- ifndef VERBOSE
- .SILENT:
- endif
-
- # Never run this makefile in parallel, as it could screw things up
- # It won't affect the submakes, so you still get the speedup from specifying -jx
- .NOTPARALLEL:
-
- # Allow the silent with lower caps to work the same way as upper caps
- ifdef silent
- SILENT = $(silent)
- endif
-
- ifdef SILENT
- SUB_IS_SILENT := $(SILENT)
- endif
-
- # We need to make sure that silent is always turned off at the top level
- # Otherwise the [OK], [ERROR] and [WARN] messages won't be displayed correctly
- override SILENT := false
-
- ifndef SUB_IS_SILENT
- ifndef SKIP_GIT
- QMK_VERSION := $(shell git describe --abbrev=0 --tags 2>/dev/null)
- endif
-
- ifneq ($(QMK_VERSION),)
- $(info QMK Firmware $(QMK_VERSION))
- endif
- endif
-
- # Determine which qmk cli to use
- ifeq (,$(shell which qmk))
- QMK_BIN = bin/qmk
- else
- QMK_BIN = qmk
- endif
-
- # avoid 'Entering|Leaving directory' messages
- MAKEFLAGS += --no-print-directory
-
- ON_ERROR := error_occurred=1
-
- BREAK_ON_ERRORS = no
-
- STARTING_MAKEFILE := $(firstword $(MAKEFILE_LIST))
- ROOT_MAKEFILE := $(lastword $(MAKEFILE_LIST))
- ROOT_DIR := $(dir $(ROOT_MAKEFILE))
- ifeq ($(ROOT_DIR),)
- ROOT_DIR := .
- endif
- ABS_STARTING_MAKEFILE := $(abspath $(STARTING_MAKEFILE))
- ABS_ROOT_MAKEFILE := $(abspath $(ROOT_MAKEFILE))
- ABS_STARTING_DIR := $(dir $(ABS_STARTING_MAKEFILE))
- ABS_ROOT_DIR := $(dir $(ABS_ROOT_MAKEFILE))
- STARTING_DIR := $(subst $(ABS_ROOT_DIR),,$(ABS_STARTING_DIR))
- BUILD_DIR := $(ROOT_DIR)/.build
- TEST_DIR := $(BUILD_DIR)/test
- ERROR_FILE := $(BUILD_DIR)/error_occurred
-
- MAKEFILE_INCLUDED=yes
-
- # Helper function to process the newt element of a space separated path
- # It works a bit like the traditional functional head tail
- # so the CURRENT_PATH_ELEMENT will become the new head
- # and the PATH_ELEMENTS are the rest that are still unprocessed
- define NEXT_PATH_ELEMENT
- $$(eval CURRENT_PATH_ELEMENT := $$(firstword $$(PATH_ELEMENTS)))
- $$(eval PATH_ELEMENTS := $$(wordlist 2,9999,$$(PATH_ELEMENTS)))
- endef
-
- # We change the / to spaces so that we more easily can work with the elements
- # separately
- PATH_ELEMENTS := $(subst /, ,$(STARTING_DIR))
- # Initialize the path elements list for further processing
- $(eval $(call NEXT_PATH_ELEMENT))
-
-
- # Phony targets to enable a few simple make commands outside the main processing below.
- .PHONY: list-keyboards
- list-keyboards:
- util/list_keyboards.sh | sort -u | tr '\n' ' '
-
- .PHONY: generate-keyboards-file
- generate-keyboards-file:
- util/list_keyboards.sh | sort -u
-
- .PHONY: clean
- clean:
- echo -n 'Deleting .build/ ... '
- rm -rf $(BUILD_DIR)
- echo 'done.'
-
- .PHONY: distclean
- distclean: clean
- echo -n 'Deleting *.bin, *.hex, and *.uf2 ... '
- rm -f *.bin *.hex *.uf2
- echo 'done.'
