ;
master2_ - > turn_on ( ) ;
master1_ - > turn_on ( ) ;
red_ - > set_level ( duty_cycles_ . red ) ;
green_ - > set_level ( duty_cycles_ . green ) ;
blue_ - > set_level ( duty_cycles_ . blue ) ;
white_ - > set_level ( duty_cycles_ . white ) ;
red_ - > set_level ( instant_handler_ - > red ) ;
green_ - > set_level ( instant_handler_ - > green ) ;
blue_ - > set_level ( instant_handler_ - > blue ) ;
white_ - > set_level ( instant_handler_ - > white ) ;
}
protected :
@ -275,8 +233,8 @@ namespace bs2 {
ledc : : LEDCOutput * white_ ;
esphome : : gpio : : GPIOBinaryOutput * master1_ ;
esphome : : gpio : : GPIOBinaryOutput * master2_ ;
TransitionHandler * transition_ ;
ColorTranslator duty_cycles_ ; / / TODO move to own class DefaultHandler
TransitionHandler * transition_handler_ ;
ColorTranslator * instant_handler_ = new ColorTranslator ( ) ;
# ifdef TRANSITION_TO_OFF_BUGFIX
float previous_state_ = 1 ;
float previous_brightness_ = - 1 ;
@ -287,7 +245,7 @@ namespace bs2 {
/ / / Called by the YeelightBS2LightState class , to set the object that
/ / / can be used to access protected data from the light state object .
void set_light_state_data_exposer ( LightStateDataExposer * exposer ) {
transition_ = new TransitionHandler ( exposer ) ;
transition_handler_ = new TransitionHandler ( exposer ) ;
}
} ;