Ryan
023d644bb6
* Move RGBLight animations to data driven, 0-9 * Move RGBLight animations to data driven, A * Move RGBLight animations to data driven, B * Move RGBLight animations to data driven, C * Move RGBLight animations to data driven, D * Move RGBLight animations to data driven, E * Move RGBLight animations to data driven, F * Move RGBLight animations to data driven, G * Move RGBLight animations to data driven, H * Move RGBLight animations to data driven, handwired * Move RGBLight animations to data driven, I * Move RGBLight animations to data driven, J * Move RGBLight animations to data driven, K * Move RGBLight animations to data driven, L * Move RGBLight animations to data driven, M * Move RGBLight animations to data driven, N * Move RGBLight animations to data driven, O * Move RGBLight animations to data driven, P * Move RGBLight animations to data driven, Q * Move RGBLight animations to data driven, R * Move RGBLight animations to data driven, S * Move RGBLight animations to data driven, T * Move RGBLight animations to data driven, U * Move RGBLight animations to data driven, V * Move RGBLight animations to data driven, W * Move RGBLight animations to data driven, X * Move RGBLight animations to data driven, Y * Move RGBLight animations to data driven, Z * Fix incorrect placement * Fix build failures and mismatches |
8 months ago | |
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keymaps | [Keyboard] Added TutelPad keyboard (#16975) | 1 year ago |
config.h | Move RGBLight animations to data driven (#21635) | 8 months ago |
info.json | Move RGBLight animations to data driven (#21635) | 8 months ago |
readme.md | [Keyboard] Added TutelPad keyboard (#16975) | 1 year ago |
rules.mk | OLED: driver naming cleanups (#21710) | 8 months ago |
tutelpad.c | Move layouts for direct_pins boards to data driven (#19872) | 1 year ago |
You can enter the bootloader by pressing the reset switch on the side while the keyboard is plugged in. You can also short the GND and RST pads on the controller.
Make example for this keyboard (after setting up your build environment):
make 0xcb/tutelpad:default
Flashing example for this keyboard:
make 0xcb/tutelpad:default:flash
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.