* Remove QUANTUM_DIR code blocks from keyboard rules
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect entire keyboards.
* remove QUANTUM_DIR code blocks from rules for default keymaps
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect default keymaps.
* remove QUANTUM_DIR code blocks from rules for user keymaps
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect "user" keymaps. (It's actually any keymap
that isn't named `default`.)
* remove QUANTUM_DIR code blocks from rules for community layouts
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files for community layouts.
* remove QUANTUM_DIR code blocks from rules for userspaces
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files for userspaces.
* added tanuki
* updated definitions to new qmk standard
* complying with suggestions made by drashna
* update rulesfile
* used qmk template for readme file
* Added functions to read HSV values
I have added three functions to rgb_light.c to be able to read the hue, saturation and value from other places.
They are rgblight_get_hue(), rgblight_get_sat(), adn rgblight_get_val().
* Create keymap.c
* Add COSPAD support to QMK
I have ported the COSPAD numpad to qmk.
* Update readme.md
* Update cospad.c
* include variables and .h files as pp directives
* start layout compilation
* split ergodoxes up
* don't compile all layouts for everything
* might seg fault
* reset layouts variable
* actually reset layouts
* include rules.mk instead
* remove includes from rules.mk
* update variable setting
* load visualizer from path
* adds some more examples
* adds more layouts
* more boards added
* more boards added
* adds documentation for layouts
* use lowercase names for LAYOUT_
* add layout.json files for each layout
* add community folder, default keymaps for layouts
* touch-up default layouts
* touch-up layouts, some keyboard rules.mk
* update documentation for layouts
* fix up serial/i2c switches
* adds support for GH60 Satan keyboard
ANSI 125 layout, capslock and backlight implemented, support for
WS2812LED strip included
* added Phantom and GH60 Satan to travis
* .build containment implemented
* no destructive variable setting - builds in either folder
* make from 3 places
* cleans before each build
* make from root with keyboard=keyboard, keymap=keymap
* make from keyboard/keyboard with keymap=keymap
* make from keymaps/keymap
* only implemented on planck
* adds color diag to avr-gcc
* makefiles for all plancks, clean-up
* quick build-all makefile for plancks
* reformatting of make output (colors)
* color toggle, tmk path corrections
* correct if statement for color
* move config.h to main makefile, updates preonic, atomic
* format update, all keyboards targets
* makefile optional for build all target, alps and arrow_pad updated
* alps updated
* make planck default, trying out travis recipe for all-keyboards
* all-keymaps target, different travis recipe
* updates alps64
* updates keyboards to new format
* updates clue* projects
* all projects updated, specialise EZ .hex, let .hex through
* updates travis
* automatically find root, keyboard, keymap
* silent echo, cleaned-up mass make output
* updates all keyboards' .hex files except EZ
* Rename Bantam44.c to bantam44.c
* Rename Bantam44.h to bantam44.h
* nananana
* adds six key keyboard
* does same to ez as rest
* updates send_string example
* brings ergodox_ez up to date
* updates template/new project script
* adds sixkeyboard
* adds readme for sixkeyboard
* adds sixkeyboard to travis
* filenames, gitignore mess
* define clock prescaler stuff manually
* make quick, size test example
* documentation and dfu-no-build
- keymap_poker.h poker emulation
- keymap_poker_set.h poker emulation with Esc fix and cursor fix
- keymap_poker_bit.h poker emulation with Esc fix and cursor fix