-
- #Compatibility with the old make variables, anything you specify directly on the command line
- # always overrides the detected folders
- ifdef keyboard
- KEYBOARD := $(keyboard)
- endif
- ifdef keymap
- KEYMAP := $(keymap)
- endif
-
- # Uncomment these for debugging
- # $(info Keyboard: $(KEYBOARD))
- # $(info Keymap: $(KEYMAP))
-
-
- # Set the default goal depending on where we are running make from
- # this handles the case where you run make without any arguments
- .DEFAULT_GOAL := all:all
- ifneq ($(KEYMAP),)
- .DEFAULT_GOAL := $(KEYBOARD):$(KEYMAP)
- else ifneq ($(KEYBOARD),)
- # Inside a keyboard folder, build all keymaps for all subprojects
- # Note that this is different from the old behaviour, which would
- # build only the default keymap of the default keyboard
- .DEFAULT_GOAL := $(KEYBOARD):all
- endif
-
-
- # Compare the start of the RULE variable with the first argument($1)
- # If the rules equals $1 or starts with $1:, RULE_FOUND is set to true
- # and $1 is removed from the RULE variable
- # Otherwise the RULE_FOUND variable is set to false, and RULE left as it was
- # The function is a bit tricky, since there's no built in $(startswith) function
- define COMPARE_AND_REMOVE_FROM_RULE_HELPER
- ifeq ($1,$$(RULE))
- RULE:=
- RULE_FOUND := true
- else
- STARTCOLON_REMOVED=$$(subst START$1:,,START$$(RULE))
- ifneq ($$(STARTCOLON_REMOVED),START$$(RULE))
- RULE_FOUND := true
- RULE := $$(STARTCOLON_REMOVED)
- else
- RULE_FOUND := false
- endif
- endif
- endef
-
- # This makes it easier to call COMPARE_AND_REMOVE_FROM_RULE, since it makes it behave like
- # a function that returns the value
- COMPARE_AND_REMOVE_FROM_RULE = $(eval $(call COMPARE_AND_REMOVE_FROM_RULE_HELPER,$1))$(RULE_FOUND)
-
-
- # Recursively try to find a match for the start of the rule to be checked
- # $1 The list to be checked
- # If a match is found, then RULE_FOUND is set to true
- # and MATCHED_ITEM to the item that was matched
- define TRY_TO_MATCH_RULE_FROM_LIST_HELPER3
- ifneq ($1,)
- ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,$$(firstword $1)),true)
- MATCHED_ITEM := $$(firstword $1)
- else
- $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$$(wordlist 2,9999,$1)))
- endif
- endif
- endef
-
- # A recursive helper function for finding the longest match
- # $1 The list to be checked
- # It works by always removing the currently matched item from the list
- define TRY_TO_MATCH_RULE_FROM_LIST_HELPER2
- # Stop the recursion when the list is empty
- ifneq ($1,)
- RULE_BEFORE := $$(RULE)
- $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$1))
- # If a match is found in the current list, otherwise just return what we had before
- ifeq ($$(RULE_FOUND),true)
- # Save the best match so far and call itself recursively
- BEST_MATCH := $$(MATCHED_ITEM)
- BEST_MATCH_RULE := $$(RULE)
- RULE_FOUND := false
- RULE := $$(RULE_BEFORE)
- $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER2,$$(filter-out $$(MATCHED_ITEM),$1)))
- endif
- endif
- endef
-
-
- # Recursively try to find the longest match for the start of the rule to be checked
- # $1 The list to be checked
- # If a match is found, then RULE_FOUND is set to true
- # and MATCHED_ITEM to the item that was matched
- define TRY_TO_MATCH_RULE_FROM_LIST_HELPER
- BEST_MATCH :=
- $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER2,$1))
- ifneq ($$(BEST_MATCH),)
- RULE_FOUND := true
- RULE := $$(BEST_MATCH_RULE)
- MATCHED_ITEM := $$(BEST_MATCH)
- else
- RULE_FOUND := false
- MATCHED_ITEM :=
- endif
- endef
-
- # Make it easier to call TRY_TO_MATCH_RULE_FROM_LIST
- TRY_TO_MATCH_RULE_FROM_LIST = $(eval $(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER,$1))$(RULE_FOUND)
-
- define ALL_IN_LIST_LOOP
- OLD_RULE$1 := $$(RULE)
- $$(eval $$(call $1,$$(ITEM$1)))
- RULE := $$(OLD_RULE$1)
- endef
-
- define PARSE_ALL_IN_LIST
- $$(foreach ITEM$1,$2,$$(eval $$(call ALL_IN_LIST_LOOP,$1)))
- endef
-
- # The entry point for rule parsing
- # parses a rule in the format <keyboard>:<keymap>:<target>
- # but this particular function only deals with the first <keyboard> part
- define PARSE_RULE
- RULE := $1
- COMMANDS :=
- REQUIRE_PLATFORM_KEY :=
- # If the rule starts with all, then continue the parsing from
- # PARSE_ALL_KEYBOARDS
- ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all),true)
- KEYBOARD_RULE=all
- $$(eval $$(call PARSE_ALL_KEYBOARDS))
- else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all-avr),true)
- KEYBOARD_RULE=all
- REQUIRE_PLATFORM_KEY := avr
- $$(eval $$(call PARSE_ALL_KEYBOARDS))
- else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all-chibios),true)
- KEYBOARD_RULE=all
- REQUIRE_PLATFORM_KEY := chibios
- $$(eval $$(call PARSE_ALL_KEYBOARDS))
- else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all-arm_atsam),true)
- KEYBOARD_RULE=all
- REQUIRE_PLATFORM_KEY := arm_atsam
- $$(eval $$(call PARSE_ALL_KEYBOARDS))
- else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,test),true)
- $$(eval $$(call PARSE_TEST))
- # If the rule starts with the name of a known keyboard, then continue
- # the parsing from PARSE_KEYBOARD
- else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(shell util/list_keyboards.sh | sort -u)),true)
- KEYBOARD_RULE=$$(MATCHED_ITEM)
- $$(eval $$(call PARSE_KEYBOARD,$$(MATCHED_ITEM)))
- # Otherwise use the KEYBOARD variable, which is determined either by
- # the current directory you run make from, or passed in as an argument
- else ifneq ($$(KEYBOARD),)
- $$(eval $$(call PARSE_KEYBOARD,$$(KEYBOARD)))
- else
- $$(info make: *** No rule to make target '$1'. Stop.)
- $$(info |)
- $$(info | QMK's make format is:)
- $$(info | make keyboard_folder:keymap_folder[:target])
- $$(info |)
- $$(info | Where `keyboard_folder` is the path to the keyboard relative to)
- $$(info | `qmk_firmware/keyboards/`, and `keymap_folder` is the name of the)
- $$(info | keymap folder under that board's `keymaps/` directory.)
- $$(info |)
- $$(info | Examples:)
- $$(info | keyboards/dz60, keyboards/dz60/keymaps/default)
- $$(info | -> make dz60:default)
- $$(info | -> qmk compile -kb dz60 -km default)
- $$(info | keyboards/planck/rev6, keyboards/planck/keymaps/default)
- $$(info | -> make planck/rev6:default:flash)
- $$(info | -> qmk flash -kb planck/rev6 -km default)
- $$(info |)
- endif
- endef
-
- # $1 = Keyboard
- # Parses a rule in the format <keymap>:<target>
- # the keyboard is already known when entering this function
- define PARSE_KEYBOARD
- # If we want to compile the default subproject, then we need to
- # include the correct makefile to determine the actual name of it
- CURRENT_KB := $1
-
- # KEYBOARD_FOLDERS := $$(subst /, , $(CURRENT_KB))
-
- DEFAULT_FOLDER := $$(CURRENT_KB)
-
- # We assume that every rules.mk will contain the full default value
- $$(eval include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/rules.mk)
- ifneq ($$(DEFAULT_FOLDER),$$(CURRENT_KB))
- $$(eval include $(ROOT_DIR)/keyboards/$$(DEFAULT_FOLDER)/rules.mk)
- endif
- CURRENT_KB := $$(DEFAULT_FOLDER)
-
- # 5/4/3/2/1
- KEYBOARD_FOLDER_PATH_1 := $$(CURRENT_KB)
- KEYBOARD_FOLDER_PATH_2 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_1)))
- KEYBOARD_FOLDER_PATH_3 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_2)))
- KEYBOARD_FOLDER_PATH_4 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_3)))
- KEYBOARD_FOLDER_PATH_5 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_4)))
-
- KEYMAPS :=
- # get a list of all keymaps
- KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/keymaps/*/.)))
- KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/keymaps/*/.)))
- KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/keymaps/*/.)))
- KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/keymaps/*/.)))
- KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/keymaps/*/.)))
- # this might be needed, but in a different form
- #KEYMAPS := $$(sort $$(filter-out $$(KEYBOARD_FOLDER_1) $$(KEYBOARD_FOLDER_2) \
- $$(KEYBOARD_FOLDER_3) $$(KEYBOARD_FOLDER_4) $$(KEYBOARD_FOLDER_5), $$(KEYMAPS)))
-
- KEYBOARD_LAYOUTS :=
- ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/rules.mk)","")
- LAYOUTS :=
- $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/rules.mk)
- KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
- endif
- ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/rules.mk)","")
- LAYOUTS :=
- $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/rules.mk)
- KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
- endif
- ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/rules.mk)","")
- LAYOUTS :=
- $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/rules.mk)
- KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
- endif
- ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/rules.mk)","")
- LAYOUTS :=
- $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/rules.mk)
- KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
- endif
- ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/rules.mk)","")
- LAYOUTS :=
- $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/rules.mk)
- KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
- endif
-
- LAYOUT_KEYMAPS :=
- $$(foreach LAYOUT,$$(KEYBOARD_LAYOUTS),$$(eval LAYOUT_KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/layouts/*/$$(LAYOUT)/*/.)))))
-
- KEYMAPS := $$(sort $$(KEYMAPS) $$(LAYOUT_KEYMAPS))
-
- # if the rule after removing the start of it is empty (we haven't specified a kemap or target)
- # compile all the keymaps
- ifeq ($$(RULE),)
- $$(eval $$(call PARSE_ALL_KEYMAPS))
- # The same if all was specified
- else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all),true)
- $$(eval $$(call PARSE_ALL_KEYMAPS))
- # List all keymaps for the given keyboard
- else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,list-keymaps),true)
- $$(eval $$(call LIST_ALL_KEYMAPS))
- # Try to match the specified keyamp with the list of known keymaps
- else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYMAPS)),true)
- $$(eval $$(call PARSE_KEYMAP,$$(MATCHED_ITEM)))
- # Otherwise try to match the keymap from the current folder, or arguments to the make command
- else ifneq ($$(KEYMAP),)
- $$(eval $$(call PARSE_KEYMAP,$$(KEYMAP)))
- # Otherwise if we are running make all:<user> just skip
- else ifeq ($$(KEYBOARD_RULE),all)
- # $$(info Skipping: No user keymap for $$(CURRENT_KB))
- # Otherwise, make all keymaps, again this is consistent with how it works without
- # any arguments
- else
- $$(eval $$(call PARSE_ALL_KEYMAPS))
- endif
- endef
-
- # if we are going to compile all keyboards, match the rest of the rule
- # for each of them
- define PARSE_ALL_KEYBOARDS
- $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYBOARD,$(shell util/list_keyboards.sh noci | sort -u)))
- endef
-
- # Prints a list of all known keymaps for the given keyboard
- define LIST_ALL_KEYMAPS
- COMMAND_true_LIST_KEYMAPS := \
- printf "$$(KEYMAPS)\n";
- COMMAND_false_LIST_KEYMAPS := \
- printf "$$(MSG_AVAILABLE_KEYMAPS)\n"; \
- printf "$$(KEYMAPS)\n";
- COMMANDS += LIST_KEYMAPS
- endef
-
- # $1 Keymap
- # This is the meat of compiling a keyboard, when entering this, everything is known
- # keyboard, subproject, and keymap
- # Note that we are not directly calling the command here, but instead building a list,
- # which will later be processed
- define PARSE_KEYMAP
- CURRENT_KM = $1
- # The rest of the rule is the target
- # Remove the leading ":" from the target, as it acts as a separator
- MAKE_TARGET := $$(patsubst :%,%,$$(RULE))
- # We need to generate an unique indentifer to append to the COMMANDS list
- CURRENT_KB_UNDER := $$(subst /,_,$$(CURRENT_KB))
- COMMAND := COMMAND_KEYBOARD_$$(CURRENT_KB_UNDER)_KEYMAP_$$(CURRENT_KM)
- # If we are compiling a keyboard without a subproject, we want to display just the name
- # of the keyboard, otherwise keyboard/subproject
- KB_SP := $$(CURRENT_KB)
- # Format it in bold
- KB_SP := $(BOLD)$$(KB_SP)$(NO_COLOR)
- # Specify the variables that we are passing forward to submake
- MAKE_VARS := KEYBOARD=$$(CURRENT_KB) KEYMAP=$$(CURRENT_KM) REQUIRE_PLATFORM_KEY=$$(REQUIRE_PLATFORM_KEY) QMK_BIN=$$(QMK_BIN)
- # And the first part of the make command
- MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_keyboard.mk $$(MAKE_TARGET)
- # The message to display
- MAKE_MSG := $$(MSG_MAKE_KB)
- # We run the command differently, depending on if we want more output or not
- # The true version for silent output and the false version otherwise
- $$(eval $$(call BUILD))
- endef
-
- define BUILD
- MAKE_VARS += VERBOSE=$(VERBOSE) COLOR=$(COLOR)
- COMMANDS += $$(COMMAND)
- COMMAND_true_$$(COMMAND) := \
- printf "$$(MAKE_MSG)" | \
- $$(MAKE_MSG_FORMAT); \
- LOG=$$$$($$(MAKE_CMD) $$(MAKE_VARS) SILENT=true 2>&1) ; \
- if [ $$$$? -gt 0 ]; \
- then $$(PRINT_ERROR_PLAIN); \
- elif [ "$$$$LOG" = "skipped" ] ; \
- then $$(PRINT_SKIPPED_PLAIN); \
- elif [ "$$$$LOG" != "" ] ; \
- then $$(PRINT_WARNING_PLAIN); \
- else \
- $$(PRINT_OK); \
- fi;
- COMMAND_false_$$(COMMAND) := \
- printf "$$(MAKE_MSG)\n\n"; \
- $$(MAKE_CMD) $$(MAKE_VARS) SILENT=false; \
- if [ $$$$? -gt 0 ]; \
- then error_occurred=1; \
- fi;
- endef
-
- # Just parse all the keymaps for a specific keyboard
- define PARSE_ALL_KEYMAPS
- $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYMAP,$$(KEYMAPS)))
- endef
-
- define BUILD_TEST
- TEST_NAME := $1
- MAKE_TARGET := $2
- COMMAND := $1
- MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_test.mk $$(MAKE_TARGET)
- MAKE_VARS := TEST=$$(TEST_NAME) FULL_TESTS="$$(FULL_TESTS)"
- MAKE_MSG := $$(MSG_MAKE_TEST)
- $$(eval $$(call BUILD))
- ifneq ($$(MAKE_TARGET),clean)
- TEST_EXECUTABLE := $$(TEST_DIR)/$$(TEST_NAME).elf
- TESTS += $$(TEST_NAME)
- TEST_MSG := $$(MSG_TEST)
- $$(TEST_NAME)_COMMAND := \
- printf "$$(TEST_MSG)\n"; \
- $$(TEST_EXECUTABLE); \
- if [ $$$$? -gt 0 ]; \
- then error_occurred=1; \
- fi; \
- printf "\n";
- endif
- endef
-
- define PARSE_TEST
- TESTS :=
- TEST_NAME := $$(firstword $$(subst :, ,$$(RULE)))
- TEST_TARGET := $$(subst $$(TEST_NAME),,$$(subst $$(TEST_NAME):,,$$(RULE)))
- ifeq ($$(TEST_NAME),all)
- MATCHED_TESTS := $$(TEST_LIST)
- else
- MATCHED_TESTS := $$(foreach TEST,$$(TEST_LIST),$$(if $$(findstring $$(TEST_NAME),$$(TEST)),$$(TEST),))
- endif
- $$(foreach TEST,$$(MATCHED_TESTS),$$(eval $$(call BUILD_TEST,$$(TEST),$$(TEST_TARGET))))
- endef
-
-
- # Set the silent mode depending on if we are trying to compile multiple keyboards or not
- # By default it's on in that case, but it can be overridden by specifying silent=false
- # from the command line
- define SET_SILENT_MODE
- ifdef SUB_IS_SILENT
- SILENT_MODE := $(SUB_IS_SILENT)
- else ifeq ($$(words $$(COMMANDS)),1)
- SILENT_MODE := false
- else
- SILENT_MODE := true
- endif
- endef
-
- include $(ROOT_DIR)/message.mk
-
- ifeq ($(strip $(BREAK_ON_ERRORS)), yes)
- HANDLE_ERROR = exit 1
- else
- HANDLE_ERROR = echo $$error_occurred > $(ERROR_FILE)
- endif
-
- # The empty line is important here, as it will force a new shell to be created for each command
- # Otherwise the command line will become too long with a lot of keyboards and keymaps
- define RUN_COMMAND
- +error_occurred=0;\
- $(COMMAND_$(SILENT_MODE)_$(COMMAND))\
- if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi;
-
-
- endef
- define RUN_TEST
- +error_occurred=0;\
- $($(TEST)_COMMAND)\
- if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi;
-
-
- endef
-
- # Catch everything and parse the command line ourselves.
- .PHONY: %
- %:
- # Check if we have the CMP tool installed
- cmp $(ROOT_DIR)/Makefile $(ROOT_DIR)/Makefile >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi;
- # Ensure that $(QMK_BIN) works.
- if ! $(QMK_BIN) hello 1> /dev/null 2>&1; then printf "$(MSG_PYTHON_MISSING)"; exit 1; fi
- # Check if the submodules are dirty, and display a warning if they are
- ifndef SKIP_GIT
- if [ ! -e lib/chibios ]; then git submodule sync lib/chibios && git submodule update --depth 50 --init lib/chibios; fi
- if [ ! -e lib/chibios-contrib ]; then git submodule sync lib/chibios-contrib && git submodule update --depth 50 --init lib/chibios-contrib; fi
- if [ ! -e lib/ugfx ]; then git submodule sync lib/ugfx && git submodule update --depth 50 --init lib/ugfx; fi
- if [ ! -e lib/lufa ]; then git submodule sync lib/lufa && git submodule update --depth 50 --init lib/lufa; fi
- if [ ! -e lib/vusb ]; then git submodule sync lib/vusb && git submodule update --depth 50 --init lib/vusb; fi
- if [ ! -e lib/printf ]; then git submodule sync lib/printf && git submodule update --depth 50 --init lib/printf; fi
- git submodule status --recursive 2>/dev/null | \
- while IFS= read -r x; do \
- case "$$x" in \
- \ *) ;; \
- *) printf "$(MSG_SUBMODULE_DIRTY)";break;; \
- esac \
- done
- endif
- rm -f $(ERROR_FILE) > /dev/null 2>&1
- $(eval $(call PARSE_RULE,$@))
- $(eval $(call SET_SILENT_MODE))
- # Run all the commands in the same shell, notice the + at the first line
- # it has to be there to allow parallel execution of the submake
- # This always tries to compile everything, even if error occurs in the middle
- # But we return the error code at the end, to trigger travis failures
- # The sort at this point is to remove duplicates
- $(foreach COMMAND,$(sort $(COMMANDS)),$(RUN_COMMAND))
- if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi;
- $(foreach TEST,$(sort $(TESTS)),$(RUN_TEST))
- if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi;
-
- lib/%:
- git submodule sync $?
- git submodule update --init $?
-
- .PHONY: git-submodule
- git-submodule:
- git submodule sync --recursive
- git submodule update --init --recursive --progress
-
- # Generate the version.h file
- ifdef SKIP_GIT
- VERSION_H_FLAGS := --skip-git
- endif
- ifdef SKIP_VERSION
- VERSION_H_FLAGS := --skip-all
- SKIP_GIT := yes
- endif
- $(shell $(QMK_BIN) generate-version-h $(VERSION_H_FLAGS) -q -o quantum/version.h)
-
- include $(ROOT_DIR)/testlist.mk
|